Commit graph

2062 commits

Author SHA1 Message Date
Dario Manesku
7cc55b8805 Removed trailing whitespace. 2015-04-05 08:38:18 +02:00
Branimir Karadžić
cd932da903 Updated README. 2015-04-03 19:15:59 -07:00
Branimir Karadžić
584baba7d7 Rebuilt embedded shaders. 2015-04-02 23:36:53 -07:00
Branimir Karadžić
ecf1b5ee5a Rebuilt shaders. 2015-04-02 23:31:57 -07:00
Branimir Karadžić
12184e87de Fixed variable shadowing warnings. 2015-04-02 23:31:28 -07:00
Branimir Karadžić
80c947d975 Updated glsl-optimizer. 2015-04-02 23:30:48 -07:00
Branimir Karadžić
4063b2a652 Cleanup. 2015-04-02 23:18:20 -07:00
Branimir Karadžić
c1b2a40e2f Merge pull request #319 from cuavas/master
Fix leaks, support OS X 10.6
2015-04-02 15:28:44 -07:00
Vas Crabb
9f1370c603 Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard 2015-04-03 07:42:56 +11:00
Branimir Karadžić
46ad1aa51d Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
2015-04-02 12:02:14 -07:00
Branimir Karadžić
2a725eca76 Made compute sort priority higher than sequence. 2015-04-02 11:58:24 -07:00
Branimir Karadžić
5a9b02ca31 Added view name flag for compute. 2015-04-02 11:57:53 -07:00
Matthew Endsley
2680bd0608 D3D11 constant buffer must align ByteWidth to 16 bytes
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx

Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
2015-04-02 11:45:34 -07:00
Branimir Karadžić
85bf5493c3 Updated shaders. 2015-04-02 10:49:41 -07:00
Branimir Karadžić
7ebc6e3cbb Updated C99 API. 2015-04-01 23:58:36 -07:00
Branimir Karadžić
ca41b8b774 Merge pull request #314 from mendsley/resolved3d11rt
Resolve D3D11 render targets before switching.
2015-04-01 19:26:34 -07:00
Branimir Karadžić
dd98c12901 Added release callback for makeRef. 2015-04-01 16:44:44 -07:00
Matthew Endsley
aa7f0149bd Resolve D3D11 render targets before switching. 2015-04-01 14:05:47 -07:00
Branimir Karadžić
2d426d0e50 Added D3DXDisassembleShader definition for MinGW. 2015-04-01 10:59:10 -07:00
Branimir Karadžić
dbca022e31 Cleanup. 2015-04-01 09:20:40 -07:00
Branimir Karadžić
6394277397 Merge pull request #315 from mmicko/master
Cleanup for MINGW builds and FIX build
2015-04-01 09:18:41 -07:00
Miodrag Milanovic
364f80eb5e D3DXDisassembleShader is not exposed in mingw libraries (nw) 2015-04-01 13:29:19 +02:00
Miodrag Milanovic
97da6b5167 fixed my typo 2015-04-01 13:12:57 +02:00
Miodrag Milanovic
b5e2b068d3 remove usage of DXSDK for mingw, breaks compilation if included in some versions (nw) 2015-04-01 13:04:03 +02:00
Miodrag Milanovic
f1ae3f2a5c Fix BGFX compile 2015-04-01 13:02:48 +02:00
Branimir Karadžić
8f3708fe28 Cleanup. 2015-03-31 22:01:50 -07:00
Branimir Karadžić
8a367819e6 Fixed GCC warning. 2015-03-31 21:44:13 -07:00
Branimir Karadžić
ef5ba847eb Fixed MinGW build. 2015-03-31 17:15:17 -07:00
Branimir Karadžić
55d9a43a3c Fixed MinGW compile error. 2015-03-31 15:09:43 -07:00
Branimir Karadžić
81d6876067 Cleanup. 2015-03-31 09:44:51 -07:00
Branimir Karadžić
f8d4449f62 Merge branch 'master' of cane:bkaradzic/bgfx into dev 2015-03-30 20:55:22 -07:00
Branimir Karadžić
c981ebdb8e Updated .editorconfig. 2015-03-30 20:51:03 -07:00
Branimir Karadžić
590996b704 Fixed issue #313. 2015-03-30 20:36:31 -07:00
Branimir Karadžić
ec9ba5d15b Fixed VS2015 warnings. 2015-03-30 19:29:52 -07:00
Branimir Karadžić
0490fbcd1e Fixed more variable shadowing warnings. 2015-03-30 14:38:16 -07:00
Branimir Karadžić
1dc10fa48f GL: Fixed crash when extension reports functionality but function doesn't exist. 2015-03-30 08:58:15 -07:00
Branimir Karadžić
9fc5badf69 GL: Fixed crash when timer query is not available. 2015-03-30 00:06:34 -07:00
Branimir Karadžić
5eccbc7aa8 Cleanup. 2015-03-29 23:08:45 -07:00
Branimir Karadžić
932b44fbec Cleanup. 2015-03-29 23:10:52 -07:00
Branimir Karadžić
d62025d530 Fixing VS2015 warnings. 2015-03-29 22:40:35 -07:00
Branimir Karadžić
78869dc0a7 Merge branch 'dev' 2015-03-29 21:17:30 -07:00
Branimir Karadžić
bec3382e61 Cleanup. 2015-03-29 21:17:14 -07:00
Branimir Karadžić
85bb2f063a Merge pull request #312 from mendsley/libovr_50
Support Oculus SDK versions through 0.5.0.1-beta
2015-03-29 21:17:06 -07:00
Matthew Endsley
a8f715e279 Support Oculus SDK versions through 0.5.0.1-beta
Tested against the following SDKs:
 - 0.5.0-beta
 - 0.4.4-beta
 - 0.4.3-beta
 - 0.4.2-beta
 - 0.4.1-beta
 - 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
d45e71aa15 Fixed VS2015 warnings. 2015-03-29 18:29:56 -07:00
Branimir Karadžić
ae7e4deb2f 08-update: Fixed debug build. 2015-03-29 18:18:06 -07:00
Branimir Karadžić
a34e6e7965 Fixed VS2015 warnings. 2015-03-29 11:47:32 -07:00
Branimir Karadžić
675745cb9e GLES: Float texture filtering when OES_texture_half_float_linear is present. 2015-03-28 22:03:25 -07:00
Branimir Karadžić
71cc2e1c9c 08-update: Check does texture format exist before creating 3D texture. 2015-03-28 21:42:28 -07:00
Branimir Karadžić
25b37dfee6 Added EXT_color_buffer_float. 2015-03-28 21:41:48 -07:00