Commit graph

614 commits

Author SHA1 Message Date
Christian Semmler
788cec2560
Implement GasStation::HandleEndAction (#1053) 2024-07-02 02:37:51 +02:00
Christian Semmler
3819dd0dae
merge 2024-07-01 16:52:14 -07:00
Christian Semmler
7bee5fc6a5
Implement/match GasStation::HandleButtonDown (#1052)
* Implement/match GasStation::HandleButtonDown

* Use enum
2024-07-02 01:43:03 +02:00
Christian Semmler
9ba05d021d
Implement/match LegoPlantManager::ScheduleAnimation (#1051)
* Implement/match LegoPlantManager::ScheduleAnimation

* Add assert
2024-07-02 01:14:04 +02:00
jonschz
a21fd5975c
Start implementing LegoRaceCar (#1050)
* Implement several functions

* Limited match on LegoRaceCar::ParseAction

* WIP: progress in the right direction

* Implement LegoRaceCar::ParseAction()

* fix linter issues

* Address review comments

* fix naming

* fix naming (again)

* Relocate address annotations

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-01 11:39:31 -07:00
MS
6e39e87613
Create MxDirectXInfo module (#1047)
* Some beta addrs and asserts to start

* Create mxdirectxinfo

* include fix

* CONFIG annotations

* Beta matching

* Match format function better, add dead code function

* LegoDeviceEnumerate
2024-06-27 12:22:13 -07:00
Anonymous Maarten
196259c6c9
Parse cli arguments + log with SDL_Log (#30)
Some checks failed
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Naming / C++ (push) Has been cancelled
* cmake: copy DLL dependencies to output path

This also copies SDL3.dll from an external path when using system
dependencies.

* Only include <SDL3/SDL.h>

* isle: parse cli argument (--ini for custom ini path)

* Use SDL_CreateWIndowWithProperties to create SDL window

Less branching => Clearer code

* Log mxdirectx failure using SDL_Log + E_NOINTERFACE

* Fix d3drm32.def for msvc

* Define D3DRM_WINE when using d3drm from wine

* Ignore failed assertions from d3drm unimplemented functions

* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
2024-06-26 11:24:40 -07:00
Christian Semmler
be0fe5fffb
Merge remote-tracking branch 'isle/master' 2024-06-26 06:46:56 -07:00
Christian Semmler
536aa4b1fe
Implement/match LegoPlantManager::FUN_10027120 (#1046) 2024-06-26 15:39:36 +02:00
Anonymous Maarten
0637deea13
m_extraCharacterId is an integer, not a pointer (#1045) 2024-06-26 04:17:45 -07:00
Anonymous Maarten
659a54b221
Add support for building x64 executables (#29)
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Format / C++ (push) Waiting to run
Naming / C++ (push) Waiting to run
* d3drm: store LPVOID data instead of DWORD

* m_extraCharacterId is an integer, not a pointer

* cmake: look for iniparser using config file first, then try our custom module file

Our custom module file is still useful.
My linux distro does not package the cmake files.

* x86's stdcall becomes MS's x64 calling canvention

* Fix 64-bit mxdsbuffer pointer arithmetic

* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer

* Don't cast address to scalar (this is fishy)

* Add mingw64 build to the ci matrix

* Ignore -Wdiscarded-qualifiers warning with const vtables

* Ignore different 'const' qualifiers with MSVC

* Create d3dxof import library for MSVC

* DESCRIPTION in .def file(s) is deprecated

* Assume mmx is supported on x64, require a test for x86 and disabled on other archs

* 32- and 64-bit LEGO1.dll export different symbol names

* Introduce d3drm_guid containing the guids of d3drm

* Disable __wine_dbg_cdecl

* Include d3drm directory with EXCLUDE_FROM_ALL

* lego1 leaks d3drm headers

* Add dxfile.h

* Add 64-bit MSVC to the build matrix

* cmake: using ISLE_USE_DX5 means going all-in

* Load d3dxof.dll dynamically

* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Anonymous Maarten
554a679dc0 Merge commit '8113a17167e92133f5a0793967bf1e485dafd07a' into new-isle-decomp 2024-06-25 20:22:08 +02:00
Christian Semmler
806afaa210 Replace DirectSound with miniaudio (#21)
* Add miniaudio

* WIP

* static const

* Fix missing looping

* Fix volume

* Implement 3D sound, WIP

* Remove unused WinMM code

* Update README.md

* Fixes

* Fix naming

* Fix naming

* disable ma threading

* Invert Z axis for OpenGL system

* Update comment

* Set rolloff

* Fix minimize/maximize suspension

* Rename function

* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Anonymous Maarten
d537d69d13 Merge commit 'd869d565c282b89bffefd8b298048dfbbbc7808b' into new-isle-portable 2024-06-25 20:02:43 +02:00
Anonymous Maarten
974cb8e6d3 Merge commit 'c22c6f337960f0c4c2f1170e857417926cbeeb0f' into new-isle-portable 2024-06-25 20:00:25 +02:00
Anonymous Maarten
3d59615274 Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp 2024-06-25 19:57:16 +02:00
Anonymous Maarten
8d5bfb40d9 Merge commit '828b35e9d22c7a17f7af4906049b56e0b1f4c789' into new-isle-decomp 2024-06-25 19:55:43 +02:00
Christian Semmler
4bf9174c15 Add SDL cursors (#16)
* Add SDL cursors

* Fix naming
2024-06-25 19:51:12 +02:00
Christian Semmler
8a2bbcac84 Define cursor enum and custom cursor window message (#980) (#15)
* Define cursor enum and custom cursor window message

* Fix param name

* Remove unused header
2024-06-25 19:51:12 +02:00
Christian Semmler
880ae98f0b Remove dependency on dinput, use SDL keyboard state for navigation (#14)
* WIP

* Use SDL kb state for navigational keys

* Remove linking against dinput
2024-06-25 19:51:12 +02:00
Christian Semmler
636996caf6 Improve naming, use virtual key constants (#979) (#13) 2024-06-25 19:51:12 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
62307e1819
Implement/match LegoPlantManager::FUN_10026c50 (#1043)
* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50
2024-06-25 17:28:10 +02:00
jonschz
c9c130eb87
Implement AnimState (#1042)
* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-21 14:41:01 -04:00
Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions (#1041) 2024-06-19 18:57:05 +02:00
Christian Semmler
656e7fc674
Implement/match more LegoPlantManager functions (#1040) 2024-06-19 18:02:54 +02:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant (#1039)
* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix
2024-06-18 19:35:03 +02:00
Christian Semmler
1a46d370ec
Bootstrap LegoPlantManager, add plants data (#1038)
* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix
2024-06-17 20:11:27 +02:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names (#1037)
* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function
2024-06-16 16:47:53 +02:00
Christian Semmler
68023379d8
Implement/match Bike (#1036) 2024-06-16 15:54:40 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
MS
165785c434
Bugfix for LegoMeterPresenter::DrawMeter (#1033) 2024-06-13 23:56:28 -04:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 (#1032)
* Implement LegoAnimScene::FUN_1009f490

* Update legoanim.cpp

* Update legoanim.cpp

* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
Christian Semmler
e5d66d597d
Implement/match remaining Ambulance functions (#1030) 2024-06-13 20:32:28 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct

* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown (#1028) 2024-06-13 17:34:44 +02:00
Christian Semmler
33c64bb002
Implement/match Ambulance::VTable0x70 (#1027) 2024-06-13 17:25:48 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick

* Fix
2024-06-12 17:13:06 +02:00
Christian Semmler
641d9f1b8b
Fix CaveEntity class (#1024)
* Fix CaveEntity class

* Rename function
2024-06-12 16:20:51 +02:00
Christian Semmler
475d21f8c8
Implement/match Ambulance::ActivateSceneActions (#1023) 2024-06-12 16:08:55 +02:00
Christian Semmler
2a88d06ff9
Match LegoMeterPresenter::ParseExtra (#1022)
* Match LegoMeterPresenter::ParseExtra

* Add LegoMeterPresenter to factory

* Add call to parent

* Add missing TODO
2024-06-12 15:53:33 +02:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle (#1021) 2024-06-12 15:13:52 +02:00
Christian Semmler
ebc200bea3
Implement/match Ambulance::HandleClick (#1019)
* Implement/match Ambulance::HandleClick

* Remove junk

* Add Ambulance::FUN_10036e60
2024-06-11 20:19:41 +02:00
Christian Semmler
5311951bc7
Implement/match Ambulance::HandleEndAction (#1018) 2024-06-11 19:12:02 +02:00
MS
9383076e04
Fix remaining vtordisp issues (#1016)
* Fix LegoRaceActor

* Fix LegoRaceMap

* Fix LegoCarRaceActor

* Fix LegoJetskiRaceActor

* Fix LegoJetski

* Fix LegoRaceCar

* Downgrade orig addr unique message to debug
2024-06-10 13:04:40 -04:00
Christian Semmler
c22c6f3379
Implement/match LegoFlcTexturePresenter (#1015)
* Implement/match LegoFlcTexturePresenter

* Move files
2024-06-10 17:44:55 +02:00
Mikhail Thompson
1c430f894d
Begin LegoRace class (#1014)
* Begin LegoRace

* Match functions

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-10 14:58:05 +02:00
Christian Semmler
be4c351d7d
Rename Start/StopTimer to Pause/Resume (#1007)
* Rename Start/StopTimer to Pause/Resume

* Fix
2024-06-09 13:39:22 -04:00
MS
88805f9fcb
TowTrack and LegoAct2 destructors (#1005)
* Add some missing dtors

* Add missing 'override'
2024-06-08 19:17:33 -04:00
Joshua Peisach
b7b0b7f50a
Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity (#1003)
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity

* Rename for consistency

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:36 +02:00
Joshua Peisach
14a2aaadea
Act2PoliceStation::Notify (#1002)
* Act2PoliceStation::Notify

* Match code

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:20 +02:00
Christian Semmler
ca17928fc6
Implement/match Ambulance::Notify (#998) 2024-06-06 18:19:43 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.

* Fix

* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
9b22642f0c
Implement/match LegoCharacterManager::SwitchColor (#996) 2024-06-06 14:26:33 +02:00
Christian Semmler
49c17c9c6a
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
* Implement/match LegoEntity::SwitchSound

* Name

* Name

* Implement/match LegoEntity::SwitchMove

* Mood
2024-06-05 19:40:44 +02:00
Christian Semmler
f6c923a84e
Implement/match LegoEntity::ClickAnimation (#994)
* Implement/match LegoEntity::VTable0x38

* Update names
2024-06-05 19:00:46 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs (#993) 2024-06-05 18:11:46 +02:00
Christian Semmler
6e7e9a3f20
Add more annotations to ISLE (#990)
* Minor improvements in ISLE.EXE

* Add more annotations

* Fix

* Comment out

* Fix lint
2024-06-05 12:31:23 +02:00
Christian Semmler
0c7c77aad3
Implement/match LegoActor::Mute (#992) 2024-06-04 12:19:59 -04:00
Christian Semmler
4898a55508
Match LegoCacheSoundManager::FindSoundByKey (#991)
* Match LegoCacheSoundManager::FindSoundByKey

* Remove space
2024-06-04 18:05:01 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
Christian Semmler
73bb37596e
Refactor JukeBox, add enum for music (#988)
* Refactor JukeBox, add enum for music

* add BETA annotation

* Fix BETA annotation

* Fix BETA annotation

* Fix
2024-06-03 13:00:38 +02:00
Christian Semmler
828b35e9d2
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987)
* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60

* Update names

* Update
2024-06-02 17:09:09 +02:00
Christian Semmler
03ffb9c5de
Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle (#986)
* Implement/match LegoCacheSound::Create

* Naming

* Fix naming

* Fix parens
2024-06-01 17:29:37 -04:00
Christian Semmler
1423eb56fc
Implement/match LegoSoundManager::UpdateListener (#985) 2024-06-01 23:13:57 +02:00
Christian Semmler
ac4e8da662
Implement/match Lego3DSound::SetDistance and Reset (#984) 2024-06-01 19:45:22 +02:00
Christian Semmler
919a3f5c49
Implement/match Lego3DSound::UpdatePosition (#983) 2024-06-01 19:38:13 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager

* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
375ac29b9b
Implement/match Lego3DSound::Create (#981)
* Implement/match Lego3DSound::Create

* Add space

* Naming

* Changes
2024-06-01 18:23:48 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message (#980)
* Define cursor enum and custom cursor window message

* Fix param name

* Remove unused header
2024-06-01 16:07:58 +02:00
Christian Semmler
b67af71f33
Improve naming, use virtual key constants (#979) 2024-06-01 04:46:05 +02:00
Christian Semmler
77af1a5483
Fix Radio::HandleControl COMPAT_MODE branch (#978) 2024-05-31 23:15:35 +02:00
DmitriLeon2000
3b3ac07cac
Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex (#977) 2024-05-30 20:04:06 -04:00
Christian Semmler
eeb81b7223
Use USHRT_MAX instead of MAXWORD (#975) 2024-05-30 22:02:58 +02:00
MS
ac41854149
Add static HandlerClassName function (#973)
* Add static HandlerClassName function

* Use method in PresenterNameDispatch
2024-05-30 19:10:41 +02:00
Christian Semmler
ab4ba9fc4f
Implement/match Lego3DWavePresenter::StartingTickle (#972)
* Implement/match Lego3DWavePresenter::StartingTickle

* Fix annotation

* Add StreamingTickle

* Rename
2024-05-30 16:27:18 +02:00
Christian Semmler
650903d043
Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
Christian Semmler
ae859fbc19
Implement/match LegoControlManager::FUN_100293c0 (#970) 2024-05-30 15:15:16 +02:00
Christian Semmler
689178f689
Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969) 2024-05-30 14:48:14 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 (#967) 2024-05-29 19:24:08 +02:00
Christian Semmler
2f1aa58153
Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966) 2024-05-29 17:35:36 +02:00
Christian Semmler
36ec252f7e
Implement/match LegoAnimationManager::FUN_10063270 (#965) 2024-05-29 17:05:50 +02:00
MS
5f00634b9c
Implement LegoMeterPresenter::DrawMeter (#964)
* Implement LegoMeterPresenter::DrawMeter

* New MxRect16 header, offsets and size annotations

* Missing mxtypes include
2024-05-29 16:47:25 +02:00
Christian Semmler
da48dfb40d
Implement/match LegoAnimPresenter::FUN_1006b140 (#963) 2024-05-28 15:23:23 -04:00
Christian Semmler
60b747d7b2
Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) 2024-05-28 17:20:23 +02:00
Christian Semmler
219b65f5ad
Implement/match IslePathActor::FUN_1001b660 (#960) 2024-05-27 21:49:41 +02:00
Christian Semmler
3c45022864
Fix extra actor collisions (#958) 2024-05-26 19:13:56 +02:00
Christian Semmler
765c49fd4e
Match LegoUnknown::FUN_1009a1e0 (#957) 2024-05-26 17:12:37 +02:00
Christian Semmler
3cfb918559
Implement/match LegoExtraActor::VTable0x6c (#956) 2024-05-26 01:16:20 +02:00
Christian Semmler
535f1b973a
Implement LegoROI::FUN_100a9410 (#955)
* WIP

* WIP

* Remove space

* Fix
2024-05-25 22:21:05 +02:00
Christian Semmler
f380fa3b84
Implement/match LegoAnimationManager::FUN_100648f0 (#954) 2024-05-25 17:18:24 +02:00
Christian Semmler
857c15ca11
Implement/match LegoAnimationManager::FUN_10063b90 (#953) 2024-05-25 16:40:10 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification (#952)
* Implement/match Isle::HandleType19Notification

* Fix
2024-05-25 03:23:41 +02:00
Christian Semmler
715acd657d
Implement/match Isle::FUN_10033350 (#951) 2024-05-25 03:14:45 +02:00
Christian Semmler
b759390060
Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
Christian Semmler
e59d684f37
Implement/match actor Create functions (#949) 2024-05-24 14:44:09 -04:00
Christian Semmler
63719ef689
Implement/match Isle::CreateState and related (#948) 2024-05-24 20:07:36 +02:00
Christian Semmler
1633118f68
Implement/match Isle::UpdateGlobe (#947)
* Implement/match Isle::UpdateGlobe

* Change function access
2024-05-24 19:16:04 +02:00