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Act2PoliceStation::Notify (#1002)
* Act2PoliceStation::Notify * Match code --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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1 changed files with 12 additions and 2 deletions
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#include "act2policestation.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxnotificationparam.h"
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DECOMP_SIZE_ASSERT(Act2PoliceStation, 0x68)
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// STUB: LEGO1 0x1004e0e0
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// FUNCTION: LEGO1 0x1004e0e0
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MxLong Act2PoliceStation::Notify(MxParam& p_param)
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{
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// TODO
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if (((MxNotificationParam&) p_param).GetType() == c_notificationClick) {
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MxNotificationParam param(c_notificationType23, NULL);
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NotificationManager()->Send(CurrentWorld(), param);
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return 1;
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}
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return 0;
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}
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