mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-21 23:17:53 -05:00
Implement/match LegoPlantManager interaction functions (#1041)
This commit is contained in:
parent
656e7fc674
commit
1d666f62e5
7 changed files with 191 additions and 46 deletions
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@ -76,8 +76,8 @@ class LegoBuildingManager : public MxCore {
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MxBool SwitchSound(LegoEntity* p_entity);
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MxBool SwitchMove(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxU32 GetBuildingEntityId(LegoEntity* p_entity);
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MxU32 FUN_1002ff40(LegoEntity* p_entity, MxBool);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool);
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MxBool FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030030(MxS32 p_index);
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MxBool FUN_10030110(LegoBuildingInfo* p_data);
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@ -74,10 +74,11 @@ class LegoCharacterManager {
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MxBool SwitchSound(LegoROI* p_roi);
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MxBool SwitchMove(LegoROI* p_roi);
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MxBool SwitchMood(LegoROI* p_roi);
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MxU32 FUN_10085120(LegoROI* p_roi);
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MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
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MxU32 GetAnimationId(LegoROI* p_roi);
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MxU32 GetSoundId(LegoROI* p_roi, MxBool p_und);
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MxU8 GetMood(LegoROI* p_roi);
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LegoROI* CreateAutoROI(const char* p_name, const char* p_lodName, MxBool p_createEntity);
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MxResult FUN_10085870(LegoROI* p_roi);
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LegoROI* FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity);
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static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
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@ -86,7 +87,6 @@ class LegoCharacterManager {
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LegoROI* CreateActorROI(const char* p_key);
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void RemoveROI(LegoROI* p_roi);
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LegoROI* FindChildROI(LegoROI* p_roi, const char* p_name);
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MxResult FUN_10085870(LegoROI* p_roi);
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static char* g_customizeAnimFile;
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static MxU32 g_maxMove;
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@ -6,6 +6,7 @@
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class LegoEntity;
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class LegoPathBoundary;
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struct LegoPlantInfo;
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class LegoROI;
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class LegoStorage;
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class LegoWorld;
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@ -36,8 +37,8 @@ class LegoPlantManager : public MxCore {
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MxBool SwitchSound(LegoEntity* p_entity);
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MxBool SwitchMove(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxU32 FUN_10026b70(LegoEntity* p_entity);
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MxU32 FUN_10026ba0(LegoEntity* p_entity, MxBool);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
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void FUN_10026c50(LegoEntity* p_entity);
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void FUN_10027120();
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@ -51,8 +52,11 @@ class LegoPlantManager : public MxCore {
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LegoEntity* CreatePlant(MxS32 p_index, LegoWorld* p_world, MxS32 p_worldId);
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void RemovePlant(MxS32 p_index, MxS32 p_worldId);
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void FUN_10026860(MxS32 p_index);
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LegoPlantInfo* GetInfo(LegoEntity* p_entity);
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static char* g_customizeAnimFile;
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static MxS32 g_maxMove[4];
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static MxU32 g_maxSound;
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MxS32 m_worldId; // 0x08
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undefined m_unk0x0c; // 0x0c
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@ -196,14 +196,14 @@ LegoBuildingInfo g_buildingInfoInit[16] = {
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MxU32 LegoBuildingManager::g_maxSound = 6;
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// GLOBAL: LEGO1 0x100f373c
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MxU32 g_cycleLengthOffset1 = 0x3c;
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MxU32 g_unk0x100f373c = 0x3c;
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// GLOBAL: LEGO1 0x100f3740
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MxU32 g_cycleLengthOffset3 = 0x42;
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MxU32 g_unk0x100f3740 = 0x42;
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// clang-format off
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// GLOBAL: LEGO1 0x100f3788
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MxU32 g_buildingEntityId[16] = {
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MxU32 g_buildingAnimationId[16] = {
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x00, 0x46, 0x49, 0x4c,
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@ -531,12 +531,12 @@ MxBool LegoBuildingManager::SwitchMood(LegoEntity* p_entity)
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// FUNCTION: LEGO1 0x1002ff00
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// FUNCTION: BETA10 0x1006432d
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MxU32 LegoBuildingManager::GetBuildingEntityId(LegoEntity* p_entity)
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MxU32 LegoBuildingManager::GetAnimationId(LegoEntity* p_entity)
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{
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LegoBuildingInfo* info = GetInfo(p_entity);
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if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoves) {
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return g_buildingEntityId[info - g_buildingInfo] + info->m_move;
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return g_buildingAnimationId[info - g_buildingInfo] + info->m_move;
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}
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return 0;
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@ -544,7 +544,7 @@ MxU32 LegoBuildingManager::GetBuildingEntityId(LegoEntity* p_entity)
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// FUNCTION: LEGO1 0x1002ff40
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// FUNCTION: BETA10 0x10064398
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MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity* p_entity, MxBool p_state)
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MxU32 LegoBuildingManager::GetSoundId(LegoEntity* p_entity, MxBool p_state)
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{
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LegoBuildingInfo* info = GetInfo(p_entity);
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@ -553,11 +553,11 @@ MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity* p_entity, MxBool p_state)
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}
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if (p_state) {
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return info->m_mood + g_cycleLengthOffset3;
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return info->m_mood + g_unk0x100f3740;
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}
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if (info != NULL) {
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return info->m_sound + g_cycleLengthOffset1;
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return info->m_sound + g_unk0x100f373c;
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}
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return 0;
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@ -28,7 +28,7 @@ MxU32 LegoCharacterManager::g_maxMove = 4;
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MxU32 LegoCharacterManager::g_maxSound = 9;
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// GLOBAL: LEGO1 0x100fc4e0
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MxU32 g_unk0x100fc4e0 = 10;
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MxU32 g_characterAnimationId = 10;
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// GLOBAL: LEGO1 0x100fc4e4
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char* LegoCharacterManager::g_customizeAnimFile = NULL;
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@ -884,19 +884,19 @@ MxBool LegoCharacterManager::SwitchMood(LegoROI* p_roi)
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// FUNCTION: LEGO1 0x10085120
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// FUNCTION: BETA10 0x1007680c
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MxU32 LegoCharacterManager::FUN_10085120(LegoROI* p_roi)
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MxU32 LegoCharacterManager::GetAnimationId(LegoROI* p_roi)
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{
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LegoActorInfo* info = GetActorInfo(p_roi);
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if (info != NULL) {
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return info->m_move + g_unk0x100fc4e0;
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return info->m_move + g_characterAnimationId;
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}
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return 0;
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}
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// FUNCTION: LEGO1 0x10085140
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MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und)
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MxU32 LegoCharacterManager::GetSoundId(LegoROI* p_roi, MxBool p_und)
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{
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LegoActorInfo* info = GetActorInfo(p_roi);
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@ -1,13 +1,16 @@
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#include "legoplantmanager.h"
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#include "3dmanager/lego3dmanager.h"
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#include "legocharactermanager.h"
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#include "legoentity.h"
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#include "legoplants.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "misc/legostorage.h"
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#include "scripts.h"
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#include "sndanim_actions.h"
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#include "viewmanager/viewmanager.h"
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#include <stdio.h>
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@ -27,6 +30,21 @@ float g_unk0x100f16b0[] = {0.1f, 0.7f, 0.5f, 0.9f};
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// GLOBAL: LEGO1 0x100f16c0
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MxU8 g_unk0x100f16c0[] = {1, 2, 2, 3};
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// GLOBAL: LEGO1 0x100f315c
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MxU32 LegoPlantManager::g_maxSound = 8;
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// GLOBAL: LEGO1 0x100f3160
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MxU32 g_unk0x100f3160 = 56;
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// GLOBAL: LEGO1 0x100f3164
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MxU32 g_unk0x100f3164 = 66;
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// GLOBAL: LEGO1 0x100f3168
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MxS32 LegoPlantManager::g_maxMove[4] = {3, 3, 3, 3};
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// GLOBAL: LEGO1 0x100f3178
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MxU32 g_plantAnimationId[4] = {30, 33, 36, 39};
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// GLOBAL: LEGO1 0x100f3188
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char* LegoPlantManager::g_customizeAnimFile = NULL;
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@ -233,52 +251,175 @@ void LegoPlantManager::FUN_10026860(MxS32 p_index)
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}
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}
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// STUB: LEGO1 0x10026920
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// FUNCTION: LEGO1 0x100268e0
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// FUNCTION: BETA10 0x100c5c95
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LegoPlantInfo* LegoPlantManager::GetInfo(LegoEntity* p_entity)
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{
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MxS32 i;
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for (i = 0; i < sizeOfArray(g_plantInfo); i++) {
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if (g_plantInfo[i].m_entity == p_entity) {
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break;
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}
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}
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if (i < sizeOfArray(g_plantInfo)) {
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return &g_plantInfo[i];
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}
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return NULL;
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}
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// FUNCTION: LEGO1 0x10026920
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// FUNCTION: BETA10 0x100c5dc9
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MxBool LegoPlantManager::SwitchColor(LegoEntity* p_entity)
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{
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// TODO
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return FALSE;
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info == NULL) {
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return FALSE;
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}
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LegoROI* roi = p_entity->GetROI();
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info->m_color++;
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if (info->m_color > LegoPlantInfo::e_green) {
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info->m_color = LegoPlantInfo::e_white;
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}
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ViewLODList* lodList = GetViewLODListManager()->Lookup(g_plantLodNames[info->m_variant][info->m_color]);
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if (roi->GetUnknown0xe0() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(roi);
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}
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roi->SetLODList(lodList);
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lodList->Release();
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CharacterManager()->FUN_10085870(roi);
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return TRUE;
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}
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// STUB: LEGO1 0x100269e0
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// FUNCTION: LEGO1 0x100269e0
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// FUNCTION: BETA10 0x100c5ee2
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MxBool LegoPlantManager::SwitchVariant(LegoEntity* p_entity)
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{
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// TODO
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return FALSE;
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info == NULL || info->m_unk0x16 != -1) {
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return FALSE;
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}
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LegoROI* roi = p_entity->GetROI();
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info->m_variant++;
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if (info->m_variant > LegoPlantInfo::e_palm) {
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info->m_variant = LegoPlantInfo::e_flower;
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}
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ViewLODList* lodList = GetViewLODListManager()->Lookup(g_plantLodNames[info->m_variant][info->m_color]);
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if (roi->GetUnknown0xe0() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(roi);
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}
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roi->SetLODList(lodList);
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lodList->Release();
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CharacterManager()->FUN_10085870(roi);
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if (info->m_move != 0 && info->m_move >= g_maxMove[info->m_variant]) {
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info->m_move = g_maxMove[info->m_variant] - 1;
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}
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return TRUE;
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}
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// STUB: LEGO1 0x10026ad0
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// FUNCTION: LEGO1 0x10026ad0
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// FUNCTION: BETA10 0x100c6049
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MxBool LegoPlantManager::SwitchSound(LegoEntity* p_entity)
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{
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// TODO
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return FALSE;
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MxBool result = FALSE;
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info != NULL) {
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info->m_sound++;
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if (info->m_sound >= g_maxSound) {
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info->m_sound = 0;
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}
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result = TRUE;
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}
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return result;
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}
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// STUB: LEGO1 0x10026b00
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// FUNCTION: LEGO1 0x10026b00
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// FUNCTION: BETA10 0x100c60a7
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MxBool LegoPlantManager::SwitchMove(LegoEntity* p_entity)
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{
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// TODO
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return FALSE;
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MxBool result = FALSE;
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info != NULL) {
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info->m_move++;
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if (info->m_move >= g_maxMove[info->m_variant]) {
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info->m_move = 0;
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}
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result = TRUE;
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}
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return result;
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}
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// STUB: LEGO1 0x10026b40
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// FUNCTION: LEGO1 0x10026b40
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// FUNCTION: BETA10 0x100c610e
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MxBool LegoPlantManager::SwitchMood(LegoEntity* p_entity)
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{
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// TODO
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return FALSE;
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MxBool result = FALSE;
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info != NULL) {
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info->m_mood++;
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if (info->m_mood > 3) {
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info->m_mood = 0;
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}
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result = TRUE;
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}
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return result;
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}
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// STUB: LEGO1 0x10026b70
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MxU32 LegoPlantManager::FUN_10026b70(LegoEntity* p_entity)
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// FUNCTION: LEGO1 0x10026b70
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// FUNCTION: BETA10 0x100c6168
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MxU32 LegoPlantManager::GetAnimationId(LegoEntity* p_entity)
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{
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// TODO
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info != NULL) {
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return g_plantAnimationId[info->m_variant] + info->m_move;
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}
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return 0;
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}
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// STUB: LEGO1 0x10026ba0
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MxU32 LegoPlantManager::FUN_10026ba0(LegoEntity* p_entity, MxBool)
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// FUNCTION: LEGO1 0x10026ba0
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// FUNCTION: BETA10 0x100c61ba
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MxU32 LegoPlantManager::GetSoundId(LegoEntity* p_entity, MxBool p_state)
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{
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// TODO
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LegoPlantInfo* info = GetInfo(p_entity);
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if (p_state) {
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return (info->m_mood & 1) + g_unk0x100f3164;
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}
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if (info != NULL) {
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return info->m_sound + g_unk0x100f3160;
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}
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return 0;
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}
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@ -256,15 +256,15 @@ void LegoEntity::ClickSound(MxBool p_und)
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switch (m_type) {
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case e_actor:
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objectId = CharacterManager()->FUN_10085140(m_roi, p_und);
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objectId = CharacterManager()->GetSoundId(m_roi, p_und);
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break;
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case e_unk1:
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break;
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case e_plant:
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objectId = PlantManager()->FUN_10026ba0(this, p_und);
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objectId = PlantManager()->GetSoundId(this, p_und);
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break;
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case e_building:
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objectId = BuildingManager()->FUN_1002ff40(this, p_und);
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objectId = BuildingManager()->GetSoundId(this, p_und);
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break;
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}
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@ -290,19 +290,19 @@ void LegoEntity::ClickAnimation()
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switch (m_type) {
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case e_actor:
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objectId = LegoOmni::GetInstance()->GetCharacterManager()->FUN_10085120(m_roi);
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objectId = LegoOmni::GetInstance()->GetCharacterManager()->GetAnimationId(m_roi);
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action.SetAtomId(MxAtomId(LegoCharacterManager::GetCustomizeAnimFile(), e_lowerCase2));
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sprintf(extra, "SUBST:actor_01:%s", name);
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break;
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case e_unk1:
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break;
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case e_plant:
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objectId = LegoOmni::GetInstance()->GetPlantManager()->FUN_10026b70(this);
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objectId = LegoOmni::GetInstance()->GetPlantManager()->GetAnimationId(this);
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action.SetAtomId(MxAtomId(LegoPlantManager::GetCustomizeAnimFile(), e_lowerCase2));
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sprintf(extra, "SUBST:bush:%s:tree:%s:flwrred:%s:palm:%s", name, name, name, name);
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break;
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case e_building:
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objectId = LegoOmni::GetInstance()->GetBuildingManager()->GetBuildingEntityId(this);
|
||||
objectId = LegoOmni::GetInstance()->GetBuildingManager()->GetAnimationId(this);
|
||||
action.SetAtomId(MxAtomId(BuildingManager()->GetCustomizeAnimFile(), e_lowerCase2));
|
||||
sprintf(extra, "SUBST:haus1:%s", name);
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue