Commit graph

225 commits

Author SHA1 Message Date
Christian Semmler
172db7b5d8
Implement/match LegoAnimationManager::FUN_10062710 (#897) 2024-05-09 22:32:06 +02:00
Christian Semmler
556cbdaab3
Implement/match LegoAnimationManager::FUN_10062650 (#896)
* Implement/match LegoAnimationManager::FUN_10062650

* Shorten code
2024-05-09 22:24:45 +02:00
Christian Semmler
6a8fb3f46b
Implement/match LegoAnimationManager::FUN_10062580 (#895) 2024-05-09 22:10:00 +02:00
Christian Semmler
9ae2acbea8
Implement/match LegoAnimationManager::ModelExists (#894)
* Implement/match LegoAnimationManager::FUN_10062520

* Name function
2024-05-09 21:53:13 +02:00
Christian Semmler
5629eb3c85
Implement/match LegoAnimationManager::FUN_100623a0 (#893) 2024-05-09 21:33:48 +02:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 (#892)
* Implement/match LegoAnimationManager::FUN_10062110

* Fix param name

* Return other value in stub
2024-05-09 18:49:43 +02:00
Christian Semmler
36d681fde4
Implement/match LegoAnimationManager::FUN_100617c0 (#891) 2024-05-09 16:30:34 +02:00
Christian Semmler
5c8249f334
Implement/match LegoAnimationManager::FUN_10061530 (#889) 2024-05-08 16:28:32 +02:00
Christian Semmler
05edf96186
Implement LegoAnimationManager::FUN_10061010 (#888) 2024-05-07 21:59:46 +02:00
Christian Semmler
bac891cb0c
Implement/match LegoAnimationManager::FUN_10060570 (#886) 2024-05-07 16:54:06 +02:00
Mark Langen
253882bdcb
Start work on building save data (#885)
* Start work on building save data

* Add LegoBuildingData struct to LegoBuildingManager, naming mirrors
  LegoCharacterData in LegoCharacterManager.

* 100% match of many methods in LegoBuildingManager using the struct.

* Formatting

* Add required includes post merge

* Format again

* Better follow naming conventions

* Format again again

* Also fill in template data

* Fix data

* Change braces

* Match functions, consistent style, add missing annotations, some BETA annotations

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-06 13:15:19 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer (#884)
* Implement/match IslePathActor::SpawnPlayer

* Fix

* Fix

* Add skip

* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
72cbd1fc60
Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation (#877)
* Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation

* Add beta annotation

* Type var
2024-05-02 16:51:41 +02:00
Christian Semmler
0bf39c7108
Implement/match LegoAnimationManager::Tickle (#876)
* Implement/match LegoAnimationManager::Tickle

* Resolve out of order

* Fix naming
2024-05-02 15:22:09 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify (#875)
* Implement/match LegoAnimationManager::Notify

* Rename notification type
2024-05-01 15:00:42 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class (#873)
* Implement SkateBoard::~SkateBoard()

* Implement SkateBoard::VTable0xd4

* Implement SkateBoard::Create()

- one typecast is still not clear

* Add SkateBoard::VTable0xe4()

* apply clang-format

* Apply clang-format to legocontrolmanager.h

* Address review comments

* 57 percent match

* 63 percent

* 82 percent match

* previous 86 was bugged, unfortunately

* 85 percent on FUN_10010270

* 92 percent FUN_10010270

* 69 percent VTable0xcc

* 73 percent VTable0xcc

* more progress, not quite there yet

* minor 10010510 improvement

* 100 % on FUN_10010510

* slowly making progress on SkateBoard::VTable0xcc (broken decomp)

* getting closer, now only wrong registers

* 89 percent VTable0xcc

* 92 percent

* 95 % VTable0xcc

* Changes, see comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 (#872)
* Implement/match LegoAnimationManager::FUN_100605e0

* Remove padding

* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
b902790c54
Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 (#871)
* Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700

* Use bool constants
2024-04-30 12:38:55 +02:00
Christian Semmler
60796eff74
Implement/match LegoAnimationManager::Suspend (#870) 2024-04-30 12:18:44 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume (#869)
* Implement/match LegoAnimationManager::FUN_1005f0b0

* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
7c6c68d6f9
Rename LegoCharacterData to LegoCharacterInfo (#867) 2024-04-28 15:04:27 +02:00
Christian Semmler
ca9b611251
Add enums for character LODs and parts (#866) 2024-04-28 14:49:07 +02:00
jonschz
b17d76c2cc
Refactor: Replace magic values by enum values (#865)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-04-28 07:27:17 -04:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset (#863)
* Implement/match LegoAnimationManager::Init

* Rename function

* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
f6ffeabed7
Implement/match LegoAnimationManager::GetCharacterIndex (#861) 2024-04-27 15:59:00 +02:00
Christian Semmler
c7e5457f95
Implement/match LegoAnimationManager::FUN_10062770 (#860) 2024-04-27 15:46:47 +02:00
Christian Semmler
e49d05c410
Implement/match LegoAnimationManager::FUN_10063780 and FUN_10063aa0 (#859) 2024-04-27 15:19:55 +02:00
Christian Semmler
86203f1704
Implement/match LegoAnimationManager::Init (#858) 2024-04-27 15:07:28 +02:00
Christian Semmler
00f5eff792
Implement/match LegoAnimationManager ctor/dtor (#857) 2024-04-27 14:52:28 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 (#856)
* Implement/match LegoAnimationManager::FUN_10060dc0

* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
180a1e6360
Define LegoEntity::Type enum (#854)
* Define LegoEntity::Type enum

* Use enum constant
2024-04-26 16:03:13 +02:00
Christian Semmler
916c039e72
Implement/match LegoAnimPresenter::ParseExtra (#848)
* Implement/match LegoAnimPresenter::ParseExtra

* Fix
2024-04-25 16:00:58 +02:00
MS
311b27b697
Beta matching MxString (#842)
* Beta matching MxString

* Add /opt:ref for lego1. Reorder MxString header.

* const fix

* Remove lego1 Opt:ref
2024-04-24 12:10:51 -04:00
Christian Semmler
410824bd0f
Implement/match various small LegoAnimPresenter functions (#846)
* Implement/match various small LegoAnimPresenter functions

* Fix location of anim function

* fix
2024-04-24 15:51:28 +02:00
Christian Semmler
7efbb04999
Implement/match LegoAnimPresenter::FUN_1006ab70 (#839) 2024-04-23 10:03:10 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom (#837) 2024-04-22 14:24:00 +02:00
Christian Semmler
f1688be263
Make NotificationManager::Send take a const reference to notification (#836)
* Make NotificationManager::Send take a const reference to notification

* Fix virtual func
2024-04-22 14:11:38 +02:00
Christian Semmler
0e0d6890ad
Fix SwitchHat (#835) 2024-04-21 16:41:38 +02:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state (#834)
* Fix writing/reading of game state

* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
26f2dd1e5f
Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter (#833)
* Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter

* add missing override

* use NULL
2024-04-20 18:53:53 +02:00
Christian Semmler
30747dbae6 Implement/match LegoAnimMMPresenter::FUN_1004b6d0 (#832) 2024-04-20 18:33:10 +02:00
Christian Semmler
b39ea845b0
Implement/match LegoAnimMMPresenter::FUN_1004b610 and FUN_1004b6b0 (#831) 2024-04-20 18:24:09 +02:00
Christian Semmler
a3bd98a04d
Implement/match LegoAnimMMPresenter::FUN_1004b5b0 (#830) 2024-04-20 18:03:42 +02:00
Christian Semmler
3cab989250
Implement/match LegoAnimMMPresenter::FUN_1004b580 (#829) 2024-04-20 17:52:46 +02:00
Christian Semmler
f637dcaa29
Implement/match LegoAnimMMPresenter::FUN_1004b530 (#828) 2024-04-20 17:40:23 +02:00
Christian Semmler
91d043a9ae
Implement/match LegoAnimMMPresenter::FUN_1004b450 (#827) 2024-04-20 17:18:19 +02:00
Christian Semmler
c617139d5b
Implement/match LegoAnimMMPresenter::EndAction (#826)
* Implement/match LegoAnimMMPresenter::EndAction

* Add missing vtable
2024-04-20 16:41:34 +02:00
Christian Semmler
8d729f77b7
Implement/match LegoAnimMMPresenter Streaming/RepeatingTickle and Notify (#825) 2024-04-20 16:24:12 +02:00
Christian Semmler
9cc5df8c40
Implement/match LegoAnimMMPresenter::StartingTickle (#824) 2024-04-20 16:07:58 +02:00
Christian Semmler
0b08b0ae69
Implement/match LegoAnimMMPresenter::ReadyTickle (#823) 2024-04-20 15:52:10 +02:00
Christian Semmler
5021f66de2
Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822)
* Imlpement/match LegoAnimMMPresenter::ParseExtra and related

* sort
2024-04-20 15:32:10 +02:00
Christian Semmler
d5dd8db46e
Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo (#820)
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo

* use NULL
2024-04-19 17:42:28 +02:00
Christian Semmler
fb0f35188b
Implement/match LegoCharacterManager::FUN_10083c30 (#819) 2024-04-19 14:30:36 +02:00
Christian Semmler
e7aec124a2
Implement/match LegoPhonemePresenter::EndAction (#816) 2024-04-17 17:03:17 +02:00
Christian Semmler
97b502362d
Implement/match LegoTextureInfo::FUN_10066010 (#815) 2024-04-17 16:05:51 +02:00
Christian Semmler
06fadd922e
Implement/match LegoROI/LegoLOD::GetTexture (#814)
* Implement/match LegoROI/LegoLOD::GetTexture

* Remove explicit truth tests

* LegoTextureContainer::AddToList fix

* Revert "Remove explicit truth tests"

This reverts commit d169349bd61294e3cf4d645ac59244b48fb95867.
2024-04-17 15:18:34 +02:00
Christian Semmler
a64bb4d460
Implement/match LegoCharacterManager::FUN_100849a0 (#813) 2024-04-17 13:52:59 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle (#809)
* Implement/match LegoPhonemePresenter::StartingTickle

* Name vars

* Fix name
2024-04-16 16:07:13 +02:00
MS
46362a0f6e
Fix some issues with annotations (#808) 2024-04-15 14:42:25 -04:00
Misha
69b250e40c
implement FUN_1003e050 (#799)
* FUN_1003e050

* Match FUN_1003e050

* Remove unused function

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 17:19:16 +02:00
Misha
4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
* Implement IslePathActor::VTable0xe0 & VTable0xec

* Revert random change
2024-04-12 07:02:32 -04:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify (#778) 2024-04-06 19:59:38 +02:00
Christian Semmler
4795eac37c
Implement LegoCharacterManager::FUN_10083db0 (#775) 2024-04-06 18:11:13 +02:00
Christian Semmler
3bafe2d3a4
Implement/match LegoCharacterManager::FUN_10083f10 (#774)
* Implement LegoCharacterManager::FUN_10083f10

* style

* Match

* Fix naming
2024-04-06 17:46:40 +02:00
Christian Semmler
75dc04f40a
Implement/match LegoCharacterManager::FUN_10084cf0 (#773)
* Implement/match LegoCharacterManager::FUN_10084cf0

* Compat mode for iterator
2024-04-06 14:08:38 +02:00
Christian Semmler
c9ce9b56bb
Implement/match LegoCharacterManager::FUN_10084ec0 (#770)
* Implement LegoCharacterManager::FUN_10084ec0

* Match

* Match CreateROI

* Match

* Improve match
2024-04-05 15:57:20 +02:00
Christian Semmler
8225a38a01
Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
Christian Semmler
60388c8c5d
Implement/match LegoCharacterManager::FUN_10085210 (#763)
* Implement/match LegoCharacterManager::FUN_10085210

* Update params

* Update param names

* param to bool

* Update var names based on beta
2024-03-31 16:05:38 +02:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related (#757)
* Implement SetLightPosition and related

* Update p name

* style
2024-03-29 21:42:39 +01:00
Christian Semmler
3878f79847
Implement/match LegoCharacterData::GetData and FUN_10085140 (#755) 2024-03-29 19:34:50 +01:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() (#753) 2024-03-29 14:09:46 -04:00
Christian Semmler
ed1a25a636
Implement/match LegoCharacterManager GetActor/Exists, fix loops (#750) 2024-03-29 13:30:46 -04:00
Christian Semmler
e260a407ba
Implement/match LegoCharacterManager::GetRefCount (#749) 2024-03-29 13:30:31 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() (#748) 2024-03-29 11:50:16 -04:00
Christian Semmler
bfc2b76a61
Implement/match LegoCharacterManager::FUN_100832a0 (#747) 2024-03-29 15:41:12 +01:00
Ramen2X
5e10e01014
implement/match ReadNamedTexture() (#745) 2024-03-28 17:03:51 -04:00
MS
e4570b520b
Define g_characters (#743)
* Define g_characters

* Update with known struct types
2024-03-28 19:15:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() (#744) 2024-03-28 10:27:44 -04:00
Ramen2X
97ebb22c42
implement/match FUN_1003ef60() (#740) 2024-03-27 15:46:03 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
43ce89224a
match LegoGameState::RegisterState() (#729) 2024-03-25 14:34:28 -04:00
Joshua Peisach
3f6f59852f
Ambulance::Create, dtor (#719)
* Ambulance::Create, dtor

* annotations

* fix

* remove comment

---------

Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:28:44 +01:00
Misha
b279e8b8b9
Begin LegoNavController::Notify (#716)
* Partial implementation of LegoNavController::Notify

* Mark as stub

* Update legoanimationmanager.cpp

* Rename function/style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values (#714)
* Replace more magic numbers with script values

* Matches/fixes

* Make const
2024-03-23 18:06:31 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions

* Fix style issues

* Add size annotations

* Fix global pointer

* Style/naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses

* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar

* Add size assertions for legoomni and fix sizes

* Various style fixes

* Use other marker so vtable.py doesn't compare

* Revert "Use other marker so vtable.py doesn't compare"

This reverts commit 608985cd73856598b95c15aed9f8f022645e9e7a.

* Fix copy/paste error

* Remove stale comment.

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI (#709)
* WIP

* Create globals

* Add Read

* Name Init

* Add LegoCharacter init data

* Add define for NULL

* Use MxS8

* Add LegoCharacterLOD

* WIP CreateROI

* Fix

* WIP

* Match

* Match

* Match, implement Find

* Fix MeshBuilder

* Fix

* space
2024-03-22 18:40:19 +01:00
Misha
3ce1e4985e
begin LegoAnimMMPresenter (#706) 2024-03-20 22:11:40 +01:00
Misha
556c7698d8
implement RemoveFromCurrentWorld (#700)
* implement RemoveFromCurrentWorld

* Replace magic values

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 21:07:07 +01:00
Misha
eaa935f646
Finish LegoVariables class (#698)
* Finish LegoVariables class

* Update legonavcontroller.cpp

* Update legobackgroundcolor.cpp

* Match functions, style, refactor visible

* Use MxBool

* Merge/fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
0994d6dbfb
Implement LegoCharacterManager::GetROI (#696)
* Implement LegoCharacterManager::GetROI

* Add TODO
2024-03-19 19:23:34 +01:00
Misha
fd1b371864
Implement a few LegoBackgroundColor functions (#694)
* Update legobackgroundcolor.cpp

* Update legobackgroundcolor.cpp

* minor style

* minor style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:22:11 +01:00
Misha
e454e56b52
Implement a few RegistrationBook functions (#693)
* Implement a few RegistrationBook functions

* Match functions

* minor style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:15:24 +01:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values (#692) 2024-03-19 07:45:29 -04:00
Christian Semmler
52d74647be
Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction (#691)
* WIP

* Match
2024-03-18 15:00:58 -04:00
Christian Semmler
d96679ea9e
Implement/match Isle::HandleClick (#690)
* Isle::HandleClick

* WIP

* Match
2024-03-18 17:31:22 +01:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00