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animstate.cpp
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legoactioncontrolpresenter.cpp
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
legoanimationmanager.cpp
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Implement/match LegoAnimationManager::FUN_100617c0 (#891)
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2024-05-09 16:30:34 +02:00 |
legoanimmmpresenter.cpp
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Implement LegoAnimationManager::FUN_10061010 (#888)
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2024-05-07 21:59:46 +02:00 |
legobackgroundcolor.cpp
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legocharactermanager.cpp
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Start work on building save data (#885)
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2024-05-06 13:15:19 +02:00 |
legocharacters.cpp
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Rename LegoCharacterData to LegoCharacterInfo (#867)
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2024-04-28 15:04:27 +02:00 |
legofullscreenmovie.cpp
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Refactor files based on beta debug build (#645)
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2024-03-09 21:07:52 +01:00 |
legogamestate.cpp
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Implement/match IslePathActor::SpawnPlayer (#884)
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2024-05-04 16:13:05 +02:00 |
legoobjectfactory.cpp
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legophoneme.cpp
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Implement/match LegoPhonemePresenter::StartingTickle (#809)
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2024-04-16 16:07:13 +02:00 |
legoplantmanager.cpp
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legostate.cpp
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Implement LegoState::Playlist (#517)
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2024-02-02 20:09:45 +01:00 |
legotextureinfo.cpp
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legoutils.cpp
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Implement/match IslePathActor::SpawnPlayer (#884)
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2024-05-04 16:13:05 +02:00 |
legovariables.cpp
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
misc.cpp
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
mxcompositemediapresenter.cpp
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Implement/match LegoAnimMMPresenter::FUN_1004b450 (#827)
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2024-04-20 17:18:19 +02:00 |
mxcontrolpresenter.cpp
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Implement the rest of the SkateBoard class (#873)
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2024-05-01 13:36:58 +02:00 |
mxtransitionmanager.cpp
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |