coder0xff
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9a85db4a91
|
Update ellipse.coffee
An improved (and untested) implementation for containsPoint
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2015-02-23 01:09:39 -05:00 |
|
Nick Winter
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7d7db5dafe
|
Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching.
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2015-02-22 11:07:56 -08:00 |
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Imperadeiro98
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993ca19da2
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Removed blank line from names.coffee
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2015-02-18 12:02:17 +00:00 |
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Rajath
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31c6d9069b
|
Added more ninja names for #53
Added 'Itachi', 'Madara' and 'Obito' to the set of ninja names.
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2015-02-17 21:52:20 +05:30 |
|
Nick Winter
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83c25efa40
|
Merge pull request #2317 from rmarren1/master
added famous computer scientist names for #53
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2015-02-16 09:33:49 -08:00 |
|
Ryan Marren
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0a961b03c5
|
added famous computer scientist names for #53
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2015-02-14 11:07:24 -05:00 |
|
Nick Winter
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991a374da2
|
Fixed up SpectateView for hero ladder games. Addd player names to their heroes in spectate and observation mode. Fixed #1679.
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2015-02-12 19:47:57 -08:00 |
|
Nick Winter
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a8dc353f86
|
Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892.
|
2015-02-12 18:40:38 -08:00 |
|
Nick Winter
|
7000048bee
|
Fixed a few more issues with the headless simulator.
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2015-02-12 17:07:29 -08:00 |
|
Nick Winter
|
1aa738b256
|
Fixed up headless client, I hope.
|
2015-02-12 16:07:19 -08:00 |
|
Nick Winter
|
8936d5fa40
|
Simulator version 2 takes into account flag history when simulating matches.
|
2015-02-12 10:59:34 -08:00 |
|
Nick Winter
|
63fa2f86d4
|
Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
|
2015-02-11 20:24:12 -08:00 |
|
Nick Winter
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d09636306c
|
Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
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2015-02-11 13:12:54 -08:00 |
|
Nick Winter
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afe94afd08
|
Merge pull request #2278 from laituan245/master
Added more names for #53
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2015-02-10 12:47:11 -08:00 |
|
laituan245
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70ec7996c2
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Added more names for #53
|
2015-02-10 23:26:02 +09:00 |
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Anirudh GP
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9184588969
|
Added more names for #53
|
2015-02-10 14:32:02 +05:30 |
|
Nick Winter
|
5decf7ae36
|
Workaround for #2259, although I haven't been able to reproduce when it happens.
|
2015-02-09 11:11:52 -08:00 |
|
Nick Winter
|
7ee7269d39
|
Merge pull request #2191 from JKniager/patch-1
Added More Names
|
2015-02-09 08:32:32 -08:00 |
|
Nick Winter
|
8ab6f36364
|
Crude initial version of ASCII representation for blind players.
|
2015-02-06 16:54:55 -08:00 |
|
Nick Winter
|
45dd6fa9a6
|
Option to choose between ground and floating layer for AOE circles. Fixed cleave AOEs.
|
2015-02-05 09:36:11 -08:00 |
|
Nick Winter
|
46ef93190a
|
Show old difficulty instead of new difficulty when observing a replayable success. This will likely need revisiting when we are using observing for more than just leaderboards.
|
2015-02-04 11:31:43 -08:00 |
|
JKniager
|
bc48cd8448
|
Moved 'Steve' to Ogre M
|
2015-02-02 14:17:06 -07:00 |
|
Nick Winter
|
6e9db9f39b
|
Merge pull request #2189 from purenickery/patch-1
Update names.coffee
|
2015-02-02 09:20:36 -08:00 |
|
Nick Winter
|
55bc48c61d
|
Fixed problem with error messages in production.
|
2015-01-31 18:40:38 -08:00 |
|
JKniager
|
503575d86b
|
Added More Names
|
2015-01-31 15:51:27 -07:00 |
|
purenickery
|
b7624c0c58
|
Update names.coffee
-added new names for #53
|
2015-01-31 15:26:41 -07:00 |
|
Nick Winter
|
4b388f2775
|
Fixed some memory leaks. Fixed a couple minor bugs.
|
2015-01-31 12:23:44 -08:00 |
|
Nick Winter
|
c977ecc16f
|
Adding easy observing of leaderboard matches (except top 5).
|
2015-01-31 10:04:11 -08:00 |
|
Nick Winter
|
022d31c19a
|
Basic leaderboards are working.
|
2015-01-30 21:36:48 -08:00 |
|
Matt Lott
|
a092444455
|
Add browser info to level session
|
2015-01-30 14:45:36 -08:00 |
|
Nick Winter
|
2571b41cca
|
Found another one, missed due to insufficient grep-fu.
|
2015-01-30 09:24:07 -08:00 |
|
Nick Winter
|
9ca2663e0e
|
Fixed one more instance of the previous bug.
|
2015-01-30 08:12:34 -08:00 |
|
Nick Winter
|
77cca7189f
|
Updated a bunch of code that got busted with CoffeeScript 1.9.0.
|
2015-01-30 07:51:57 -08:00 |
|
Nick Winter
|
22070ddff2
|
Identifying lastLevel to Segment. Added Ogre Headhunter names.
|
2015-01-28 17:58:56 -08:00 |
|
Nick Winter
|
7cb92136cc
|
Added some Skeleton names.
|
2015-01-27 18:04:07 -08:00 |
|
divyanshu013
|
59df5a2a8c
|
Added some names for #53
|
2015-01-27 01:21:04 +05:30 |
|
Nick Winter
|
7dd128780f
|
Unlocking all audition levels in Auditions campaign.
|
2015-01-21 11:49:56 -08:00 |
|
Matt Lott
|
116c7d0bf2
|
Update internal analytics
Adding level session ID where applicable.
Slimming down fields for most common events.
|
2015-01-15 11:04:52 -08:00 |
|
Matt Lott
|
c5977c00fe
|
Add shortened fields to analytics.log.event
We’ll remove the old long fields after we’ve got enough data to switch
over our analytics queries without complication.
|
2015-01-14 17:51:34 -08:00 |
|
Scott Erickson
|
3c02f14f95
|
Reworking PlayHeroesModal to use Lanks and LayerAdapter to control hero animations.
|
2015-01-14 14:10:33 -08:00 |
|
Nick Winter
|
382e10dbb4
|
Fixed missing ] in names.coffee.
|
2015-01-12 14:43:33 -08:00 |
|
Popey456963
|
9ecb2822c0
|
Removed Duplicates
|
2015-01-12 20:18:35 +00:00 |
|
Popey456963
|
8d1ae770cb
|
Added bunch of soldier names to names.coffee
Title pretty much says it all.
|
2015-01-12 20:04:22 +00:00 |
|
Imperadeiro98
|
8480fe7836
|
Update names.coffee
|
2015-01-12 19:35:37 +00:00 |
|
Nick Winter
|
7230f96daa
|
Fixed syntax errors on names.coffee from #2089.
|
2015-01-12 10:49:55 -08:00 |
|
Popey Gilbert
|
bd14892cf2
|
Ordered names by alphabetical order
So that it is easier to see whether the names are in order or not.
|
2015-01-12 11:58:11 +00:00 |
|
Geetika Batra
|
1480baf000
|
Added soldiers,librarian and ninja
|
2015-01-07 22:56:27 +05:30 |
|
Nick Winter
|
9a3f18e60a
|
Save more UserCodeProblems and LevelSessions.
|
2015-01-06 13:03:09 -08:00 |
|
Imperadeiro98
|
704f9e41e1
|
Merge pull request #2025 from A-Man/master
Added more names for #53
|
2015-01-06 14:37:08 +00:00 |
|
Nick Winter
|
947811c01b
|
Replayable once-per-day increasing-difficulty level basics.
|
2015-01-05 10:44:24 -08:00 |
|
Scott Erickson
|
1446f77a17
|
Refactored away from having the underscore string library added to the String prototype.
|
2015-01-04 08:05:46 -08:00 |
|
Nick Winter
|
0e9f1e0370
|
Fixed #2036 (making it less likely that the mistake will ercur, anyway).
|
2014-12-31 16:55:14 -08:00 |
|
Anshuman
|
287817063b
|
Added more names for #53
|
2014-12-30 10:39:35 +05:30 |
|
Nick Winter
|
448acbb6b5
|
Fixed a problem choosing heroes from within levels with new level options loading.
|
2014-12-28 15:18:34 -08:00 |
|
Nick Winter
|
744d30737e
|
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
|
2014-12-28 13:25:20 -08:00 |
|
Nick Winter
|
1c1f2008a5
|
Now able to suggest required items for purchase before level start.
|
2014-12-24 11:01:50 -08:00 |
|
Nick Winter
|
5e3ae981d7
|
Merge pull request #1981 from Lynxbob/master
Added 3 new name lists and 10 new names
|
2014-12-22 17:40:51 -08:00 |
|
Branden Webb
|
eb3e0621f2
|
Added Sand Yak name list, Ogre Scout M name list, and Ogre Scout F name list. Also added 10 names, 5 for Sand Yak, 3 for Ogre Scout M, and 2 for Ogre Scout F.
|
2014-12-22 20:07:22 -05:00 |
|
Omar S.
|
3ed3dd00fa
|
Added two names
|
2014-12-22 18:19:57 -05:00 |
|
George Saines
|
116feb5bea
|
turning off realtime playback on the riddling kithmaze
|
2014-12-22 11:11:43 -08:00 |
|
Nick Winter
|
e153a7ecce
|
Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking.
|
2014-12-21 21:38:12 -08:00 |
|
Nick Winter
|
f26b43f8a5
|
Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
|
2014-12-20 16:02:41 -08:00 |
|
Nick Winter
|
e4c6d07a4a
|
Added keyboard shortcuts to move, resize, minor-rotate, and toggle collision for Thangs in the level editor. Fixed some issues with stretchy Thangs and collision shapes not updating. Fixed #1699. Fixed #57. Colored collision overlays according to collision categories.
|
2014-12-20 13:39:51 -08:00 |
|
Nick Winter
|
08cb87c84d
|
Automatically take screenshots when submitting contact form from level view.
|
2014-12-19 18:37:42 -08:00 |
|
Matt Lott
|
f853259304
|
Updating help videos
Moving dungeons-of-kithgard to Vimeo
Adding original style for haunted-kithmaze
|
2014-12-18 14:04:48 -08:00 |
|
Matt Lott
|
f2835a998a
|
Add second kith maze help video
|
2014-12-18 12:05:10 -08:00 |
|
Matt Lott
|
d494dc9c79
|
Add video tutorials to game guide
|
2014-12-17 22:26:36 -08:00 |
|
Nick Winter
|
1b584ae72c
|
Some fixes for desert campaign options.
|
2014-12-17 19:37:57 -08:00 |
|
Nick Winter
|
da72991260
|
A few misc tweaks for the new desert level options.
|
2014-12-17 12:42:42 -08:00 |
|
Nick Winter
|
a98deb1ff8
|
Making item requiring smarter about which slots can be required for non-warriors.
|
2014-12-16 18:57:54 -08:00 |
|
Nick Winter
|
688a8dc624
|
Thangs can now respect custom Component colorization.
|
2014-12-16 12:59:39 -08:00 |
|
Nick Winter
|
72d4cad858
|
Fixed analytics tracking a whole level instead of just its name in one case. Fixed a Sarven typo.
|
2014-12-14 07:54:50 -08:00 |
|
Nick Winter
|
68678a6057
|
Add upcoming desert levels to the world map.
|
2014-12-13 19:43:12 -08:00 |
|
Scott Erickson
|
e870de6146
|
Tweaked SpriteParser to be smarter about finding root MovieClips and shifting their bounds.
|
2014-12-10 11:22:47 -08:00 |
|
Nick Winter
|
d51db43823
|
Added desert campaign.
|
2014-12-10 10:00:52 -08:00 |
|
Nick Winter
|
8791eded2c
|
Starting to add Patrol Buster to the world map.
|
2014-12-09 12:38:58 -08:00 |
|
Nick Winter
|
7651eaf6cc
|
Fixed A/B test to fire with default English language.
|
2014-12-09 11:15:03 -08:00 |
|
Nick Winter
|
6f437d11b1
|
Some work on making simulation unstoppable.
|
2014-12-09 09:00:34 -08:00 |
|
Nick Winter
|
595ca17c05
|
Make sessions a little more likely to save if we're not in production.
|
2014-12-08 16:25:21 -08:00 |
|
Nick Winter
|
499666d7b3
|
Starting to add first three desert levels.
|
2014-12-08 13:59:13 -08:00 |
|
Nick Winter
|
cb54e08b9b
|
Reducing some writes to try to help us scale up.
|
2014-12-08 06:56:27 -08:00 |
|
Nick Winter
|
4a659903fe
|
Started A/B test for whether the AnnouncesAction and take-damage audio help.
|
2014-12-07 19:39:23 -08:00 |
|
Nick Winter
|
50624ca7bb
|
Hooked up some of the new voiceover sounds.
|
2014-12-06 18:45:15 -08:00 |
|
Nick Winter
|
708f0e543c
|
Fixed some issues I saw in Errorception. Stopped saving the session when the play state or frame changes.
|
2014-12-06 11:33:57 -08:00 |
|
Nick Winter
|
00e6ce5f45
|
Couldn't reproduce #1851, but this should work around the error if it happens again.
|
2014-12-06 09:46:37 -08:00 |
|
Nick Winter
|
7d2d2776c8
|
Restricted crude-glasses in more later levels so it'd be less likely to get them equipped after the wooden ones should be on your face.
|
2014-12-06 08:37:13 -08:00 |
|
Nick Winter
|
fa4f479107
|
Restricted Arcane Ally and Munchkin Harvest to warriors, since otherwise players will tend to suicidally pick their under-armored new ranger or wizard.
|
2014-12-04 13:37:17 -08:00 |
|
Nick Winter
|
a7eaac773d
|
Fixed some ranger paper doll stylings and a typo in the femaleRangeThumbr item doll image schema.
|
2014-12-04 13:30:20 -08:00 |
|
Nick Winter
|
c0842959e8
|
Avoid opening InventoryModal or ChooseHeroesModal until the session is loaded.
|
2014-12-04 13:18:06 -08:00 |
|
Nick Winter
|
86be36621d
|
Sped up real-time playback on some more non-randomized levels.
|
2014-12-04 11:31:22 -08:00 |
|
Nick Winter
|
7bfe0e5c9e
|
Updated Programmaticon II requirements. Adjust editor height after reloading code.
|
2014-12-04 11:31:22 -08:00 |
|
Nick Winter
|
a1d8b02ca6
|
Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages.
|
2014-12-04 08:33:26 -08:00 |
|
Nick Winter
|
3573a929e3
|
Added requires for other languages in Simulator.coffee so simulation can work.
|
2014-12-04 08:21:36 -08:00 |
|
Nick Winter
|
6e57cbfb66
|
LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
|
2014-12-03 12:04:12 -08:00 |
|
Scott Erickson
|
7f3f1a6038
|
Set up aether module loading, but it's not working, so creating a branch until it works.
|
2014-12-01 15:43:22 -08:00 |
|
Nick Winter
|
ca6c95b0f7
|
Migrated getting nextLevelURL to the new campaign organization.
|
2014-12-01 13:46:55 -08:00 |
|
Nick Winter
|
44282cb946
|
Hooked up new menu music loop.
|
2014-11-30 14:57:34 -08:00 |
|
Matt Lott
|
066b1798ab
|
Make default code read-only
|
2014-11-30 11:47:54 -08:00 |
|
Scott Erickson
|
3a4eaa718f
|
Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
|
2014-11-29 16:46:51 -08:00 |
|
Nick Winter
|
155ead86cf
|
Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory.
|
2014-11-29 13:09:38 -08:00 |
|