mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-23 23:58:02 -05:00
Some work on making simulation unstoppable.
This commit is contained in:
parent
a97baa2207
commit
6f437d11b1
3 changed files with 25 additions and 6 deletions
|
@ -10,7 +10,7 @@ module.exports = class Simulator extends CocoClass
|
|||
@options ?= {}
|
||||
_.extend @, Backbone.Events
|
||||
@trigger 'statusUpdate', 'Starting simulation!'
|
||||
@retryDelayInSeconds = 10
|
||||
@retryDelayInSeconds = 2
|
||||
@taskURL = '/queue/scoring'
|
||||
@simulatedByYou = 0
|
||||
@god = new God maxAngels: 1, workerCode: @options.workerCode, headless: true # Start loading worker.
|
||||
|
@ -85,7 +85,11 @@ module.exports = class Simulator extends CocoClass
|
|||
|
||||
processSingleGameResults: (simulationResults) ->
|
||||
return console.error "Weird, we destroyed the Simulator before it processed results?" if @destroyed
|
||||
taskResults = @formTaskResultsObject simulationResults
|
||||
try
|
||||
taskResults = @formTaskResultsObject simulationResults
|
||||
catch error
|
||||
console.log "Failed to form task results:", error
|
||||
return @cleanupAndSimulateAnotherTask()
|
||||
console.log 'Processing results:', taskResults
|
||||
humanSessionRank = taskResults.sessions[0].metrics.rank
|
||||
ogreSessionRank = taskResults.sessions[1].metrics.rank
|
||||
|
@ -237,7 +241,11 @@ module.exports = class Simulator extends CocoClass
|
|||
|
||||
processResults: (simulationResults) ->
|
||||
return console.error "Weird, we destroyed the Simulator before it processed results?" if @destroyed
|
||||
taskResults = @formTaskResultsObject simulationResults
|
||||
try
|
||||
taskResults = @formTaskResultsObject simulationResults
|
||||
catch error
|
||||
console.log "Failed to form task results:", error
|
||||
return @cleanupAndSimulateAnotherTask()
|
||||
unless taskResults.taskID
|
||||
console.error "*** Error: taskResults has no taskID ***\ntaskResults:", taskResults
|
||||
@cleanupAndSimulateAnotherTask()
|
||||
|
|
|
@ -48,7 +48,7 @@ block content
|
|||
strong Variables
|
||||
| - adds the skill of referencing values that change over time.
|
||||
|
||||
p Students may continue past level 12, depending on their speed and interest, to learn two additional concepts in later levels:
|
||||
p Students may continue past level 20, depending on their speed and interest, to learn two additional concepts in later levels:
|
||||
ol
|
||||
li
|
||||
strong Conditional logic
|
||||
|
|
|
@ -27,6 +27,8 @@ module.exports = class SimulateTabView extends CocoView
|
|||
onLoaded: ->
|
||||
super()
|
||||
@render()
|
||||
if document.location.hash is '#simulate' and not @simulator
|
||||
@startSimulating()
|
||||
|
||||
getRenderData: ->
|
||||
ctx = super()
|
||||
|
@ -43,9 +45,18 @@ module.exports = class SimulateTabView extends CocoView
|
|||
|
||||
onSimulateButtonClick: (e) ->
|
||||
application.tracker?.trackEvent 'Simulate Button Click', {}
|
||||
@startSimulating
|
||||
|
||||
startSimulating: ->
|
||||
@simulationPageRefreshTimeout = _.delay @refreshAndContinueSimulating, 20 * 60 * 1000
|
||||
@simulateNextGame()
|
||||
$('#simulate-button').prop 'disabled', true
|
||||
$('#simulate-button').text 'Simulating...'
|
||||
@simulateNextGame()
|
||||
|
||||
refreshAndContinueSimulating: =>
|
||||
# We refresh the page every now and again to make sure simulations haven't gotten derailed by bogus games, and that simulators don't hang on to old, stale code or data.
|
||||
document.location.hash = '#simulate'
|
||||
document.location.reload()
|
||||
|
||||
simulateNextGame: ->
|
||||
unless @simulator
|
||||
|
@ -101,7 +112,7 @@ module.exports = class SimulateTabView extends CocoView
|
|||
console.log jqxhr.responseText
|
||||
|
||||
destroy: ->
|
||||
clearInterval @refreshInterval
|
||||
clearTimeout @simulationPageRefreshTimeout
|
||||
@simulator?.destroy()
|
||||
super()
|
||||
|
||||
|
|
Loading…
Reference in a new issue