Nick Winter
4b9c7a3784
Fixed bug with sprites being offset incorrectly when starting with an action not in their ThangType.
2014-03-15 11:31:12 -07:00
Michael Schmatz
6dcbaddbbd
Merge branch 'master' of https://github.com/codecombat/codecombat
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Conflicts:
app/views/play/spectate_view.coffee
2014-03-15 09:20:44 -07:00
Michael Schmatz
2c6e667bb7
Added API for queue messages count
2014-03-15 09:20:13 -07:00
honam bang
e63e787a30
Removed spaces for coding convention
2014-03-15 08:30:47 -07:00
bang honam
70f3ca8f8e
Added a line for coding convention
2014-03-15 08:30:37 -07:00
Nick Winter
7b1f8d1114
Merge pull request #547 from jayant1992/master
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Improved panning and zooming for editor
2014-03-15 08:05:02 -07:00
Nick Winter
95cd3782a1
Oops, don't keep sending ladder updates just to me.
2014-03-15 07:45:44 -07:00
Nick Winter
8276dbf2d1
Merge branch 'loading-view'
2014-03-14 19:44:33 -07:00
Nick Winter
b2efb1bba5
More work on the loading view.
2014-03-14 19:44:19 -07:00
Nick Winter
fc7d403785
Fixed two bugs with destroying sprites.
2014-03-14 17:15:07 -07:00
Nick Winter
efd0d82dea
Working on new loading view design.
2014-03-14 17:06:08 -07:00
Michael Schmatz
357b73be93
Fixed bug in next game button, fixed wizard positions
2014-03-14 16:14:35 -07:00
George Saines
c00c7ed56b
adding the new website background images
2014-03-14 15:24:36 -07:00
Michael Schmatz
075ea23be9
Fixed random sessions fetching
2014-03-14 12:54:54 -07:00
Scott Erickson
39ed6c3a43
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-14 11:58:42 -07:00
Scott Erickson
af8008596a
Made editing thangs in the level editor not so slow by avoiding calling level.serialize.
2014-03-14 11:58:29 -07:00
Michael Schmatz
71aa6cc2c6
Added random session pair choosing
...
Due to a bug I cannot test this immediately
2014-03-14 11:30:06 -07:00
Jayant Jain
ece932595c
Enables drag-panning for editor and region chooser
2014-03-14 23:57:00 +05:30
Jayant Jain
d8418f7bb2
Fixes issue where panning occurs upon mouse scroll at max/min zoom
2014-03-14 23:57:00 +05:30
Nick Winter
c0e966a08c
Propagated new editor i18n tags.
2014-03-14 10:24:07 -07:00
Nick Winter
5c76ca71e3
Added configuring of behaviors to the editor config.
2014-03-14 10:14:48 -07:00
Nick Winter
3c0b496033
Fix for if aceConfig doesn't exist yet.
2014-03-14 07:46:36 -07:00
Nick Winter
c28d2bb576
Merge pull request #545 from dkundel/master
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Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
190469d794
removed unnecessary comment
2014-03-14 03:28:20 +01:00
Dominik Kundel
0392f630cc
including i18n support for new editor config and minor styling changes
2014-03-14 03:26:53 +01:00
Nick Winter
6e9945040f
Truncated long score graphs; made my-matches score graphs independent of time; showed crude score y-axis for now.
2014-03-13 19:20:22 -07:00
Dominik Kundel
7e955c72b8
apply config to editor
2014-03-14 02:49:58 +01:00
Nick Winter
795bd8f63b
Moved Glen from Archmages to About.
2014-03-13 18:27:08 -07:00
Dominik Kundel
8a5aeb6227
save editor config to database
2014-03-14 02:09:11 +01:00
Nick Winter
42a8862fa9
Merge pull request #541 from dkundel/master
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Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Darredevil
88659aa191
Update ro.coffee
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Check line 234
Also need alternative for the word "ladder" in this context, there is translation that makes sense(will try to see how other games translate it and come back)
2014-03-14 03:00:32 +02:00
Nick Winter
8b572f0647
Using isThang instead of instanceof Thang.
2014-03-13 17:59:17 -07:00
Dominik Kundel
6f2a04c5c0
added new editor config modal
2014-03-14 00:54:06 +01:00
Dominik Kundel
f618338d32
added button to access new modal for editor config
2014-03-14 00:53:29 +01:00
Dominik Kundel
4cbdc3cb4b
highlight lines after insertion
2014-03-14 00:52:18 +01:00
Nick Winter
8ccd12866e
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-13 15:46:53 -07:00
Scott Erickson
8431fd1e57
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-13 15:45:41 -07:00
Scott Erickson
abd50b9495
Fixed the new build queue system for levels where there are multiple builders for a single thang type.
2014-03-13 15:45:24 -07:00
Nick Winter
8554de7c4b
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-13 15:35:31 -07:00
Nick Winter
e2d2e96cf5
Fixed several bugs with Thang selection and the SpellView and HUD.
2014-03-13 15:35:28 -07:00
Michael Schmatz
3262ad81f2
Merge branch 'master' of github.com:codecombat/codecombat
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Conflicts:
app/views/play/spectate_view.coffee
2014-03-13 15:24:04 -07:00
Michael Schmatz
7aa506e58c
Various changes to spectate view
2014-03-13 15:22:35 -07:00
Scott Erickson
b2e9768127
Set up a build queue for async sprite sheet building, which lessens blocking the main thread.
2014-03-13 13:25:03 -07:00
Scott Erickson
c238b49f52
Fixed initial wizard position.
2014-03-13 11:07:08 -07:00
Nick Winter
485b179f5d
Added Opponent i18n placeholder to other locales, and restored some new placeholders to pl.coffee.
2014-03-13 10:33:20 -07:00
Nick Winter
2b41efe466
Resolved some merge conflicts.
2014-03-13 10:32:18 -07:00
Nick Winter
9d8b8e7395
Probably too mean to tell users that their password is wrong three times, so just once will do.
2014-03-13 10:27:32 -07:00
TigroTigro
206af3184d
Update diplomat.jade
2014-03-13 18:01:52 +01:00
TigroTigro
94e7e6185b
Update pl.coffee
2014-03-13 17:04:22 +01:00
TigroTigro
13fce18d5f
Update pl.coffee
2014-03-13 17:03:07 +01:00
Nick Winter
c8103154a9
Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
2014-03-13 09:02:19 -07:00
Nick Winter
2d848b4cce
Merged some conflicts.
2014-03-13 08:39:53 -07:00
Nick Winter
4ad0fba860
Merge pull request #537 from jayant1992/master
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UI and UX improvements to editor
2014-03-13 07:07:13 -07:00
Nick Winter
0be08574fc
Merge pull request #536 from bkimminich/master
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Added/fixed some German translations
2014-03-13 07:05:17 -07:00
Nick Winter
3e50e0c58c
Merge pull request #535 from M-r-A/patch-1
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Update i18n
2014-03-13 07:04:45 -07:00
Nick Winter
10e4bc737a
Merge pull request #534 from Shrihari/fix-grid-toggle
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Fix Grid Toggle consistency
2014-03-13 06:50:56 -07:00
Björn Kimminich
87ddd10dd4
Update diplomat.jade
2014-03-13 14:19:59 +01:00
Björn Kimminich
e87031afa0
Update de.coffee
2014-03-13 14:18:57 +01:00
Jayant Jain
17debf49e6
Implements smoother panning around the map for keyboard controls
2014-03-13 18:32:23 +05:30
Alexei Nikitin
e7c85d76b9
Update ru.coffee
2014-03-13 03:24:33 -07:00
Alexei Nikitin
3b04cd1e19
Update en.coffee
2014-03-13 03:24:26 -07:00
Alexei Nikitin
f844a4f630
Update ru.coffee
2014-03-13 03:07:55 -07:00
Shrihari
fb7f64ddb0
Grid toggle consistent with the button and the shortcut
2014-03-13 15:21:00 +05:30
Shrihari
d230c267a3
Fixed a locale issue which was making brunch fail
2014-03-13 15:00:00 +05:30
Jayant Jain
3c1ebc25ca
Sass changes for footer and search in editor
2014-03-13 13:30:30 +05:30
Jayant Jain
c24469e86b
Minor UI updates to level editor's thang tab
2014-03-13 12:19:51 +05:30
Nick Winter
8be2f8c455
Used i18n script to add new i18n tags to other languages.
2014-03-12 21:21:23 -07:00
Nick Winter
19a30bb1c7
Saved some commented-out translations.
2014-03-12 21:16:16 -07:00
Nick Winter
28d56f526e
Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces.
2014-03-12 20:59:19 -07:00
Dominik Kundel
5c97fea363
fixed issue of multiple insertions due to multiple event handlers
2014-03-13 03:38:34 +01:00
Dominik Kundel
c01d29907d
try to achieve higher contrast between background and 'executing' line
2014-03-13 03:08:28 +01:00
Dominik Kundel
60214abb41
Change cursor if moving on map with pressed 'shift'
2014-03-13 02:50:09 +01:00
Michael Schmatz
6eda2d24a5
Commented out line 133
2014-03-12 17:52:05 -07:00
Michael Schmatz
aea9e9d1a6
Spectate view is nearing completion
2014-03-12 17:51:13 -07:00
Dominik Kundel
8990b9d194
paste coordiante if click + shift
2014-03-13 01:50:59 +01:00
Ruben Vereecken
96ec29d80e
Added the finishing touch. Solved issue #15
2014-03-13 01:07:47 +01:00
Ruben Vereecken
3856ac597f
Finished perfecting i18n
2014-03-13 00:47:08 +01:00
Nick Winter
7e16821743
Updates for /play levels list.
2014-03-12 16:41:09 -07:00
TigroTigro
d0c5beafd0
Update pl.coffee
2014-03-13 00:24:11 +01:00
Nick Winter
1250207113
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-12 16:03:39 -07:00
Nick Winter
ac8f12ef20
I don't think we need this template any more.
2014-03-12 16:03:32 -07:00
Nick Winter
d2fd36c15f
Merge pull request #531 from Darredevil/patch-1
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Update ro.coffee
2014-03-12 16:02:18 -07:00
Nick Winter
ddea7d1531
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-12 15:44:33 -07:00
Scott Erickson
660e9ceca5
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-12 15:12:22 -07:00
Darredevil
4e4474c819
Update ro.coffee
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miniupdate , testing if github works
2014-03-13 00:00:23 +02:00
Ruben Vereecken
dbc37b177a
Working on test.
2014-03-12 22:48:27 +01:00
Nick Winter
cf663f6775
Merge pull request #530 from rubenvereecken/i18n
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Added i18n tags for new Ladder views
2014-03-12 14:03:44 -07:00
Ruben Vereecken
8c7c49fdbb
Reverted work done on wrong branch
2014-03-12 21:54:54 +01:00
Scott Erickson
68c5144838
Added AoE circles.
2014-03-12 13:49:36 -07:00
Scott Erickson
19184a88b0
Fixed showing the guide at the beginning of the level.... more.
2014-03-12 13:49:28 -07:00
Ruben Vereecken
6d3525afe6
Finished NL translations for ladder
2014-03-12 21:47:10 +01:00
Ruben Vereecken
b845961218
Clean up
2014-03-12 21:25:14 +01:00
Ruben Vereecken
f4637251be
Added i18n to play modal
2014-03-12 21:23:25 +01:00
Ruben Vereecken
ca271fedd6
Added i18n to my matches tab
2014-03-12 21:13:01 +01:00
Ruben Vereecken
9f5c0f03be
Added i18n to ladder_tab
2014-03-12 20:51:38 +01:00
Ruben Vereecken
c2e81db200
Added i18n to ladder.jade
2014-03-12 20:46:25 +01:00
Nick Winter
1ca9b2d3e5
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-03-12 12:45:46 -07:00
Scott Erickson
ed60f5932f
Fixed showing the guide at the beginning of the level.
2014-03-12 12:44:06 -07:00
Scott Erickson
853a80dd23
Fixed loading marks so they are positioned correctly when they load and the world is paused.
2014-03-12 12:43:51 -07:00
TigroTigro
19f458b193
Update pl.coffee
2014-03-12 20:38:12 +01:00