Commit graph

1279 commits

Author SHA1 Message Date
Nick Winter
4b9c7a3784 Fixed bug with sprites being offset incorrectly when starting with an action not in their ThangType. 2014-03-15 11:31:12 -07:00
Michael Schmatz
6dcbaddbbd Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/views/play/spectate_view.coffee
2014-03-15 09:20:44 -07:00
Michael Schmatz
2c6e667bb7 Added API for queue messages count 2014-03-15 09:20:13 -07:00
honam bang
e63e787a30 Removed spaces for coding convention 2014-03-15 08:30:47 -07:00
bang honam
70f3ca8f8e Added a line for coding convention 2014-03-15 08:30:37 -07:00
Nick Winter
7b1f8d1114 Merge pull request #547 from jayant1992/master
Improved panning and zooming for editor
2014-03-15 08:05:02 -07:00
Nick Winter
95cd3782a1 Oops, don't keep sending ladder updates just to me. 2014-03-15 07:45:44 -07:00
Nick Winter
8276dbf2d1 Merge branch 'loading-view' 2014-03-14 19:44:33 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Nick Winter
fc7d403785 Fixed two bugs with destroying sprites. 2014-03-14 17:15:07 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Michael Schmatz
357b73be93 Fixed bug in next game button, fixed wizard positions 2014-03-14 16:14:35 -07:00
George Saines
c00c7ed56b adding the new website background images 2014-03-14 15:24:36 -07:00
Michael Schmatz
075ea23be9 Fixed random sessions fetching 2014-03-14 12:54:54 -07:00
Scott Erickson
39ed6c3a43 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-14 11:58:42 -07:00
Scott Erickson
af8008596a Made editing thangs in the level editor not so slow by avoiding calling level.serialize. 2014-03-14 11:58:29 -07:00
Michael Schmatz
71aa6cc2c6 Added random session pair choosing
Due to a bug I cannot test this immediately
2014-03-14 11:30:06 -07:00
Jayant Jain
ece932595c Enables drag-panning for editor and region chooser 2014-03-14 23:57:00 +05:30
Jayant Jain
d8418f7bb2 Fixes issue where panning occurs upon mouse scroll at max/min zoom 2014-03-14 23:57:00 +05:30
Nick Winter
c0e966a08c Propagated new editor i18n tags. 2014-03-14 10:24:07 -07:00
Nick Winter
5c76ca71e3 Added configuring of behaviors to the editor config. 2014-03-14 10:14:48 -07:00
Nick Winter
3c0b496033 Fix for if aceConfig doesn't exist yet. 2014-03-14 07:46:36 -07:00
Nick Winter
c28d2bb576 Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
190469d794 removed unnecessary comment 2014-03-14 03:28:20 +01:00
Dominik Kundel
0392f630cc including i18n support for new editor config and minor styling changes 2014-03-14 03:26:53 +01:00
Nick Winter
6e9945040f Truncated long score graphs; made my-matches score graphs independent of time; showed crude score y-axis for now. 2014-03-13 19:20:22 -07:00
Dominik Kundel
7e955c72b8 apply config to editor 2014-03-14 02:49:58 +01:00
Nick Winter
795bd8f63b Moved Glen from Archmages to About. 2014-03-13 18:27:08 -07:00
Dominik Kundel
8a5aeb6227 save editor config to database 2014-03-14 02:09:11 +01:00
Nick Winter
42a8862fa9 Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Darredevil
88659aa191 Update ro.coffee
Check line 234
Also need alternative for the word "ladder" in this context, there is translation that makes sense(will try to see how other games translate it and come back)
2014-03-14 03:00:32 +02:00
Nick Winter
8b572f0647 Using isThang instead of instanceof Thang. 2014-03-13 17:59:17 -07:00
Dominik Kundel
6f2a04c5c0 added new editor config modal 2014-03-14 00:54:06 +01:00
Dominik Kundel
f618338d32 added button to access new modal for editor config 2014-03-14 00:53:29 +01:00
Dominik Kundel
4cbdc3cb4b highlight lines after insertion 2014-03-14 00:52:18 +01:00
Nick Winter
8ccd12866e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-13 15:46:53 -07:00
Scott Erickson
8431fd1e57 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-13 15:45:41 -07:00
Scott Erickson
abd50b9495 Fixed the new build queue system for levels where there are multiple builders for a single thang type. 2014-03-13 15:45:24 -07:00
Nick Winter
8554de7c4b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-13 15:35:31 -07:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Michael Schmatz
3262ad81f2 Merge branch 'master' of github.com:codecombat/codecombat
Conflicts:
	app/views/play/spectate_view.coffee
2014-03-13 15:24:04 -07:00
Michael Schmatz
7aa506e58c Various changes to spectate view 2014-03-13 15:22:35 -07:00
Scott Erickson
b2e9768127 Set up a build queue for async sprite sheet building, which lessens blocking the main thread. 2014-03-13 13:25:03 -07:00
Scott Erickson
c238b49f52 Fixed initial wizard position. 2014-03-13 11:07:08 -07:00
Nick Winter
485b179f5d Added Opponent i18n placeholder to other locales, and restored some new placeholders to pl.coffee. 2014-03-13 10:33:20 -07:00
Nick Winter
2b41efe466 Resolved some merge conflicts. 2014-03-13 10:32:18 -07:00
Nick Winter
9d8b8e7395 Probably too mean to tell users that their password is wrong three times, so just once will do. 2014-03-13 10:27:32 -07:00
TigroTigro
206af3184d Update diplomat.jade 2014-03-13 18:01:52 +01:00
TigroTigro
94e7e6185b Update pl.coffee 2014-03-13 17:04:22 +01:00
TigroTigro
13fce18d5f Update pl.coffee 2014-03-13 17:03:07 +01:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Nick Winter
2d848b4cce Merged some conflicts. 2014-03-13 08:39:53 -07:00
Nick Winter
4ad0fba860 Merge pull request #537 from jayant1992/master
UI and UX improvements to editor
2014-03-13 07:07:13 -07:00
Nick Winter
0be08574fc Merge pull request #536 from bkimminich/master
Added/fixed some German translations
2014-03-13 07:05:17 -07:00
Nick Winter
3e50e0c58c Merge pull request #535 from M-r-A/patch-1
Update i18n
2014-03-13 07:04:45 -07:00
Nick Winter
10e4bc737a Merge pull request #534 from Shrihari/fix-grid-toggle
Fix Grid Toggle consistency
2014-03-13 06:50:56 -07:00
Björn Kimminich
87ddd10dd4 Update diplomat.jade 2014-03-13 14:19:59 +01:00
Björn Kimminich
e87031afa0 Update de.coffee 2014-03-13 14:18:57 +01:00
Jayant Jain
17debf49e6 Implements smoother panning around the map for keyboard controls 2014-03-13 18:32:23 +05:30
Alexei Nikitin
e7c85d76b9 Update ru.coffee 2014-03-13 03:24:33 -07:00
Alexei Nikitin
3b04cd1e19 Update en.coffee 2014-03-13 03:24:26 -07:00
Alexei Nikitin
f844a4f630 Update ru.coffee 2014-03-13 03:07:55 -07:00
Shrihari
fb7f64ddb0 Grid toggle consistent with the button and the shortcut 2014-03-13 15:21:00 +05:30
Shrihari
d230c267a3 Fixed a locale issue which was making brunch fail 2014-03-13 15:00:00 +05:30
Jayant Jain
3c1ebc25ca Sass changes for footer and search in editor 2014-03-13 13:30:30 +05:30
Jayant Jain
c24469e86b Minor UI updates to level editor's thang tab 2014-03-13 12:19:51 +05:30
Nick Winter
8be2f8c455 Used i18n script to add new i18n tags to other languages. 2014-03-12 21:21:23 -07:00
Nick Winter
19a30bb1c7 Saved some commented-out translations. 2014-03-12 21:16:16 -07:00
Nick Winter
28d56f526e Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces. 2014-03-12 20:59:19 -07:00
Dominik Kundel
5c97fea363 fixed issue of multiple insertions due to multiple event handlers 2014-03-13 03:38:34 +01:00
Dominik Kundel
c01d29907d try to achieve higher contrast between background and 'executing' line 2014-03-13 03:08:28 +01:00
Dominik Kundel
60214abb41 Change cursor if moving on map with pressed 'shift' 2014-03-13 02:50:09 +01:00
Michael Schmatz
6eda2d24a5 Commented out line 133 2014-03-12 17:52:05 -07:00
Michael Schmatz
aea9e9d1a6 Spectate view is nearing completion 2014-03-12 17:51:13 -07:00
Dominik Kundel
8990b9d194 paste coordiante if click + shift 2014-03-13 01:50:59 +01:00
Ruben Vereecken
96ec29d80e Added the finishing touch. Solved issue #15 2014-03-13 01:07:47 +01:00
Ruben Vereecken
3856ac597f Finished perfecting i18n 2014-03-13 00:47:08 +01:00
Nick Winter
7e16821743 Updates for /play levels list. 2014-03-12 16:41:09 -07:00
TigroTigro
d0c5beafd0 Update pl.coffee 2014-03-13 00:24:11 +01:00
Nick Winter
1250207113 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 16:03:39 -07:00
Nick Winter
ac8f12ef20 I don't think we need this template any more. 2014-03-12 16:03:32 -07:00
Nick Winter
d2fd36c15f Merge pull request #531 from Darredevil/patch-1
Update ro.coffee
2014-03-12 16:02:18 -07:00
Nick Winter
ddea7d1531 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 15:44:33 -07:00
Scott Erickson
660e9ceca5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 15:12:22 -07:00
Darredevil
4e4474c819 Update ro.coffee
miniupdate , testing if github works
2014-03-13 00:00:23 +02:00
Ruben Vereecken
dbc37b177a Working on test. 2014-03-12 22:48:27 +01:00
Nick Winter
cf663f6775 Merge pull request #530 from rubenvereecken/i18n
Added i18n tags for new Ladder views
2014-03-12 14:03:44 -07:00
Ruben Vereecken
8c7c49fdbb Reverted work done on wrong branch 2014-03-12 21:54:54 +01:00
Scott Erickson
68c5144838 Added AoE circles. 2014-03-12 13:49:36 -07:00
Scott Erickson
19184a88b0 Fixed showing the guide at the beginning of the level.... more. 2014-03-12 13:49:28 -07:00
Ruben Vereecken
6d3525afe6 Finished NL translations for ladder 2014-03-12 21:47:10 +01:00
Ruben Vereecken
b845961218 Clean up 2014-03-12 21:25:14 +01:00
Ruben Vereecken
f4637251be Added i18n to play modal 2014-03-12 21:23:25 +01:00
Ruben Vereecken
ca271fedd6 Added i18n to my matches tab 2014-03-12 21:13:01 +01:00
Ruben Vereecken
9f5c0f03be Added i18n to ladder_tab 2014-03-12 20:51:38 +01:00
Ruben Vereecken
c2e81db200 Added i18n to ladder.jade 2014-03-12 20:46:25 +01:00
Nick Winter
1ca9b2d3e5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 12:45:46 -07:00
Scott Erickson
ed60f5932f Fixed showing the guide at the beginning of the level. 2014-03-12 12:44:06 -07:00
Scott Erickson
853a80dd23 Fixed loading marks so they are positioned correctly when they load and the world is paused. 2014-03-12 12:43:51 -07:00
TigroTigro
19f458b193 Update pl.coffee 2014-03-12 20:38:12 +01:00