Scott Erickson
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7012d5dfbe
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Built payment endpoint for processing Apple IAPs.
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2014-11-11 17:40:29 -08:00 |
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Scott Erickson
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56e62bb4c8
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Fixed a couple server tests.
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2014-11-11 17:40:29 -08:00 |
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Scott Erickson
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d1d6a734b4
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Added handling for bad sprite data.
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2014-11-11 17:40:29 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Scott Erickson
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12e860a985
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Fixed #1739. Darnit mongoose.
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2014-11-11 14:52:43 -08:00 |
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Nick Winter
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f345d68be9
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Merge pull request #1744 from Soraph/patch-1
Translated more strings
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2014-11-11 11:32:52 -08:00 |
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Matteo Canu
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ebc35ae0cb
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Translated more strings
Also modified Wizard translation from "stregone" to "mago"
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2014-11-11 20:23:52 +01:00 |
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Nick Winter
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9a54cb20f3
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Merge pull request #1743 from gorechi/patch-1
Some russian translations.
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2014-11-11 10:40:48 -08:00 |
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Nick Winter
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bc4c4353b2
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Added a signup button to the level when not logged in.
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2014-11-11 08:49:16 -08:00 |
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Nick Winter
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c06f226e72
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Renaming A Fiery Trap to Back to Back.
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2014-11-11 07:57:29 -08:00 |
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Nick Winter
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6dcaf05673
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Fix for Simulator level loading.
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2014-11-11 07:38:39 -08:00 |
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gorechi
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f776295944
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Update ru.coffee
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2014-11-11 17:57:53 +03:00 |
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An Nguyen
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86f0910258
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Update vi.coffee
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2014-11-11 10:37:36 +01:00 |
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Nick Winter
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ce04541d3a
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Working on tying item purchasability to player level, plus other small tweaks to the item store.
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2014-11-10 22:07:55 -08:00 |
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Nick Winter
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bc8a51e023
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Added a missing file from last commit.
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2014-11-10 18:13:36 -08:00 |
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Nick Winter
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eab293cb66
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Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable.
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2014-11-10 18:13:04 -08:00 |
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Nick Winter
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fbbcf2a925
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Replayed useful changes from last few InventoryModal commits after big merge.
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2014-11-10 16:09:41 -08:00 |
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Scott Erickson
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f21f54cd19
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Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
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2014-11-10 15:31:32 -08:00 |
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Nick Winter
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ffea887330
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Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
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3d8f16cd7f
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Fixed #1717 with a brilliant LevelLoader refactoring.
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2014-11-10 14:48:39 -08:00 |
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Nick Winter
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b33fee406b
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Server now logs the messages of its bad responses instead of just sending them to the client. Added a script that migrated bad ObjectIds in purchased items.
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2014-11-10 13:27:40 -08:00 |
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Nick Winter
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25f157f201
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Merge pull request #1738 from Imperadeiro98/patch-1
Update pt-PT.coffee
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2014-11-10 12:53:09 -08:00 |
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Nick Winter
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52ac9446c8
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Added a new file.
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2014-11-10 12:52:17 -08:00 |
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Nick Winter
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d8dfc0a2b3
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Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
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2014-11-10 12:47:24 -08:00 |
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Imperadeiro98
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ae61a9d78e
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Update pt-PT.coffee
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2014-11-10 19:49:53 +00:00 |
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Matt Lott
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e253795665
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Removing stray test console.log
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2014-11-10 11:09:07 -08:00 |
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Matt Lott
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c5b26a4376
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A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
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2014-11-10 11:08:21 -08:00 |
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Nick Winter
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97c4ff2e7e
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Made flag detection more dynamic.
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2014-11-10 10:51:46 -08:00 |
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Nick Winter
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956186b538
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Fixed #1604: changing languages and reloading work better now.
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2014-11-10 09:36:40 -08:00 |
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Nick Winter
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ab448532f5
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Fixed bug in achievement popup listing wrong xp left values.
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2014-11-10 08:31:26 -08:00 |
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Nick Winter
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f78ff257ab
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Several improvements to behavior of pointing out next levels.
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2014-11-10 08:21:28 -08:00 |
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Nick Winter
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563c886bdd
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Hide the play button on the inventory screen until the items have fully loaded.
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2014-11-10 07:49:30 -08:00 |
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Matt Lott
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a3d88eb975
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Update a/b test tracking data
cast button text was missing group
auto first level and cast button text didn’t need action property
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2014-11-09 21:47:51 -08:00 |
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Matt Lott
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9c6485b142
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A/B test automatically starting first level
When loading the world map, if user hasn’t already started it.
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2014-11-09 21:33:50 -08:00 |
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Nick Winter
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85471badaa
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Added callout to become an Adventurer on disabled levels.
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2014-11-09 21:27:03 -08:00 |
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Nick Winter
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111b9febac
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Updated main.html. Removed LinkedIn.
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2014-11-09 20:35:46 -08:00 |
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Nick Winter
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9b68f03f75
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Propagated i18n.
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2014-11-09 20:20:01 -08:00 |
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Nick Winter
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44d4d13c93
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A few tweaks to the GameMenuModal.
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2014-11-09 20:19:12 -08:00 |
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Nick Winter
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982e85da52
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Linked to new i18n page from Diplomat page.
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2014-11-09 20:06:55 -08:00 |
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Nick Winter
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9104d202c0
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Silenced annoying Simlish for announced actions until we can get shorter, more legit audio in there.
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2014-11-09 19:45:38 -08:00 |
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Nick Winter
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9b074841d6
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Messed around with some of the new modals' scroll bars.
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2014-11-09 19:39:09 -08:00 |
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Nick Winter
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2e413700dd
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Don't uncomplete levels by resetting them.
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2014-11-09 18:59:40 -08:00 |
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Nick Winter
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00b8a62bfb
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Don't need this big ol' worker-xquery.js.
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2014-11-09 18:48:56 -08:00 |
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Nick Winter
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51d8564aac
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Lazily loading FilePicker. Reducing number of web workers used on iPad to try to reduce memory pressure.
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2014-11-09 17:35:50 -08:00 |
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Nick Winter
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2bafad2932
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-11-09 16:19:28 -08:00 |
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Nick Winter
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ad06000ceb
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Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
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2014-11-09 16:19:18 -08:00 |
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Nick Winter
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65017a8d58
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Merge pull request #1736 from mcaeiror/master
Galician translation complete!
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2014-11-09 15:19:13 -08:00 |
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Manuel Caeiro Rodríguez
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e3df3f50bb
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Update gl.coffee
Galician translation complete!
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2014-11-10 00:11:47 +01:00 |
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Manuel Caeiro Rodríguez
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602b0e4ce9
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Update gl.coffee
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2014-11-09 23:54:16 +01:00 |
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Manuel Caeiro Rodríguez
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9eef4e8951
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Update gl.coffee
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2014-11-09 22:05:54 +01:00 |
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