Commit graph

65 commits

Author SHA1 Message Date
altalk23
fa3a62255b add editorpauselayer::get 2022-11-10 15:20:10 +03:00
altalk23
370be30e76 add tableview virtuals 2022-11-10 12:55:01 +03:00
camila314
c8ae6c9f86 50th event system rewrite 2022-11-09 20:19:01 -06:00
altalk23
32196f3545 add gjgamelevel::getcurrent and levelsettingsobject::get 2022-11-09 21:07:20 +03:00
HJfod
6d67033eb6 minor changes
- make index always use latest version of mod in index
 - more bindings
 - implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
camila314
9e4b236d1b Shared directory 2022-11-06 19:40:40 -06:00
camila314
55d974cd50 CCDrawNode::drawDot 2022-11-03 19:29:01 -05:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk 2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21 added clang-format 2022-10-30 21:24:06 +03:00
HJfod
1255047d8f fix harrowing typo 2022-10-30 12:43:37 +03:00
HJfod
f0f9ac570b fix CCMenuItemSpriteExtra::init 2022-10-30 12:37:39 +03:00
matcool
6658b76267
ccGLBindTexture2D 2022-10-23 20:01:42 -03:00
matcool
0376ad49c2
you didnt see that 2022-10-23 19:37:08 -03:00
matcool
a00415937b
add some cocos2d bindings 2022-10-23 19:33:38 -03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
ee54ed6206 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-10-22 18:36:58 +03:00
HJfod
85a80ef6b4 add MenuLayer members 2022-10-22 18:36:50 +03:00
matcool
7551537d4c
add EditorUI::scrollWheel 2022-10-22 12:27:12 -03:00
camila314
c3878b8a20 Optimize TypeGen 2022-10-21 18:17:08 -05:00
mat
8b34384b0b add some missing windows addresses 2022-10-20 16:16:11 -03:00
altalk23
ea0a81a790 add krita files to gitignore (don't ask) 2022-10-20 21:19:15 +03:00
alk
e18a693f73
Merge branch 'main' into main 2022-10-20 21:07:27 +03:00
camila314
bc12104aa6 bindings 2022-10-19 10:57:25 -05:00
altalk23
e7d9f54961 remove 0x0 from bindings 2022-10-19 13:37:27 +03:00
altalk23
4e7d044bd8 replace loader hashes with file name check temporarily 2022-10-19 13:34:39 +03:00
altalk23
fd291d51a9 fix windows garagelayer pad 2022-10-18 21:04:03 +03:00
camila314
3c2c8f8d8d Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-10-14 23:46:57 -05:00
Chloe
cff1b67fe6 add delegates to EditLevelLayer 2022-10-14 22:07:49 -03:00
matcool
ad106c501b
add CCRemoveSelf::create addr for mac 2022-10-14 16:30:23 -03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
alk
1727e654a1
Update Cocos2d.bro 2022-10-14 00:48:26 +03:00
mat
98d32cc2bb
Update Cocos2d.bro 2022-10-13 18:36:28 -03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
matcool
e70052a15a
add PlayLayer::PlayLayer address for windows 2022-10-12 22:46:03 -03:00
altalk23
6ba63208a2 fix cclayercolor 2022-10-12 23:24:59 +03:00
HJfod
436a0776c0 add some addresses + bump version to 0.4.4 2022-10-11 22:29:31 +03:00
HJfod
e7f82381a1 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-10-09 21:02:48 +03:00
HJfod
6b3e682389 add addresses 2022-10-09 20:38:47 +03:00
altalk23
355df5a17a fix remove duplicate object 2022-10-09 19:17:47 +03:00
altalk23
c786f0d62a add more functions missing in windows 2022-10-09 19:16:04 +03:00
alk
2bf2d859b8
Some header additions (fix) (#41)
* starting

* editorui

* leveleditorlayer

* leveleditorlayer2

* effectgameobject

* gameobject

* coloraction

* ccarrayiterator adds

* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer

* fix overload resolution for CCObject*

Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
a9f8adae66 fix isControllerConnected 2022-10-06 23:54:09 +03:00
HJfod
abaff24575 fix PlatformToolbox::isControllerConnected 2022-10-06 23:36:25 +03:00
HJfod
7e6a46a9d4 more getters for cocos2d managers + bump version 0.3.1 + some addresses
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259 more addresses + Popup was accidentally marked dllexport 2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645 fix codegen + tons of addresses on windows 2022-10-05 23:31:25 +03:00