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CCDrawNode::drawDot
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@ -140,6 +140,8 @@ class cocos2d::CCDrawNode {
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static cocos2d::CCDrawNode* create() = mac 0x378d00;
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auto drawPolygon(cocos2d::CCPoint*, unsigned int, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&) = mac 0x3797f0;
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auto drawSegment(cocos2d::CCPoint const&, cocos2d::CCPoint const&, float, cocos2d::_ccColor4F const&) = mac 0x3792d0;
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auto drawDot(cocos2d::CCPoint const&, float, cocos2d::_ccColor4F const&) = mac 0x379100;
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auto getBlendFunc() const = mac 0x379ea0;
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auto init() = mac 0x378e00;
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auto setBlendFunc(cocos2d::_ccBlendFunc const&) = mac 0x379eb0;
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