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fix cclayercolor
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f580eda0b0
commit
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1 changed files with 11 additions and 11 deletions
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@ -341,17 +341,17 @@ class cocos2d::CCLayerColor {
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CCLayerColor() = mac 0x274320, ios 0xc8aec;
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static cocos2d::CCLayerColor* create(cocos2d::_ccColor4B const&, float, float) = mac 0x2745e0;
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static cocos2d::CCLayerColor* create(cocos2d::_ccColor4B const&) = mac 0x2744c0;
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auto draw() = mac 0x274b50, ios 0xc8fe0;
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auto getBlendFunc() = mac 0x274480, ios 0xc8bcc;
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auto init() = mac 0x274800, ios 0xc8de8;
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auto initWithColor(cocos2d::_ccColor4B const&) = mac 0x2749a0, ios 0xc8f14;
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auto initWithColor(cocos2d::_ccColor4B const&, float, float) = mac 0x274850, ios 0xc8e34;
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auto setBlendFunc(cocos2d::_ccBlendFunc) = mac 0x2744a0, ios 0xc8bdc;
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auto setColor(cocos2d::_ccColor3B const&) = mac 0x274c20, ios 0xc90ac;
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auto setContentSize(cocos2d::CCSize const&) = mac 0x2749f0, ios 0xc8f64;
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auto setOpacity(unsigned char) = mac 0x274db0, ios 0xc9108;
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auto updateColor() = mac 0x274ae0, ios 0xc8f80;
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~CCLayerColor() = mac 0x2743d0, ios 0x2743e0;
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virtual auto draw() = mac 0x274b50, ios 0xc8fe0;
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virtual auto getBlendFunc() = mac 0x274480, ios 0xc8bcc;
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virtual auto init() = mac 0x274800, ios 0xc8de8;
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virtual auto initWithColor(cocos2d::_ccColor4B const&) = mac 0x2749a0, ios 0xc8f14;
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virtual auto initWithColor(cocos2d::_ccColor4B const&, float, float) = mac 0x274850, ios 0xc8e34;
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virtual auto setBlendFunc(cocos2d::_ccBlendFunc) = mac 0x2744a0, ios 0xc8bdc;
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virtual auto setColor(cocos2d::_ccColor3B const&) = mac 0x274c20, ios 0xc90ac;
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virtual auto setContentSize(cocos2d::CCSize const&) = mac 0x2749f0, ios 0xc8f64;
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virtual auto setOpacity(unsigned char) = mac 0x274db0, ios 0xc9108;
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virtual auto updateColor() = mac 0x274ae0, ios 0xc8f80;
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virtual ~CCLayerColor() = mac 0x2743d0, ios 0x2743e0;
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}
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class cocos2d::CCLayerRGBA {
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