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add delegates to EditLevelLayer
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@ -1034,7 +1034,7 @@ class EditButtonBar : cocos2d::CCNode {
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cocos2d::CCArray* m_pagesArray;
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}
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class EditLevelLayer : cocos2d::CCLayer {
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class EditLevelLayer : cocos2d::CCLayer, FLAlertLayerProtocol, TextInputDelegate, UploadActionDelegate, UploadPopupDelegate, SetIDPopupDelegate {
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static void scene(GJGameLevel* level) {
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auto scene = cocos2d::CCScene::create();
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