hjfod
52c308e65d
event stuff
2023-03-25 18:22:34 +02:00
HJfod
9bdd9fc526
add event listener stuff
2023-03-23 21:42:01 +02:00
HJfod
81472c9ab5
make Layout inherit from CCObject
2023-03-19 15:02:49 +02:00
HJfod
5f3c6587b3
add CCNode::removeChildByID
2023-03-11 10:19:26 +02:00
PoweredByPie
5af15fba7c
Add geode::prelude
to replace USE_GEODE_NAMESPACE()
...
Don't use macros where not necessary!
This deprecates the old macro by way of a weird alias namespace.
2023-03-10 12:09:48 -08:00
altalk23
e89a792293
Fix conversion of integer to string
2023-03-02 01:09:07 +03:00
altalk23
ceeea0bd51
Make the field fix only a minor change
2023-03-02 01:08:25 +03:00
altalk23
7710fa91b8
Fix field index, allow Parent* conversion of field
2023-03-02 01:02:09 +03:00
HJfod
4d2daec7df
api break yahoo!!! fix BasedButtonSprite names and top node scaling
2023-02-26 12:46:55 +02:00
hjfod
3827a00964
adding new big stuff to layouts, this def wont work
...
also removed PositionHint
2023-02-15 16:02:56 +02:00
HJfod
8890901af5
add child order update option to CCNode::updateLayout
2023-02-11 12:06:37 +02:00
HJfod
92e9ce09e8
Merge branch 'main' into better-layouts
2023-02-10 16:07:20 +02:00
altalk23
4f259c6e3a
forward filesystem
2023-02-08 16:42:34 +03:00
HJfod
50cf18bcc4
attempting to add grid layout impl
2023-02-06 21:36:08 +02:00
HJfod
d09b74eb34
working on a layout rewrite
2023-02-04 11:33:22 +02:00
HJfod
d23563a9c0
Revert "working on a layout rewrite"
...
This reverts commit ecbfd5ad0f
.
2023-02-04 11:28:33 +02:00
HJfod
ecbfd5ad0f
working on a layout rewrite
2023-02-02 17:08:13 +02:00
HJfod
30dc9ad220
add manual resource downloading instructions if automatic failed
2023-01-25 10:06:21 +02:00
altalk23
b6a6e4da12
add id priorities
2023-01-24 20:08:17 +03:00
altalk23
b00ab40ae2
remove handler fixes by replacing dynamic_cast
2023-01-24 19:52:51 +03:00
altalk23
ceb02e90a5
remove empty "fix" filea
2023-01-24 18:03:52 +03:00
HJfod
1ea3309fac
add automatic updates
2023-01-24 12:00:19 +02:00
HJfod
ec28634c26
remove debug message whoops
2023-01-24 10:29:22 +02:00
HJfod
0012762c84
check if the user has loaded dlls and show a warning if so
2023-01-24 10:28:43 +02:00
HJfod
e4706c9aca
fix AEnterLayerEvent + resources not being loaded properly
2023-01-24 00:13:20 +02:00
HJfod
db32b910ea
fix resource paths not being updated on switch to fullscreen
2023-01-23 22:24:38 +02:00
HJfod
d264694700
update tuliphook to fix hooking cdecls
2023-01-23 16:53:43 +02:00
altalk23
e47a5b4e27
fix the trysavegame hook
2023-01-14 19:31:56 +03:00
altalk23
a15e8cb30f
temporarily comment out trysavegame hook
2023-01-13 09:12:50 +03:00
altalk23
9e30870c79
Merge branch 'main' of https://github.com/geode-sdk/geode into tulip-hook
2022-12-26 21:35:29 +03:00
HJfod
56cfbde73d
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-17 19:08:15 +02:00
HJfod
2d7ce01b1f
fix resource download freezing the game
2022-12-17 19:08:01 +02:00
altalk23
ac40e4c8fb
fix tuliphook result and windows messageboxfix
2022-12-14 17:25:25 +03:00
altalk23
1bdc8f408c
Update TulipHook and fix some really minor stuff
2022-12-14 17:17:52 +03:00
altalk23
bcfe6a6914
Merge branch 'main' into tulip-hook
2022-12-14 15:38:38 +03:00
altalk23
5efee1e42f
do a funny by reverting the internal naming back to impl
2022-12-14 14:50:46 +03:00
altalk23
5666c8f356
separate mod and impl
2022-12-14 14:11:19 +03:00
altalk23
eeb4bea97a
fix windows compilation
2022-12-13 13:41:34 +03:00
mat
8f0a132780
log::critical -> log::error in MessageBoxFix.cpp
2022-12-12 17:44:49 -03:00
HJfod
ef55605b5b
remove SafeCreate for being pointless
2022-12-12 14:11:14 +02:00
HJfod
5e8a321a36
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 13:47:22 +02:00
HJfod
d95c2f3e3c
loader stuff
...
- remove InternalLoader info alerts
- make sure mods that need early load are early loaded
2022-12-12 13:46:00 +02:00
altalk23
d5e0582934
Fix compilation caused from merging
2022-12-12 14:42:20 +03:00
altalk23
a449225d60
Merge branch 'altalk'
2022-12-12 14:09:16 +03:00
altalk23
3a31efe113
implement pimpl for loader
2022-12-10 19:30:14 +03:00
HJfod
92c22d25e4
rename UpdateError to UpdateFailed
2022-12-09 12:53:49 +02:00
HJfod
17a13f22cc
add update indicator back to MenuLayer
2022-12-08 21:31:10 +02:00
HJfod
e0d7dbf15b
index is now download correctly + that is reported in the UI
2022-12-07 21:21:50 +02:00
HJfod
b4b9986fa5
tryna fix crash due to events
2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5
many changes for updating Index
...
- events now follow a public const member pattern instead of getters
- more file utils
- ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
- same with ModCell
- lots of restructuring related to UI anyway
- Index also got tons of redesigning
- much more i've forgotten
- this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
- remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
08934132d8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-04 18:41:14 +02:00
alk
780aaf33f8
remove getFieldIndex from Intermediate
2022-12-03 16:59:55 +03:00
alk
cf4f058945
Move getFieldIndexForClass to source
2022-12-03 16:51:46 +03:00
HJfod
66d12395e1
work on new index
...
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
2c78b8e620
cleanup
...
- add CCArray::firstObject and CCArray::removeFirstObject
- add minizip zip headers and sources (going to add file::Zip class soon)
- redesign Notifications to be simpler
- rework Result to not have dual implementations
- Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
516393ae99
merge utils to be in fewer better-named files
2022-11-28 19:09:39 +02:00
HJfod
09ae7ec942
Great Geode cleanup project
...
- fix filesystem and fmt paths
- replace uses of CCString::createWithFormat with fmt::format
2022-11-28 18:32:25 +02:00
HJfod
63749320a3
remove old Result + move everything over to new Result
2022-11-28 17:42:19 +02:00
HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
alk
7b9c68567a
Get geode working on macos wine
2022-11-19 15:05:10 +03:00
alk
b860871930
Add Typo
2022-11-17 23:29:08 +03:00
altalk23
a79a13c1ab
fix textarea::create and fix geodenodemetadata
2022-11-17 23:25:22 +03:00
HJfod
d701563534
lots of stuff
...
- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
alk
55adca479a
Update LevelSearchLayer.cpp
2022-11-09 21:34:06 +03:00
altalk23
73588e9a3d
fix macos compilation and fix requires expression in clang format
2022-11-09 21:25:27 +03:00
altalk23
6a9046d406
port geode loader hooks to non macro modify
2022-11-09 21:07:20 +03:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
2bb416ba77
formatted sources
2022-10-30 21:56:36 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
...
- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae
Merge branch 'main' into layout
2022-10-22 22:40:38 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
Jollyc
32a1b7d903
Add files via upload
2022-10-22 09:05:11 -07:00
HJfod
1dad98b235
Result stuff
...
- add NewResult
- deprecate and nodiscard old Result
- silence some warnings
2022-10-22 17:49:09 +03:00
HJfod
a0e56c044b
fix macos build
2022-10-17 16:08:12 +03:00
HJfod
843b1ac44f
will revert this later
2022-10-17 12:25:56 +03:00
HJfod
ee68a73629
Merge branch 'main' into layout
2022-10-16 21:36:27 +03:00
HJfod
a38743d01d
textureldr stuff
...
- reworked mod resource loading again
- added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
- added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
HJfod
4b842e5f2a
v0.5.0
...
- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
6b83463972
fix merge conflicts
2022-10-15 19:03:13 +03:00
HJfod
c926f69790
Merge branch 'main' into layout
2022-10-15 18:49:07 +03:00
HJfod
bb7bd87dfc
ready for v0.4.8
...
- move LoadingLayer resource download info to loading text
2022-10-15 18:35:13 +03:00
HJfod
f9cda74b58
automatic resource repair
...
- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
altalk23
1822860d50
Merge altalk23:main
2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5
fix messageboxfix
2022-10-13 14:08:48 +03:00
altalk23
070474dd18
some header fixings and more compile time improvements
2022-10-13 14:00:41 +03:00
altalk23
97456db101
more removal of geode.hpp headers
2022-10-13 13:07:37 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c
seperation of modify and bindings
2022-10-13 11:31:23 +03:00
HJfod
2b06316397
rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro
2022-10-13 00:22:43 +03:00
alk
0646ea95f8
Fix unformatted log::logs ( #45 )
...
* fix unformmated log::log functions
Co-authored-by: altalk23 <student@altalk23.local>
2022-10-12 21:34:13 +03:00
altalk23
377aa3f7ce
fix unformmated log::log functions
2022-10-12 21:31:33 +03:00
HJfod
081df4e0b5
dont use createWithCapacity
2022-10-11 22:37:59 +03:00
HJfod
132f522416
split MenuLayer menus into more logical groupings
2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3
initial layout stuff
2022-10-10 20:58:47 +03:00
matcool
c5538da709
switch to {} style formatting for logs
2022-10-08 22:57:10 -03:00
altalk23
da998694a0
add clearLogs and virtual destructor to logs
2022-10-08 17:13:16 +03:00
altalk23
cb3a610407
remove internal_log
2022-10-08 17:05:53 +03:00
altalk23
6d5e02a6b4
completely remove interface + implement scheduling stuff
2022-10-08 16:53:09 +03:00
HJfod
0c31238c44
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:52:06 +03:00
HJfod
a6cc6f4bec
fix Windows build + bump version to v0.4.0 + bump minimum mod version
2022-10-08 12:47:47 +03:00
altalk23
48ab98a115
macos fixes and implemented the bootstrapper without testing
2022-10-08 12:41:36 +03:00
camila314
76175c746d
merge
2022-10-06 16:09:15 -05:00
camila314
b902a49894
complete remake of log
2022-10-06 16:08:44 -05:00
HJfod
07733c6fac
and also make MenuLayer use it
2022-10-06 23:36:48 +03:00
HJfod
7e6a46a9d4
more getters for cocos2d managers + bump version 0.3.1 + some addresses
...
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
7370f78a6d
fix GEODE_PRETTY_FUNCTION on clang
2022-10-06 20:58:05 +03:00
HJfod
1b40d1a6da
move fields to be a member of a new GeodeNodeMetadata class that also
...
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
b1776d1d26
move fetch from Index to exported utils + add close button as a member
...
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
HJfod
a39a79d8cb
more stuff to SafeCreate + make last crash info popup not show again +
...
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
9881d3e75f
add issues key to mod.json for specifying where to report issues for
...
mods
2022-09-29 15:17:02 +03:00
HJfod
b8451a58a5
oops left my crash test code in
2022-09-28 21:44:57 +03:00
HJfod
6ed265aa85
improve createQuickPopup + show crash info on startup
2022-09-28 19:56:34 +03:00
HJfod
98684a62e5
add touch dispatcher fix + move built-in settings' nodes to their own
...
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
f7fabdbd38
some code cleanup on InstallTicket + a safe sprite creation utility in
...
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
cdaa8ad6dc
add all UI-related stuff from API, including index, nodes, actual ui,
...
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde
fix AddressGen hooking gd::base and causing Windows to not work at all +
...
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00