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https://github.com/geode-sdk/geode.git
synced 2024-11-22 23:48:08 -05:00
remove handler fixes by replacing dynamic_cast
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parent
2626acba35
commit
b00ab40ae2
3 changed files with 45 additions and 158 deletions
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@ -81,7 +81,7 @@ namespace geode::cast {
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}
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inline void* traverseTypeinfoFor(
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void* ptr, ClassTypeinfoType* typeinfo, char const* afterIdent
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void* ptr, ClassTypeinfoType const* typeinfo, char const* afterIdent
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) {
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DummySingleClass dummySingleClass;
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DummyMultipleClass dummyMultipleClass;
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@ -93,11 +93,11 @@ namespace geode::cast {
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}
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}
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if (typeinfo->m_typeinfoVtable == typeinfoVtableOf(&dummySingleClass)) {
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auto siTypeinfo = static_cast<SingleClassTypeinfoType*>(typeinfo);
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auto siTypeinfo = static_cast<SingleClassTypeinfoType const*>(typeinfo);
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return traverseTypeinfoFor(ptr, siTypeinfo->m_baseClassTypeinfo, afterIdent);
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}
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else if (typeinfo->m_typeinfoVtable == typeinfoVtableOf(&dummyMultipleClass)) {
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auto vmiTypeinfo = static_cast<MultipleClassTypeinfoType*>(typeinfo);
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auto vmiTypeinfo = static_cast<MultipleClassTypeinfoType const*>(typeinfo);
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for (int i = 0; i < vmiTypeinfo->m_numBaseClass; ++i) {
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auto& entry = vmiTypeinfo->m_baseClasses[i];
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auto optionPtr = reinterpret_cast<std::byte*>(ptr) + entry.m_offset;
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@ -109,20 +109,31 @@ namespace geode::cast {
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return nullptr;
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}
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inline void* typeinfoCastInternal(void* ptr, ClassTypeinfoType const* beforeTypeinfo, ClassTypeinfoType const* afterTypeinfo, size_t hint) {
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// we're not using either because uhhh idk
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// hint is for diamond inheritance iirc which is never
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// used in gd, so should be pretty safe to ignore
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(void)beforeTypeinfo;
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(void)hint;
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auto vftable = *reinterpret_cast<VtableType**>(ptr);
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auto dataPointer = static_cast<VtableTypeinfoType*>(static_cast<CompleteVtableType*>(vftable));
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auto typeinfo = dataPointer->m_typeinfo;
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auto basePtr = static_cast<std::byte*>(ptr) + dataPointer->m_offset;
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auto afterIdent = afterTypeinfo->m_typeinfoName;
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return traverseTypeinfoFor(basePtr, typeinfo, afterIdent);
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}
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template <class After, class Before>
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inline After typeinfo_cast(Before ptr) {
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static_assert(
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std::is_polymorphic_v<std::remove_pointer_t<Before>>, "Input is not a polymorphic type"
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std::is_polymorphic_v<std::remove_pointer_t<Before>> && std::is_polymorphic_v<std::remove_pointer_t<After>>,
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"Input is not a polymorphic type"
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);
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auto basePtr = dynamic_cast<void*>(ptr);
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auto vftable = *reinterpret_cast<VtableType**>(basePtr);
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auto typeinfo =
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static_cast<VtableTypeinfoType*>(static_cast<CompleteVtableType*>(vftable))->m_typeinfo;
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auto afterTypeinfo =
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reinterpret_cast<ClassTypeinfoType const*>(&typeid(std::remove_pointer_t<After>));
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auto afterIdent = afterTypeinfo->m_typeinfoName;
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return static_cast<After>(traverseTypeinfoFor(basePtr, typeinfo, afterIdent));
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auto beforeTypeinfo = reinterpret_cast<ClassTypeinfoType const*>(&typeid(std::remove_pointer_t<Before>));
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auto afterTypeinfo = reinterpret_cast<ClassTypeinfoType const*>(&typeid(std::remove_pointer_t<After>));
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return static_cast<After>(typeinfoCastInternal(ptr, beforeTypeinfo, afterTypeinfo, 0));
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}
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}
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20
loader/src/hooks/DynamicCastFix.cpp
Normal file
20
loader/src/hooks/DynamicCastFix.cpp
Normal file
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@ -0,0 +1,20 @@
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#include <Geode/DefaultInclude.hpp>
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#ifdef GEODE_IS_MACOS
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USE_GEODE_NAMESPACE();
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#include <Geode/modify/InternalMacros.hpp>
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#include <Geode/loader/Mod.hpp>
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$execute {
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// this replaces the call to __dynamic_cast with a call to our own
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// this is needed because the transitions in cocos uses dynamic cast to check
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// layers, which fail on user layers due to typeinfo not matching
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(void)Mod::get()->patch(
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reinterpret_cast<void*>(base::get() + 0x603948),
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toByteArray(&cast::typeinfoCastInternal)
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);
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}
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#endif
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@ -1,144 +0,0 @@
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// this is the fix for the dynamic_cast problems
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// TODO: completely replace dynamic_cast on macos
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#include <Geode/DefaultInclude.hpp>
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#if defined(GEODE_IS_IOS) || defined(GEODE_IS_MACOS)
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USE_GEODE_NAMESPACE();
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#define HandlerFixFor(CCUtility) \
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struct CCUtility##HandlerFix : Modify<CCUtility##HandlerFix, CCUtility##Handler> { \
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void destructor() { \
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if (m_pDelegate) { \
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cocos2d::CCObject* pObject = base_cast<cocos2d::CCObject*>(m_pDelegate); \
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if (pObject) { \
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pObject->release(); \
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} \
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} \
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} \
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\
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bool initWithDelegate(cocos2d::CCUtility##Delegate* pDelegate) { \
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cocos2d::CCObject* pObject = base_cast<cocos2d::CCObject*>(pDelegate); \
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if (pObject) { \
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m_pDelegate = pDelegate; \
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pObject->retain(); \
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return true; \
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} \
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return false; \
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} \
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\
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static cocos2d::CCUtility##Handler* handlerWithDelegate( \
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cocos2d::CCUtility##Delegate* pDelegate \
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) { \
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cocos2d::CCUtility##Handler* pHandler = new cocos2d::CCUtility##Handler(); \
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\
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if (pHandler) { \
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if (pHandler->initWithDelegate(pDelegate)) { \
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pHandler->autorelease(); \
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} \
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else { \
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CC_SAFE_RELEASE_NULL(pHandler); \
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pHandler = CCUtility##Handler::handlerWithDelegate(pDelegate); \
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} \
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} \
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\
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return pHandler; \
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} \
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}
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// clang-format off
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#include <Geode/modify/CCKeypadHandler.hpp>
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HandlerFixFor(CCKeypad);
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#include <Geode/modify/CCKeyboardHandler.hpp>
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HandlerFixFor(CCKeyboard);
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#include <Geode/modify/CCMouseHandler.hpp>
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HandlerFixFor(CCMouse);
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#include <Geode/modify/CCTargetedTouchHandler.hpp>
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struct CCTargetedTouchHandlerFix : Modify<CCTargetedTouchHandlerFix, CCTargetedTouchHandler> {
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void destructor() {
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if (m_pDelegate) {
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cocos2d::CCObject* pObject = base_cast<cocos2d::CCObject*>(m_pDelegate);
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if (pObject) {
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// the entire destructor
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pObject->release();
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CC_SAFE_RELEASE(m_pClaimedTouches);
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}
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}
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}
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bool initWithDelegate(cocos2d::CCTouchDelegate *pDelegate, int nPriority, bool bSwallow) {
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cocos2d::CCObject* pObject = base_cast<cocos2d::CCObject*>(pDelegate);
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if (pObject) {
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m_pDelegate = pDelegate;
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pObject->retain();
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m_nPriority = nPriority;
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m_nEnabledSelectors = 0;
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m_pClaimedTouches = new cocos2d::CCSet();
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m_bSwallowsTouches = bSwallow;
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return true;
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}
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return false;
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}
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static cocos2d::CCTargetedTouchHandler* handlerWithDelegate(cocos2d::CCTouchDelegate *pDelegate, int nPriority, bool bSwallow) {
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cocos2d::CCTargetedTouchHandler* pHandler = new cocos2d::CCTargetedTouchHandler();
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if (pHandler) {
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if (pHandler->initWithDelegate(pDelegate, nPriority, bSwallow)) {
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pHandler->autorelease();
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}
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else {
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CC_SAFE_RELEASE_NULL(pHandler);
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pHandler = CCTargetedTouchHandler::handlerWithDelegate(pDelegate, nPriority, bSwallow);
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}
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}
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return pHandler;
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}
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};
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#include <Geode/modify/CCStandardTouchHandler.hpp>
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struct CCStandardTouchHandlerFix : Modify<CCStandardTouchHandlerFix, CCStandardTouchHandler> {
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void destructor() {
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if (m_pDelegate) {
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cocos2d::CCObject* pObject = base_cast<cocos2d::CCObject*>(m_pDelegate);
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if (pObject) {
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// the entire destructor
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pObject->release();
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}
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}
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}
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bool initWithDelegate(cocos2d::CCTouchDelegate *pDelegate, int nPriority) {
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cocos2d::CCObject* pObject = base_cast<cocos2d::CCObject*>(pDelegate);
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if (pObject) {
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m_pDelegate = pDelegate;
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pObject->retain();
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m_nPriority = nPriority;
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m_nEnabledSelectors = 0;
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return true;
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}
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return false;
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}
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static cocos2d::CCStandardTouchHandler* handlerWithDelegate(cocos2d::CCTouchDelegate *pDelegate, int nPriority) {
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cocos2d::CCStandardTouchHandler* pHandler = new cocos2d::CCStandardTouchHandler();
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if (pHandler) {
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if (pHandler->initWithDelegate(pDelegate, nPriority)) {
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pHandler->autorelease();
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}
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else {
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CC_SAFE_RELEASE_NULL(pHandler);
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pHandler = CCStandardTouchHandler::handlerWithDelegate(pDelegate, nPriority);
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}
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}
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return pHandler;
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}
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};
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// clang-format on
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#endif
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