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https://github.com/geode-sdk/geode.git
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Great Geode cleanup project
- fix filesystem and fmt paths - replace uses of CCString::createWithFormat with fmt::format
This commit is contained in:
parent
e1b6b97baf
commit
09ae7ec942
7 changed files with 19 additions and 15 deletions
codegen
loader
launcher/windows
src
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@ -4,8 +4,8 @@ project(Codegen LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 17)
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add_subdirectory(Broma)
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add_subdirectory(../fmt ${CMAKE_CURRENT_BINARY_DIR}/fmt)
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add_subdirectory(../filesystem ${CMAKE_CURRENT_BINARY_DIR}/fs)
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add_subdirectory(../loader/include/Geode/external/fmt ${CMAKE_CURRENT_BINARY_DIR}/fmt)
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add_subdirectory(../loader/include/Geode/external/filesystem ${CMAKE_CURRENT_BINARY_DIR}/fs)
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file(GLOB SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp
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@ -1,6 +1,6 @@
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#include <Windows.h>
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#include <iostream>
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#include "../../../filesystem/fs/filesystem.hpp"
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#include <fs/filesystem.hpp>
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void showError(std::string const& error) {
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MessageBoxA(nullptr, error.c_str(), "Error Loading Geode", MB_ICONERROR);
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@ -39,3 +39,4 @@ set_target_properties(Bootstrapper PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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ARCHIVE_OUTPUT_DIRECTORY "${GEODE_BIN_PATH}/nightly"
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)
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target_link_libraries(Bootstrapper PUBLIC filesystem)
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@ -4,6 +4,7 @@
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USE_GEODE_NAMESPACE();
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#include <Geode/modify/LoadingLayer.hpp>
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#include <fmt/format.h>
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struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
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bool m_updatingResources;
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@ -18,8 +19,7 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
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auto count = Loader::get()->getAllMods().size();
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auto label = CCLabelBMFont::create(
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CCString::createWithFormat("Geode: Loaded %lu mods", static_cast<unsigned long>(count))
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->getCString(),
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fmt::format("Geode: Loaded {} mods", count).c_str(),
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"goldFont.fnt"
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);
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label->setPosition(winSize.width / 2, 30.f);
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@ -1,6 +1,10 @@
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#include <Geode/DefaultInclude.hpp>
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#ifdef GEODE_IS_WINDOWS
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#include <Geode/loader/Mod.hpp>
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#include <Geode/modify/InternalMacros.hpp>
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#include <Geode/modify/InternalMacros.hpp>
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#include <Geode/loader/Mod.hpp>
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USE_GEODE_NAMESPACE();
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using geode::core::meta::x86::Thiscall;
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@ -15,12 +19,11 @@ static void __cdecl fixedErrorHandler(int code, char const* description) {
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log::critical("GLFW Error {}: {}", code, description);
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MessageBoxA(
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nullptr,
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CCString::createWithFormat(
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"GLFWError #%d: %s\nPlease contact the "
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fmt::format(
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"GLFWError #{}: {}\nPlease contact the "
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"Geode Development Team for more information.",
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code, description
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)
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->getCString(),
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).c_str(),
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"OpenGL Error", MB_ICONERROR
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);
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}
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@ -758,7 +758,7 @@ CCNode* ModInfoLayer::createLogoSpr(Mod* mod, CCSize const& size) {
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}
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else {
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spr = CCSprite::create(
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CCString::createWithFormat("%s/logo.png", mod->getID().c_str())->getCString()
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fmt::format("{}/logo.png", mod->getID()).c_str()
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);
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}
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if (!spr) spr = CCSprite::createWithSpriteFrameName("no-logo.png"_spr);
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@ -1,12 +1,12 @@
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#include <Geode/ui/BasedButtonSprite.hpp>
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#include <Geode/loader/Mod.hpp>
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USE_GEODE_NAMESPACE();
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bool BasedButtonSprite::init(CCNode* ontop, int type, int size, int color) {
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if (!CCSprite::initWithSpriteFrameName(Mod::get()->expandSpriteName(
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CCString::createWithFormat("GEODE_blank%02d_%02d_%02d.png", type, size, color)
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->getCString()
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)))
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fmt::format("GEODE_blank%02d_%02d_%02d.png", type, size, color).c_str()
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)))
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return false;
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m_type = type;
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