Branimir Karadžić
7dd1e263b8
Merge pull request #189 from dariomanesku/master
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Imgui updates.
2014-11-22 23:06:21 -08:00
Dario Manesku
8777b44e59
NVG now flushes on imguiEndArea().
2014-11-23 01:17:51 +01:00
Dario Manesku
eb2fd71664
Added imguiSetCurrentScissor().
2014-11-23 01:07:58 +01:00
Dario Manesku
116f2179a4
Adding _size parameter for imguiColorWheel.
2014-11-23 00:44:38 +01:00
Dario Manesku
5c5464c381
Making imguiTabs look better when disabled.
2014-11-23 00:13:38 +01:00
Dario Manesku
07b9760583
Turning on nvg scissor in imguiScroll.
2014-11-23 00:12:31 +01:00
Mike Popoloski
7b2f725645
Fixing compile error. It seems like these should be fabs instead of abs anyway...
2014-11-22 17:12:00 -05:00
Dario Manesku
0d19fe5750
Making imguiCollapse more aesthetically pleasing.
2014-11-22 21:11:31 +01:00
Dario Manesku
1e2bdaf13a
Making imguiImageChannel properly handle newly introduced _enabled parameter.
2014-11-22 20:26:34 +01:00
Dario Manesku
dd06ab01e1
Added _enabled parameter for imguiImage.
2014-11-22 19:51:20 +01:00
Dario Manesku
e126781412
Making imgui scroll behave properly.
2014-11-22 19:51:19 +01:00
Branimir Karadzic
36e02361d1
Fixed bad include path.
2014-11-20 16:51:14 -08:00
Branimir Karadžić
cf7b1542d2
Merge pull request #187 from SmilyOrg/patch-2
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Fix for crash with too many lines / vertices
2014-11-20 16:48:32 -08:00
Branimir Karadžić
2e24c7cc3e
Merge pull request #186 from SmilyOrg/patch-1
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Fix for convexFill crash when path fillCount is 0
2014-11-20 16:47:53 -08:00
Miha Lunar
e5da24f490
Fix for crash when too many lines / vertices
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When a lot of lines are being drawn, this can overflow the vertex buffer, causing a crash in `nvgRenderFlush`. While the underlying code handles this case in an okay manner (truncating the vertex buffer instead of crashing), the `nvgRenderFlush` code is missing a check for this case, causing it to think it has more space than was allocated.
I tried to fix it with multiple buffers as mentioned in #160 , however it seems more complex than it appears. This fix just makes it truncate the output according to the actual allocated amount of bytes in the vertex buffer, so it doesn't crash at least.
2014-11-21 00:57:33 +01:00
Miha Lunar
6c6a550fd6
Fix for convexFill crash when path fillCount is 0
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In our situation, the crash happened due to the view dimensions being reset to 0x0 after minimizing the window. This translated to fillCount of a path ending up at 0, which makes `fan` crash as it computes number of tris to -2 of fillCount. Since `numTris` is unsigned, this could lead to terrible things, but luckily it crashes soon.
There might be a cleaner fix for this further up the call stack, but this is a good solution in the meanwhile.
2014-11-21 00:39:04 +01:00
Dario Manesku
b9bd605edc
Added overload for imguiTabs() and fixed va_arg warning.
2014-11-20 18:43:27 +01:00
Dario Manesku
950ceee749
Fixing drawing problem.
2014-11-20 18:25:22 +01:00
Branimir Karadzic
00d5f1adcb
Fixed clang warning.
2014-11-19 21:07:32 -08:00
Dario Manesku
7d2ef49435
Changed imguiTabs() api. Now you can set additional 'enabled' flag per tab.
2014-11-19 16:21:02 +01:00
Branimir Karadžić
6c7589c0c9
Cleanup.
2014-11-17 21:35:53 -08:00
Branimir Karadzic
d54063bfd5
Fixed GCC/Clang warnings.
2014-11-17 08:33:14 -08:00
Branimir Karadžić
ff44d73480
Updated NanoVG and Blendish.
2014-11-16 18:59:17 -08:00
Branimir Karadžić
24df14f9f3
Cleanup.
2014-11-16 09:47:48 -08:00
Branimir Karadžić
8cca656df6
Cleanup.
2014-11-16 00:06:25 -08:00
Branimir Karadžić
616c0ed408
Cleanup.
2014-11-15 22:03:57 -08:00
Branimir Karadžić
283be1f42d
Cleanup.
2014-11-15 17:19:14 -08:00
Branimir Karadžić
a4b3c2ae36
Added 23-vectordisplay shaders and screenshot.
2014-11-15 17:00:51 -08:00
Branimir Karadzic
c805b36cba
Merge branch 'master' of github.com:bkaradzic/bgfx
2014-11-15 16:11:21 -08:00
Branimir Karadzic
57715c3cc9
Added 23-vectordisplay example.
2014-11-15 16:10:44 -08:00
Branimir Karadžić
307b0df945
Updated README.
2014-11-15 15:48:24 -08:00
Mike Popoloski
48bfab3713
Fixing compile errors on MSVC.
2014-11-15 15:52:14 -05:00
Mike Popoloski
893035af65
Merge branch 'master' of https://github.com/bkaradzic/bgfx
2014-11-15 13:32:22 -05:00
Mike Popoloski
2148c54572
Adding WinRT entrypoint for examples.
2014-11-14 08:23:31 -05:00
Dario Manesku
8e578b3d37
Fixing imgui mouse scroll.
2014-11-14 11:27:17 +01:00
Branimir Karadžić
545978d661
Cleanup.
2014-11-12 22:16:19 -08:00
Branimir Karadžić
e147e7b2e6
OVR: Added rendering without distortion.
2014-11-12 21:26:28 -08:00
Dario Manesku
9cc92fd2e1
Cleanup unused code.
2014-11-11 02:27:13 +01:00
Dario Manesku
aa6c92ff40
Fixing inputGetChar().
2014-11-11 02:09:39 +01:00
Dario Manesku
c7bd2c5e67
Making imguiCube() align better.
2014-11-10 22:36:38 +01:00
Dario Manesku
be0ec20d79
Cleanup.
2014-11-10 22:36:37 +01:00
Dario Manesku
ea4d52ff46
Added click event for imguiImage().
2014-11-10 22:36:36 +01:00
Dario Manesku
9605583491
Collapse switch for imguiColorWheel() is now always enabeld.
2014-11-10 22:36:36 +01:00
Branimir Karadzic
43b9802b48
Fixed Linux build.
2014-11-10 09:08:26 -08:00
Mike Popoloski
0163c2420f
Fixing compile errors from freetype header when building for WinRT.
2014-11-09 18:26:10 -05:00
Branimir Karadžić
0f48d59a01
Fixed typo.
2014-11-09 11:55:45 -08:00
Branimir Karadzic
7f2f523c43
Fixed compile error.
2014-11-08 22:09:31 -08:00
Branimir Karadžić
31efb2991f
Updated to OVR 0.4.3. Added support for event char to read keyboard text input.
2014-11-08 20:57:47 -08:00
Branimir Karadžić
3576434c2b
Fixed cubemap shader.
2014-11-03 22:52:36 -08:00
Branimir Karadžić
c400562d61
HMD fixes.
2014-11-03 19:11:08 -08:00