Mark Langen
55299229c2
LegoBuildingManager Round 2 ( #890 )
...
* LegoBuildingManager Round 2
* 100% match most of the remaining methods, only
Tickle and FUN_10030630 remain.
* The interesting finding is that the curious
members of the LegoBuildingManager form a short
embedded fixed-length array used to store info
about current animation of buildings.
* I saw that you removed the SetY which I had
added to MxMatrix. Agree that this method
doesn't make sense on MxMatrix, however I've
added it back to Matrix4. I see the pattern of
setting / getting the Y component used in enough
places that I doubt they were just hoping they
remembered the subscript correctly every time.
Let me know if you agree or still don't think it
makes sense to include.
* Formatting
* Order
* Satisfy name checker
* Add beta annotations and adjust style/naming
* Make function STUB
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-09 15:57:38 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
...
* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
19d39394be
Score class cleanup ( #855 )
...
* Cleanup/fixes
* Improve Paint match
* Improve Score::FillArea
* Fix naming
* Fix value
2024-04-26 16:58:42 +02:00
Christian Semmler
f898462d17
Implement/match LegoROI::FUN_100a8fd0 ( #845 )
2024-04-24 15:19:14 +02:00
Christian Semmler
b789a15d0b
Implement/match LegoAnimPresenter::FUN_1006b900 ( #844 )
2024-04-24 14:51:20 +02:00
Christian Semmler
57589c082c
Fix default light position
2024-04-21 10:03:14 -04:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state ( #834 )
...
* Fix writing/reading of game state
* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
e7aec124a2
Implement/match LegoPhonemePresenter::EndAction ( #816 )
2024-04-17 17:03:17 +02:00
Christian Semmler
7d0957aa3c
LegoTextureContainer::AddToList bugfix
2024-04-17 09:37:26 -04:00
Christian Semmler
06fadd922e
Implement/match LegoROI/LegoLOD::GetTexture ( #814 )
...
* Implement/match LegoROI/LegoLOD::GetTexture
* Remove explicit truth tests
* LegoTextureContainer::AddToList fix
* Revert "Remove explicit truth tests"
This reverts commit d169349bd6
.
2024-04-17 15:18:34 +02:00
Christian Semmler
a64bb4d460
Implement/match LegoCharacterManager::FUN_100849a0 ( #813 )
2024-04-17 13:52:59 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c ( #810 )
...
* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Fix logic / match
* Add BETA annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
...
* Implement/match LegoPhonemePresenter::StartingTickle
* Name vars
* Fix name
2024-04-16 16:07:13 +02:00
Misha
e251ddb17d
implement LegoAnimNodeData::FindKeys ( #802 )
...
* implement LegoAnimNodeData::FindKeys
* Update legoanim.cpp
* fix flickering
* Match
* Fix cond
* clang
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 14:25:39 -04:00
Christian Semmler
dcc42c33d8
Implement/match LegoROI::FUN_100a8e80 ( #801 )
2024-04-14 17:46:56 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ( #800 )
...
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Christian Semmler
54421ebcdf
Implement/match LegoAnimPresenter::FUN_1006b9a0 ( #797 )
2024-04-13 18:05:43 +02:00
Christian Semmler
dc3259bb17
Implement/match LegoAnimPresenter::FUN_1006a4f0 ( #789 )
2024-04-12 17:53:22 +02:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 ( #787 )
...
* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
507cd0cff4
Refactor/Implement/Match LegoEdge ( #786 )
...
* Refactor/Implement/Match LegoEdge
* Reorder annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib ( #782 )
2024-04-07 14:36:58 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
...
* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related ( #757 )
...
* Implement SetLightPosition and related
* Update p name
* style
2024-03-29 21:42:39 +01:00
MS
f447397eef
Fix loop in LegoROI::ColorAliasLookup ( #756 )
2024-03-29 19:47:46 +01:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI ( #709 )
...
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
2024-03-22 18:40:19 +01:00
Misha
9256554406
Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40 ( #707 )
...
* Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40
* Fixes/matches
* Style
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-21 15:39:23 +01:00
Misha
eaa935f646
Finish LegoVariables class ( #698 )
...
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
0623e6a766
Implement/match LegoPointOfViewController::Tickle ( #667 )
2024-03-13 18:46:20 +01:00
Christian Semmler
9d80cf4824
Implement/match LegoAnimNodeData::FUN_100a0990 ( #662 )
2024-03-12 14:11:13 -04:00
Christian Semmler
02838d0f57
Implement LegoAnimNodeData::GetRotation ( #661 )
...
* WIP
* Improve matches
2024-03-12 18:21:58 +01:00
Christian Semmler
7659db49e7
Implement LegoAnim::CreateLocalTransform ( #657 )
...
* Implement LegoAnim::CreateLocalTransform
* Match Matrix4::Scale
2024-03-11 15:15:18 -04:00
Christian Semmler
d090b449d1
Add CalcWorldBoundingVolumes ( #651 )
2024-03-10 15:29:16 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store ( #641 )
...
* LegoTexturePresenter::Read
* Implement LegoTexturePresenter::Store
* Rename
* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
fb800db862
Implement OrientableROI::FUN_100a46b0 ( #640 )
...
* Implement OrientableROI::FUN_100a46b0
* Fix
2024-03-09 03:52:42 +01:00
Christian Semmler
32ae9f3803
Implement/match LegoROI::FUN_100a9170 ( #639 )
...
* Implement.match LegoROI::FUN_100a9170
* Add two LOD functions
2024-03-08 21:29:16 +01:00
Christian Semmler
d978cbe7f9
Implement/match LegoROI::FUN_100a9210 ( #638 )
...
* Implement/match LegoROI::FUN_100a9210
* Fix order
2024-03-08 21:01:18 +01:00
Christian Semmler
309997fddc
Implement various LegoROI functions ( #637 )
...
* WIP
* Fix
* Fix
2024-03-08 20:28:52 +01:00
Christian Semmler
45cba2c00e
Implement/match remaining LegoLOD functions ( #636 )
...
* Implement/match remaining LegoLOD functions
* Add param name
2024-03-08 18:03:26 +01:00
Christian Semmler
873926afe2
Implement TglImpl::MeshBuilder::CreateMesh ( #635 )
...
* WIP
* Change
* Fix
* Improve match
* Rename class
* Fix function
* Fix annotation
* Fix annotations
* Fix annotation
2024-03-08 17:55:25 +01:00
Christian Semmler
53e2353f78
Implement LegoLOD::Read and related ( #634 )
...
* WIP
* Fix
* Remove bogus
* Fix
* Match
* Fix
* Remove TODO
2024-03-07 20:57:17 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 ( #633 )
...
* Implement/match LegoEntity::VTable0x34
* Change parameter name
* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI ( #628 )
2024-03-05 19:35:28 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library ( #627 )
...
* Implement LegoROI::Read and geom library
* Match
* Match
* Fixes
* Fix
2024-03-05 18:38:53 +01:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 ( #625 )
...
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0
* Fixes
* Try fix
* Try this
* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
00c05aa80b
Implement/match remaining Lego3DView functions ( #623 )
2024-03-04 18:54:25 +01:00
Christian Semmler
c643723a9c
Improve match of LegoView1::Create ( #613 )
2024-03-01 22:53:42 +01:00