Christian Semmler
ae859fbc19
Implement/match LegoControlManager::FUN_100293c0 ( #970 )
2024-05-30 15:15:16 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )
2024-05-29 19:24:08 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification ( #952 )
...
* Implement/match Isle::HandleType19Notification
* Fix
2024-05-25 03:23:41 +02:00
Christian Semmler
715acd657d
Implement/match Isle::FUN_10033350 ( #951 )
2024-05-25 03:14:45 +02:00
Christian Semmler
b759390060
Implement/match Isle::Escape ( #950 )
2024-05-25 02:41:57 +02:00
Christian Semmler
63719ef689
Implement/match Isle::CreateState and related ( #948 )
2024-05-24 20:07:36 +02:00
Christian Semmler
1633118f68
Implement/match Isle::UpdateGlobe ( #947 )
...
* Implement/match Isle::UpdateGlobe
* Change function access
2024-05-24 19:16:04 +02:00
Christian Semmler
db90807d53
Implement/match LegoPathActor::ParseAction ( #946 )
...
* Implement/match LegoPathActor::ParseAction
* Fix naming
* Space
2024-05-24 19:07:45 +02:00
Christian Semmler
6774784b37
Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 ( #945 )
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* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
2024-05-22 14:09:06 -04:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct ( #944 )
...
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
2024-05-21 15:03:50 -04:00
Cameron
d106aada11
basic name improvements ( #930 )
...
* basic name improvements
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
732de04433
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
...
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
2024-05-18 20:43:19 +02:00
Christian Semmler
e32e06321a
Rename _countof to sizeOfArray ( #921 )
2024-05-14 16:35:22 +02:00
Christian Semmler
5f34d2e877
Implement/match LegoPathController::AddActor and RemoveActor ( #915 )
...
* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types
2024-05-13 12:46:59 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra ( #901 )
...
* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
a1388adcd7
Refactor camera locations and other structs, name functions based on BETA ( #900 )
...
* Refactor camera locations and other structs, name functions based on BETA
* Add size assert
* Fix member name
2024-05-10 16:23:47 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
...
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts ( #883 )
...
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify ( #875 )
...
* Implement/match LegoAnimationManager::Notify
* Rename notification type
2024-05-01 15:00:42 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
...
* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 ( #872 )
...
* Implement/match LegoAnimationManager::FUN_100605e0
* Remove padding
* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume ( #869 )
...
* Implement/match LegoAnimationManager::FUN_1005f0b0
* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset ( #863 )
...
* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 ( #856 )
...
* Implement/match LegoAnimationManager::FUN_10060dc0
* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
19d39394be
Score class cleanup ( #855 )
...
* Cleanup/fixes
* Improve Paint match
* Improve Score::FillArea
* Fix naming
* Fix value
2024-04-26 16:58:42 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom ( #837 )
2024-04-22 14:24:00 +02:00
Christian Semmler
f1688be263
Make NotificationManager::Send take a const reference to notification ( #836 )
...
* Make NotificationManager::Send take a const reference to notification
* Fix virtual func
2024-04-22 14:11:38 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 ( #781 )
...
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140
* Match functions, fixes
* fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Joshua Peisach
fc91da8666
More gasstation functions ( #776 )
...
* More gasstation functions
* Match GasStation::HandleClick
* Match GasStation::Tickle
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 19:07:57 +02:00
Joshua Peisach
4e74747451
GasStation::ReadyWorld ( #765 )
...
* Start GasStation::ReadyWorld
* fixes (up to 69.43%)
* what is this file and how did it get here
* don't hardcode (likely) action id
* Match FUN_10005590 (non-inlined version of PlayAction?)
* fixes (75.07%)
* Fixes (77.87%)
* style
* fix
* style
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 13:48:09 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
...
* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Joshua Peisach
87f633af54
InfoCenterEntity::VTable0x50 implementation ( #725 )
...
* Start InfoCenterEntity::VTable0x50 implementation
* Fully implement InfoCenterEntity::VTable0x50
* Fix function name typo
* match
* fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:09:53 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
77b5f1338c
label some hospital members ( #728 )
2024-03-25 11:59:24 -04:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values ( #714 )
...
* Replace more magic numbers with script values
* Matches/fixes
* Make const
2024-03-23 18:06:31 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. ( #710 )
...
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Ramen2X
96f7219811
implement/match Hospital::HandleButtonDown() ( #711 )
2024-03-22 17:27:22 -04:00
Ramen2X
8cffa7cf8c
implement Hospital::HandleClick() ( #708 )
...
* implement Hospital::HandleClick()
* style
* style
2024-03-21 13:27:51 -04:00
Ramen2X
770da22a1d
implement/match Hospital::HandleEndAction() ( #704 )
...
* implement Hospital::HandleEndAction()
* don't compare m_unk0x128 against char
* fix gotos
* match
2024-03-20 19:19:08 -04:00
Misha
e5fa35fd99
Implement a few registrationbook methods ( #703 )
...
* Implement a few registrationbook methods
* Match RegistrationBook::HandleKeyPress
* Match RegistrationBook::CreateSurface
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-20 17:26:10 +01:00
Misha
eaa935f646
Finish LegoVariables class ( #698 )
...
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Misha
e454e56b52
Implement a few RegistrationBook functions ( #693 )
...
* Implement a few RegistrationBook functions
* Match functions
* minor style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:15:24 +01:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values ( #692 )
2024-03-19 07:45:29 -04:00
Christian Semmler
52d74647be
Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction ( #691 )
...
* WIP
* Match
2024-03-18 15:00:58 -04:00
Christian Semmler
d96679ea9e
Implement/match Isle::HandleClick ( #690 )
...
* Isle::HandleClick
* WIP
* Match
2024-03-18 17:31:22 +01:00
Ramen2X
44f49a7a57
implement/match Hospital::HandleKeyPress() ( #689 )
2024-03-18 12:23:19 -04:00
Christian Semmler
e1135d9c1d
Use script values from enum for clicked objects ( #688 )
2024-03-18 16:05:05 +01:00
Christian Semmler
ba5bc46c0c
Implement/match FUN_10032620 ( #687 )
2024-03-18 15:38:02 +01:00
Misha
b38a2a4980
implement RegistrationBook::HandleClick ( #685 )
...
* implement RegistrationBook::HandleClick
* fix build
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-17 19:58:27 +01:00
Christian Semmler
0fe3fa65aa
Implement/match Isle::FUN_10032d30 ( #684 )
2024-03-17 18:26:41 +01:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd ( #683 )
...
* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
2024-03-17 18:01:47 +01:00
Ramen2X
4197e3c326
implement Hospital::ReadyWorld() ( #682 )
2024-03-16 17:02:05 -04:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable ( #681 )
...
* Implement/match Isle::Enable
* Fix order
2024-03-16 19:20:44 +01:00
Ramen2X
6cd5ffcf1a
implement RegistrationBook::ReadyWorld(), impl/match MxDisplaySurface::CopySurface() ( #678 )
...
* implement RegistrationBook::ReadyWorld()
* don't fix the size of letterBuffer
* Fix crash in MxStillPresenter::Clone
* Implement MxDisplaySurface::CopySurface
100% match
* improve accuracy
* invert HasRegistered check
* fix legogamestate structure, documentation tweaks
* this might be cleaner actually
* Update mxdisplaysurface.cpp
* Update legogamestate.h
* don't hardcode action ids in VTable0x64
* Match ~98%
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 02:32:06 +01:00
Ramen2X
4ddd9e200c
implement/match Hospital::Tickle() ( #677 )
2024-03-15 19:16:43 -04:00
Ramen2X
aaee10949e
implement Hospital::Notify(), Enable(), VTable0x64() ( #670 )
...
* implement Hospital::Notify(), Enable(), VTable0x64()
* function order
* Fix HandleClick
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-13 16:32:20 -04:00
Ramen2X
a9a564b25e
implement/match Hospital::~Hospital() ( #669 )
2024-03-13 15:10:53 -04:00
Ramen2X
beb30e80ea
slight style tweaks to legogamestate and related members ( #666 )
2024-03-13 13:17:20 -04:00
Ramen2X
4aafc435f5
implement/match Hospital::Create() ( #665 )
2024-03-13 11:45:27 -04:00
Christian Semmler
06080b6492
Changes to GasStation::Create based on beta debug build ( #664 )
...
* Implement/match LegoAnimNodeData::FUN_100a0990
* Change GasStation::Create based on beta debug build
2024-03-13 16:38:38 +01:00
Ramen2X
6dfee432ea
rename MxTransitionManager transitions ( #655 )
2024-03-11 04:57:58 -04:00
Ramen2X
c28c2aeb52
fix regressions ( #653 )
2024-03-10 12:45:46 -04:00
Ramen2X
7fad763699
refactor script enum structure ( #649 )
...
* add autogenerated action headers
* refactor police
* refactor infocenter
* refactor jukebox
* refactor regbook
* format
* scope headers in namespaces instead
* attempt to dynamically build headers ignore list in ncc
* correct whitespace in naming.yml
* fix wrong folder
* fix accidental extra newline in cmakelists
2024-03-10 17:08:21 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00