Christian Semmler
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ba5bc46c0c
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Implement/match FUN_10032620 (#687)
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2024-03-18 15:38:02 +01:00 |
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Misha
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b38a2a4980
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implement RegistrationBook::HandleClick (#685)
* implement RegistrationBook::HandleClick
* fix build
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-17 19:58:27 +01:00 |
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Christian Semmler
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0fe3fa65aa
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Implement/match Isle::FUN_10032d30 (#684)
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2024-03-17 18:26:41 +01:00 |
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Christian Semmler
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5b8f515968
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Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
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2024-03-17 18:01:47 +01:00 |
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Ramen2X
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4197e3c326
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implement Hospital::ReadyWorld() (#682)
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2024-03-16 17:02:05 -04:00 |
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Christian Semmler
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0a4db65b24
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Implement/match Isle::Enable (#681)
* Implement/match Isle::Enable
* Fix order
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2024-03-16 19:20:44 +01:00 |
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Ramen2X
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6cd5ffcf1a
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implement RegistrationBook::ReadyWorld(), impl/match MxDisplaySurface::CopySurface() (#678)
* implement RegistrationBook::ReadyWorld()
* don't fix the size of letterBuffer
* Fix crash in MxStillPresenter::Clone
* Implement MxDisplaySurface::CopySurface
100% match
* improve accuracy
* invert HasRegistered check
* fix legogamestate structure, documentation tweaks
* this might be cleaner actually
* Update mxdisplaysurface.cpp
* Update legogamestate.h
* don't hardcode action ids in VTable0x64
* Match ~98%
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-16 02:32:06 +01:00 |
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Ramen2X
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4ddd9e200c
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implement/match Hospital::Tickle() (#677)
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2024-03-15 19:16:43 -04:00 |
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Ramen2X
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aaee10949e
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implement Hospital::Notify(), Enable(), VTable0x64() (#670)
* implement Hospital::Notify(), Enable(), VTable0x64()
* function order
* Fix HandleClick
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-13 16:32:20 -04:00 |
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Ramen2X
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a9a564b25e
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implement/match Hospital::~Hospital() (#669)
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2024-03-13 15:10:53 -04:00 |
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Ramen2X
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beb30e80ea
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slight style tweaks to legogamestate and related members (#666)
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2024-03-13 13:17:20 -04:00 |
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Ramen2X
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4aafc435f5
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implement/match Hospital::Create() (#665)
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2024-03-13 11:45:27 -04:00 |
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Christian Semmler
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06080b6492
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Changes to GasStation::Create based on beta debug build (#664)
* Implement/match LegoAnimNodeData::FUN_100a0990
* Change GasStation::Create based on beta debug build
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2024-03-13 16:38:38 +01:00 |
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Ramen2X
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6dfee432ea
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rename MxTransitionManager transitions (#655)
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2024-03-11 04:57:58 -04:00 |
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Ramen2X
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c28c2aeb52
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fix regressions (#653)
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2024-03-10 12:45:46 -04:00 |
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Ramen2X
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7fad763699
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refactor script enum structure (#649)
* add autogenerated action headers
* refactor police
* refactor infocenter
* refactor jukebox
* refactor regbook
* format
* scope headers in namespaces instead
* attempt to dynamically build headers ignore list in ncc
* correct whitespace in naming.yml
* fix wrong folder
* fix accidental extra newline in cmakelists
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2024-03-10 17:08:21 +01:00 |
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Christian Semmler
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8069923651
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Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
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2024-03-09 21:07:52 +01:00 |
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