Commit graph

98 commits

Author SHA1 Message Date
Christian Semmler
aab6a17d2f
Implement/match LegoAnimationManager::FUN_10064120 (#932)
* Implement/match LegoAnimationManager::FUN_10064120

* Fix naming

* Fix parentheses
2024-05-18 17:48:07 +02:00
Christian Semmler
29a0e32739
Implement/match remaining LegoHideAnimPresenter functions (#923)
* Implement/match remaining LegoHideAnimPresenter functions

* Fix type

* Fix marker

* Fix type
2024-05-14 20:50:37 +02:00
Christian Semmler
e32e06321a
Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
Christian Semmler
939c09139f
Match LegoOmni::Destroy and related (#917)
* Match LegoOmni::Destroy and related

* Write COMPAT_MODE macro differently

* fix lint issue
2024-05-14 14:13:27 +02:00
Christian Semmler
ccf33575db
Implement/match LegoPathController::FUN_10046050 (#916) 2024-05-13 14:39:43 +02:00
Christian Semmler
91fe09af3c
Implement various small LegoPathController functions (#914)
* Implement/match LegoPathController::Tickle

* Implement various small LegoPathController functions

* Add 0x10046b30
2024-05-12 21:30:34 +02:00
Christian Semmler
f88f7b115e
Implement/match LegoPathController::ReadBoundaries (#908)
* Implement/match LegoPathController::ReadBoundaries

* Allow spawn
2024-05-11 19:55:28 +02:00
Christian Semmler
1f0a2a50ce
Implement/match LegoPathController::ReadEdge (#907)
* Implement/match LegoPathController::ReadEdge

* Fix

* Rename

* Add 100482b0

* Rename
2024-05-11 19:45:13 +02:00
MS
b3d6319656
Beta addrs for TglSurface and related (#905) 2024-05-11 18:27:06 +02:00
Christian Semmler
f442f1a2f7
Implement/match LegoPathController::Read (#904)
* Implement/match LegoPathController::Read

* Add size asserts
2024-05-11 18:23:18 +02:00
Christian Semmler
5df947dbb9
Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor (#903)
* Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor

* Remove obsolete struct
2024-05-11 15:32:11 +02:00
Mark Langen
55299229c2
LegoBuildingManager Round 2 (#890)
* LegoBuildingManager Round 2

* 100% match most of the remaining methods, only
  Tickle and FUN_10030630 remain.

* The interesting finding is that the curious
  members of the LegoBuildingManager form a short
  embedded fixed-length array used to store info
  about current animation of buildings.

* I saw that you removed the SetY which I had
  added to MxMatrix. Agree that this method
  doesn't make sense on MxMatrix, however I've
  added it back to Matrix4. I see the pattern of
  setting / getting the Y component used in enough
  places that I doubt they were just hoping they
  remembered the subscript correctly every time.
  Let me know if you agree or still don't think it
  makes sense to include.

* Formatting

* Order

* Satisfy name checker

* Add beta annotations and adjust style/naming

* Make function STUB

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-09 15:57:38 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class (#873)
* Implement SkateBoard::~SkateBoard()

* Implement SkateBoard::VTable0xd4

* Implement SkateBoard::Create()

- one typecast is still not clear

* Add SkateBoard::VTable0xe4()

* apply clang-format

* Apply clang-format to legocontrolmanager.h

* Address review comments

* 57 percent match

* 63 percent

* 82 percent match

* previous 86 was bugged, unfortunately

* 85 percent on FUN_10010270

* 92 percent FUN_10010270

* 69 percent VTable0xcc

* 73 percent VTable0xcc

* more progress, not quite there yet

* minor 10010510 improvement

* 100 % on FUN_10010510

* slowly making progress on SkateBoard::VTable0xcc (broken decomp)

* getting closer, now only wrong registers

* 89 percent VTable0xcc

* 92 percent

* 95 % VTable0xcc

* Changes, see comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
19d39394be
Score class cleanup (#855)
* Cleanup/fixes

* Improve Paint match

* Improve Score::FillArea

* Fix naming

* Fix value
2024-04-26 16:58:42 +02:00
Christian Semmler
f898462d17
Implement/match LegoROI::FUN_100a8fd0 (#845) 2024-04-24 15:19:14 +02:00
Christian Semmler
b789a15d0b
Implement/match LegoAnimPresenter::FUN_1006b900 (#844) 2024-04-24 14:51:20 +02:00
Christian Semmler
57589c082c
Fix default light position 2024-04-21 10:03:14 -04:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state (#834)
* Fix writing/reading of game state

* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
e7aec124a2
Implement/match LegoPhonemePresenter::EndAction (#816) 2024-04-17 17:03:17 +02:00
Christian Semmler
7d0957aa3c
LegoTextureContainer::AddToList bugfix 2024-04-17 09:37:26 -04:00
Christian Semmler
06fadd922e
Implement/match LegoROI/LegoLOD::GetTexture (#814)
* Implement/match LegoROI/LegoLOD::GetTexture

* Remove explicit truth tests

* LegoTextureContainer::AddToList fix

* Revert "Remove explicit truth tests"

This reverts commit d169349bd6.
2024-04-17 15:18:34 +02:00
Christian Semmler
a64bb4d460
Implement/match LegoCharacterManager::FUN_100849a0 (#813) 2024-04-17 13:52:59 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c (#810)
* Implement LegoPathActor::VTable0x6c

* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Fix logic / match

* Add BETA annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle (#809)
* Implement/match LegoPhonemePresenter::StartingTickle

* Name vars

* Fix name
2024-04-16 16:07:13 +02:00
Misha
e251ddb17d
implement LegoAnimNodeData::FindKeys (#802)
* implement LegoAnimNodeData::FindKeys

* Update legoanim.cpp

* fix flickering

* Match

* Fix cond

* clang

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 14:25:39 -04:00
Christian Semmler
dcc42c33d8
Implement/match LegoROI::FUN_100a8e80 (#801) 2024-04-14 17:46:56 +02:00
Nathan M Gilbert
7821d952ec
Pathactor (#800)
* Implement LegoPathActor::VTable0x8c

* Fix paramater name

* WIP fixes

* more fixes

* style

* fix

* fix

* fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Christian Semmler
54421ebcdf
Implement/match LegoAnimPresenter::FUN_1006b9a0 (#797) 2024-04-13 18:05:43 +02:00
Christian Semmler
dc3259bb17
Implement/match LegoAnimPresenter::FUN_1006a4f0 (#789) 2024-04-12 17:53:22 +02:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
507cd0cff4
Refactor/Implement/Match LegoEdge (#786)
* Refactor/Implement/Match LegoEdge

* Reorder annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib (#782) 2024-04-07 14:36:58 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 (#759)
* Implement/match LegoExtraActor::VTable0x94

* attempt to fix gcc

* WIP fixes

* Match

* Match

* Match

* add TODO

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related (#757)
* Implement SetLightPosition and related

* Update p name

* style
2024-03-29 21:42:39 +01:00
MS
f447397eef
Fix loop in LegoROI::ColorAliasLookup (#756) 2024-03-29 19:47:46 +01:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI (#709)
* WIP

* Create globals

* Add Read

* Name Init

* Add LegoCharacter init data

* Add define for NULL

* Use MxS8

* Add LegoCharacterLOD

* WIP CreateROI

* Fix

* WIP

* Match

* Match

* Match, implement Find

* Fix MeshBuilder

* Fix

* space
2024-03-22 18:40:19 +01:00
Misha
9256554406
Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40 (#707)
* Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40

* Fixes/matches

* Style

* Fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-21 15:39:23 +01:00
Misha
eaa935f646
Finish LegoVariables class (#698)
* Finish LegoVariables class

* Update legonavcontroller.cpp

* Update legobackgroundcolor.cpp

* Match functions, style, refactor visible

* Use MxBool

* Merge/fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
0623e6a766
Implement/match LegoPointOfViewController::Tickle (#667) 2024-03-13 18:46:20 +01:00
Christian Semmler
9d80cf4824
Implement/match LegoAnimNodeData::FUN_100a0990 (#662) 2024-03-12 14:11:13 -04:00
Christian Semmler
02838d0f57
Implement LegoAnimNodeData::GetRotation (#661)
* WIP

* Improve matches
2024-03-12 18:21:58 +01:00
Christian Semmler
7659db49e7
Implement LegoAnim::CreateLocalTransform (#657)
* Implement LegoAnim::CreateLocalTransform

* Match Matrix4::Scale
2024-03-11 15:15:18 -04:00
Christian Semmler
d090b449d1
Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store (#641)
* LegoTexturePresenter::Read

* Implement LegoTexturePresenter::Store

* Rename

* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
fb800db862
Implement OrientableROI::FUN_100a46b0 (#640)
* Implement OrientableROI::FUN_100a46b0

* Fix
2024-03-09 03:52:42 +01:00
Christian Semmler
32ae9f3803
Implement/match LegoROI::FUN_100a9170 (#639)
* Implement.match LegoROI::FUN_100a9170

* Add two LOD functions
2024-03-08 21:29:16 +01:00