isle/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp

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#include "legoanimationmanager.h"
#include "anim/legoanim.h"
#include "animstate.h"
#include "define.h"
#include "islepathactor.h"
#include "legoanimmmpresenter.h"
#include "legoanimpresenter.h"
#include "legocharactermanager.h"
#include "legoendanimnotificationparam.h"
#include "legoextraactor.h"
#include "legogamestate.h"
#include "legomain.h"
#include "legonavcontroller.h"
#include "legoroilist.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "misc.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "mxutilities.h"
#include "viewmanager/viewmanager.h"
#include <io.h>
DECOMP_SIZE_ASSERT(LegoAnimationManager, 0x500)
DECOMP_SIZE_ASSERT(LegoAnimationManager::Character, 0x18)
DECOMP_SIZE_ASSERT(LegoAnimationManager::Vehicle, 0x08)
DECOMP_SIZE_ASSERT(LegoAnimationManager::Extra, 0x18)
DECOMP_SIZE_ASSERT(LegoTranInfo, 0x78)
// GLOBAL: LEGO1 0x100d8b28
MxU8 g_unk0x100d8b28[] = {0, 1, 2, 4, 8, 16};
// GLOBAL: LEGO1 0x100f6d20
LegoAnimationManager::Vehicle g_vehicles[] = {
{"bikebd", 0, FALSE},
{"bikepg", 0, FALSE},
{"bikerd", 0, FALSE},
{"bikesy", 0, FALSE},
{"motoni", 0, FALSE},
{"motola", 0, FALSE},
{"board", 0, FALSE}
};
// GLOBAL: LEGO1 0x100f7048
LegoAnimationManager::Character g_characters[47] = {
{"pepper", FALSE, 6, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 1},
{"mama", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 2},
{"papa", FALSE, -1, 0, FALSE, FALSE, FALSE, 1500, 20000, FALSE, 0, 3},
{"nick", FALSE, 4, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 20, 4},
{"laura", FALSE, 5, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 20, 5},
{"brickstr", FALSE, -1, 0, FALSE, FALSE, FALSE, 1000, 20000, FALSE, 0, 6},
{"studs", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"rhoda", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"valerie", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"snap", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"pt", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"mg", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"bu", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"ml", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"nu", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"na", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"cl", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"en", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"re", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"ro", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"d1", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"d2", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"d3", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"d4", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"l1", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"l2", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"l3", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"l4", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"l5", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"l6", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"b1", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"b2", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"b3", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"b4", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"cm", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"gd", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"rd", FALSE, 2, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 9},
{"pg", FALSE, 1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 8},
{"bd", FALSE, 0, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 100, 7},
{"sy", FALSE, 3, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 100, 10},
{"gn", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"df", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"bs", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"lt", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"st", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"bm", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0},
{"jk", FALSE, -1, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 0, 0}
};
// GLOBAL: LEGO1 0x100f74b0
float g_unk0x100f74b0[6][3] = {
{10.0f, -1.0f, 1.0f},
{7.0f, 144.0f, 100.0f},
{5.0f, 100.0f, 36.0f},
{3.0f, 36.0f, 25.0f},
{1.0f, 25.0f, 16.0f},
{-1.0f, 16.0f, 2.0f}
};
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// GLOBAL: LEGO1 0x100f74f8
MxS32 g_legoAnimationManagerConfig = 1;
// GLOBAL: LEGO1 0x100f7500
float g_unk0x100f7500 = 0.1f;
// GLOBAL: LEGO1 0x100f7504
MxS32 g_unk0x100f7504 = 0;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// FUNCTION: LEGO1 0x1005eb50
void LegoAnimationManager::configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig)
{
g_legoAnimationManagerConfig = p_legoAnimationManagerConfig;
}
// FUNCTION: LEGO1 0x1005eb60
// FUNCTION: BETA10 0x1003f940
LegoAnimationManager::LegoAnimationManager()
{
m_unk0x1c = 0;
m_animState = NULL;
m_unk0x424 = NULL;
Init();
NotificationManager()->Register(this);
TickleManager()->RegisterClient(this, 10);
}
// FUNCTION: LEGO1 0x1005ed30
// FUNCTION: BETA10 0x1003fa27
LegoAnimationManager::~LegoAnimationManager()
{
TickleManager()->UnregisterClient(this);
FUN_10061010(FALSE);
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL && CurrentWorld() != NULL) {
CurrentWorld()->FUN_1001fc80((IslePathActor*) actor);
actor->ClearController();
}
CharacterManager()->FUN_10083db0(roi);
}
}
if (m_tranInfoList != NULL) {
delete m_tranInfoList;
}
if (m_tranInfoList2 != NULL) {
delete m_tranInfoList2;
}
DeleteAnimations();
if (m_unk0x424 != NULL) {
FUN_10063aa0();
delete m_unk0x424;
}
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x1005ee80
// FUNCTION: BETA10 0x1003fbc0
void LegoAnimationManager::Reset(MxBool p_und)
{
m_unk0x402 = FALSE;
if (p_und && m_animState != NULL) {
m_animState->SetFlag();
}
MxBool suspended = m_suspended;
Suspend();
if (m_tranInfoList != NULL) {
delete m_tranInfoList;
}
if (m_tranInfoList2 != NULL) {
delete m_tranInfoList2;
}
DeleteAnimations();
Init();
m_suspended = suspended;
m_unk0x428 = m_unk0x3a;
m_unk0x429 = m_unk0x400;
m_unk0x42a = m_unk0x402;
}
// FUNCTION: LEGO1 0x1005ef10
// FUNCTION: BETA10 0x1003fc7a
void LegoAnimationManager::Suspend()
{
m_animState = (AnimState*) GameState()->GetState("AnimState");
if (m_animState == NULL) {
m_animState = (AnimState*) GameState()->CreateState("AnimState");
}
if (m_scriptIndex == 0) {
m_animState->FUN_10065240(m_animCount, m_anims, m_lastExtraCharacterId);
}
if (!m_suspended) {
m_suspended = TRUE;
m_unk0x428 = m_unk0x3a;
m_unk0x429 = m_unk0x400;
m_unk0x42a = m_unk0x402;
m_unk0x402 = FALSE;
FUN_10061010(FALSE);
MxS32 i;
for (i = 0; i < (MxS32) _countof(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->FUN_10046770(actor);
actor->ClearController();
}
CharacterManager()->FUN_10083db0(roi);
}
if (m_extras[i].m_unk0x14) {
m_extras[i].m_unk0x14 = FALSE;
MxS32 vehicleId = g_characters[m_extras[i].m_characterId].m_vehicleId;
if (vehicleId >= 0) {
g_vehicles[vehicleId].m_unk0x05 = FALSE;
LegoROI* roi = Lego()->FindROI(g_vehicles[vehicleId].m_name);
if (roi != NULL) {
roi->SetVisibility(FALSE);
}
}
}
m_extras[i].m_roi = NULL;
m_extras[i].m_characterId = -1;
m_extras[i].m_unk0x10 = -1.0f;
}
m_unk0x18 = 0;
m_unk0x1a = FALSE;
m_unk0x3a = FALSE;
m_unk0x400 = FALSE;
m_unk0x414 = 0;
m_unk0x401 = FALSE;
for (i = 0; i < (MxS32) _countof(g_characters); i++) {
g_characters[i].m_unk0x04 = FALSE;
}
}
}
// FUNCTION: LEGO1 0x1005f0b0
// FUNCTION: BETA10 0x1003fefe
void LegoAnimationManager::Resume()
{
if (m_suspended) {
m_unk0x408 = m_unk0x40c = m_unk0x404 = Timer()->GetTime();
m_unk0x410 = 5000;
m_unk0x3a = m_unk0x428;
m_unk0x400 = m_unk0x429;
m_unk0x402 = m_unk0x42a;
m_suspended = FALSE;
}
}
// FUNCTION: LEGO1 0x1005f130
// FUNCTION: BETA10 0x1003ffb7
void LegoAnimationManager::Init()
{
m_unk0x402 = FALSE;
m_scriptIndex = -1;
m_animCount = 0;
m_anims = NULL;
m_unk0x18 = 0;
m_unk0x1a = FALSE;
m_tranInfoList = NULL;
m_tranInfoList2 = NULL;
m_unk0x41c = g_legoAnimationManagerConfig <= 1 ? 10 : 20;
MxS32 i;
for (i = 0; i < (MxS32) _countof(m_unk0x28); i++) {
m_unk0x28[i] = NULL;
m_unk0x30[i] = 0;
}
for (i = 0; i < (MxS32) _countof(m_extras); i++) {
m_extras[i].m_roi = NULL;
m_extras[i].m_characterId = -1;
m_extras[i].m_unk0x10 = -1.0f;
m_extras[i].m_unk0x14 = FALSE;
}
m_unk0x38 = FALSE;
m_unk0x39 = FALSE;
m_unk0x3a = TRUE;
m_lastExtraCharacterId = 0;
m_unk0x400 = FALSE;
m_unk0x414 = 0;
m_numAllowedExtras = 5;
m_unk0x0e = 0;
m_unk0x10 = 0;
m_unk0x401 = FALSE;
m_suspended = FALSE;
m_unk0x430 = FALSE;
m_unk0x42c = NULL;
m_unk0x408 = m_unk0x40c = m_unk0x404 = Timer()->GetTime();
m_unk0x410 = 5000;
for (i = 0; i < (MxS32) _countof(g_characters); i++) {
g_characters[i].m_active = FALSE;
g_characters[i].m_unk0x04 = FALSE;
}
for (i = 0; i < (MxS32) _countof(g_vehicles); i++) {
g_vehicles[i].m_unk0x04 = FALSE;
g_vehicles[i].m_unk0x05 = FALSE;
}
if (m_unk0x424 != NULL) {
FUN_10063aa0();
delete m_unk0x424;
}
m_unk0x424 = new LegoROIList();
}
// FUNCTION: LEGO1 0x1005f6d0
// FUNCTION: BETA10 0x100401e7
void LegoAnimationManager::FUN_1005f6d0(MxBool p_unk0x400)
{
if (m_suspended) {
m_unk0x429 = p_unk0x400;
}
else {
m_unk0x400 = p_unk0x400;
if (!p_unk0x400) {
PurgeExtra(TRUE);
}
}
}
// FUNCTION: LEGO1 0x1005f700
// FUNCTION: BETA10 0x1004024c
void LegoAnimationManager::FUN_1005f700(MxBool p_unk0x3a)
{
if (m_suspended) {
m_unk0x428 = p_unk0x3a;
}
else {
m_unk0x3a = p_unk0x3a;
}
}
// FUNCTION: LEGO1 0x1005f720
MxResult LegoAnimationManager::LoadScriptInfo(MxS32 p_scriptIndex)
{
MxResult result = FAILURE;
MxS32 i, j, k;
if (m_scriptIndex != p_scriptIndex) {
if (m_tranInfoList != NULL) {
delete m_tranInfoList;
m_tranInfoList = NULL;
}
if (m_tranInfoList2 != NULL) {
delete m_tranInfoList2;
m_tranInfoList2 = NULL;
}
for (i = 0; i < (MxS32) _countof(m_unk0x28); i++) {
m_unk0x28[i] = NULL;
m_unk0x30[i] = 0;
}
m_unk0x38 = FALSE;
m_unk0x39 = FALSE;
m_unk0x430 = FALSE;
m_unk0x42c = NULL;
for (j = 0; j < (MxS32) _countof(g_characters); j++) {
g_characters[j].m_active = FALSE;
}
m_animState = (AnimState*) GameState()->GetState("AnimState");
if (m_animState == NULL) {
m_animState = (AnimState*) GameState()->CreateState("AnimState");
}
if (m_scriptIndex == 0) {
m_animState->FUN_10065240(m_animCount, m_anims, m_lastExtraCharacterId);
}
DeleteAnimations();
LegoFile file;
if (p_scriptIndex == -1) {
result = SUCCESS;
goto done;
}
char filename[128];
char path[1024];
sprintf(filename, "lego\\data\\%sinf.dta", Lego()->GetScriptName(p_scriptIndex));
sprintf(path, "%s", MxOmni::GetHD());
if (path[strlen(path) - 1] != '\\') {
strcat(path, "\\");
}
strcat(path, filename);
if (_access(path, 4)) {
sprintf(path, "%s", MxOmni::GetCD());
if (path[strlen(path) - 1] != '\\') {
strcat(path, "\\");
}
strcat(path, filename);
if (_access(path, 4)) {
goto done;
}
}
if (file.Open(path, LegoFile::c_read) == FAILURE) {
goto done;
}
MxU32 version;
if (file.Read(&version, sizeof(version)) == FAILURE) {
goto done;
}
if (version != 3) {
OmniError("World animation version mismatch", 0);
goto done;
}
if (file.Read(&m_animCount, sizeof(m_animCount)) == FAILURE) {
goto done;
}
m_anims = new AnimInfo[m_animCount];
memset(m_anims, 0, m_animCount * sizeof(*m_anims));
for (j = 0; j < m_animCount; j++) {
if (ReadAnimInfo(&file, &m_anims[j]) == FAILURE) {
goto done;
}
m_anims[j].m_unk0x28 = GetCharacterIndex(m_anims[j].m_name + strlen(m_anims[j].m_name) - 2);
m_anims[j].m_unk0x29 = FALSE;
for (k = 0; k < 3; k++) {
m_anims[j].m_unk0x2a[k] = -1;
}
if (m_anims[j].m_unk0x08 == -1) {
for (MxS32 l = 0; l < m_anims[j].m_modelCount; l++) {
MxS32 index = GetCharacterIndex(m_anims[j].m_models[l].m_name);
if (index >= 0) {
g_characters[index].m_active = TRUE;
}
}
}
MxS32 count = 0;
for (MxS32 m = 0; m < m_anims[j].m_modelCount; m++) {
MxU32 n;
if (FindVehicle(m_anims[j].m_models[m].m_name, n) && m_anims[j].m_models[m].m_unk0x2c) {
m_anims[j].m_unk0x2a[count++] = n;
if (count > 3) {
break;
}
}
}
}
m_scriptIndex = p_scriptIndex;
m_tranInfoList = new LegoTranInfoList();
m_tranInfoList2 = new LegoTranInfoList();
FUN_100617c0(-1, m_unk0x0e, m_unk0x10);
result = SUCCESS;
m_unk0x402 = TRUE;
if (m_suspended) {
m_unk0x428 = m_unk0x3a;
m_unk0x429 = m_unk0x400;
m_unk0x42a = TRUE;
m_unk0x3a = FALSE;
m_unk0x400 = FALSE;
m_unk0x402 = FALSE;
}
if (p_scriptIndex == 0) {
m_animState->FUN_100651d0(m_animCount, m_anims, m_lastExtraCharacterId);
}
}
done:
if (result == FAILURE) {
DeleteAnimations();
}
return result;
}
// FUNCTION: LEGO1 0x10060140
MxBool LegoAnimationManager::FindVehicle(const char* p_name, MxU32& p_index)
{
for (MxS32 i = 0; i < _countof(g_vehicles); i++) {
if (!strcmpi(p_name, g_vehicles[i].m_name)) {
p_index = i;
return TRUE;
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x10060180
MxResult LegoAnimationManager::ReadAnimInfo(LegoFile* p_file, AnimInfo* p_info)
{
MxResult result = FAILURE;
MxU8 length;
MxS32 i, j;
if (p_file->Read(&length, sizeof(length)) == FAILURE) {
goto done;
}
p_info->m_name = new char[length + 1];
if (p_file->Read(p_info->m_name, length) == FAILURE) {
goto done;
}
p_info->m_name[length] = 0;
if (p_file->Read(&p_info->m_objectId, sizeof(p_info->m_objectId)) == FAILURE) {
goto done;
}
if (p_file->Read(&p_info->m_unk0x08, sizeof(p_info->m_unk0x08)) == FAILURE) {
goto done;
}
if (p_file->Read(&p_info->m_unk0x0a, sizeof(p_info->m_unk0x0a)) == FAILURE) {
goto done;
}
if (p_file->Read(&p_info->m_unk0x0b, sizeof(p_info->m_unk0x0b)) == FAILURE) {
goto done;
}
if (p_file->Read(&p_info->m_unk0x0c, sizeof(p_info->m_unk0x0c)) == FAILURE) {
goto done;
}
if (p_file->Read(&p_info->m_unk0x0d, sizeof(p_info->m_unk0x0d)) == FAILURE) {
goto done;
}
for (i = 0; i < (MxS32) _countof(p_info->m_unk0x10); i++) {
if (p_file->Read(&p_info->m_unk0x10[i], sizeof(*p_info->m_unk0x10)) != SUCCESS) {
goto done;
}
}
if (p_file->Read(&p_info->m_modelCount, sizeof(p_info->m_modelCount)) == FAILURE) {
goto done;
}
p_info->m_models = new ModelInfo[p_info->m_modelCount];
memset(p_info->m_models, 0, p_info->m_modelCount * sizeof(*p_info->m_models));
for (j = 0; j < p_info->m_modelCount; j++) {
if (ReadModelInfo(p_file, &p_info->m_models[j]) == FAILURE) {
goto done;
}
}
result = SUCCESS;
done:
return result;
}
// FUNCTION: LEGO1 0x10060310
MxResult LegoAnimationManager::ReadModelInfo(LegoFile* p_file, ModelInfo* p_info)
{
MxResult result = FAILURE;
MxU8 length;
if (p_file->Read(&length, 1) == FAILURE) {
goto done;
}
p_info->m_name = new char[length + 1];
if (p_file->Read(p_info->m_name, length) == FAILURE) {
goto done;
}
p_info->m_name[length] = 0;
if (p_file->Read(&p_info->m_unk0x04, sizeof(p_info->m_unk0x04)) == FAILURE) {
goto done;
}
if (p_file->Read(p_info->m_location, sizeof(p_info->m_location)) != SUCCESS) {
goto done;
}
if (p_file->Read(p_info->m_direction, sizeof(p_info->m_direction)) != SUCCESS) {
goto done;
}
if (p_file->Read(p_info->m_up, sizeof(p_info->m_up)) != SUCCESS) {
goto done;
}
if (p_file->Read(&p_info->m_unk0x2c, sizeof(p_info->m_unk0x2c)) == FAILURE) {
goto done;
}
result = SUCCESS;
done:
return result;
}
// FUNCTION: LEGO1 0x100603c0
void LegoAnimationManager::DeleteAnimations()
{
MxBool suspended = m_suspended;
if (m_anims != NULL) {
for (MxS32 i = 0; i < m_animCount; i++) {
delete m_anims[i].m_name;
if (m_anims[i].m_models != NULL) {
for (MxS32 j = 0; j < m_anims[i].m_modelCount; j++) {
delete m_anims[i].m_models[j].m_name;
}
delete m_anims[i].m_models;
}
}
delete m_anims;
}
Init();
m_suspended = suspended;
}
// FUNCTION: LEGO1 0x10060570
// FUNCTION: BETA10 0x10041463
void LegoAnimationManager::FUN_10060570(MxBool p_unk0x1a)
{
m_unk0x39 = FALSE;
m_unk0x430 = FALSE;
m_unk0x42c = NULL;
if (m_unk0x1a != p_unk0x1a && (m_unk0x1a = p_unk0x1a)) {
do {
if (FUN_100605e0(m_unk0x18, TRUE, NULL, TRUE, NULL, FALSE, TRUE, TRUE, TRUE) != FAILURE) {
return;
}
m_unk0x18++;
} while (m_unk0x18 < m_animCount);
m_unk0x1a = FALSE;
m_unk0x18 = 0;
}
}
// FUNCTION: LEGO1 0x100605e0
// FUNCTION: BETA10 0x1004152b
MxResult LegoAnimationManager::FUN_100605e0(
MxU32 p_index,
MxBool p_unk0x0a,
MxMatrix* p_matrix,
MxBool p_bool1,
LegoROI* p_roi,
MxBool p_bool2,
MxBool p_bool3,
MxBool p_bool4,
MxBool p_bool5
)
{
MxResult result = FAILURE;
if (m_scriptIndex != -1 && p_index < m_animCount && m_tranInfoList != NULL) {
PurgeExtra(FALSE);
FUN_10062770();
MxDSAction action;
AnimInfo& animInfo = m_anims[p_index];
if (!p_bool1) {
if (m_unk0x39 || !animInfo.m_unk0x29) {
return FAILURE;
}
if (FUN_100623a0(animInfo)) {
return FAILURE;
}
if (FUN_10062710(animInfo)) {
return FAILURE;
}
}
FUN_10062580(animInfo);
LegoTranInfo* tranInfo = new LegoTranInfo();
tranInfo->m_animInfo = &animInfo;
tranInfo->m_index = ++m_unk0x1c;
tranInfo->m_unk0x10 = 0;
tranInfo->m_unk0x08 = p_roi;
tranInfo->m_unk0x12 = m_anims[p_index].m_unk0x08;
tranInfo->m_unk0x14 = p_unk0x0a;
tranInfo->m_objectId = animInfo.m_objectId;
tranInfo->m_unk0x15 = p_bool2;
if (p_matrix != NULL) {
tranInfo->m_unk0x0c = new MxMatrix(*p_matrix);
}
tranInfo->m_unk0x1c = m_unk0x28;
tranInfo->m_unk0x20 = m_unk0x30;
tranInfo->m_unk0x28 = p_bool3;
tranInfo->m_unk0x29 = p_bool4;
if (m_tranInfoList != NULL) {
m_tranInfoList->Append(tranInfo);
}
char buf[256];
sprintf(buf, "%s:%d", g_strANIMMAN_ID, tranInfo->m_index);
action.SetAtomId(*Lego()->GetScriptAtom(m_scriptIndex));
action.SetObjectId(animInfo.m_objectId);
action.SetUnknown24(-1);
action.AppendExtra(strlen(buf) + 1, buf);
if (StartActionIfUnknown0x13c(action) == SUCCESS) {
BackgroundAudioManager()->LowerVolume();
tranInfo->m_flags |= LegoTranInfo::c_bit2;
animInfo.m_unk0x22++;
m_unk0x404 = Timer()->GetTime();
if (p_bool5) {
FUN_100648f0(tranInfo, m_unk0x404);
}
else if (p_unk0x0a) {
IslePathActor* actor = CurrentActor();
if (actor != NULL) {
actor->SetState(4);
actor->SetWorldSpeed(0.0f);
}
}
m_unk0x39 = TRUE;
result = SUCCESS;
}
}
return result;
}
// FUNCTION: LEGO1 0x100609f0
// FUNCTION: BETA10 0x10041a38
MxResult LegoAnimationManager::FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2)
{
MxResult result = FAILURE;
MxDSAction action;
PurgeExtra(FALSE);
LegoTranInfo* info = new LegoTranInfo();
info->m_animInfo = NULL;
info->m_index = ++m_unk0x1c;
info->m_unk0x10 = 0;
info->m_unk0x08 = NULL;
info->m_unk0x12 = -1;
info->m_unk0x14 = FALSE;
info->m_objectId = p_objectId;
if (p_matrix != NULL) {
info->m_unk0x0c = new MxMatrix(*p_matrix);
}
FUN_10062770();
info->m_unk0x1c = m_unk0x28;
info->m_unk0x20 = m_unk0x30;
info->m_unk0x28 = p_und1;
info->m_unk0x29 = p_und2;
if (m_tranInfoList != NULL) {
m_tranInfoList->Append(info);
}
char buf[256];
sprintf(buf, "%s:%d", g_strANIMMAN_ID, info->m_index);
action.SetAtomId(*Lego()->GetScriptAtom(m_scriptIndex));
action.SetObjectId(p_objectId);
action.SetUnknown24(-1);
action.AppendExtra(strlen(buf) + 1, buf);
if (StartActionIfUnknown0x13c(action) == SUCCESS) {
BackgroundAudioManager()->LowerVolume();
info->m_flags |= LegoTranInfo::c_bit2;
m_unk0x39 = TRUE;
m_unk0x404 = Timer()->GetTime();
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x10060d00
MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity)
{
MxResult result = FAILURE;
LegoROI* roi = p_entity->GetROI();
if (p_entity->GetType() == LegoEntity::e_character) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor) {
LegoPathController* controller = actor->GetController();
if (controller) {
controller->FUN_10046770(actor);
actor->ClearController();
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
if (m_extras[i].m_roi == roi) {
MxS32 characterId = m_extras[i].m_characterId;
g_characters[characterId].m_unk0x07 = TRUE;
MxS32 vehicleId = g_characters[characterId].m_vehicleId;
if (vehicleId >= 0) {
g_vehicles[vehicleId].m_unk0x05 = FALSE;
}
break;
}
}
}
}
}
if (LegoOmni::GetInstance()->StartActionIfUnknown0x13c(p_dsAction) == SUCCESS) {
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x10060dc0
// FUNCTION: BETA10 0x10041f2c
MxResult LegoAnimationManager::FUN_10060dc0(
IsleScript::Script p_objectId,
MxMatrix* p_matrix,
MxBool p_param3,
MxBool p_param4,
LegoROI* p_roi,
MxBool p_param6,
MxBool p_param7,
MxBool p_param8,
MxBool p_param9
)
{
MxResult result = FAILURE;
MxBool found = FALSE;
if (!Lego()->m_unk0x13c) {
return SUCCESS;
}
for (MxS32 i = 0; i < m_animCount; i++) {
if (m_anims[i].m_objectId == p_objectId) {
found = TRUE;
MxBool unk0x0a;
switch (p_param4) {
case FALSE:
unk0x0a = m_anims[i].m_unk0x0a;
break;
case TRUE:
unk0x0a = TRUE;
break;
default:
unk0x0a = FALSE;
break;
}
result = FUN_100605e0(i, unk0x0a, p_matrix, p_param3, p_roi, p_param6, p_param7, p_param8, p_param9);
break;
}
}
if (!found && p_param3 != FALSE) {
result = FUN_100609f0(p_objectId, p_matrix, p_param7, p_param8);
}
return result;
}
// FUNCTION: LEGO1 0x10061010
// FUNCTION: BETA10 0x100422cc
void LegoAnimationManager::FUN_10061010(MxBool p_und)
{
MxBool unk0x39 = FALSE;
FUN_10064b50(-1);
if (m_tranInfoList != NULL) {
LegoTranInfoListCursor cursor(m_tranInfoList);
LegoTranInfo* tranInfo;
while (cursor.Next(tranInfo)) {
if (tranInfo->m_presenter != NULL) {
// TODO: Match
MxU32 flags = tranInfo->m_flags;
if (tranInfo->m_unk0x14 && tranInfo->m_unk0x12 != -1 && p_und) {
LegoAnim* anim;
if (tranInfo->m_presenter->GetPresenter() != NULL &&
(anim = tranInfo->m_presenter->GetPresenter()->GetAnimation()) != NULL &&
anim->GetScene() != NULL) {
if (flags & LegoTranInfo::c_bit2) {
BackgroundAudioManager()->RaiseVolume();
tranInfo->m_flags &= ~LegoTranInfo::c_bit2;
}
tranInfo->m_presenter->FUN_1004b840();
tranInfo->m_unk0x14 = FALSE;
}
else {
tranInfo->m_presenter->FUN_1004b8c0();
tranInfo->m_unk0x14 = FALSE;
unk0x39 = TRUE;
}
}
else {
if (flags & LegoTranInfo::c_bit2) {
BackgroundAudioManager()->RaiseVolume();
tranInfo->m_flags &= ~LegoTranInfo::c_bit2;
}
tranInfo->m_presenter->FUN_1004b840();
}
}
else {
if (m_tranInfoList2 != NULL) {
LegoTranInfoListCursor cursor(m_tranInfoList2);
if (!cursor.Find(tranInfo)) {
m_tranInfoList2->Append(tranInfo);
}
}
unk0x39 = TRUE;
}
}
}
m_unk0x39 = unk0x39;
m_unk0x404 = Timer()->GetTime();
}
// FUNCTION: LEGO1 0x10061530
void LegoAnimationManager::FUN_10061530()
{
if (m_tranInfoList2 != NULL) {
LegoTranInfoListCursor cursor(m_tranInfoList2);
LegoTranInfo* tranInfo;
while (cursor.Next(tranInfo)) {
LegoTranInfoListCursor cursor2(m_tranInfoList);
if (cursor2.Find(tranInfo)) {
if (tranInfo->m_presenter != NULL) {
if (tranInfo->m_flags & LegoTranInfo::c_bit2) {
BackgroundAudioManager()->RaiseVolume();
tranInfo->m_flags &= ~LegoTranInfo::c_bit2;
}
tranInfo->m_presenter->FUN_1004b840();
cursor.Detach();
}
}
else {
cursor.Detach();
}
}
}
}
// FUNCTION: LEGO1 0x100617c0
// FUNCTION: BETA10 0x1004240b
MxResult LegoAnimationManager::FUN_100617c0(MxS32 p_unk0x08, MxU16& p_unk0x0e, MxU16& p_unk0x10)
{
MxResult result = FAILURE;
MxU16 unk0x0e = 0;
MxU16 unk0x10 = 0;
MxBool success = FALSE;
if (p_unk0x08 == -1) {
MxS32 i;
for (i = 0; i < m_animCount; i++) {
if (m_anims[i].m_unk0x08 == p_unk0x08) {
unk0x0e = i;
success = TRUE;
break;
}
}
if (success) {
for (; i < m_animCount && m_anims[i].m_unk0x08 == p_unk0x08; i++) {
unk0x10 = i;
}
}
}
else {
MxS32 i;
for (i = 0; m_animCount > i && m_anims[i].m_unk0x08 != -1; i++) {
if (m_anims[i].m_unk0x08 == p_unk0x08) {
unk0x0e = i;
success = TRUE;
break;
}
}
if (success) {
for (; i < m_animCount && m_anims[i].m_unk0x08 == p_unk0x08; i++) {
unk0x10 = i;
}
}
}
if (success) {
p_unk0x0e = unk0x0e;
p_unk0x10 = unk0x10;
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x100618f0
// FUNCTION: BETA10 0x100425f0
LegoTranInfo* LegoAnimationManager::GetTranInfo(MxU32 p_index)
{
if (m_tranInfoList != NULL) {
LegoTranInfoListCursor cursor(m_tranInfoList);
LegoTranInfo* tranInfo;
while (cursor.Next(tranInfo)) {
if (tranInfo->m_index == p_index) {
return tranInfo;
}
}
}
return NULL;
}
// FUNCTION: LEGO1 0x100619f0
// FUNCTION: BETA10 0x100426b1
MxLong LegoAnimationManager::Notify(MxParam& p_param)
{
if (((MxNotificationParam&) p_param).GetSender() == this) {
if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAnim) {
FUN_100605e0(m_unk0x18, TRUE, NULL, TRUE, NULL, FALSE, TRUE, TRUE, TRUE);
}
}
else if (((MxNotificationParam&) p_param).GetType() == c_notificationEndAnim && m_tranInfoList != NULL) {
LegoTranInfoListCursor cursor(m_tranInfoList);
LegoTranInfo* tranInfo;
MxU32 index = ((LegoEndAnimNotificationParam&) p_param).GetIndex();
MxBool found = FALSE;
while (cursor.Next(tranInfo)) {
if (tranInfo->m_index == index) {
if (m_unk0x430 && m_unk0x42c == tranInfo) {
FUN_10064b50(-1);
}
if (tranInfo->m_flags & LegoTranInfo::c_bit2) {
BackgroundAudioManager()->RaiseVolume();
}
m_unk0x39 = FALSE;
m_unk0x404 = Timer()->GetTime();
found = TRUE;
cursor.Detach();
delete tranInfo;
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) {
LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL) {
actor->Restart();
}
}
}
break;
}
}
if (m_unk0x1a && found) {
m_unk0x18++;
if (m_animCount <= m_unk0x18) {
m_unk0x1a = FALSE;
}
else {
LegoEndAnimNotificationParam param(c_notificationEndAnim, this, 0);
NotificationManager()->Send(this, param);
}
}
}
2023-10-24 19:38:27 -04:00
return 0;
}
// FUNCTION: LEGO1 0x10061cc0
// FUNCTION: BETA10 0x1004293c
MxResult LegoAnimationManager::Tickle()
{
FUN_10061530();
if (!m_unk0x402) {
return SUCCESS;
}
IslePathActor* actor = CurrentActor();
LegoROI* roi;
if (actor == NULL || (roi = actor->GetROI()) == NULL) {
return SUCCESS;
}
if (m_unk0x401) {
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL && m_extras[i].m_unk0x0d) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->FUN_10046770(actor);
actor->ClearController();
}
CharacterManager()->FUN_10083db0(roi);
if (m_extras[i].m_unk0x14) {
m_extras[i].m_unk0x14 = FALSE;
MxS32 vehicleId = g_characters[m_extras[i].m_characterId].m_vehicleId;
if (vehicleId >= 0) {
g_vehicles[vehicleId].m_unk0x05 = FALSE;
LegoROI* roi = Lego()->FindROI(g_vehicles[vehicleId].m_name);
if (roi != NULL) {
roi->SetVisibility(FALSE);
}
}
}
m_extras[i].m_roi = NULL;
g_characters[m_extras[i].m_characterId].m_unk0x04 = FALSE;
g_characters[m_extras[i].m_characterId].m_unk0x07 = FALSE;
m_extras[i].m_characterId = -1;
m_extras[i].m_unk0x0d = FALSE;
m_unk0x414--;
}
}
m_unk0x401 = FALSE;
}
MxLong time = Timer()->GetTime();
float speed = actor->GetWorldSpeed();
FUN_10064b50(time);
if (!m_unk0x39 && time - m_unk0x404 > 10000 && speed < g_unk0x100f74b0[0][0] && speed > g_unk0x100f74b0[5][0]) {
LegoPathBoundary* boundary = actor->GetBoundary();
Mx3DPointFloat position(roi->GetWorldPosition());
Mx3DPointFloat direction(roi->GetWorldDirection());
MxU8 unk0x0c = 0;
MxU8 actorId = GameState()->GetActorId();
if (actorId <= 5) {
unk0x0c = g_unk0x100d8b28[actorId];
}
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) {
MxU16 result = FUN_10062110(roi, direction, position, boundary, speed, unk0x0c, m_extras[i].m_unk0x14);
if (result) {
MxMatrix mat;
mat = roi->GetLocal2World();
if (FUN_100605e0(result & USHRT_MAX, FALSE, &mat, TRUE, roi, FALSE, TRUE, TRUE, TRUE) == SUCCESS) {
m_unk0x404 = time;
return SUCCESS;
}
}
}
}
}
if (time - m_unk0x40c > 1000) {
FUN_10063d10();
m_unk0x40c = time;
}
if (time - m_unk0x408 < m_unk0x410) {
return SUCCESS;
}
m_unk0x410 = (rand() * 10000 / SHRT_MAX) + 5000;
m_unk0x408 = time;
if (time - m_unk0x404 > 10000) {
AddExtra(-1, FALSE);
}
double elapsedSeconds = VideoManager()->GetElapsedSeconds();
if (elapsedSeconds < 1.0 && elapsedSeconds > 0.01) {
g_unk0x100f7500 = (g_unk0x100f7500 * 2.0 + elapsedSeconds) / 3.0;
if (elapsedSeconds > 0.2 && m_numAllowedExtras > 2) {
m_numAllowedExtras--;
}
else if (g_unk0x100f7500 < 0.16 && m_numAllowedExtras < m_unk0x41c) {
m_numAllowedExtras++;
}
}
2023-10-24 19:38:27 -04:00
return SUCCESS;
}
// FUNCTION: LEGO1 0x10062110
// FUNCTION: BETA10 0x10042f41
MxU16 LegoAnimationManager::FUN_10062110(
LegoROI* p_roi,
Vector3& p_direction,
Vector3& p_position,
LegoPathBoundary* p_boundary,
float p_speed,
MxU8 p_unk0x0c,
MxBool p_unk0x14
)
{
LegoPathActor* actor = (LegoPathActor*) p_roi->GetEntity();
if (actor != NULL && actor->GetBoundary() == p_boundary && actor->GetState() == 0) {
if (GetViewManager()->FUN_100a6150(p_roi->GetWorldBoundingBox())) {
Mx3DPointFloat direction(p_roi->GetWorldDirection());
if (direction.Dot(&direction, &p_direction) > 0.707) {
Mx3DPointFloat position(p_roi->GetWorldPosition());
// TODO: Fix call
((Vector3&) position).Sub(&p_position);
float len = position.LenSquared();
float min, max;
for (MxU32 i = 0; i < _countof(g_unk0x100f74b0); i++) {
if (g_unk0x100f74b0[i][0] < p_speed) {
max = g_unk0x100f74b0[i][1];
min = g_unk0x100f74b0[i][2];
break;
}
}
if (len < max && len > min) {
MxS8 index = GetCharacterIndex(p_roi->GetName());
for (MxU16 i = m_unk0x0e; i <= m_unk0x10; i++) {
if (m_anims[i].m_unk0x28 == index && m_anims[i].m_unk0x0c & p_unk0x0c && m_anims[i].m_unk0x29) {
MxS32 vehicleId = g_characters[index].m_vehicleId;
if (vehicleId >= 0) {
MxBool found = FALSE;
for (MxS32 j = 0; j < (MxS32) _countof(m_anims[i].m_unk0x2a); j++) {
if (m_anims[i].m_unk0x2a[j] == vehicleId) {
found = TRUE;
break;
}
}
if (p_unk0x14 != found) {
continue;
}
}
MxU16 result = i;
MxU16 unk0x22 = m_anims[i].m_unk0x22;
for (i = i + 1; i <= m_unk0x10; i++) {
if (m_anims[i].m_unk0x28 == index && m_anims[i].m_unk0x0c & p_unk0x0c &&
m_anims[i].m_unk0x29 && m_anims[i].m_unk0x22 < unk0x22) {
result = i;
unk0x22 = m_anims[i].m_unk0x22;
}
}
return result;
}
}
}
}
}
}
return 0;
}
// FUNCTION: LEGO1 0x10062360
// FUNCTION: BETA10 0x100432dd
MxS8 LegoAnimationManager::GetCharacterIndex(const char* p_name)
{
MxS8 i;
for (i = 0; i < _countof(g_characters); i++) {
if (!strnicmp(p_name, g_characters[i].m_name, 2)) {
return i;
}
}
return -1;
}
// FUNCTION: LEGO1 0x100623a0
// FUNCTION: BETA10 0x10043342
MxBool LegoAnimationManager::FUN_100623a0(AnimInfo& p_info)
{
LegoWorld* world = CurrentWorld();
if (world != NULL) {
LegoEntityList* entityList = world->GetEntityList();
if (entityList != NULL) {
Mx3DPointFloat position(p_info.m_unk0x10[0], p_info.m_unk0x10[1], p_info.m_unk0x10[2]);
float und = p_info.m_unk0x10[3];
LegoEntityListCursor cursor(entityList);
LegoEntity* entity;
IslePathActor* actor = CurrentActor();
while (cursor.Next(entity)) {
if (entity != actor && entity->IsA("LegoPathActor")) {
LegoROI* roi = entity->GetROI();
if (roi->GetVisibility() && FUN_10062650(position, und, roi)) {
if (!ModelExists(p_info, roi->GetName())) {
return TRUE;
}
}
}
}
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x10062520
// FUNCTION: BETA10 0x100434bf
MxBool LegoAnimationManager::ModelExists(AnimInfo& p_info, const char* p_name)
{
ModelInfo* models = p_info.m_models;
MxU8 modelCount = p_info.m_modelCount;
if (models != NULL && modelCount) {
for (MxU8 i = 0; i < modelCount; i++) {
if (!strcmpi(models[i].m_name, p_name)) {
return TRUE;
}
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x10062580
// FUNCTION: BETA10 0x10043552
void LegoAnimationManager::FUN_10062580(AnimInfo& p_info)
{
ModelInfo* models = p_info.m_models;
MxU8 modelCount = p_info.m_modelCount;
if (models != NULL && modelCount) {
for (MxU8 i = 0; i < modelCount; i++) {
LegoPathActor* actor = CharacterManager()->GetActor(models[i].m_name);
if (actor) {
LegoPathController* controller = actor->GetController();
if (controller) {
controller->FUN_10046770(actor);
actor->ClearController();
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
if (m_extras[i].m_roi == actor->GetROI()) {
MxS32 characterId = m_extras[i].m_characterId;
g_characters[characterId].m_unk0x07 = TRUE;
MxS32 vehicleId = g_characters[characterId].m_vehicleId;
if (vehicleId >= 0) {
g_vehicles[vehicleId].m_unk0x05 = FALSE;
}
break;
}
}
}
}
}
}
}
// FUNCTION: LEGO1 0x10062650
// FUNCTION: BETA10 0x100436e2
MxBool LegoAnimationManager::FUN_10062650(Vector3& p_position, float p_und, LegoROI* p_roi)
{
if (p_roi != NULL) {
Mx3DPointFloat position(p_position);
// TODO: Fix call
((Vector3&) position).Sub(p_roi->GetWorldPosition());
float len = position.LenSquared();
if (len <= 0.0f) {
return TRUE;
}
len = sqrt(len);
if (p_roi->GetWorldBoundingSphere().Radius() + p_und >= len) {
return TRUE;
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x10062710
// FUNCTION: BETA10 0x10043787
MxBool LegoAnimationManager::FUN_10062710(AnimInfo& p_info)
{
MxU8 und = 0;
MxU8 actorId = GameState()->GetActorId();
if (actorId <= 5) {
und = g_unk0x100d8b28[actorId];
}
if (!(und & p_info.m_unk0x0c)) {
return TRUE;
}
if (ModelExists(p_info, GameState()->GetActorName())) {
return TRUE;
}
return FALSE;
}
// FUNCTION: LEGO1 0x10062770
// FUNCTION: BETA10 0x1004381a
void LegoAnimationManager::FUN_10062770()
{
if (!m_unk0x38) {
LegoWorld* world = CurrentWorld();
if (world != NULL) {
m_unk0x28[1] = (MxPresenter*) world->Find("MxSoundPresenter", "TransitionSound1");
m_unk0x28[0] = (MxPresenter*) world->Find("MxSoundPresenter", "TransitionSound2");
m_unk0x30[1] = 200;
m_unk0x30[0] = 750;
m_unk0x38 = TRUE;
}
}
}
// FUNCTION: LEGO1 0x100627d0
// FUNCTION: BETA10 0x1004389d
void LegoAnimationManager::PurgeExtra(MxBool p_und)
{
ViewManager* viewManager = GetViewManager();
if (p_und || viewManager != NULL) {
MxLong time = Timer()->GetTime();
for (MxS32 i = 0; i < (MxS32) _countof(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) {
MxU16 prefix = *(MxU16*) roi->GetName();
MxLong und = ((m_numAllowedExtras - 2) * 280000 / 18) + 20000;
MxBool maOrPa = prefix == TWOCC('m', 'a') || prefix == TWOCC('p', 'a');
if ((p_und && !maOrPa) ||
(g_characters[m_extras[i].m_characterId].m_unk0x10 >= 0 && time - m_extras[i].m_unk0x08 > und &&
CharacterManager()->GetRefCount(roi) == 1 &&
!viewManager->FUN_100a6150(roi->GetWorldBoundingBox()))) {
m_unk0x414--;
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->FUN_10046770(actor);
actor->ClearController();
}
CharacterManager()->FUN_10083db0(roi);
if (m_extras[i].m_unk0x14) {
m_extras[i].m_unk0x14 = FALSE;
MxS32 vehicleId = g_characters[m_extras[i].m_characterId].m_vehicleId;
if (vehicleId >= 0) {
g_vehicles[vehicleId].m_unk0x05 = FALSE;
LegoROI* roi = Lego()->FindROI(g_vehicles[vehicleId].m_name);
if (roi != NULL) {
roi->SetVisibility(FALSE);
}
}
}
m_extras[i].m_roi = NULL;
g_characters[m_extras[i].m_characterId].m_unk0x04 = FALSE;
g_characters[m_extras[i].m_characterId].m_unk0x07 = FALSE;
m_extras[i].m_characterId = -1;
}
}
}
}
}
// FUNCTION: LEGO1 0x100629b0
// FUNCTION: BETA10 0x10043c10
void LegoAnimationManager::AddExtra(MxS32 p_location, MxBool p_und)
{
LegoLocation::Boundary* boundary = NULL;
if (p_und || (!m_unk0x39 && m_unk0x400)) {
LegoWorld* world = CurrentWorld();
if (world != NULL) {
PurgeExtra(FALSE);
IslePathActor* actor = CurrentActor();
if (actor == NULL || actor->GetWorldSpeed() <= 20.0f) {
MxU32 i;
for (i = 0; i < m_numAllowedExtras && m_extras[i].m_roi != NULL; i++) {
}
if (i != m_numAllowedExtras) {
MxU8 und = rand() % 2 != 0 ? 1 : 2;
MxBool bool1, bool2;
switch (g_unk0x100f7504 % 4) {
case 0:
bool1 = FALSE;
bool2 = FALSE;
break;
case 1:
bool1 = FALSE;
bool2 = TRUE;
break;
default:
bool1 = TRUE;
bool2 = FALSE;
break;
}
if (p_location < 0) {
boundary = new LegoLocation::Boundary;
if (!FUN_10064120(boundary, und == 2, bool2)) {
delete boundary;
boundary = NULL;
}
}
else {
LegoLocation* location = LegoNavController::GetLocation(p_location);
if (location != NULL) {
if (location->m_boundaryA.m_unk0x10 || FUN_10063fb0(&location->m_boundaryA, world)) {
boundary = &location->m_boundaryA;
}
else if (location->m_boundaryB.m_unk0x10 || FUN_10063fb0(&location->m_boundaryB, world)) {
boundary = &location->m_boundaryB;
}
}
bool1 = FALSE;
}
if (boundary != NULL) {
for (i = 0; i < m_numAllowedExtras; i++) {
if (m_extras[i].m_roi == NULL) {
m_lastExtraCharacterId++;
if (m_lastExtraCharacterId >= _countof(g_characters)) {
m_lastExtraCharacterId = 0;
}
MxU32 characterIdStart = m_lastExtraCharacterId;
MxBool active;
if (bool1) {
active = TRUE;
}
else {
active = rand() % 100 < 50;
}
nextCharacter:
if (g_characters[m_lastExtraCharacterId].m_unk0x09 &&
g_characters[m_lastExtraCharacterId].m_unk0x08 &&
!g_characters[m_lastExtraCharacterId].m_unk0x04 &&
g_characters[m_lastExtraCharacterId].m_active == active) {
if (!CharacterManager()->FUN_10083b20(g_characters[m_lastExtraCharacterId].m_name
)) {
m_extras[i].m_roi = CharacterManager()->GetROI(
g_characters[m_lastExtraCharacterId].m_name,
TRUE
);
LegoExtraActor* actor =
CharacterManager()->GetActor(g_characters[m_lastExtraCharacterId].m_name);
switch (g_unk0x100f7504++ % 4) {
case 0:
actor->SetUnknown0x0c(und != 1 ? 1 : 2);
break;
case 1: {
actor->SetUnknown0x0c(und);
MxS32 src = boundary->m_src;
boundary->m_src = boundary->m_dest;
boundary->m_dest = src;
break;
}
default:
actor->SetUnknown0x0c(und);
break;
}
if (world->PlaceActor(
actor,
boundary->m_name,
boundary->m_src,
boundary->m_srcScale,
boundary->m_dest,
boundary->m_destScale
) == SUCCESS) {
MxS32 vehicleId = g_characters[m_lastExtraCharacterId].m_vehicleId;
if (vehicleId >= 0) {
g_vehicles[vehicleId].m_unk0x04 =
rand() % 100 < g_characters[m_lastExtraCharacterId].m_unk0x15;
}
if (FUN_10063b90(
world,
actor,
CharacterManager()->FUN_10085180(m_extras[i].m_roi),
m_lastExtraCharacterId
)) {
m_extras[i].m_unk0x14 = TRUE;
g_vehicles[vehicleId].m_unk0x05 = TRUE;
}
else {
m_extras[i].m_unk0x14 = FALSE;
}
float speed;
if (m_extras[i].m_unk0x14) {
speed = ((float) (rand() * 1.5) / 32767.0f) + 0.9;
}
else {
speed = ((float) (rand() * 1.4) / 32767.0f) + 0.6;
}
actor->SetWorldSpeed(speed);
m_extras[i].m_characterId = m_lastExtraCharacterId;
g_characters[m_lastExtraCharacterId].m_unk0x04 = TRUE;
m_extras[i].m_unk0x08 = Timer()->GetTime();
m_extras[i].m_unk0x10 = -1;
m_extras[i].m_unk0x0d = FALSE;
m_unk0x414++;
return;
}
else {
CharacterManager()->FUN_10083db0(m_extras[i].m_roi);
m_extras[i].m_roi = NULL;
continue;
}
}
}
m_lastExtraCharacterId++;
if (m_lastExtraCharacterId >= _countof(g_characters)) {
m_lastExtraCharacterId = 0;
}
if (m_lastExtraCharacterId == characterIdStart) {
return;
}
goto nextCharacter;
}
}
}
}
}
}
}
}
// STUB: LEGO1 0x10063270
void LegoAnimationManager::FUN_10063270(LegoROIList*, LegoAnimPresenter*)
{
// TODO
}
// FUNCTION: LEGO1 0x10063780
void LegoAnimationManager::FUN_10063780(LegoROIList* p_list)
{
if (p_list != NULL && m_unk0x424 != NULL) {
LegoROIListCursor cursor(p_list);
LegoROI* roi;
while (cursor.Next(roi)) {
const char* name = roi->GetName();
if (CharacterManager()->Exists(name)) {
m_unk0x424->Append(roi);
cursor.Detach();
}
}
}
}
// FUNCTION: LEGO1 0x10063aa0
void LegoAnimationManager::FUN_10063aa0()
{
LegoROIListCursor cursor(m_unk0x424);
LegoROI* roi;
while (cursor.Next(roi)) {
CharacterManager()->FUN_10083db0(roi);
}
}
// STUB: LEGO1 0x10063b90
// FUNCTION: BETA10 0x10044d46
MxBool LegoAnimationManager::FUN_10063b90(
LegoWorld* p_world,
LegoExtraActor* p_actor,
MxU8 p_unk0x14,
MxU32 p_characterId
)
{
// TODO
return TRUE;
}
// STUB: LEGO1 0x10063d10
// FUNCTION: BETA10 0x10045034
void LegoAnimationManager::FUN_10063d10()
{
// TODO
}
// STUB: LEGO1 0x10063fb0
// FUNCTION: BETA10 0x100452a7
MxBool LegoAnimationManager::FUN_10063fb0(LegoLocation::Boundary* p_boundary, LegoWorld* p_world)
{
// TODO
return TRUE;
}
// STUB: LEGO1 0x10064120
// FUNCTION: BETA10 0x100454f5
MxBool LegoAnimationManager::FUN_10064120(LegoLocation::Boundary* p_boundary, MxBool, MxBool)
{
// TODO
return TRUE;
}
// STUB: LEGO1 0x10064670
void LegoAnimationManager::FUN_10064670(Vector3*)
{
// TODO
}
// STUB: LEGO1 0x10064740
void LegoAnimationManager::FUN_10064740(Vector3*)
{
// TODO
}
// STUB: LEGO1 0x100648f0
// FUNCTION: BETA10 0x10045daf
void LegoAnimationManager::FUN_100648f0(LegoTranInfo*, MxLong)
{
// TODO
}
// STUB: LEGO1 0x10064b50
// FUNCTION: BETA10 0x10045f14
void LegoAnimationManager::FUN_10064b50(MxLong p_time)
{
// TODO
}