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Introduce clang-format ()

This commit is contained in:
Christian Semmler 2023-10-24 19:38:27 -04:00 committed by GitHub
parent e928fc9425
commit b449da1fa3
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GPG key ID: 4AEE18F83AFDEB23
408 changed files with 12434 additions and 12813 deletions

25
.clang-format Normal file
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@ -0,0 +1,25 @@
BasedOnStyle: Microsoft
AccessModifierOffset: -4
AlignAfterOpenBracket: BlockIndent
AllowAllArgumentsOnNextLine: false
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortFunctionsOnASingleLine: InlineOnly
AlwaysBreakTemplateDeclarations: Yes
BinPackArguments: false
BinPackParameters: false
BracedInitializerIndentWidth: 4
BraceWrapping:
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterStruct: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
IncludeBlocks: Regroup
IndentAccessModifiers: false
IndentWidth: 4
PointerAlignment: Left
SpaceAfterCStyleCast: true
TabWidth: 4
UseTab: ForContinuationAndIndentation

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@ -1,7 +1,13 @@
root = true
[*.{cpp,h,py,txt,editorconfig}]
[*.{py,txt,editorconfig}]
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
trim_trailing_whitespace = true
[*.{cpp,h}]
indent_style = tab
tab_width = 4
insert_final_newline = true
trim_trailing_whitespace = true

20
.github/workflows/format.yml vendored Normal file
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@ -0,0 +1,20 @@
name: Format
on: [push, pull_request]
jobs:
clang-format:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Run clang-format
run: |
pipx run "clang-format>=17,<18" \
--Werror \
--dry-run \
--style=file \
ISLE/*.cpp ISLE/*.h \
LEGO1/*.cpp LEGO1/*.h \
LEGO1/realtime/*.cpp LEGO1/realtime/*.h

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@ -1,7 +1,7 @@
#include "define.h"
// 0x410030
IsleApp *g_isle = 0;
IsleApp* g_isle = 0;
// 0x410034
unsigned char g_mousedown = 0;

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@ -6,7 +6,7 @@
class IsleApp;
extern IsleApp *g_isle;
extern IsleApp* g_isle;
extern int g_closed;
// 0x4101c4
#define WNDCLASS_NAME "Lego Island MainNoM App"

File diff suppressed because it is too large Load diff

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@ -1,76 +1,83 @@
#ifndef ISLEAPP_H
#define ISLEAPP_H
#include <windows.h>
#include "mxtypes.h"
#include "mxvideoparam.h"
class IsleApp
{
#include <windows.h>
class IsleApp {
public:
IsleApp();
~IsleApp();
IsleApp();
~IsleApp();
void Close();
void Close();
BOOL SetupLegoOmni();
void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
BOOL wideViewAngle, char *deviceId);
MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
BOOL SetupLegoOmni();
void SetupVideoFlags(
BOOL fullScreen,
BOOL flipSurfaces,
BOOL backBuffers,
BOOL using8bit,
BOOL using16bit,
BOOL param_6,
BOOL param_7,
BOOL wideViewAngle,
char* deviceId
);
MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
BOOL ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize);
int ReadRegBool(LPCSTR name, BOOL *out);
int ReadRegInt(LPCSTR name, int *out);
BOOL ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize);
int ReadRegBool(LPCSTR name, BOOL* out);
int ReadRegInt(LPCSTR name, int* out);
void LoadConfig();
void Tick(BOOL sleepIfNotNextFrame);
void SetupCursor(WPARAM wParam);
void LoadConfig();
void Tick(BOOL sleepIfNotNextFrame);
void SetupCursor(WPARAM wParam);
// private:
// 0
LPSTR m_hdPath;
LPSTR m_cdPath;
LPSTR m_deviceId;
LPSTR m_savePath;
// private:
// 0
LPSTR m_hdPath;
LPSTR m_cdPath;
LPSTR m_deviceId;
LPSTR m_savePath;
// 10
BOOL m_fullScreen;
BOOL m_flipSurfaces;
BOOL m_backBuffersInVram;
BOOL m_using8bit;
// 10
BOOL m_fullScreen;
BOOL m_flipSurfaces;
BOOL m_backBuffersInVram;
BOOL m_using8bit;
// 20
BOOL m_using16bit;
int m_unk24;
BOOL m_use3dSound;
BOOL m_useMusic;
// 20
BOOL m_using16bit;
int m_unk24;
BOOL m_use3dSound;
BOOL m_useMusic;
// 30
BOOL m_useJoystick;
int m_joystickIndex;
BOOL m_wideViewAngle;
int m_islandQuality;
// 30
BOOL m_useJoystick;
int m_joystickIndex;
BOOL m_wideViewAngle;
int m_islandQuality;
// 40
int m_islandTexture;
int m_gameStarted;
MxLong m_frameDelta;
// 40
int m_islandTexture;
int m_gameStarted;
MxLong m_frameDelta;
// 4c
MxVideoParam m_videoParam;
// 4c
MxVideoParam m_videoParam;
// 70
BOOL m_windowActive;
HWND m_windowHandle;
BOOL m_drawCursor;
HCURSOR m_cursorArrow;
// 70
BOOL m_windowActive;
HWND m_windowHandle;
BOOL m_drawCursor;
HCURSOR m_cursorArrow;
// 80
HCURSOR m_cursorBusy;
HCURSOR m_cursorNo;
HCURSOR m_cursorCurrent;
// 80
HCURSOR m_cursorBusy;
HCURSOR m_cursorNo;
HCURSOR m_cursorCurrent;
};
#endif // ISLEAPP_H

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@ -3,6 +3,5 @@
// OFFSET: LEGO1 0x100334b0 STUB
Act1State::Act1State()
{
// TODO
// TODO
}

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@ -5,23 +5,22 @@
// VTABLE 0x100d7028
// SIZE 0x26c
class Act1State : public LegoState
{
class Act1State : public LegoState {
public:
Act1State();
Act1State();
// OFFSET: LEGO1 0x100338a0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0154
return "Act1State";
};
// OFFSET: LEGO1 0x100338a0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0154
return "Act1State";
};
// OFFSET: LEGO1 0x100338b0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Act1State::ClassName()) || LegoState::IsA(name);
};
// OFFSET: LEGO1 0x100338b0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act1State::ClassName()) || LegoState::IsA(name);
};
};
#endif // ACT1STATE_H

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@ -3,27 +3,27 @@
// OFFSET: LEGO1 0x1007a2b0 STUB
Act2Brick::Act2Brick()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1007a470 STUB
Act2Brick::~Act2Brick()
{
// TODO
// TODO
}
// STUB OFFSET: LEGO1 0x1007a8c0 STUB
MxLong Act2Brick::Notify(MxParam &p)
MxLong Act2Brick::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}
// OFFSET: LEGO1 0x1007a7f0 STUB
MxResult Act2Brick::Tickle()
{
// TODO
// TODO
return SUCCESS;
return SUCCESS;
}

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@ -5,28 +5,26 @@
// VTABLE 0x100d9b60
// SIZE 0x194
class Act2Brick : public LegoPathActor
{
class Act2Brick : public LegoPathActor {
public:
Act2Brick();
virtual ~Act2Brick() override; // vtable+0x0
Act2Brick();
virtual ~Act2Brick() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x08
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x08
// OFFSET: LEGO1 0x1007a360
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0438
return "Act2Brick";
}
// OFFSET: LEGO1 0x1007a370
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
}
// OFFSET: LEGO1 0x1007a360
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0438
return "Act2Brick";
}
// OFFSET: LEGO1 0x1007a370
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
}
};
#endif // ACT2BRICK_H

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@ -1,9 +1,9 @@
#include "act2policestation.h"
// OFFSET: LEGO1 0x1004e0e0 STUB
MxLong Act2PoliceStation::Notify(MxParam &p)
MxLong Act2PoliceStation::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}

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@ -5,23 +5,22 @@
// VTABLE 0x100d53a8
// SIZE 0x68
class Act2PoliceStation : public LegoEntity
{
class Act2PoliceStation : public LegoEntity {
public:
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x1000e200
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03fc
return "Act2PoliceStation";
}
// OFFSET: LEGO1 0x1000e200
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03fc
return "Act2PoliceStation";
}
// OFFSET: LEGO1 0x1000e210
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(name);
}
// OFFSET: LEGO1 0x1000e210
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(name);
}
};
#endif // ACT2POLICESTATION_H

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@ -5,11 +5,11 @@ DECOMP_SIZE_ASSERT(Act3, 0x4274)
// OFFSET: LEGO1 0x10072270 STUB
Act3::Act3()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100726a0 STUB
Act3::~Act3()
{
// TODO
// TODO
}

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@ -5,32 +5,31 @@
// VTABLE 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld
{
class Act3 : public LegoWorld {
public:
Act3();
Act3();
virtual ~Act3() override; // vtable+00
virtual ~Act3() override; // vtable+00
// OFFSET: LEGO1 0x10072510
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f013c
return "Act3";
}
// OFFSET: LEGO1 0x10072510
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f013c
return "Act3";
}
// OFFSET: LEGO1 0x10072520
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Act3::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x10072520
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act3::ClassName()) || LegoWorld::IsA(name);
}
inline void SetUnkown420c(MxEntity *p_entity) { m_unk420c = p_entity; }
protected:
undefined m_unkf8[0x4114];
MxEntity *m_unk420c;
undefined m_unk4210[0x64];
inline void SetUnkown420c(MxEntity* p_entity) { m_unk420c = p_entity; }
protected:
undefined m_unkf8[0x4114];
MxEntity* m_unk420c;
undefined m_unk4210[0x64];
};
#endif // ACT3_H

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@ -3,16 +3,14 @@
// FIXME: Uncertain location. There are three vtables which eventually call this
// class' ClassName() function, but none of them call it directly.
class Act3Actor
{
class Act3Actor {
public:
// OFFSET: LEGO1 0x100431b0
inline virtual const char *ClassName() override
{
// 0x100f03ac
return "Act3Actor";
}
// OFFSET: LEGO1 0x100431b0
inline virtual const char* ClassName() override
{
// 0x100f03ac
return "Act3Actor";
}
};
#endif // ACT3ACTOR_H

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@ -4,15 +4,14 @@
#include "legoanimactor.h"
// VTABLE 0x100d7920
class Act3Shark : public LegoAnimActor
{
class Act3Shark : public LegoAnimActor {
public:
// OFFSET: LEGO1 0x100430c0
inline virtual const char *ClassName() const override
{
// 0x100f03a0
return "Act3Shark";
}
// OFFSET: LEGO1 0x100430c0
inline virtual const char* ClassName() const override
{
// 0x100f03a0
return "Act3Shark";
}
};
#endif // ACT3SHARK_H

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@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x1000e2f0
MxBool Act3State::VTable0x14()
{
return FALSE;
return FALSE;
}

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@ -5,33 +5,28 @@
// VTABLE 0x100d4fc8
// SIZE 0xc
class Act3State : public LegoState
{
class Act3State : public LegoState {
public:
inline Act3State()
{
m_unk08 = 0;
}
inline Act3State() { m_unk08 = 0; }
// OFFSET: LEGO1 0x1000e300
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03f0
return "Act3State";
}
// OFFSET: LEGO1 0x1000e300
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03f0
return "Act3State";
}
// OFFSET: LEGO1 0x1000e310
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Act3State::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x1000e310
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Act3State::ClassName()) || LegoState::IsA(name);
}
virtual MxBool VTable0x14() override;
virtual MxBool VTable0x14() override;
private:
// FIXME: May be part of LegoState? Uncertain...
MxU32 m_unk08;
// FIXME: May be part of LegoState? Uncertain...
MxU32 m_unk08;
};
#endif // ACT3STATE_H

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@ -7,15 +7,15 @@ DECOMP_SIZE_ASSERT(Ambulance, 0x184);
// OFFSET: LEGO1 0x10035ee0
Ambulance::Ambulance()
{
this->m_unk168 = 0;
this->m_unk16a = -1;
this->m_unk164 = 0;
this->m_unk16c = 0;
this->m_unk174 = -1;
this->m_unk16e = 0;
this->m_unk178 = -1;
this->m_unk170 = 0;
this->m_unk172 = 0;
this->m_unk13c = 40.0;
this->m_unk17c = 1.0;
this->m_unk168 = 0;
this->m_unk16a = -1;
this->m_unk164 = 0;
this->m_unk16c = 0;
this->m_unk174 = -1;
this->m_unk16e = 0;
this->m_unk178 = -1;
this->m_unk170 = 0;
this->m_unk172 = 0;
this->m_unk13c = 40.0;
this->m_unk17c = 1.0;
}

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@ -5,37 +5,37 @@
// VTABLE 0x100d71a8
// SIZE 0x184
class Ambulance : public IslePathActor
{
class Ambulance : public IslePathActor {
public:
Ambulance();
Ambulance();
// OFFSET: LEGO1 0x10035fa0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03c4
return "Ambulance";
}
// OFFSET: LEGO1 0x10035fa0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03c4
return "Ambulance";
}
// OFFSET: LEGO1 0x10035fb0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Ambulance::ClassName()) || IslePathActor::IsA(name);
}
// OFFSET: LEGO1 0x10035fb0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Ambulance::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Ambulance fields
undefined m_unk160[4];
MxS32 m_unk164;
MxS16 m_unk168;
MxS16 m_unk16a;
MxS16 m_unk16c;
MxS16 m_unk16e;
MxS16 m_unk170;
MxS16 m_unk172;
MxS32 m_unk174;
MxS32 m_unk178;
MxFloat m_unk17c;
undefined m_unk180[4];
// TODO: Ambulance fields
undefined m_unk160[4];
MxS32 m_unk164;
MxS16 m_unk168;
MxS16 m_unk16a;
MxS16 m_unk16c;
MxS16 m_unk16e;
MxS16 m_unk170;
MxS16 m_unk172;
MxS32 m_unk174;
MxS32 m_unk178;
MxFloat m_unk17c;
undefined m_unk180[4];
};
#endif // AMBULANCE_H

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@ -5,5 +5,5 @@ DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24);
// OFFSET: LEGO1 0x100373a0 STUB
AmbulanceMissionState::AmbulanceMissionState()
{
// TODO
// TODO
}

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@ -5,44 +5,48 @@
// VTABLE 0x100d72a0
// SIZE 0x24
class AmbulanceMissionState : public LegoState
{
class AmbulanceMissionState : public LegoState {
public:
AmbulanceMissionState();
AmbulanceMissionState();
// OFFSET: LEGO1 0x10037600
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f00e8
return "AmbulanceMissionState";
}
// OFFSET: LEGO1 0x10037600
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f00e8
return "AmbulanceMissionState";
}
// OFFSET: LEGO1 0x10037610
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, AmbulanceMissionState::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x10037610
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, AmbulanceMissionState::ClassName()) || LegoState::IsA(name);
}
inline MxU16 GetColor(MxU8 id)
{
switch (id) {
case 1:
return m_color1;
case 2:
return m_color2;
case 3:
return m_color3;
case 4:
return m_color4;
case 5:
return m_color5;
default:
return 0;
}
}
inline MxU16 GetColor(MxU8 id)
{
switch (id)
{
case 1: return m_color1;
case 2: return m_color2;
case 3: return m_color3;
case 4: return m_color4;
case 5: return m_color5;
default: return 0;
}
}
protected:
undefined m_unk8[0x12];
MxU16 m_color1;
MxU16 m_color2;
MxU16 m_color3;
MxU16 m_color4;
MxU16 m_color5;
undefined m_unk8[0x12];
MxU16 m_color1;
MxU16 m_color2;
MxU16 m_color3;
MxU16 m_color4;
MxU16 m_color5;
};
#endif // AMBULANCEMISSIONSTATE_H

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@ -3,11 +3,11 @@
// OFFSET: LEGO1 0x10064ff0 STUB
AnimState::AnimState()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10065150 STUB
AnimState::~AnimState()
{
// TODO
// TODO
}

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@ -5,25 +5,23 @@
// VTABLE 0x100d8d80
// SIZE 0x1c
class AnimState : public LegoState
{
class AnimState : public LegoState {
public:
AnimState();
virtual ~AnimState() override; // vtable+0x0
AnimState();
virtual ~AnimState() override; // vtable+0x0
// OFFSET: LEGO1 0x10065070
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0460
return "AnimState";
}
// OFFSET: LEGO1 0x10065080
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, AnimState::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x10065070
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0460
return "AnimState";
}
// OFFSET: LEGO1 0x10065080
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, AnimState::ClassName()) || LegoState::IsA(name);
}
};
#endif // ANIMSTATE_H

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@ -1,9 +1,9 @@
#include "beachhouseentity.h"
// OFFSET: LEGO1 0x100150a0 STUB
MxLong BeachHouseEntity::Notify(MxParam &p)
MxLong BeachHouseEntity::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -5,23 +5,22 @@
// VTABLE 0x100d4a18
// SIZE 0x68
class BeachHouseEntity : public BuildingEntity
{
class BeachHouseEntity : public BuildingEntity {
public:
virtual MxLong Notify(MxParam &p) override; // vtable+04
virtual MxLong Notify(MxParam& p) override; // vtable+04
// OFFSET: LEGO1 0x1000ee80
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0314
return "BeachHouseEntity";
}
// OFFSET: LEGO1 0x1000ee80
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0314
return "BeachHouseEntity";
}
// OFFSET: LEGO1 0x1000ee90
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name);
}
// OFFSET: LEGO1 0x1000ee90
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // BEACHHOUSEENTITY_H

View file

@ -5,8 +5,7 @@ DECOMP_SIZE_ASSERT(Bike, 0x164);
// OFFSET: LEGO1 0x10076670
Bike::Bike()
{
this->m_unk13c = 20.0;
this->m_unk150 = 3.0;
this->m_unk148 = 1;
this->m_unk13c = 20.0;
this->m_unk150 = 3.0;
this->m_unk148 = 1;
}

View file

@ -6,27 +6,26 @@
// VTABLE 0x100d9808
// SIZE 0x164
class Bike : public IslePathActor
{
class Bike : public IslePathActor {
public:
Bike();
Bike();
// OFFSET: LEGO1 0x100766f0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03d0
return "Bike";
}
// OFFSET: LEGO1 0x100766f0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03d0
return "Bike";
}
// OFFSET: LEGO1 0x10076700
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
}
// OFFSET: LEGO1 0x10076700
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Bike fields
undefined m_unk160[4];
// TODO: Bike fields
undefined m_unk160[4];
};
#endif // BIKE_H

View file

@ -3,11 +3,11 @@
// OFFSET: LEGO1 0x10014e20 STUB
BuildingEntity::BuildingEntity()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10015030 STUB
BuildingEntity::~BuildingEntity()
{
// TODO
// TODO
}

View file

@ -5,24 +5,23 @@
// VTABLE 0x100d5c88
// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
class BuildingEntity : public LegoEntity
{
class BuildingEntity : public LegoEntity {
public:
BuildingEntity();
virtual ~BuildingEntity() override; // vtable+0x0
BuildingEntity();
virtual ~BuildingEntity() override; // vtable+0x0
// OFFSET: LEGO1 0x10014f20
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f07e8
return "BuildingEntity";
}
// OFFSET: LEGO1 0x10014f20
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07e8
return "BuildingEntity";
}
// OFFSET: LEGO1 0x10014f30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, BuildingEntity::ClassName()) || LegoEntity::IsA(name);
}
// OFFSET: LEGO1 0x10014f30
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BuildingEntity::ClassName()) || LegoEntity::IsA(name);
}
};
#endif // BUILDINGENTITY_H

View file

@ -5,21 +5,20 @@
#include "mxtypes.h"
// VTABLE 0x100d6790
class BumpBouy : public LegoAnimActor
{
class BumpBouy : public LegoAnimActor {
public:
// OFFSET: LEGO1 0x100274e0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0394
return "BumpBouy";
}
// OFFSET: LEGO1 0x100274e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0394
return "BumpBouy";
}
// OFFSET: LEGO1 0x10027500
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);
}
// OFFSET: LEGO1 0x10027500
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, BumpBouy::ClassName()) || LegoAnimActor::IsA(name);
}
};
#endif // BUMPBOUY_H

View file

@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x10016a90 STUB
CarRace::CarRace()
{
// TODO
// TODO
}

View file

@ -5,23 +5,22 @@
// VTABLE 0x100d5e50
// SIZE 0x154
class CarRace : public LegoRace
{
class CarRace : public LegoRace {
public:
CarRace();
CarRace();
// OFFSET: LEGO1 0x10016b20
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0528
return "CarRace";
}
// OFFSET: LEGO1 0x10016b20
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0528
return "CarRace";
}
// OFFSET: LEGO1 0x10016b30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, CarRace::ClassName()) || LegoRace::IsA(name);
}
// OFFSET: LEGO1 0x10016b30
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, CarRace::ClassName()) || LegoRace::IsA(name);
}
};
#endif // CARRACE_H

View file

@ -5,21 +5,20 @@
// VTABLE 0x100d4b70
// SIZE 0x2c
class CarRaceState : public RaceState
{
class CarRaceState : public RaceState {
public:
// OFFSET: LEGO1 0x1000dd30
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f009c
return "CarRaceState";
}
// OFFSET: LEGO1 0x1000dd30
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f009c
return "CarRaceState";
}
// OFFSET: LEGO1 0x1000dd40
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, CarRaceState::ClassName()) || RaceState::IsA(name);
}
// OFFSET: LEGO1 0x1000dd40
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, CarRaceState::ClassName()) || RaceState::IsA(name);
}
};
#endif // CARRACESTATE_H

View file

@ -12,15 +12,18 @@
#endif
// DIsable "nonstandard extension used : 'bool'" warning spam
#pragma warning( disable : 4237 )
#pragma warning(disable : 4237)
// Disable "identifier was truncated to '255' characters" warning.
// Impossible to avoid this if using STL map or set.
// This removes most (but not all) occurrences of the warning.
#pragma warning( disable : 4786 )
#pragma warning(disable : 4786)
// To really remove *all* of the warnings, we have to employ the following,
// obscure workaround from https://www.earthli.com/news/view_article.php?id=376
static class msVC6_4786WorkAround { public: msVC6_4786WorkAround() {} } msVC6_4786WorkAround;
static class msVC6_4786WorkAround {
public:
msVC6_4786WorkAround() {}
} msVC6_4786WorkAround;
#define MSVC420_VERSION 1020

View file

@ -2,7 +2,11 @@
#define DECOMP_H
#if defined(_MSC_VER)
#define DECOMP_STATIC_ASSERT(V) namespace { typedef int foo[(V)?1:-1]; }
#define DECOMP_STATIC_ASSERT(V) \
namespace \
{ \
typedef int foo[(V) ? 1 : -1]; \
}
#define DECOMP_SIZE_ASSERT(T, S) DECOMP_STATIC_ASSERT(sizeof(T) == S)
#else
#define DECOMP_STATIC_ASSERT(V)

View file

@ -1,10 +1,10 @@
#include "define.h"
// 0x10101eac
const char *g_parseExtraTokens = ":;";
const char* g_parseExtraTokens = ":;";
// 0x10101edc
const char *g_strWORLD = "WORLD";
const char* g_strWORLD = "WORLD";
// 0x10102040
const char *g_strACTION = "ACTION";
const char* g_strACTION = "ACTION";

View file

@ -1,8 +1,8 @@
#ifndef DEFINE_H
#define DEFINE_H
extern const char *g_parseExtraTokens;
extern const char *g_strWORLD;
extern const char *g_strACTION;
extern const char* g_parseExtraTokens;
extern const char* g_strWORLD;
extern const char* g_strACTION;
#endif // DEFINE_H

View file

@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x10091ee0
__declspec(dllexport) BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
return TRUE;
return TRUE;
}

View file

@ -5,22 +5,20 @@
// VTABLE 0x100d4788
// SIZE 0x1f8
class Doors : public LegoPathActor
{
class Doors : public LegoPathActor {
public:
// OFFSET: LEGO1 0x1000e430
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03e8
return "Doors";
}
// OFFSET: LEGO1 0x1000e430
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03e8
return "Doors";
}
// OFFSET: LEGO1 0x1000e440
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name);
}
// OFFSET: LEGO1 0x1000e440
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name);
}
};
#endif // DOORS_H

View file

@ -7,6 +7,6 @@ DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c);
// OFFSET: LEGO1 0x10067bb0
DuneBuggy::DuneBuggy()
{
this->m_unk13c = 25.0;
this->m_unk164 = 1.0;
this->m_unk13c = 25.0;
this->m_unk164 = 1.0;
}

View file

@ -6,28 +6,28 @@
// VTABLE 0x100d8f98
// SIZE 0x16c
class DuneBuggy : public IslePathActor
{
class DuneBuggy : public IslePathActor {
public:
DuneBuggy();
DuneBuggy();
// OFFSET: LEGO1 0x10067c30
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0410
return "DuneBuggy";
}
// OFFSET: LEGO1 0x10067c30
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0410
return "DuneBuggy";
}
// OFFSET: LEGO1 0x10067c40
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, DuneBuggy::ClassName()) || IslePathActor::IsA(name);
}
// OFFSET: LEGO1 0x10067c40
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, DuneBuggy::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Double check DuneBuggy field types
undefined4 m_unk160;
MxFloat m_unk164;
undefined4 m_unk168;
// TODO: Double check DuneBuggy field types
undefined4 m_unk160;
MxFloat m_unk164;
undefined4 m_unk168;
};
#endif // DUNEBUGGY_H

View file

@ -3,19 +3,19 @@
// OFFSET: LEGO1 0x10017e90 STUB
ElevatorBottom::ElevatorBottom()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10018060 STUB
ElevatorBottom::~ElevatorBottom()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10018150 STUB
MxLong ElevatorBottom::Notify(MxParam &p)
MxLong ElevatorBottom::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -4,27 +4,25 @@
#include "legoworld.h"
// VTABLE 0x100d5f20
class ElevatorBottom : public LegoWorld
{
class ElevatorBottom : public LegoWorld {
public:
ElevatorBottom();
virtual ~ElevatorBottom() override; // vtable+0x0
ElevatorBottom();
virtual ~ElevatorBottom() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x10017f20
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f04ac
return "ElevatorBottom";
}
// OFFSET: LEGO1 0x10017f30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x10017f20
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04ac
return "ElevatorBottom";
}
// OFFSET: LEGO1 0x10017f30
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // ELEVATORBOTTOM_H

View file

@ -3,19 +3,18 @@
// Items related to the Extra string of key-value pairs found in MxOb
enum ExtraActionType
{
ExtraActionType_opendisk = 1,
ExtraActionType_openram = 2,
ExtraActionType_close = 3,
ExtraActionType_start = 4,
ExtraActionType_stop = 5,
ExtraActionType_run = 6,
ExtraActionType_exit = 7,
ExtraActionType_enable = 8,
ExtraActionType_disable = 9,
ExtraActionType_notify = 10,
ExtraActionType_unknown = 11,
enum ExtraActionType {
ExtraActionType_opendisk = 1,
ExtraActionType_openram = 2,
ExtraActionType_close = 3,
ExtraActionType_start = 4,
ExtraActionType_stop = 5,
ExtraActionType_run = 6,
ExtraActionType_exit = 7,
ExtraActionType_enable = 8,
ExtraActionType_disable = 9,
ExtraActionType_notify = 10,
ExtraActionType_unknown = 11,
};
#endif // EXTRA_H

View file

@ -3,27 +3,27 @@
// OFFSET: LEGO1 0x100046a0 STUB
GasStation::GasStation()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100048c0 STUB
GasStation::~GasStation()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10004a60 STUB
MxLong GasStation::Notify(MxParam &p)
MxLong GasStation::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}
// OFFSET: LEGO1 0x10005c90 STUB
MxResult GasStation::Tickle()
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -6,28 +6,26 @@
// VTABLE 0x100d4650
// SIZE 0x128
// Radio variable at 0x46, in constructor
class GasStation : public LegoWorld
{
class GasStation : public LegoWorld {
public:
GasStation();
virtual ~GasStation() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
GasStation();
virtual ~GasStation() override; // vtable+0x0
// OFFSET: LEGO1 0x10004780
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0168
return "GasStation";
}
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x10004790
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, GasStation::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x10004780
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0168
return "GasStation";
}
// OFFSET: LEGO1 0x10004790
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, GasStation::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // GASSTATION_H

View file

@ -5,21 +5,20 @@
// VTABLE 0x100d5258
// SIZE 0x68
class GasStationEntity : public BuildingEntity
{
class GasStationEntity : public BuildingEntity {
public:
// OFFSET: LEGO1 0x1000eb20
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0348
return "GasStationEntity";
}
// OFFSET: LEGO1 0x1000eb20
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0348
return "GasStationEntity";
}
// OFFSET: LEGO1 0x1000eb30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name);
}
// OFFSET: LEGO1 0x1000eb30
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // GASSTATIONENTITY_H

View file

@ -5,14 +5,14 @@ DECOMP_SIZE_ASSERT(GasStationState, 0x24);
// OFFSET: LEGO1 0x10005eb0
GasStationState::GasStationState()
{
m_unk0x18 = 0;
m_unk0x1a = 0;
m_unk0x1c = 0;
m_unk0x1e = 0;
m_unk0x20 = 0;
m_unk0x18 = 0;
m_unk0x1a = 0;
m_unk0x1c = 0;
m_unk0x1e = 0;
m_unk0x20 = 0;
undefined4 *unk = m_unk0x08;
unk[0] = -1;
unk[1] = -1;
unk[2] = -1;
undefined4* unk = m_unk0x08;
unk[0] = -1;
unk[1] = -1;
unk[2] = -1;
}

View file

@ -5,32 +5,31 @@
// VTABLE 0x100d46e0
// SIZE 0x24
class GasStationState : public LegoState
{
class GasStationState : public LegoState {
public:
GasStationState();
GasStationState();
// OFFSET: LEGO1 0x100061d0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0174
return "GasStationState";
}
// OFFSET: LEGO1 0x100061d0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0174
return "GasStationState";
}
// OFFSET: LEGO1 0x100061e0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, GasStationState::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x100061e0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, GasStationState::ClassName()) || LegoState::IsA(name);
}
private:
undefined4 m_unk0x08[3];
undefined4 m_unk0x14;
undefined2 m_unk0x18;
undefined2 m_unk0x1a;
undefined2 m_unk0x1c;
undefined2 m_unk0x1e;
undefined2 m_unk0x20;
undefined4 m_unk0x08[3];
undefined4 m_unk0x14;
undefined2 m_unk0x18;
undefined2 m_unk0x1a;
undefined2 m_unk0x1c;
undefined2 m_unk0x1e;
undefined2 m_unk0x20;
};
#endif // GASSTATIONSTATE_H

View file

@ -6,20 +6,20 @@ DECOMP_SIZE_ASSERT(GifMap, 0x08);
DECOMP_SIZE_ASSERT(GifManagerBase, 0x14);
DECOMP_SIZE_ASSERT(GifManager, 0x30);
GifMapEntry *DAT_100f0100;
GifMapEntry* DAT_100f0100;
// OFFSET: LEGO1 0x10001cc0
GifMapEntry *GifMap::FindNode(const char *&string)
GifMapEntry* GifMap::FindNode(const char*& string)
{
GifMapEntry *ret = m_unk4;
GifMapEntry *current = ret->m_parent;
while (current != DAT_100f0100) {
if (strcmp(current->m_key, string) <= 0) {
ret = current;
current = current->m_right;
}
else
current = current->m_left;
}
return ret;
GifMapEntry* ret = m_unk4;
GifMapEntry* current = ret->m_parent;
while (current != DAT_100f0100) {
if (strcmp(current->m_key, string) <= 0) {
ret = current;
current = current->m_right;
}
else
current = current->m_left;
}
return ret;
}

View file

@ -4,70 +4,66 @@
#include "decomp.h"
#include "mxtypes.h"
#include <ddraw.h>
#include <d3drmobj.h>
#include <ddraw.h>
struct GifData
{
struct GifData {
public:
const char *m_name;
LPDIRECTDRAWSURFACE m_surface;
LPDIRECTDRAWPALETTE m_palette;
LPDIRECT3DRMTEXTURE2 m_texture;
MxU8 *m_data;
const char* m_name;
LPDIRECTDRAWSURFACE m_surface;
LPDIRECTDRAWPALETTE m_palette;
LPDIRECT3DRMTEXTURE2 m_texture;
MxU8* m_data;
};
struct GifMapEntry
{
struct GifMapEntry {
public:
GifMapEntry *m_right;
GifMapEntry *m_parent;
GifMapEntry *m_left;
const char *m_key;
GifData *m_value;
GifMapEntry* m_right;
GifMapEntry* m_parent;
GifMapEntry* m_left;
const char* m_key;
GifData* m_value;
};
class GifMap
{
class GifMap {
public:
GifMapEntry *FindNode(const char *&string);
GifMapEntry* FindNode(const char*& string);
inline GifData *Get(const char *string) {
GifData *ret = NULL;
GifMapEntry *entry = FindNode(string);
if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
ret = entry->m_value;
return ret;
}
inline GifData* Get(const char* string)
{
GifData* ret = NULL;
GifMapEntry* entry = FindNode(string);
if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
ret = entry->m_value;
return ret;
}
undefined4 m_unk0;
GifMapEntry *m_unk4;
undefined4 m_unk0;
GifMapEntry* m_unk4;
};
// VTABLE 0x100d86d4
class GifManagerBase
{
class GifManagerBase {
public:
// OFFSET: LEGO1 0x1005a310 STUB
virtual ~GifManagerBase() {} // vtable+00
// OFFSET: LEGO1 0x1005a310 STUB
virtual ~GifManagerBase() {} // vtable+00
inline GifData *Get(const char *name) { return m_unk8.Get(name); }
inline GifData* Get(const char* name) { return m_unk8.Get(name); }
protected:
undefined4 m_unk0;
undefined4 m_unk4;
GifMap m_unk8;
undefined4 m_unk0;
undefined4 m_unk4;
GifMap m_unk8;
};
// VTABLE 0x100d86fc
class GifManager : public GifManagerBase
{
class GifManager : public GifManagerBase {
public:
// OFFSET: LEGO1 0x1005a580 STUB
virtual ~GifManager() {} // vtable+00
// OFFSET: LEGO1 0x1005a580 STUB
virtual ~GifManager() {} // vtable+00
protected:
undefined m_unk[0x1c];
undefined m_unk[0x1c];
};
#endif // GIFMANAGER_H

View file

@ -1,4 +1,5 @@
#include "helicopter.h"
#include "act3.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
@ -12,65 +13,66 @@ DECOMP_SIZE_ASSERT(Helicopter, 0x230)
// OFFSET: LEGO1 0x10001e60
Helicopter::Helicopter()
{
m_unk13c = 60;
m_unk13c = 60;
}
// OFFSET: LEGO1 0x10003230
Helicopter::~Helicopter()
{
ControlManager()->Unregister(this);
IslePathActor::Destroy(TRUE);
ControlManager()->Unregister(this);
IslePathActor::Destroy(TRUE);
}
// OFFSET: LEGO1 0x100032c0
MxResult Helicopter::InitFromMxDSObject(MxDSObject &p_dsObject)
MxResult Helicopter::InitFromMxDSObject(MxDSObject& p_dsObject)
{
MxResult result = IslePathActor::InitFromMxDSObject(p_dsObject);
LegoWorld *world = GetCurrentWorld();
SetWorld(world);
if (world->IsA("Act3")) {
((Act3 *)GetWorld())->SetUnkown420c(this);
}
world = GetWorld();
if (world) world->VTable0x58(this);
GetState();
return result;
MxResult result = IslePathActor::InitFromMxDSObject(p_dsObject);
LegoWorld* world = GetCurrentWorld();
SetWorld(world);
if (world->IsA("Act3")) {
((Act3*) GetWorld())->SetUnkown420c(this);
}
world = GetWorld();
if (world)
world->VTable0x58(this);
GetState();
return result;
}
// OFFSET: LEGO1 0x10003320
void Helicopter::GetState()
{
m_state = (HelicopterState *)GameState()->GetState("HelicopterState");
if (!m_state) m_state = (HelicopterState *)GameState()->CreateState("HelicopterState");
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
if (!m_state)
m_state = (HelicopterState*) GameState()->CreateState("HelicopterState");
}
// OFFSET: LEGO1 0x10003360
void Helicopter::VTable0xe4()
{
if (!GameState()->GetUnknown10()) {
VTable0xe8(0x28, TRUE, 7);
}
IslePathActor::VTable0xe4();
if (!GameState()->GetUnknown10()) {
GameState()->SetUnknown424(0x3c);
if (GetCurrentVehicle()) {
if (GetCurrentVehicle()->IsA("IslePathActor")) {
((IslePathActor *)GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7);
}
}
}
m_state->SetUnknown8(0);
FUN_1003ee00(m_unk22c, 0x16);
FUN_1003ee00(m_unk22c, 0x17);
FUN_1003ee00(m_unk22c, 0x18);
FUN_1003ee00(m_unk22c, 0x19);
FUN_1003ee00(m_unk22c, 0x1a);
FUN_1003ee00(m_unk22c, 0x1b);
FUN_1003ee00(m_unk22c, 0x1c);
FUN_1003ee00(m_unk22c, 0x1d);
FUN_1003ee00(m_unk22c, 0x1e);
FUN_1003ee00(m_unk22c, 0x1f);
AnimationManager()->FUN_1005f6d0(TRUE);
ControlManager()->Unregister(this);
if (!GameState()->GetUnknown10()) {
VTable0xe8(0x28, TRUE, 7);
}
IslePathActor::VTable0xe4();
if (!GameState()->GetUnknown10()) {
GameState()->SetUnknown424(0x3c);
if (GetCurrentVehicle()) {
if (GetCurrentVehicle()->IsA("IslePathActor")) {
((IslePathActor*) GetCurrentVehicle())->VTable0xe8(0x37, TRUE, 7);
}
}
}
m_state->SetUnknown8(0);
FUN_1003ee00(m_unk22c, 0x16);
FUN_1003ee00(m_unk22c, 0x17);
FUN_1003ee00(m_unk22c, 0x18);
FUN_1003ee00(m_unk22c, 0x19);
FUN_1003ee00(m_unk22c, 0x1a);
FUN_1003ee00(m_unk22c, 0x1b);
FUN_1003ee00(m_unk22c, 0x1c);
FUN_1003ee00(m_unk22c, 0x1d);
FUN_1003ee00(m_unk22c, 0x1e);
FUN_1003ee00(m_unk22c, 0x1f);
AnimationManager()->FUN_1005f6d0(TRUE);
ControlManager()->Unregister(this);
}

View file

@ -7,43 +7,42 @@
// VTABLE 0x100d40f8
// SIZE 0x230
class Helicopter : public IslePathActor
{
class Helicopter : public IslePathActor {
public:
Helicopter();
Helicopter();
// OFFSET: LEGO1 0x10003070
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0130
return "Helicopter";
}
// OFFSET: LEGO1 0x10003070
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0130
return "Helicopter";
}
// OFFSET: LEGO1 0x10003080
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Helicopter::ClassName()) || IslePathActor::IsA(name);
}
// OFFSET: LEGO1 0x10003080
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Helicopter::ClassName()) || IslePathActor::IsA(name);
}
virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject) override; // vtable+0x18
virtual void VTable0xe4() override;
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+0x18
virtual void VTable0xe4() override;
// OFFSET: LEGO1 0x10003210 TEMPLATE
// Helicopter::`scalar deleting destructor'
virtual ~Helicopter() override; // vtable+0x0
// OFFSET: LEGO1 0x10003210 TEMPLATE
// Helicopter::`scalar deleting destructor'
virtual ~Helicopter() override; // vtable+0x0
protected:
MxMatrixData m_unk160;
MxMatrixData m_unk1a8;
undefined4 m_unk1f0;
MxVector4Data m_unk1f4;
MxVector4Data m_unk20c;
undefined4 m_unk224;
HelicopterState *m_state;
MxAtomId m_unk22c;
MxMatrixData m_unk160;
MxMatrixData m_unk1a8;
undefined4 m_unk1f0;
MxVector4Data m_unk1f4;
MxVector4Data m_unk20c;
undefined4 m_unk224;
HelicopterState* m_state;
MxAtomId m_unk22c;
private:
void GetState();
void GetState();
};
#endif // HELICOPTER_H

View file

@ -6,25 +6,25 @@
// VTABLE 0x100d5418
// SIZE 0xc
class HelicopterState : public LegoState
{
class HelicopterState : public LegoState {
public:
// OFFSET: LEGO1 0x1000e0d0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0144
return "HelicopterState";
}
// OFFSET: LEGO1 0x1000e0d0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0144
return "HelicopterState";
}
// OFFSET: LEGO1 0x1000e0e0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x1000e0e0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HelicopterState::ClassName()) || LegoState::IsA(name);
}
inline void SetUnknown8(undefined4 p_unk8) { m_unk8 = p_unk8; }
protected:
undefined4 m_unk8;
inline void SetUnknown8(undefined4 p_unk8) { m_unk8 = p_unk8; }
protected:
undefined4 m_unk8;
};
#endif // HELICOPTERSTATE_H

View file

@ -3,19 +3,19 @@
// OFFSET: LEGO1 0x100822f0 STUB
HistoryBook::HistoryBook()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100824d0 STUB
HistoryBook::~HistoryBook()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10082680 STUB
MxLong HistoryBook::Notify(MxParam &p)
MxLong HistoryBook::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -5,26 +5,25 @@
// VTABLE 0x100da328
// SIZE 0x3e4
class HistoryBook : public LegoWorld
{
class HistoryBook : public LegoWorld {
public:
HistoryBook();
virtual ~HistoryBook() override; // vtable+0x0
HistoryBook();
virtual ~HistoryBook() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x10082390
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f04bc
return "HistoryBook";
}
// OFFSET: LEGO1 0x10082390
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04bc
return "HistoryBook";
}
// OFFSET: LEGO1 0x100823a0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, HistoryBook::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x100823a0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HistoryBook::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // HISTORYBOOK_H

View file

@ -3,19 +3,19 @@
// OFFSET: LEGO1 0x100745e0 STUB
Hospital::Hospital()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100747f0 STUB
Hospital::~Hospital()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10074990 STUB
MxLong Hospital::Notify(MxParam &p)
MxLong Hospital::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -5,27 +5,25 @@
// VTABLE 0x100d9730
// SIZE 0x12c
class Hospital : public LegoWorld
{
class Hospital : public LegoWorld {
public:
Hospital();
virtual ~Hospital() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x04
Hospital();
virtual ~Hospital() override; // vtable+0x0
// OFFSET: LEGO1 0x100746b0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0490
return "Hospital";
}
virtual MxLong Notify(MxParam& p) override; // vtable+0x04
// OFFSET: LEGO1 0x100746c0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x100746b0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0490
return "Hospital";
}
// OFFSET: LEGO1 0x100746c0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // HOSPITAL_H

View file

@ -5,22 +5,20 @@
// VTABLE 0x100d5068
// SIZE 0x68
class HospitalEntity : public BuildingEntity
{
class HospitalEntity : public BuildingEntity {
public:
// OFFSET: LEGO1 0x1000ec40
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0338
return "HospitalEntity";
}
// OFFSET: LEGO1 0x1000ec50
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, HospitalEntity::ClassName()) || BuildingEntity::IsA(name);
}
// OFFSET: LEGO1 0x1000ec40
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0338
return "HospitalEntity";
}
// OFFSET: LEGO1 0x1000ec50
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HospitalEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // HOSPITALENTITY_H

View file

@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x10076370 STUB
HospitalState::HospitalState()
{
// TODO
// TODO
}

View file

@ -5,24 +5,22 @@
// VTABLE 0x100d97a0
// SIZE 0x18
class HospitalState : public LegoState
{
class HospitalState : public LegoState {
public:
HospitalState();
HospitalState();
// OFFSET: LEGO1 0x10076400
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0480
return "HospitalState";
}
// OFFSET: LEGO1 0x10076410
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, HospitalState::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x10076400
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0480
return "HospitalState";
}
// OFFSET: LEGO1 0x10076410
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, HospitalState::ClassName()) || LegoState::IsA(name);
}
};
#endif // HOSPITALSTATE_H

View file

@ -3,27 +3,27 @@
// OFFSET: LEGO1 0x1006ea20 STUB
Infocenter::Infocenter()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1006ec90 STUB
Infocenter::~Infocenter()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1006ef10 STUB
MxLong Infocenter::Notify(MxParam &p)
MxLong Infocenter::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}
// OFFSET: LEGO1 0x10070af0 STUB
MxResult Infocenter::Tickle()
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -5,28 +5,26 @@
// VTABLE 0x100d9338
// SIZE 0x1d8
class Infocenter : public LegoWorld
{
class Infocenter : public LegoWorld {
public:
Infocenter();
virtual ~Infocenter() override;
Infocenter();
virtual ~Infocenter() override;
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x1006eb40
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f04ec
return "Infocenter";
}
// OFFSET: LEGO1 0x1006eb50
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Infocenter::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x1006eb40
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04ec
return "Infocenter";
}
// OFFSET: LEGO1 0x1006eb50
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Infocenter::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // INFOCENTER_H

View file

@ -3,19 +3,19 @@
// OFFSET: LEGO1 0x10037730 STUB
InfocenterDoor::InfocenterDoor()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100378f0 STUB
InfocenterDoor::~InfocenterDoor()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100379e0 STUB
MxLong InfocenterDoor::Notify(MxParam &p)
MxLong InfocenterDoor::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}

View file

@ -5,27 +5,25 @@
// VTABLE 0x100d72d8
// SIZE 0xfc
class InfocenterDoor : public LegoWorld
{
class InfocenterDoor : public LegoWorld {
public:
InfocenterDoor();
virtual ~InfocenterDoor(); // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
InfocenterDoor();
virtual ~InfocenterDoor(); // vtable+0x0
// OFFSET: LEGO1 0x100377b0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f049c
return "InfocenterDoor";
}
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x100377c0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, InfocenterDoor::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x100377b0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f049c
return "InfocenterDoor";
}
// OFFSET: LEGO1 0x100377c0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, InfocenterDoor::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // INFOCENTERDOOR_H

View file

@ -5,22 +5,20 @@
// VTABLE 0x100d4b90
// SIZE 0x68
class InfoCenterEntity : public BuildingEntity
{
class InfoCenterEntity : public BuildingEntity {
public:
// OFFSET: LEGO1 0x1000ea00
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f035c
return "InfoCenterEntity";
}
// OFFSET: LEGO1 0x1000ea10
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(name);
}
// OFFSET: LEGO1 0x1000ea00
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f035c
return "InfoCenterEntity";
}
// OFFSET: LEGO1 0x1000ea10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(name);
}
};
#endif // INFOCENTERENTITY_H

View file

@ -5,12 +5,11 @@ DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
// OFFSET: LEGO1 0x10071600 STUB
InfocenterState::InfocenterState()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10071920 STUB
InfocenterState::~InfocenterState()
{
// TODO
// TODO
}

View file

@ -1,64 +1,62 @@
#ifndef INFOCENTERSTATE_H
#define INFOCENTERSTATE_H
#include "legostate.h"
#include "decomp.h"
#include "legostate.h"
// VTABLE 0x100d93a8
// SIZE 0x94
class InfocenterState : public LegoState
{
class InfocenterState : public LegoState {
public:
InfocenterState();
virtual ~InfocenterState();
InfocenterState();
virtual ~InfocenterState();
// OFFSET: LEGO1 0x10071840
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f04dc
return "InfocenterState";
}
// OFFSET: LEGO1 0x10071840
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f04dc
return "InfocenterState";
}
// OFFSET: LEGO1 0x10071850
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, InfocenterState::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x10071850
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, InfocenterState::ClassName()) || LegoState::IsA(name);
}
inline MxU32 GetInfocenterBufferElement(MxS32 p_index) { return m_buffer[p_index]; }
inline MxU32 GetInfocenterBufferElement(MxS32 p_index) { return m_buffer[p_index]; }
private:
// Members should be renamed with their offsets before use
/*
struct UnkStruct
{
undefined4 unk1;
undefined2 unk2;
undefined2 unk3;
undefined2 unk4;
};
// Members should be renamed with their offsets before use
/*
struct UnkStruct
{
undefined4 unk1;
undefined2 unk2;
undefined2 unk3;
undefined2 unk4;
};
undefined2 unk1;
undefined2 unk2;
undefined4 unk3;
undefined4 padding1;
void *unk4;
undefined2 unk5;
undefined2 unk6;
undefined2 unk7;
undefined2 padding2;
void *unk8;
undefined2 unk9;
undefined2 unk10;
undefined2 unk11;
undefined2 padding3;
UnkStruct unk12[6];
undefined4 unk13;
*/
undefined2 unk1;
undefined2 unk2;
undefined4 unk3;
undefined4 padding1;
void *unk4;
undefined2 unk5;
undefined2 unk6;
undefined2 unk7;
undefined2 padding2;
void *unk8;
undefined2 unk9;
undefined2 unk10;
undefined2 unk11;
undefined2 padding3;
UnkStruct unk12[6];
undefined4 unk13;
*/
undefined pad[0x70];
MxU32 m_buffer[7]; // 0x78
undefined pad[0x70];
MxU32 m_buffer[7]; // 0x78
};
#endif // INFOCENTERSTATE_H

View file

@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x10030820 STUB
Isle::Isle()
{
// TODO
// TODO
}

View file

@ -6,23 +6,22 @@
// VTABLE 0x100d6fb8
// SIZE 0x140
// Radio at 0x12c
class Isle : public LegoWorld
{
class Isle : public LegoWorld {
public:
Isle();
Isle();
// OFFSET: LEGO1 0x10030910
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0458
return "Isle";
}
// OFFSET: LEGO1 0x10030910
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0458
return "Isle";
}
// OFFSET: LEGO1 0x10030920
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Isle::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x10030920
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Isle::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // ISLE_H

View file

@ -4,21 +4,20 @@
#include "legoactor.h"
// VTABLE 0x100d5178
class IsleActor : public LegoActor
{
class IsleActor : public LegoActor {
public:
// OFFSET: LEGO1 0x1000e660
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f07dc
return "IsleActor";
}
// OFFSET: LEGO1 0x1000e660
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f07dc
return "IsleActor";
}
// OFFSET: LEGO1 0x1000e670
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, IsleActor::ClassName()) || LegoActor::IsA(name);
}
// OFFSET: LEGO1 0x1000e670
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, IsleActor::ClassName()) || LegoActor::IsA(name);
}
};
#endif // ISLEACTOR_H

View file

@ -6,68 +6,69 @@ DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
// OFFSET: LEGO1 0x10002df0 STUB
void IslePathActor::VTable0xd0()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002e00 STUB
void IslePathActor::VTable0xdc()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002e70 STUB
void IslePathActor::VTable0xcc()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002e80 STUB
void IslePathActor::VTable0xd4()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002e90 STUB
void IslePathActor::VTable0xd8()
{
// TODO
// TODO
}
// End header
// OFFSET: LEGO1 0x1001a200
IslePathActor::IslePathActor()
{
this->m_pLegoWorld = NULL;
this->m_unk13c = 6.0;
this->m_unk15c = 1.0;
this->m_unk158 = 0;
this->m_pLegoWorld = NULL;
this->m_unk13c = 6.0;
this->m_unk15c = 1.0;
this->m_unk158 = 0;
}
// OFFSET: LEGO1 0x1001a280
MxResult IslePathActor::InitFromMxDSObject(MxDSObject &p_dsObject) {
return MxEntity::InitFromMxDSObject(p_dsObject);
MxResult IslePathActor::InitFromMxDSObject(MxDSObject& p_dsObject)
{
return MxEntity::InitFromMxDSObject(p_dsObject);
}
// OFFSET: LEGO1 0x1001a350 STUB
void IslePathActor::VTable0xe0()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1001a3f0 STUB
void IslePathActor::VTable0xe4()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1001b2a0 STUB
void IslePathActor::VTable0xe8(MxU32 p_1, MxBool p_2, MxU8 p_3)
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1001b5b0 STUB
void IslePathActor::VTable0xec()
{
// TODO
// TODO
}

View file

@ -7,49 +7,45 @@
// VTABLE 0x100d4398
// SIZE 0x160
class IslePathActor : public LegoPathActor
{
public:
IslePathActor();
class IslePathActor : public LegoPathActor {
public:
IslePathActor();
// OFFSET: LEGO1 0x10002ea0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0104
return "IslePathActor";
}
// OFFSET: LEGO1 0x10002ea0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0104
return "IslePathActor";
}
// OFFSET: LEGO1 0x10002eb0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, IslePathActor::ClassName()) || LegoPathActor::IsA(name);
}
// OFFSET: LEGO1 0x10002eb0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, IslePathActor::ClassName()) || LegoPathActor::IsA(name);
}
// OFFSET: LEGO1 0x10002ff0 TEMPLATE
// IslePathActor::`scalar deleting destructor'
inline virtual ~IslePathActor() override
{
IslePathActor::Destroy(TRUE);
}
// OFFSET: LEGO1 0x10002ff0 TEMPLATE
// IslePathActor::`scalar deleting destructor'
inline virtual ~IslePathActor() override { IslePathActor::Destroy(TRUE); }
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+0x18
virtual void VTable0xcc(); // vtable+0xcc
virtual void VTable0xd0(); // vtable+0xd0
virtual void VTable0xd4(); // vtable+0xd4
virtual void VTable0xd8(); // vtable+0xd8
virtual void VTable0xdc(); // vtable+0xdc
virtual void VTable0xe0(); // vtable+0xe0
virtual void VTable0xe4(); // vtable+0xe4
virtual void VTable0xe8(MxU32 p_1, MxBool p_2, MxU8 p_3); // vtable+0xe8
virtual void VTable0xec(); // vtable+0xec
inline void SetWorld(LegoWorld* p_world) { m_pLegoWorld = p_world; }
inline LegoWorld* GetWorld() { return m_pLegoWorld; }
virtual MxResult InitFromMxDSObject(MxDSObject &p_dsObject) override; // vtable+0x18
virtual void VTable0xcc(); // vtable+0xcc
virtual void VTable0xd0(); // vtable+0xd0
virtual void VTable0xd4(); // vtable+0xd4
virtual void VTable0xd8(); // vtable+0xd8
virtual void VTable0xdc(); // vtable+0xdc
virtual void VTable0xe0(); // vtable+0xe0
virtual void VTable0xe4(); // vtable+0xe4
virtual void VTable0xe8(MxU32 p_1, MxBool p_2, MxU8 p_3); // vtable+0xe8
virtual void VTable0xec(); // vtable+0xec
inline void SetWorld(LegoWorld *p_world) { m_pLegoWorld = p_world; }
inline LegoWorld *GetWorld() { return m_pLegoWorld; }
private:
LegoWorld *m_pLegoWorld; // 0x154
MxFloat m_unk158;
MxFloat m_unk15c;
LegoWorld* m_pLegoWorld; // 0x154
MxFloat m_unk158;
MxFloat m_unk15c;
};
#endif // ISLEPATHACTOR_H

View file

@ -5,7 +5,7 @@ DECOMP_SIZE_ASSERT(Jetski, 0x164);
// OFFSET: LEGO1 0x1007e3b0
Jetski::Jetski()
{
this->m_unk13c = 25.0;
this->m_unk150 = 2.0;
this->m_unk148 = 1;
this->m_unk13c = 25.0;
this->m_unk150 = 2.0;
this->m_unk148 = 1;
}

View file

@ -6,27 +6,26 @@
// VTABLE 0x100d9ec8
// SIZE 0x164
class Jetski : public IslePathActor
{
class Jetski : public IslePathActor {
public:
Jetski();
Jetski();
// OFFSET: LEGO1 0x1007e430
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f03d8
return "Jetski";
}
// OFFSET: LEGO1 0x1007e430
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f03d8
return "Jetski";
}
// OFFSET: LEGO1 0x1007e440
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name);
}
// OFFSET: LEGO1 0x1007e440
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name);
}
private:
// TODO: Jetski fields
undefined m_unk160[4];
// TODO: Jetski fields
undefined m_unk160[4];
};
#endif // JETSKI_H

View file

@ -5,22 +5,20 @@
// VTABLE 0x100d4fe8
// SIZE 0x144
class JetskiRace : public LegoRace
{
class JetskiRace : public LegoRace {
public:
// OFFSET: LEGO1 0x1000daf0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0530
return "JetskiRace";
}
// OFFSET: LEGO1 0x1000daf0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0530
return "JetskiRace";
}
// OFFSET: LEGO1 0x1000db00
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, JetskiRace::ClassName()) || LegoRace::IsA(name);
}
// OFFSET: LEGO1 0x1000db00
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JetskiRace::ClassName()) || LegoRace::IsA(name);
}
};
#endif // JETSKIRACE_H

View file

@ -5,22 +5,20 @@
// VTABLE 0x100d4fa8
// SIZE 0x2c
class JetskiRaceState : public RaceState
{
class JetskiRaceState : public RaceState {
public:
// OFFSET: LEGO1 0x1000dc40
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f00ac
return "JetskiRaceState";
}
// OFFSET: LEGO1 0x1000dc50
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, JetskiRaceState::ClassName()) || RaceState::IsA(name);
}
// OFFSET: LEGO1 0x1000dc40
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f00ac
return "JetskiRaceState";
}
// OFFSET: LEGO1 0x1000dc50
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JetskiRaceState::ClassName()) || RaceState::IsA(name);
}
};
#endif // JETSKIRACESTATE_H

View file

@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x1005d660 STUB
JukeBox::JukeBox()
{
// TODO
// TODO
}

View file

@ -5,24 +5,22 @@
// VTABLE 0x100d8958
// SIZE 0x104
class JukeBox : public LegoWorld
{
class JukeBox : public LegoWorld {
public:
JukeBox();
JukeBox();
// OFFSET: LEGO1 0x1005d6f0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f02cc
return "JukeBox";
}
// OFFSET: LEGO1 0x1005d6f0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02cc
return "JukeBox";
}
// OFFSET: LEGO1 0x1005d700
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, JukeBox::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x1005d700
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBox::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // JUKEBOX_H

View file

@ -3,11 +3,11 @@
// OFFSET: LEGO1 0x10085bc0 STUB
JukeBoxEntity::JukeBoxEntity()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10085dd0 STUB
JukeBoxEntity::~JukeBoxEntity()
{
// TODO
// TODO
}

View file

@ -5,25 +5,23 @@
// VTABLE 0x100da8a0
// SIZE 0x6c
class JukeBoxEntity : public LegoEntity
{
class JukeBoxEntity : public LegoEntity {
public:
JukeBoxEntity();
virtual ~JukeBoxEntity() override; // vtable+0x0
JukeBoxEntity();
virtual ~JukeBoxEntity() override; // vtable+0x0
// OFFSET: LEGO1 0x10085cc0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f02f0
return "JukeBoxEntity";
}
// OFFSET: LEGO1 0x10085cd0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(name);
}
// OFFSET: LEGO1 0x10085cc0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02f0
return "JukeBoxEntity";
}
// OFFSET: LEGO1 0x10085cd0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(name);
}
};
#endif // JUKEBOXENTITY_H

View file

@ -1,6 +1,7 @@
#include "jukeboxstate.h"
// OFFSET: LEGO1 0x1000f300
MxBool JukeBoxState::VTable0x14() {
return FALSE;
MxBool JukeBoxState::VTable0x14()
{
return FALSE;
}

View file

@ -5,24 +5,22 @@
// VTABLE 0x100d4a90
// SIZE 0x10
class JukeBoxState : public LegoState
{
class JukeBoxState : public LegoState {
public:
// OFFSET: LEGO1 0x1000f310
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f02bc
return "JukeBoxState";
}
// OFFSET: LEGO1 0x1000f310
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02bc
return "JukeBoxState";
}
// OFFSET: LEGO1 0x1000f320
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxState::ClassName()) || LegoState::IsA(name);
}
virtual MxBool VTable0x14() override; // vtable+0x14
// OFFSET: LEGO1 0x1000f320
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxState::ClassName()) || LegoState::IsA(name);
}
virtual MxBool VTable0x14() override; // vtable+0x14
};
#endif // JUKEBOXSTATE_H

View file

@ -3,15 +3,14 @@
#include "lego3dview.h"
class Lego3DManager
{
class Lego3DManager {
public:
inline Lego3DView *GetLego3DView() { return this->m_3dView; }
inline Lego3DView* GetLego3DView() { return this->m_3dView; }
private:
int m_unk00;
int m_unk04;
Lego3DView *m_3dView;
int m_unk00;
int m_unk04;
Lego3DView* m_3dView;
};
#endif // LEGO3DMANAGER_H

View file

@ -3,14 +3,13 @@
#include "viewmanager.h"
class Lego3DView
{
class Lego3DView {
public:
inline ViewManager *GetViewManager() { return this->m_viewManager; }
inline ViewManager* GetViewManager() { return this->m_viewManager; }
private:
char unknown[0x88];
ViewManager *m_viewManager;
char unknown[0x88];
ViewManager* m_viewManager;
};
#endif // LEGO3DVIEW_H

View file

@ -5,21 +5,20 @@
// VTABLE 0x100d52b0
// SIZE 0xa0
class Lego3DWavePresenter : public LegoWavePresenter
{
class Lego3DWavePresenter : public LegoWavePresenter {
public:
// OFFSET: LEGO1 0x1000d890
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f058c
return "Lego3DWavePresenter";
}
// OFFSET: LEGO1 0x1000d890
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f058c
return "Lego3DWavePresenter";
}
// OFFSET: LEGO1 0x1000d8a0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(name);
}
// OFFSET: LEGO1 0x1000d8a0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(name);
}
};
#endif // LEGO3DWAVEPRESENTER_H

View file

@ -5,22 +5,20 @@
// VTABLE 0x100d4a70
// SIZE 0x10
class LegoAct2State : public LegoState
{
class LegoAct2State : public LegoState {
public:
// OFFSET: LEGO1 0x1000df80
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0428
return "LegoAct2State";
}
// OFFSET: LEGO1 0x1000df90
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoAct2State::ClassName()) || LegoState::IsA(name);
}
// OFFSET: LEGO1 0x1000df80
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0428
return "LegoAct2State";
}
// OFFSET: LEGO1 0x1000df90
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAct2State::ClassName()) || LegoState::IsA(name);
}
};
#endif // LEGOACT2STATE_H

View file

@ -5,21 +5,20 @@
// VTABLE 0x100d5118
// SIZE 0x68
class LegoActionControlPresenter : public MxMediaPresenter
{
class LegoActionControlPresenter : public MxMediaPresenter {
public:
// OFFSET: LEGO1 0x1000d0e0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f05bc
return "LegoActionControlPresenter";
}
// OFFSET: LEGO1 0x1000d0e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f05bc
return "LegoActionControlPresenter";
}
// OFFSET: LEGO1 0x1000d0f0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoActionControlPresenter::ClassName()) || MxMediaPresenter::IsA(name);
}
// OFFSET: LEGO1 0x1000d0f0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoActionControlPresenter::ClassName()) || MxMediaPresenter::IsA(name);
}
};
#endif // LEGOACTIONCONTROLPRESENTER_H

View file

@ -6,37 +6,37 @@ DECOMP_SIZE_ASSERT(LegoActor, 0x78)
// OFFSET: LEGO1 0x10002cc0 STUB
void LegoActor::VTable0x50()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002cd0 STUB
void LegoActor::VTable0x54()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002ce0 STUB
void LegoActor::VTable0x58()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002cf0 STUB
void LegoActor::VTable0x5c()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002d00 STUB
void LegoActor::VTable0x60()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x10002d10 STUB
void LegoActor::VTable0x64()
{
// TODO
// TODO
}
// End header

View file

@ -6,34 +6,32 @@
// VTABLE 0x100d6d68
// SIZE 0x78
class LegoActor : public LegoEntity
{
class LegoActor : public LegoEntity {
public:
LegoActor();
LegoActor();
// OFFSET: LEGO1 0x1002d210
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f0124
return "LegoActor";
}
// OFFSET: LEGO1 0x1002d210
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0124
return "LegoActor";
}
// OFFSET: LEGO1 0x1002d220
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoActor::ClassName()) || LegoEntity::IsA(name);
}
// OFFSET: LEGO1 0x1002d220
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoActor::ClassName()) || LegoEntity::IsA(name);
}
virtual void VTable0x50(); // vtable+0x50
virtual void VTable0x54(); // vtable+0x54
virtual void VTable0x58(); // vtable+0x58
virtual void VTable0x5c(); // vtable+0x5c
virtual void VTable0x60(); // vtable+0x60
virtual void VTable0x64(); // vtable+0x64
virtual void VTable0x50(); // vtable+0x50
virtual void VTable0x54(); // vtable+0x54
virtual void VTable0x58(); // vtable+0x58
virtual void VTable0x5c(); // vtable+0x5c
virtual void VTable0x60(); // vtable+0x60
virtual void VTable0x64(); // vtable+0x64
private:
undefined unk68[0x10];
undefined unk68[0x10];
};
#endif // LEGOACTOR_H

View file

@ -5,21 +5,20 @@
// VTABLE 0x100d5320
// SIZE 0x50
class LegoActorPresenter : public LegoEntityPresenter
{
class LegoActorPresenter : public LegoEntityPresenter {
public:
// OFFSET: LEGO1 0x1000cb10
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f06a4
return "LegoActorPresenter";
}
// OFFSET: LEGO1 0x1000cb10
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f06a4
return "LegoActorPresenter";
}
// OFFSET: LEGO1 0x1000cb20
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(name);
}
// OFFSET: LEGO1 0x1000cb20
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(name);
}
};
#endif // LEGOACTORPRESENTER_H

View file

@ -3,8 +3,7 @@
#include "legopathactor.h"
class LegoAnimActor : public LegoPathActor
{
class LegoAnimActor : public LegoPathActor {
public:
};

View file

@ -6,45 +6,45 @@ int g_legoAnimationManagerConfig = 1;
// OFFSET: LEGO1 0x1005eb50
void LegoAnimationManager::configureLegoAnimationManager(int param_1)
{
g_legoAnimationManagerConfig = param_1;
g_legoAnimationManagerConfig = param_1;
}
// OFFSET: LEGO1 0x1005eb60 STUB
LegoAnimationManager::LegoAnimationManager()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1005ed30 STUB
LegoAnimationManager::~LegoAnimationManager()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1005f130 STUB
void LegoAnimationManager::Init()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x1005f6d0 STUB
void LegoAnimationManager::FUN_1005f6d0(MxBool p)
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100619f0 STUB
MxLong LegoAnimationManager::Notify(MxParam &p)
MxLong LegoAnimationManager::Notify(MxParam& p)
{
// TODO
// TODO
return 0;
return 0;
}
// OFFSET: LEGO1 0x10061cc0 STUB
MxResult LegoAnimationManager::Tickle()
{
// TODO
// TODO
return SUCCESS;
return SUCCESS;
}

View file

@ -5,35 +5,33 @@
// VTABLE 0x100d8c18
// SIZE 0x500
class LegoAnimationManager : public MxCore
{
class LegoAnimationManager : public MxCore {
public:
LegoAnimationManager();
virtual ~LegoAnimationManager() override; // vtable+0x0
LegoAnimationManager();
virtual ~LegoAnimationManager() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// OFFSET: LEGO1 0x1005ec80
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f7508
return "LegoAnimationManager";
}
// OFFSET: LEGO1 0x1005ec80
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f7508
return "LegoAnimationManager";
}
// OFFSET: LEGO1 0x1005ec90
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || MxCore::IsA(name);
}
// OFFSET: LEGO1 0x1005ec90
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, ClassName()) || MxCore::IsA(name);
}
void FUN_1005f6d0(MxBool p);
void FUN_1005f6d0(MxBool p);
__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
private:
void Init();
void Init();
};
#endif // LEGOANIMATIONMANAGER_H

View file

@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x1004a8d0 STUB
LegoAnimMMPresenter::LegoAnimMMPresenter()
{
// TODO
// TODO
}

View file

@ -5,24 +5,22 @@
// VTABLE 0x100d7de8
// SIZE 0x74
class LegoAnimMMPresenter : public MxCompositePresenter
{
class LegoAnimMMPresenter : public MxCompositePresenter {
public:
LegoAnimMMPresenter();
LegoAnimMMPresenter();
// OFFSET: LEGO1 0x1004a950
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f046c
return "LegoAnimMMPresenter";
}
// OFFSET: LEGO1 0x1004a960
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoAnimMMPresenter::ClassName()) || MxCompositePresenter::IsA(name);
}
// OFFSET: LEGO1 0x1004a950
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f046c
return "LegoAnimMMPresenter";
}
// OFFSET: LEGO1 0x1004a960
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAnimMMPresenter::ClassName()) || MxCompositePresenter::IsA(name);
}
};
#endif // LEGOANIMMMPRESENTER_H

View file

@ -3,11 +3,11 @@
// OFFSET: LEGO1 0x10068420 STUB
LegoAnimPresenter::LegoAnimPresenter()
{
// TODO
// TODO
}
// OFFSET: LEGO1 0x100686f0 STUB
void LegoAnimPresenter::Init()
{
// TODO
// TODO
}

View file

@ -4,27 +4,25 @@
#include "mxvideopresenter.h"
// VTABLE 0x100d90c8
class LegoAnimPresenter : public MxVideoPresenter
{
class LegoAnimPresenter : public MxVideoPresenter {
public:
LegoAnimPresenter();
LegoAnimPresenter();
// OFFSET: LEGO1 0x10068530
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f071c
return "LegoAnimPresenter";
}
// OFFSET: LEGO1 0x10068530
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f071c
return "LegoAnimPresenter";
}
// OFFSET: LEGO1 0x10068540
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(name);
}
// OFFSET: LEGO1 0x10068540
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(name);
}
private:
void Init();
void Init();
};
#endif // LEGOANIMPRESENTER_H

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