Anonymous Maarten
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3d59615274
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Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp
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2024-06-25 19:57:16 +02:00 |
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Anonymous Maarten
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8d5bfb40d9
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Merge commit '828b35e9d22c7a17f7af4906049b56e0b1f4c789' into new-isle-decomp
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2024-06-25 19:55:43 +02:00 |
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Christian Semmler
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0d452a7fe2
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Fix cursors (#17)
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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4bf9174c15
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Add SDL cursors (#16)
* Add SDL cursors
* Fix naming
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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8a2bbcac84
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Define cursor enum and custom cursor window message (#980) (#15)
* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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f87c1a0b6f
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Use SDL macros for return values
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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880ae98f0b
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Remove dependency on dinput, use SDL keyboard state for navigation (#14)
* WIP
* Use SDL kb state for navigational keys
* Remove linking against dinput
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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636996caf6
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Improve naming, use virtual key constants (#979) (#13)
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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931fcd0381
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Fix missing return
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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65036e1a36
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Use SDL window instead of Win32 window (#12)
* Use SDL window
* Fixes
* Update README
* Remove unused decl
* Consistent use
* Add comment about fullscreen
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2024-06-25 19:51:12 +02:00 |
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Anonymous Maarten
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3190a6c23a
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Merge commit '77af1a5483780db06f09558d248a4766763c8701' into new-isle-decomp
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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dda6778665
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Replace Windows registry with .ini file (#10)
* Replace Windows registry with .ini file
* Update README.md
* Update CMakeLists.txt
* comment
* set CMake policy
* Try this
* Try this
* Adjust comments
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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889bd4c1cd
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Add SDL callbacks to isleapp (#9)
* Add SDL callbacks to isleapp
* Update README.md
* Update README.md
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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21502ecf18
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Replace Windows threads with SDL threads (#8)
* Replace Windows threads with SDL threads
* Wait for thread in dtor
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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641ae70ab9
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Replace Windows CriticalSection with SDL Mutex (#7)
* Replace Windows CriticalSection with SDL Mutex
* Update README.md
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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6f2481e8d6
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Use USHRT_MAX instead of MAXWORD (#975) (#6)
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2024-06-25 19:51:12 +02:00 |
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Anonymous Maarten
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fc76114a36
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Merge commit '76435d803f768be8da9821d72b98306a4b043ad2' into new-isle-decomp
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2024-06-25 19:51:12 +02:00 |
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Christian Semmler
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6f1aebbb02
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Add SDL3 and replace Windows semaphores (#4)
* Add SDL3 and replace Windows semaphores
* Try this
* Change for now
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2024-06-25 19:50:27 +02:00 |
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Anonymous Maarten
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94081312c3
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Merge commit 'ac41854149776a30b7acaa89808cee0a7cad7380' into new-isle-decomp
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2024-06-25 19:50:27 +02:00 |
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Christian Semmler
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4258fb0deb
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Add back some stuff from decomp (#2)
* Add ncc script
* add requirements.txt
* Add other builds
* Add with submodules
* Comment out for now
* Add
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2024-06-25 19:49:59 +02:00 |
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Christian Semmler
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f3f8480834
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Update CONTRIBUTING.md
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2024-06-25 19:49:59 +02:00 |
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Christian Semmler
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42f74b6592
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Update README.md
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2024-06-25 19:49:59 +02:00 |
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Christian Semmler
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3ec9c98daf
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Update TODO comments
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2024-06-25 19:49:59 +02:00 |
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Anonymous Maarten
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c1f20a4502
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Merge commit '6774784b37ec185297191c0dd87251a53f3c7e4c' into new-isle-decomp
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2024-06-25 19:49:56 +02:00 |
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Christian Semmler
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dc61d91e99
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Remove SmartHeap
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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6d07a284df
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Remove naming script (for now)
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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e4e959d70b
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Check out submodules
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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751693489c
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Update README
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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874f3a26ff
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Adjust GH actions
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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e2263ca8ae
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Add rudimentary README
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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3fdf45968e
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Remove decomp tools
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2024-06-25 19:48:57 +02:00 |
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Christian Semmler
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a548770f7e
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Add libsmacker to replace smack.lib
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2024-06-25 19:48:56 +02:00 |
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MS
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ba378eb224
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Streamline MxVideoParamFlags (#999)
* Streamline MxVideoParamFlags
* Remove this-> from MxOmniCreateFlags
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2024-06-06 17:15:57 -04:00 |
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Christian Semmler
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ca17928fc6
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Implement/match Ambulance::Notify (#998)
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2024-06-06 18:19:43 +02:00 |
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Christian Semmler
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9a9bccda0e
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Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.
* Fix
* Remove some COMPAT_MODE
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2024-06-06 17:45:37 +02:00 |
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Christian Semmler
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9b22642f0c
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Implement/match LegoCharacterManager::SwitchColor (#996)
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2024-06-06 14:26:33 +02:00 |
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Christian Semmler
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49c17c9c6a
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
* Implement/match LegoEntity::SwitchSound
* Name
* Name
* Implement/match LegoEntity::SwitchMove
* Mood
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2024-06-05 19:40:44 +02:00 |
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Christian Semmler
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f6c923a84e
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Implement/match LegoEntity::ClickAnimation (#994)
* Implement/match LegoEntity::VTable0x38
* Update names
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2024-06-05 19:00:46 +02:00 |
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Christian Semmler
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6a9f68872b
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Add enum for actor IDs (#993)
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2024-06-05 18:11:46 +02:00 |
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Christian Semmler
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6e7e9a3f20
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Add more annotations to ISLE (#990)
* Minor improvements in ISLE.EXE
* Add more annotations
* Fix
* Comment out
* Fix lint
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2024-06-05 12:31:23 +02:00 |
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Christian Semmler
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0c7c77aad3
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Implement/match LegoActor::Mute (#992)
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2024-06-04 12:19:59 -04:00 |
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Christian Semmler
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4898a55508
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Match LegoCacheSoundManager::FindSoundByKey (#991)
* Match LegoCacheSoundManager::FindSoundByKey
* Remove space
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2024-06-04 18:05:01 +02:00 |
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Christian Semmler
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133a312aee
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Consolidate state and building entity classes (#989)
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2024-06-03 18:53:25 +02:00 |
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Christian Semmler
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73bb37596e
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Refactor JukeBox, add enum for music (#988)
* Refactor JukeBox, add enum for music
* add BETA annotation
* Fix BETA annotation
* Fix BETA annotation
* Fix
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2024-06-03 13:00:38 +02:00 |
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Christian Semmler
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828b35e9d2
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Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987)
* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60
* Update names
* Update
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2024-06-02 17:09:09 +02:00 |
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Christian Semmler
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03ffb9c5de
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Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle (#986)
* Implement/match LegoCacheSound::Create
* Naming
* Fix naming
* Fix parens
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2024-06-01 17:29:37 -04:00 |
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Christian Semmler
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1423eb56fc
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Implement/match LegoSoundManager::UpdateListener (#985)
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2024-06-01 23:13:57 +02:00 |
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Christian Semmler
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ac4e8da662
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Implement/match Lego3DSound::SetDistance and Reset (#984)
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2024-06-01 19:45:22 +02:00 |
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Christian Semmler
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919a3f5c49
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Implement/match Lego3DSound::UpdatePosition (#983)
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2024-06-01 19:38:13 +02:00 |
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Christian Semmler
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23e5ad7d15
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Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager
* Name flag
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2024-06-01 18:45:34 +02:00 |
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