mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-04-14 07:34:45 -04:00
Fix cursors (#17)
This commit is contained in:
parent
4bf9174c15
commit
0d452a7fe2
1 changed files with 2 additions and 2 deletions
|
@ -448,9 +448,9 @@ MxResult IsleApp::SetupWindow()
|
|||
srand(time(NULL));
|
||||
|
||||
// [library:window] Use original game cursors in the resources instead?
|
||||
m_cursorCurrent = m_cursorArrow = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
|
||||
m_cursorCurrent = m_cursorArrow = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_DEFAULT);
|
||||
m_cursorBusy = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_WAIT);
|
||||
m_cursorNo = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NO);
|
||||
m_cursorNo = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_NOT_ALLOWED);
|
||||
SDL_SetCursor(m_cursorCurrent);
|
||||
|
||||
if (m_fullScreen) {
|
||||
|
|
Loading…
Add table
Reference in a new issue