Commit graph

51 commits

Author SHA1 Message Date
jonschz
6382347f73
Refactor Matrix4::ToQuaternion() (#879)
* Refactor Matrix4::ToQuaternion()

* fix CI errors

* Apply feedback by @foxtacles

* run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-05-03 14:08:58 -04:00
MS
446caa4ca1
Beta matching MxDSObject/MxDSAction (#878)
* Beta matching MxDSObject/MxDSAction

* MxDSAction copy constructor

* A bit more refactor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-03 14:01:27 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class (#873)
* Implement SkateBoard::~SkateBoard()

* Implement SkateBoard::VTable0xd4

* Implement SkateBoard::Create()

- one typecast is still not clear

* Add SkateBoard::VTable0xe4()

* apply clang-format

* Apply clang-format to legocontrolmanager.h

* Address review comments

* 57 percent match

* 63 percent

* 82 percent match

* previous 86 was bugged, unfortunately

* 85 percent on FUN_10010270

* 92 percent FUN_10010270

* 69 percent VTable0xcc

* 73 percent VTable0xcc

* more progress, not quite there yet

* minor 10010510 improvement

* 100 % on FUN_10010510

* slowly making progress on SkateBoard::VTable0xcc (broken decomp)

* getting closer, now only wrong registers

* 89 percent VTable0xcc

* 92 percent

* 95 % VTable0xcc

* Changes, see comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
5f1642bf73
Implement Matrix4::FromQuaternion (#806) 2024-04-15 15:15:13 +02:00
Christian Semmler
67127e2515
Implement/match LegoAnimPresenter::PutFrame (#796)
* Implement/match LegoAnimPresenter::PutFrame

* compat mode
2024-04-13 17:59:16 +02:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 (#781)
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140

* Match functions, fixes

* fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Nathan M Gilbert
13d994a1ee
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 (#742)
* Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0

* Match LegoExtraActor::FUN_1002aae0

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-28 14:19:32 +01:00
Nathan M Gilbert
38cfad8b17
Implement LegoExtraActor::VTable0x90 (#739)
* Implement LegoExtraActor::VTable0x90

* Improve LegoExtraActor::VTable0x90

* Match

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-27 20:38:13 +01:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI (#709)
* WIP

* Create globals

* Add Read

* Name Init

* Add LegoCharacter init data

* Add define for NULL

* Use MxS8

* Add LegoCharacterLOD

* WIP CreateROI

* Fix

* WIP

* Match

* Match

* Match, implement Find

* Fix MeshBuilder

* Fix

* space
2024-03-22 18:40:19 +01:00
Misha
eaa935f646
Finish LegoVariables class (#698)
* Finish LegoVariables class

* Update legonavcontroller.cpp

* Update legobackgroundcolor.cpp

* Match functions, style, refactor visible

* Use MxBool

* Merge/fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
02838d0f57
Implement LegoAnimNodeData::GetRotation (#661)
* WIP

* Improve matches
2024-03-12 18:21:58 +01:00
Christian Semmler
7659db49e7
Implement LegoAnim::CreateLocalTransform (#657)
* Implement LegoAnim::CreateLocalTransform

* Match Matrix4::Scale
2024-03-11 15:15:18 -04:00
Christian Semmler
6972142923
Implement OrientableROI::GetLocalTransform (#652) 2024-03-10 16:10:53 +01:00
Christian Semmler
d090b449d1
Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
Christian Semmler
a55b01d186
Implement ViewManager::FUN_100a66f0 (#648) 2024-03-10 04:47:13 +01:00
Christian Semmler
fb800db862
Implement OrientableROI::FUN_100a46b0 (#640)
* Implement OrientableROI::FUN_100a46b0

* Fix
2024-03-09 03:52:42 +01:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation (#629)
* Implement/match LegoEntity::SetLocation

* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625)
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0

* Fixes

* Try fix

* Try this

* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
00c05aa80b
Implement/match remaining Lego3DView functions (#623) 2024-03-04 18:54:25 +01:00
Christian Semmler
6de17cf1b6
Implement/match some ViewManager functions (#615) 2024-03-02 19:40:42 +01:00
Christian Semmler
05965f5357
Implement/match ViewManager ctor/dtor/structure (#614)
* Implement/match ViewManager constructor/structure

* Add dtor
2024-03-02 15:43:19 +01:00
Christian Semmler
0067c24ead
Implement/match ViewLODListManager::Create (#611)
* Implement/match ViewLODListManager::Create

* Add stdio.h header

* Add remaining annotations
2024-03-01 22:32:10 +01:00
Christian Semmler
ec29f2633d
Improve matches in ROI classes (#608)
* Improve matches in ROI classes

* More function implementations

* Fix name

* Fix vtables

* Add annotation
2024-03-01 18:19:41 +01:00
Christian Semmler
c0a988b0fe
Implement/match LegoAnimPresenter::StartingTickle (#601)
* Implement/match LegoAnimPresenter::StartingTickle

* Fix vtable

* Fix vtable
2024-02-27 17:49:31 +01:00
Christian Semmler
332d8da695
Fix LegoROI / add TimeROI (#572)
* Fix LegoROI / add TimeROI

* Fix order

* Remove extra fwd decl
2024-02-17 16:07:34 +01:00
Christian Semmler
c67f613b8d
Implement/match LegoOmni::FindROI and related (#570)
* Implement/match LegoOmni::FindROI and related

* Add missing file
2024-02-17 01:34:30 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Christian Semmler
baed704a38
(clang-format) Add RemoveSemicolon (#506) 2024-01-29 23:30:20 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero

* One more fix
2024-01-29 22:17:17 +01:00
Misha
d9c4151bb8
implement LegoInputManager::ProcessOneEvent (#498)
* push changes

* fix

* Match

* Rename functions

* Space

* Fix GetPresenterAt

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-28 15:20:21 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
MS
909c44b679
reccmp: vtable comparison (#452)
* Add vtable comparison to reccmp

* Add missing scalar deleting destructors

* Fix some vtables

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-18 14:34:14 +01:00
Misha
f50b771fff
begin implementation of InfoCenter class (#444)
* Push changes

* fixes

* Implement Infocenter::HandleEndAction

* match Infocenter::StopCutScene

* implement Infocenter::HandleKeyPress

* fixes

* Update infocenter.cpp

* Update legoworld.cpp

* use enums

* WIP Fixes

* Fix

* Fix

* Fix

* Rename function

* Change enum

* Update enums

* Refactor another enum

* Refactor MxDSType

* Refactor HashTableOpt

* Fixes

* Refactor tickle enum

* Update other enums

* Add EnumConstantName to ncc

* Move enum to global namespace

* Rename enum

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
Christian Semmler
6af0c6cb1a
Implement/match a few LegoEntity functions (#445)
* Implement/match a few LegoEntity functions

* Add annotations
2024-01-16 20:33:03 +01:00
MS
7e9d3bde65
Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00
Christian Semmler
d24f5db42f
Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
Christian Semmler
872c62fd39
Match LegoCameraController::LegoCameraController 2024-01-09 10:30:37 -05:00
Christian Semmler
c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
MS
bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00
Nathan M Gilbert
2c018c117c
Implement Helicopter subclass (#336)
* Implement Helicopter subclass

* Minor fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-21 16:59:26 +01:00
Nathan M Gilbert
deaed23e41
Implement Helicopter (#329)
* Implement Helicopter

* Fix names

* Fix some issues

* Disable warning

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-14 17:50:29 +01:00
Christian Semmler
bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00
Christian Semmler
3b155bfe38
(Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316)
* Open discussion

* Move annotations of header-implemented functions back to `.h` files

* Adjust `README.md`

* Relocate annotation

* linter

* Comment markers in headers only, rename script, update github actions

* type hint compat

* Rename github action, better argparse for linter

* Type hints, working test for byname ignore

* Move annotation

* CI rename and enable warnfail, enforce mode always on

* Two step linting

* or one step

* continue on error

* two jobs instead

* Fixes

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-12 20:27:17 +01:00
Christian Semmler
a7194266b3
Refactor utility/decomp headers (#318) 2023-12-11 16:33:46 -05:00
Christian Semmler
494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00
MS
1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00
Christian Semmler
e0c168367a
Fix ROI acronym explanation 2023-11-19 09:49:36 -05:00
Nathan M Gilbert
7fc1f8019f
Implement ViewROI and base classes (#287)
* Implement ViewROI and base classes

* Clean up Orientable header

* Move tgl to tgl subdirectory, and use target_include_directories

* Move classes to submodules

* Fix some missed references

* Fix/match UpdateWorldData

* Renaming / removing MxTypes / refactoring

* Consistent naming for Matrix

* Adjust format action

* Add Vector3/Vector4 to Data vector

* Add TGL comment

* Add a comment about Matrix4Impl

* Add ROI comment

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 15:38:07 +01:00
Christian Semmler
b449da1fa3
Introduce clang-format (#240) 2023-10-25 01:38:27 +02:00