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Match LegoCameraController::LegoCameraController
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commit
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3 changed files with 5 additions and 10 deletions
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@ -28,12 +28,6 @@ void Matrix4Impl::AnotherSetData(Matrix4& p_data)
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m_data = &p_data;
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}
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// FUNCTION: LEGO1 0x10002370
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void Matrix4Impl::SetData(Matrix4& p_data)
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{
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m_data = &p_data;
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}
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// FUNCTION: LEGO1 0x10002380
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const Matrix4* Matrix4Impl::GetData() const
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{
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@ -35,12 +35,13 @@ class Matrix4 {
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// SIZE 0x8
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class Matrix4Impl {
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public:
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inline Matrix4Impl(Matrix4& p_data) : m_data(&p_data) {}
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inline Matrix4Impl(Matrix4& p_data) { SetData(p_data); }
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// vtable + 0x00
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virtual void EqualsMatrixImpl(const Matrix4Impl* p_other);
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virtual void EqualsMatrixData(const Matrix4& p_matrix);
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virtual void SetData(Matrix4& p_data);
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// FUNCTION: LEGO1 0x10002370
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virtual void SetData(Matrix4& p_data) { m_data = &p_data; }
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virtual void AnotherSetData(Matrix4& p_data);
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// vtable + 0x10
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@ -61,7 +61,7 @@ struct Vector4 {
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class Vector2Impl {
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public:
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// FUNCTION: LEGO1 0x1000c0f0
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inline Vector2Impl(float* p_data) { this->SetData(p_data); }
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inline Vector2Impl(float* p_data) { SetData(p_data); }
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// vtable + 0x00 (no virtual destructor)
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virtual void AddScalarImpl(float p_value) = 0;
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@ -74,7 +74,7 @@ class Vector2Impl {
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virtual void DivScalarImpl(float* p_value) = 0;
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virtual float DotImpl(float* p_a, float* p_b) const = 0;
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// FUNCTION: LEGO1 0x10002060
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virtual void SetData(float* p_data) { this->m_data = p_data; }
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virtual void SetData(float* p_data) { m_data = p_data; }
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// vtable + 0x20
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virtual void EqualsImpl(float* p_data) = 0;
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