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https://github.com/isledecomp/isle-portable.git
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Implement/match a few LegoEntity functions (#445)
* Implement/match a few LegoEntity functions * Add annotations
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13 changed files with 74 additions and 27 deletions
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@ -37,7 +37,7 @@ class LegoCameraController : public LegoPointOfViewController {
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virtual MxResult Create(); // vtable+0x44
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void SetWorldTransform(const Vector3& p_at, const Vector3& p_dir, const Vector3& p_up);
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void FUN_100123e0(MxMatrix& p_transform, MxU32);
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void FUN_100123e0(const MxMatrix& p_transform, MxU32);
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Mx3DPointFloat GetWorldUp();
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Mx3DPointFloat GetWorldLocation();
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Mx3DPointFloat GetWorldDirection();
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@ -12,10 +12,19 @@
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// SIZE 0x68 (probably)
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class LegoEntity : public MxEntity {
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public:
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enum {
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Flag_Bit1 = 0x01
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};
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// Inlined at 0x100853f7
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inline LegoEntity() { Init(); }
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__declspec(dllexport) virtual ~LegoEntity() override; // vtable+0x0
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#ifdef ISLE_APP
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__declspec(dllexport) virtual ~LegoEntity() override;
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#else
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// FUNCTION: LEGO1 0x1000c290
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__declspec(dllexport) virtual ~LegoEntity() override { Destroy(TRUE); }
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#endif
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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@ -58,15 +67,15 @@ class LegoEntity : public MxEntity {
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void Init();
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void SetWorld();
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undefined m_unk0x10;
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undefined m_unk0x11;
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undefined m_unk0x10; // 0x10
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MxU8 m_flags; // 0x11
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Mx3DPointFloat m_worldLocation; // 0x14
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Mx3DPointFloat m_worldDirection; // 0x28
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Mx3DPointFloat m_worldUp; // 0x3c
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MxFloat m_worldSpeed; // 0x50
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LegoROI* m_roi; // 0x54
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MxBool m_cameraFlag; // 0x58
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undefined m_unk0x59;
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undefined m_unk0x59; // 0x59
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// For tokens from the extra string that look like this:
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// "Action:openram;\lego\scripts\Race\CarRaceR;0"
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ExtraActionType m_actionType; // 0x5c
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@ -74,4 +83,7 @@ class LegoEntity : public MxEntity {
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MxS32 m_actionArgNumber; // 0x64
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};
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// SYNTHETIC: LEGO1 0x1000c3b0
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// LegoEntity::`scalar deleting destructor'
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#endif // LEGOENTITY_H
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@ -114,6 +114,7 @@ class LegoOmni : public MxOmni {
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MxBackgroundAudioManager* GetBackgroundAudioManager() { return m_bkgAudioManager; }
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MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
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MxDSAction& GetCurrentAction() { return m_action; }
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LegoUnkSaveDataWriter* GetUnkSaveDataWriter() { return m_saveDataWriter; }
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inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
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inline void SetWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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@ -157,6 +158,7 @@ LegoControlManager* ControlManager();
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IslePathActor* GetCurrentVehicle();
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LegoPlantManager* PlantManager();
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LegoWorld* GetCurrentWorld();
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LegoUnkSaveDataWriter* GetUnkSaveDataWriter();
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GifManager* GetGifManager();
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void FUN_10015820(MxU32, MxU32);
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LegoEntity* FindEntityByAtomIdOrEntityId(const MxAtomId& p_atom, MxS32 p_entityid);
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@ -4,6 +4,7 @@
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#include "decomp.h"
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#include "mxtypes.h"
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class LegoROI;
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class LegoStream;
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struct LegoSaveDataEntry3 {
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@ -32,7 +33,9 @@ struct LegoSaveDataEntry3 {
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};
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class LegoUnkSaveDataWriter {
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public:
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MxResult WriteSaveData3(LegoStream* p_stream);
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void FUN_10083db0(LegoROI* p_roi);
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};
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#endif // LEGOUNKSAVEDATAWRITER_H
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@ -29,7 +29,6 @@ void LegoFullScreenMovie::SetValue(const char* p_option)
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LegoVideoManager* videomanager = VideoManager();
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if (videomanager) {
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if (!strcmp(m_value.GetData(), g_strEnable)) {
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videomanager->EnableFullScreenMovie(TRUE);
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return;
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@ -47,3 +47,9 @@ MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStream* p_stream)
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}
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return result;
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}
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// STUB: LEGO1 0x10083db0
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void LegoUnkSaveDataWriter::FUN_10083db0(LegoROI* p_roi)
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{
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// TODO
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}
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@ -78,7 +78,7 @@ void LegoCameraController::SetWorldTransform(const Vector3& p_at, const Vector3&
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}
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// STUB: LEGO1 0x100123e0
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void LegoCameraController::FUN_100123e0(MxMatrix& p_transform, MxU32)
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void LegoCameraController::FUN_100123e0(const MxMatrix& p_transform, MxU32)
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{
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}
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@ -2,17 +2,13 @@
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#include "define.h"
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#include "legoomni.h"
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#include "legounksavedatawriter.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
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// FUNCTION: LEGO1 0x1000c290
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LegoEntity::~LegoEntity()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100105f0
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void LegoEntity::Init()
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{
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@ -20,10 +16,10 @@ void LegoEntity::Init()
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m_worldDirection.Fill(0);
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m_worldSpeed = 0;
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m_roi = NULL;
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m_cameraFlag = 0;
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m_cameraFlag = FALSE;
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m_actionArgString = NULL;
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m_unk0x10 = 0;
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m_unk0x11 = 0;
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m_flags = 0;
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m_actionType = ExtraActionType_unknown;
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m_actionArgNumber = -1;
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m_unk0x59 = 4;
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@ -50,11 +46,22 @@ MxResult LegoEntity::Create(MxDSAction& p_dsAction)
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return SUCCESS;
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}
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// STUB: LEGO1 0x10010810
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// FUNCTION: LEGO1 0x10010810
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void LegoEntity::Destroy(MxBool p_fromDestructor)
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{
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if (m_roi) {
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// TODO
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if (m_flags & Flag_Bit1) {
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if (m_roi->GetUnknown0x104() == this)
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m_roi->SetUnknown0x104(NULL);
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GetUnkSaveDataWriter()->FUN_10083db0(m_roi);
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}
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else {
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VideoManager()->Get3DManager()->GetLego3DView()->Remove(*m_roi);
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if (m_roi)
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delete m_roi;
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}
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}
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delete[] m_actionArgString;
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@ -82,9 +89,13 @@ void LegoEntity::SetLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direc
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// TODO
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}
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// STUB: LEGO1 0x10010c30
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// FUNCTION: LEGO1 0x10010c30
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void LegoEntity::FUN_10010c30()
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{
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LegoWorld* world = GetCurrentWorld();
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if (m_cameraFlag && world && world->GetCamera() && m_roi)
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world->GetCamera()->FUN_100123e0(m_roi->GetLocal2World(), 1);
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}
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// FUNCTION: LEGO1 0x10010e10
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@ -181,6 +181,12 @@ LegoWorld* GetCurrentWorld()
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return LegoOmni::GetInstance()->GetCurrentOmniWorld();
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}
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// FUNCTION: LEGO1 0x100157b0
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LegoUnkSaveDataWriter* GetUnkSaveDataWriter()
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{
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return LegoOmni::GetInstance()->GetUnkSaveDataWriter();
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}
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// FUNCTION: LEGO1 0x100157e0
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LegoPlantManager* PlantManager()
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{
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@ -49,12 +49,13 @@ void LegoPalettePresenter::Destroy()
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MxResult LegoPalettePresenter::ParsePalette(MxStreamChunk* p_chunk)
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{
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MxU8 buffer[40];
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RGBQUAD palleteData[256];
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RGBQUAD palette[256];
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MxResult result = FAILURE;
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LegoMemoryStream stream((char*) p_chunk->GetData());
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if (stream.Read(buffer, 40) == SUCCESS) {
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if (stream.Read(palleteData, sizeof(RGBQUAD) * 256) == SUCCESS) {
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m_palette = new MxPalette(palleteData);
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if (stream.Read(buffer, sizeof(buffer)) == SUCCESS) {
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if (stream.Read(palette, sizeof(palette)) == SUCCESS) {
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m_palette = new MxPalette(palette);
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if (m_palette) {
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result = SUCCESS;
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}
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@ -6,6 +6,8 @@
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typedef MxBool (*ROIHandler)(char*, char*, MxU32);
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class LegoEntity;
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// Note: There is an extra class between LegoROI and ViewROI,
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// maybe called "AutoROI". VTABLE 0x100dbe38
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@ -15,6 +17,9 @@ class LegoROI : public ViewROI {
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public:
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LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, MxTime p_time);
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// Note: Actually part of parent class (doesn't exist yet)
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virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18
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__declspec(dllexport) void SetDisplayBB(MxS32 p_displayBB);
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__declspec(dllexport) static void configureLegoROI(MxS32 p_roi);
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@ -32,12 +37,13 @@ class LegoROI : public ViewROI {
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void FUN_100a46b0(Matrix4& p_transform);
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void FUN_100a58f0(Matrix4& p_transform);
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// Note: Actually part of parent class (doesn't exist yet)
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virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18
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inline LegoEntity* GetUnknown0x104() { return m_unk0x104; }
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inline void SetUnknown0x104(LegoEntity* p_unk0x104) { m_unk0x104 = p_unk0x104; }
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private:
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undefined m_pad[0x28]; // 0xe0
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MxTime m_time; // 0x108
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undefined m_pad[0x24]; // 0xe0
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LegoEntity* m_unk0x104; // 0x104
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MxTime m_time; // 0x108
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};
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#endif // LEGOROI_H
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@ -24,7 +24,7 @@ class MxMediaManager : public MxCore {
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MxResult Init();
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protected:
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MxPresenterList* m_presenters;
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MxPresenterList* m_presenters; // 0x8
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MxThread* m_thread; // 0xc
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MxCriticalSection m_criticalSection; // 0x10
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};
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@ -28,6 +28,7 @@ class OrientableROI : public ROI {
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virtual void UpdateWorldData(const MxMatrix& p_transform); // vtable+0x28
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virtual void UpdateWorldVelocity(); // vtable+0x2c
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const MxMatrix& GetLocal2World() const { return m_local2world; }
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const float* GetWorldPosition() const { return m_local2world[3]; }
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const float* GetWorldDirection() const { return m_local2world[2]; }
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const float* GetWorldUp() const { return m_local2world[1]; }
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