Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions ( #1041 )
2024-06-19 18:57:05 +02:00
Christian Semmler
656e7fc674
Implement/match more LegoPlantManager functions ( #1040 )
2024-06-19 18:02:54 +02:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant ( #1039 )
...
* Implement/match LegoPlantManager::CreatePlant
* Update names
* Fix name
* Fix
* Fix
2024-06-18 19:35:03 +02:00
Christian Semmler
1a46d370ec
Bootstrap LegoPlantManager, add plants data ( #1038 )
...
* Bootstrap LegoPlantManager, add plants data
* Naming
* Move
* Fix
2024-06-17 20:11:27 +02:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names ( #1037 )
...
* Implement/match Motocycle, consistent notification names
* Format
* Fix
* Fix return types
* Fix return type
* Fix annotations
* Rename function
2024-06-16 16:47:53 +02:00
Christian Semmler
68023379d8
Implement/match Bike ( #1036 )
2024-06-16 15:54:40 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions ( #1017 )
...
* feat: Implement many ::Serialize functions
* address review comments, part 1 [skip ci]
* address review comments, part 2 [skip ci]
* review comments (final part)
* refactor: Remove Read/Write duplication
* fix merge conflict
* Match PizzeriaState::Serialize again
* Remove unused variable, add LegoVehicleBuildState::Serialize
* Implement AnimState::Serialize
* fix: Conform with naming scheme
* refactor: change names back
* refactor: int to MxS32
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
MS
165785c434
Bugfix for LegoMeterPresenter::DrawMeter ( #1033 )
2024-06-13 23:56:28 -04:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 ( #1032 )
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* Implement LegoAnimScene::FUN_1009f490
* Update legoanim.cpp
* Update legoanim.cpp
* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch ( #1031 )
2024-06-13 22:09:14 +02:00
Christian Semmler
e5d66d597d
Implement/match remaining Ambulance functions ( #1030 )
2024-06-13 20:32:28 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct ( #1029 )
...
* Implement/match Ambulance::HandlePathStruct
* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown ( #1028 )
2024-06-13 17:34:44 +02:00
Christian Semmler
33c64bb002
Implement/match Ambulance::VTable0x70 ( #1027 )
2024-06-13 17:25:48 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory ( #1026 )
...
* Add missing classes
* Match LegoObjectFactory
* Remove semicolon
* Add symbol
* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick ( #1025 )
...
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick
* Fix
2024-06-12 17:13:06 +02:00
Christian Semmler
641d9f1b8b
Fix CaveEntity class ( #1024 )
...
* Fix CaveEntity class
* Rename function
2024-06-12 16:20:51 +02:00
Christian Semmler
475d21f8c8
Implement/match Ambulance::ActivateSceneActions ( #1023 )
2024-06-12 16:08:55 +02:00
Christian Semmler
2a88d06ff9
Match LegoMeterPresenter::ParseExtra ( #1022 )
...
* Match LegoMeterPresenter::ParseExtra
* Add LegoMeterPresenter to factory
* Add call to parent
* Add missing TODO
2024-06-12 15:53:33 +02:00
Christian Semmler
1f360929cb
Implement/match Ambulance::Tickle ( #1021 )
2024-06-12 15:13:52 +02:00
Christian Semmler
ebc200bea3
Implement/match Ambulance::HandleClick ( #1019 )
...
* Implement/match Ambulance::HandleClick
* Remove junk
* Add Ambulance::FUN_10036e60
2024-06-11 20:19:41 +02:00
Christian Semmler
5311951bc7
Implement/match Ambulance::HandleEndAction ( #1018 )
2024-06-11 19:12:02 +02:00
MS
9383076e04
Fix remaining vtordisp issues ( #1016 )
...
* Fix LegoRaceActor
* Fix LegoRaceMap
* Fix LegoCarRaceActor
* Fix LegoJetskiRaceActor
* Fix LegoJetski
* Fix LegoRaceCar
* Downgrade orig addr unique message to debug
2024-06-10 13:04:40 -04:00
Christian Semmler
c22c6f3379
Implement/match LegoFlcTexturePresenter ( #1015 )
...
* Implement/match LegoFlcTexturePresenter
* Move files
2024-06-10 17:44:55 +02:00
Mikhail Thompson
1c430f894d
Begin LegoRace class ( #1014 )
...
* Begin LegoRace
* Match functions
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-10 14:58:05 +02:00
Christian Semmler
be4c351d7d
Rename Start/StopTimer to Pause/Resume ( #1007 )
...
* Rename Start/StopTimer to Pause/Resume
* Fix
2024-06-09 13:39:22 -04:00
MS
88805f9fcb
TowTrack and LegoAct2 destructors ( #1005 )
...
* Add some missing dtors
* Add missing 'override'
2024-06-08 19:17:33 -04:00
Joshua Peisach
b7b0b7f50a
Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity ( #1003 )
...
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity
* Rename for consistency
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:36 +02:00
Joshua Peisach
14a2aaadea
Act2PoliceStation::Notify ( #1002 )
...
* Act2PoliceStation::Notify
* Match code
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-06-08 23:40:20 +02:00
Christian Semmler
2147be19de
Rename InitPresenters to Create, remove this keyword ( #1000 )
2024-06-07 22:13:42 +02:00
MS
ba378eb224
Streamline MxVideoParamFlags ( #999 )
...
* Streamline MxVideoParamFlags
* Remove this-> from MxOmniCreateFlags
2024-06-06 17:15:57 -04:00
Christian Semmler
ca17928fc6
Implement/match Ambulance::Notify ( #998 )
2024-06-06 18:19:43 +02:00
Christian Semmler
9a9bccda0e
Implement/match IslePathActor::Exit ( #997 )
...
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08fd82012b28be3054eeff65428eb4d1.
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9fa1f8937b702d6c81d6e3bb4dadecc6.
* Fix
* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
Christian Semmler
9b22642f0c
Implement/match LegoCharacterManager::SwitchColor ( #996 )
2024-06-06 14:26:33 +02:00
Christian Semmler
49c17c9c6a
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
...
* Implement/match LegoEntity::SwitchSound
* Name
* Name
* Implement/match LegoEntity::SwitchMove
* Mood
2024-06-05 19:40:44 +02:00
Christian Semmler
f6c923a84e
Implement/match LegoEntity::ClickAnimation ( #994 )
...
* Implement/match LegoEntity::VTable0x38
* Update names
2024-06-05 19:00:46 +02:00
Christian Semmler
6a9f68872b
Add enum for actor IDs ( #993 )
2024-06-05 18:11:46 +02:00
Christian Semmler
6e7e9a3f20
Add more annotations to ISLE ( #990 )
...
* Minor improvements in ISLE.EXE
* Add more annotations
* Fix
* Comment out
* Fix lint
2024-06-05 12:31:23 +02:00
Christian Semmler
0c7c77aad3
Implement/match LegoActor::Mute ( #992 )
2024-06-04 12:19:59 -04:00
Christian Semmler
4898a55508
Match LegoCacheSoundManager::FindSoundByKey ( #991 )
...
* Match LegoCacheSoundManager::FindSoundByKey
* Remove space
2024-06-04 18:05:01 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
Christian Semmler
73bb37596e
Refactor JukeBox, add enum for music ( #988 )
...
* Refactor JukeBox, add enum for music
* add BETA annotation
* Fix BETA annotation
* Fix BETA annotation
* Fix
2024-06-03 13:00:38 +02:00
Christian Semmler
828b35e9d2
Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 ( #987 )
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* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60
* Update names
* Update
2024-06-02 17:09:09 +02:00
Christian Semmler
03ffb9c5de
Implement/match LegoCacheSound::Create and LegoLoadCacheSoundPresenter::StreamingTickle ( #986 )
...
* Implement/match LegoCacheSound::Create
* Naming
* Fix naming
* Fix parens
2024-06-01 17:29:37 -04:00
Christian Semmler
1423eb56fc
Implement/match LegoSoundManager::UpdateListener ( #985 )
2024-06-01 23:13:57 +02:00
Christian Semmler
ac4e8da662
Implement/match Lego3DSound::SetDistance and Reset ( #984 )
2024-06-01 19:45:22 +02:00
Christian Semmler
919a3f5c49
Implement/match Lego3DSound::UpdatePosition ( #983 )
2024-06-01 19:38:13 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager ( #982 )
...
* Name/rename functions in LegoCharacterManager
* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
375ac29b9b
Implement/match Lego3DSound::Create ( #981 )
...
* Implement/match Lego3DSound::Create
* Add space
* Naming
* Changes
2024-06-01 18:23:48 +02:00
Christian Semmler
df20b05510
Define cursor enum and custom cursor window message ( #980 )
...
* Define cursor enum and custom cursor window message
* Fix param name
* Remove unused header
2024-06-01 16:07:58 +02:00