isle-portable/LEGO1
Christian Semmler 375ac29b9b
Implement/match Lego3DSound::Create (#981)
* Implement/match Lego3DSound::Create

* Add space

* Naming

* Changes
2024-06-01 18:23:48 +02:00
..
lego Implement/match Lego3DSound::Create (#981) 2024-06-01 18:23:48 +02:00
modeldb Implement/match LegoAnimPresenter::ParseExtra (#848) 2024-04-25 16:00:58 +02:00
mxdirectx Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
mxgeometry Implement/match LegoAnimationManager::FUN_100648f0 (#954) 2024-05-25 17:18:24 +02:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Use USHRT_MAX instead of MAXWORD (#975) 2024-05-30 22:02:58 +02:00
realtime Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969) 2024-05-30 14:48:14 +02:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
viewmanager basic name improvements (#930) 2024-05-18 15:20:05 -04:00
define.cpp Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
define.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement/match LegoPathController::Read (#904) 2024-05-11 18:23:18 +02:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00