isle-portable/LEGO1
Christian Semmler abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick

* Fix
2024-06-12 17:13:06 +02:00
..
lego Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025) 2024-06-12 17:13:06 +02:00
modeldb Implement/match LegoAnimPresenter::ParseExtra (#848) 2024-04-25 16:00:58 +02:00
mxdirectx Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
mxgeometry Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Rename Start/StopTimer to Pause/Resume (#1007) 2024-06-09 13:39:22 -04:00
realtime Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
viewmanager Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
define.cpp Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
define.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement/match LegoPathController::Read (#904) 2024-05-11 18:23:18 +02:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00