Commit graph

135 commits

Author SHA1 Message Date
Nick Winter
e15b30893f Note tournament end, undo tournament simulation bias 2015-10-15 06:32:52 -07:00
Nicholas Winter
3eeb9a6a26 Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas. 2015-09-12 06:54:14 -07:00
Nick Winter
4d68080c4c Bumped up Ace of Coders simulations for the tournament. 2015-09-09 21:54:22 -07:00
Nick Winter
b13504eeb5 Watching out for finding a null session when getting two games. 2015-09-09 08:59:33 -07:00
Nick Winter
0d2d1ddad0 A couple mirror match ladder tweaks. Made programmableMethods other code languages use proper code formatting. 2015-09-07 18:00:48 -07:00
Nick Winter
98b0bcfc75 Fixed playback victory message for spectate mode. Spectate mode now opens in new tabs. 2015-09-03 15:05:10 -07:00
Nick Winter
d412a7d5ee Fixed blank duel stats bar in single player, oops. Handling getTwoGames from non-logged-in users. 2015-08-28 10:45:07 -07:00
Nick Winter
96b838da03 Fixed league-based simulation randomness. 2015-08-20 05:54:10 -07:00
Nick Winter
bda2483738 Added league-based ladder game simulation. 2015-08-15 05:38:47 -07:00
Nick Winter
f757f220be Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods. 2015-08-13 11:17:38 -07:00
David Liu
7d64087e29 Fix the headless simulator
Shims `lscache`, support io.js < v3.0.0. Make simulating `one-game`
possible.

Tested on Linux with Node.js v0.10.40 and v0.12.7; as well as io.js
v2.5.0.

It still won't work with io.js v3.0.0 because `webworker-threads`
doesn't compile properly, so that's another problem.
2015-08-10 18:12:53 -07:00
Nick Winter
e6cef389cd Simplified some of scoring.coffee and dramatically reduced the amount of database work recordTwoGames is doing. 2015-04-12 21:57:47 -07:00
Nick Winter
c40123f656 Removed a log. 2015-04-12 17:26:39 -07:00
Nick Winter
eb075b99a0 Fixed #2448 with better random session query distribution. 2015-04-12 11:34:19 -07:00
Nick Winter
f8beed9ce8 Fixed #2464. Well, let's see if it works. 2015-04-10 16:57:16 -07:00
Nick Winter
98b749eb1b Making simulator stuff more efficient by using less bandwidth. 2015-04-08 12:00:23 -07:00
Nick Winter
e6f53d437a Adding zero-sum to simulated ladder levels. 2015-03-20 10:16:19 -07:00
Nick Winter
57e77a0cd7 Upcoming ladder level Zero Sum equalizes all players' heroes and equipment. 2015-03-14 09:39:43 -07:00
Nick Winter
2767fbc7aa Even less emphasis on recent games, for #2448. But we might need something different due to the time-clustered nature of submissions leading to an uneven distribution. 2015-03-01 07:57:21 -08:00
Nick Winter
d881476731 Let's try less emphasis on most recently submitted games. 2015-02-27 07:52:48 -08:00
Nick Winter
4082110382 Cleaned up getTwoGames random session simulation fetcher. Made it more efficient, made it have a better spread over all games submitted to a ladder with a better bias towards the most recently submitted games. 2015-02-26 21:25:17 -08:00
Nick Winter
b4e9ee67f0 Added one-minute in-memory server caching for a bunch of common queries. 2015-02-26 17:20:27 -08:00
Nick Winter
d310fa9476 Harrowland was being slow in simulator for some reason. 2015-02-25 21:47:57 -08:00
Nick Winter
7e889a2a80 Simulating games for Harrowland, now, too. Alternative way of loading hero when sticking with same hero from within level when changing inventory. 2015-02-25 18:09:55 -08:00
Michael Schmatz
5b39c6bb19 Try moving projection after sort/limit
Trying to get these queries to be faster
2015-02-20 11:05:58 -05:00
Nick Winter
a8dc353f86 Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892. 2015-02-12 18:40:38 -08:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Nick Winter
8936d5fa40 Simulator version 2 takes into account flag history when simulating matches. 2015-02-12 10:59:34 -08:00
Nick Winter
63fa2f86d4 Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code. 2015-02-11 20:24:12 -08:00
Nick Winter
2a9bb0292d Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit. 2015-02-11 14:01:38 -08:00
Michael Schmatz
6ca92e1278 Fix #2180 2015-02-01 15:37:28 -05:00
Matt Lott
3d32c8a5e7 Document missing database schema indexes
These indexes are on the production database but not set in our
mongoose schemas.
2015-01-27 10:02:51 -08:00
Michael Schmatz
3d1ee9767f Fix sorting crashing bug 2014-12-24 16:45:34 -05:00
Michael Schmatz
2e9e9ee85c Put limit on things to be sorted
We might have to alter the queries a bit if we aren't happy with the results
2014-12-23 20:19:20 -05:00
Nick Winter
ffcfec0a6a Trying to shut the server up about some anonymous user who is simulating. 2014-12-01 13:53:17 -08:00
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Nick Winter
c7713b4105 Showing i18n in property docs. 2014-10-28 21:15:47 -07:00
Nick Winter
08d9e39764 LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests. 2014-10-19 21:56:26 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Nick Winter
26ac94367e Fixed #1372. Minor fixes. 2014-07-23 08:59:42 -07:00
Michael Schmatz
22fabe13ea Increased scoring task timeout to 10 minutes
Temporary increase until we can increase it only for Brawlwood
2014-07-22 06:59:47 -07:00
Nick Winter
1a016394fe Starting to show opponent code languages. 2014-07-13 20:19:51 -07:00
Tery Lim
bc3b0645ea Remove extra require and minor cleanup 2014-07-13 23:18:55 +08:00
Michael Schmatz
2eeb7ec5aa Make random games come from all levels 2014-07-10 10:42:59 -07:00
Michael Schmatz
3ff66d7807 Removed empty file and unused function 2014-07-08 16:26:51 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
58bf85d234 Simulator handles when there are no Greed matches to randomly simulate. 2014-06-27 08:50:04 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Michael Schmatz
281b6968d6 Make level session selection random
Rather than weighted random on submission time
2014-06-05 17:14:26 -07:00