Simulating games for Harrowland, now, too. Alternative way of loading hero when sticking with same hero from within level when changing inventory.

This commit is contained in:
Nick Winter 2015-02-25 18:09:55 -08:00
parent 3be2b6406d
commit 7e889a2a80
2 changed files with 2 additions and 1 deletions
app/views/play/modal
server/queues

View file

@ -295,6 +295,7 @@ module.exports = class PlayHeroesModal extends ModalView
saveAndHide: ->
hero = @selectedHero?.get('original')
hero ?= @visibleHero?.get('original') if @visibleHero?.loaded and not @visibleHero.locked
unless hero
console.error 'Somehow we tried to hide without having a hero selected yet...'
noty {

View file

@ -128,7 +128,7 @@ module.exports.getTwoGames = (req, res) ->
ogresGameID = req.body.ogresGameID
return if simulatorIsTooOld req, res
#ladderGameIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span'] # Let's not give any extra simulations to old ladders.
ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove']
ladderGameIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland']
levelID = _.sample ladderGameIDs
sortLimit = 200
unless ogresGameID and humansGameID