Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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Scott Erickson
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8adbd87401
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Merge branch 'master' into feature/webgl
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2014-09-28 10:38:19 -07:00 |
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Nick Winter
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cf9cf6f98b
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Stopped locking levels for now, since the achievements aren't quite unlocking them correctly.
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2014-09-26 03:52:57 -07:00 |
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Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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4ca7df0b32
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A few fixes to WorldMapView to handle authentication and hiding the parts that aren't done yet.
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2014-09-25 15:58:25 -07:00 |
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Nick Winter
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0928bb7a81
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Completed transition to new hero levels.
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2014-09-25 15:32:33 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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2ed6b737c2
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Added WorldMapView ambient sounds.
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2014-09-25 11:37:29 -07:00 |
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Scott Erickson
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8fe2ed4438
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Resolved conflicts.
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2014-09-25 10:52:36 -07:00 |
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Scott Erickson
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06b106f42b
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Merged from master.
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2014-09-25 10:52:27 -07:00 |
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Scott Erickson
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c7e7066aef
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Migrating surface to webgl. It sorta works!
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2014-09-25 10:47:53 -07:00 |
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Nick Winter
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9ea24f4c74
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Added a workaround for Surface resize failure on realtime playback end that Maksym had seen.
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2014-09-25 09:48:14 -07:00 |
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Nick Winter
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c0c436189f
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Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks.
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2014-09-25 00:02:53 -07:00 |
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Nick Winter
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cce36333dd
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Set letterbox during real-time playback.
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2014-09-24 22:59:13 -07:00 |
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Nick Winter
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cde2acaea1
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Disabled clicking spell palette entries for hero levels.
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2014-09-24 22:52:18 -07:00 |
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Nick Winter
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58e0ba1c10
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Hid flags view during real-time playback for non-flag-using levels.
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2014-09-24 22:23:14 -07:00 |
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Nick Winter
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5e0b42068a
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Scrubber auto-pauses when dragging from ended position.
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2014-09-24 22:12:00 -07:00 |
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Nick Winter
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b2592aad8c
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Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle.
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2014-09-24 21:01:58 -07:00 |
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Nick Winter
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b8d59cb179
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Fixed a bug with playback never quite getting to the end.
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2014-09-24 20:25:30 -07:00 |
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Nick Winter
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da83fee58f
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Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values.
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2014-09-24 16:58:52 -07:00 |
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Nick Winter
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73d6261b5d
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Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n.
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2014-09-24 16:29:28 -07:00 |
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Nick Winter
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6b6d1d3e74
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Changed 'Available Spells' to 'Your Skills' in hero levels.
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2014-09-24 15:48:18 -07:00 |
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Nick Winter
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a786b1e096
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Changed world map to click on iPad, hover otherwise.
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2014-09-24 15:21:39 -07:00 |
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Nick Winter
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ada65cc290
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Lowered master volume temporarily until per-sound instance volumes are fixed.
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2014-09-24 15:06:22 -07:00 |
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Nick Winter
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8d6b23274b
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Zoom in on hero during real-time playback.
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2014-09-23 22:10:18 -07:00 |
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Nick Winter
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225fd0ca18
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Moved world map level info to click from hover.
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2014-09-23 19:12:05 -07:00 |
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Nick Winter
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e493855578
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Hiding spell tab hover docs for plan().
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2014-09-23 18:32:07 -07:00 |
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Nick Winter
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c1023b137f
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Better pointing out of submit button when victory is ready.
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2014-09-23 18:21:27 -07:00 |
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Nick Winter
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e109cbbbdc
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Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels.
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2014-09-23 11:39:56 -07:00 |
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Nick Winter
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33080e5a65
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Fixed #1586.
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2014-09-23 10:56:52 -07:00 |
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Nick Winter
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00e2fc99a2
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Fixed some issues with the sample code.
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2014-09-23 08:58:23 -07:00 |
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Nick Winter
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6a8d3082f3
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Propagated i18n. Added a fallback for cast button for now until the new run button can be translated.
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2014-09-23 08:08:29 -07:00 |
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Nick Winter
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f3511a5dde
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Fixed another bug with loading heroes between levels.
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2014-09-22 23:01:19 -07:00 |
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Nick Winter
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b0ee2224ae
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Start hero levels playing from the beginning on unveil. Fixed some of the bugs with heroes not equipping.
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2014-09-22 22:26:09 -07:00 |
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Nick Winter
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8640369b26
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
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Nick Winter
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1b4e75e7e8
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Fix for earned achievement default null worths. Misc other fixes.
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2014-09-22 20:15:51 -07:00 |
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Nick Winter
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a79976e6a2
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Bigass 'Stop' button in lower right during real-time playback.
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2014-09-22 15:34:25 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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6cb8a2a019
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Hero always centered in camera in new hero levels when playing and not panning to drag.
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2014-09-21 20:49:45 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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4cdff02a32
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Implemented most of new inventory view.
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2014-09-20 23:11:51 -07:00 |
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Nick Winter
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9f6e1e081c
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Using language choice from ChooseHeroView.
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2014-09-20 16:04:13 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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Nick Winter
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ec21637adf
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Showing the new hero levels instead of the old campaign levels on the /play-hero map.
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2014-09-19 11:03:38 -07:00 |
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Nick Winter
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121ff0a4af
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Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now.
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2014-09-18 18:25:33 -07:00 |
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Nick Winter
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5ddbbe7707
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Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting.
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2014-09-18 08:12:46 -07:00 |
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