Shrihari
|
0160538b44
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More migrations
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2014-03-24 22:28:34 +05:30 |
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Shrihari
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5845125b43
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Migrate .on, .once - Fixed a small error
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2014-03-24 12:32:29 +05:30 |
|
Shrihari
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67f5270bfc
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Migrate .on, .once - Batch 1
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2014-03-24 12:23:41 +05:30 |
|
Akaza Akari
|
3e4d7d745a
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Script-based movement for all CocoSprites for #140
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2014-03-23 23:19:18 -07:00 |
|
Nick Winter
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dbeb3d445b
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Give focus back to spell view on palette click.
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2014-03-23 16:48:30 -07:00 |
|
Nick Winter
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4a47c5b517
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Dead Thangs sink down a bit in the layer order.
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2014-03-23 16:21:36 -07:00 |
|
Nick Winter
|
9fbd008f59
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Merge branch 'ItsLastDay-arrow'
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2014-03-23 14:15:24 -07:00 |
|
Nick Winter
|
d85dd9f62c
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Bringing in #664, but only when maximizesArc is on.
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2014-03-23 14:15:06 -07:00 |
|
Mikhail Koltsov
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13338afe3d
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Now absolutely done scaling (#46)
also commented math's out.
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2014-03-23 23:51:46 +04:00 |
|
Mikhail Koltsov
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446726acc9
|
done rotating, looks good in Zone of Danger (#46)
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2014-03-23 22:13:07 +04:00 |
|
Scott Erickson
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8ca5f23749
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-23 09:30:46 -07:00 |
|
Scott Erickson
|
72b88a3ee9
|
First pass on setting up gplus friends on the ladder page.
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2014-03-23 09:30:01 -07:00 |
|
Mikhail Koltsov
|
edeeb3c3eb
|
some work on arrows
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2014-03-23 20:21:11 +04:00 |
|
Nick Winter
|
eec46dcb48
|
Don't try to draw a grid if it's not going to work (no lands).
|
2014-03-22 14:28:18 -07:00 |
|
Nick Winter
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808cf9280b
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-22 08:53:02 -07:00 |
|
Nick Winter
|
d289ca825e
|
Fixed Simulator to actually use protectAPI.
|
2014-03-22 08:52:47 -07:00 |
|
therealbond
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7d03c2e520
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Merge branch 'master' of https://github.com/therealbond/codecombat
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2014-03-22 02:05:19 -04:00 |
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therealbond
|
b2c500369b
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Added more names for #53
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2014-03-22 01:56:32 -04:00 |
|
Nick Winter
|
9e4908ade2
|
A couple ladder tweaks.
|
2014-03-20 19:18:46 -07:00 |
|
Nick Winter
|
2f3c0b0cc6
|
Need updated Aether.
|
2014-03-20 10:43:24 -07:00 |
|
Nick Winter
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9713f7d142
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Merge branch 'arrow' of git://github.com/ItsLastDay/codecombat into ItsLastDay-arrow
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2014-03-19 18:01:49 -07:00 |
|
Nick Winter
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87f16f2550
|
Merge branch 'Shrihari-range-radii'
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2014-03-19 17:17:05 -07:00 |
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Nick Winter
|
fec8e34a78
|
Merged.
|
2014-03-19 17:16:48 -07:00 |
|
Scott Erickson
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b6c9b6276c
|
Tweaked logging of sprite building.
|
2014-03-19 17:11:45 -07:00 |
|
Scott Erickson
|
74e068af0b
|
Fixed some bugs from the migration from _.cloneDeep to $.extend
|
2014-03-18 13:47:51 -07:00 |
|
Scott Erickson
|
a461a14d6e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-18 13:08:34 -07:00 |
|
Scott Erickson
|
37a9b7f319
|
Switching from the slow _.cloneDeep to the fast $.extend
|
2014-03-18 13:08:26 -07:00 |
|
Nick Winter
|
358d7fa181
|
Dont' need to load sessions, too.
|
2014-03-18 11:52:23 -07:00 |
|
Nick Winter
|
4355813d69
|
Don't throw away fully loaded supermodels in between simulations or refresh tabs when not looking at them.
|
2014-03-18 11:26:15 -07:00 |
|
Shrihari
|
ee76e41c78
|
Range radii - renamed few variales for clarity
|
2014-03-18 18:33:39 +05:30 |
|
Shrihari
|
8f5e8efce0
|
Range radii - Some cleanup
|
2014-03-18 18:22:26 +05:30 |
|
Shrihari
|
ea24ae2fd8
|
Range radii - Some cleanup
|
2014-03-18 18:13:38 +05:30 |
|
Shrihari
|
22af95e7b9
|
Added 4 fallback colors for extra ranges
|
2014-03-18 18:06:44 +05:30 |
|
Shrihari
|
b283757315
|
Refactored buildRadius() to work with any range radius
|
2014-03-18 17:39:16 +05:30 |
|
Mikhail Koltsov
|
97f9e548e2
|
added perspectivizion for arrows (issue #46)
|
2014-03-18 00:40:37 +04:00 |
|
Scott Erickson
|
564d267463
|
Removed a TODO.
|
2014-03-17 07:33:53 -07:00 |
|
Nick Winter
|
566c9e6c9d
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-16 21:48:37 -07:00 |
|
Nick Winter
|
b51f51f636
|
Fix for no Camera for creating Marks in the Thang Editor.
|
2014-03-16 21:48:28 -07:00 |
|
Scott Erickson
|
5a8d1b0a2b
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-16 21:43:21 -07:00 |
|
Scott Erickson
|
de34896a9a
|
Playback is now disabled during casting. Also cleaned out some remaining hover logic.
|
2014-03-16 21:43:14 -07:00 |
|
Nick Winter
|
af57e88a1a
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-16 21:33:50 -07:00 |
|
Nick Winter
|
f02f4e77d0
|
Improved next game routing and speed. Hid that catastrophically dangerous reset all games button.
|
2014-03-16 21:33:46 -07:00 |
|
Scott Erickson
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17af4cec0c
|
Slight tweak.
|
2014-03-16 20:36:02 -07:00 |
|
Scott Erickson
|
dc32add6cb
|
Merge branch 'simulator-teardown' of https://github.com/adi2412/codecombat into adi2412-simulator-teardown
|
2014-03-16 20:34:03 -07:00 |
|
Scott Erickson
|
a3df986567
|
Added a tween for size changes.
|
2014-03-16 19:27:48 -07:00 |
|
Nick Winter
|
aa4f1baf73
|
Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
|
2014-03-16 13:23:01 -07:00 |
|
Aditya Raisinghani
|
226ae29caf
|
Added CocoClass as superclass to Simulator and updated destroy method.
|
2014-03-16 13:37:17 +05:30 |
|
Nick Winter
|
4e14ff3b11
|
Merge pull request #565 from jayant1992/master
Bugfix for play, usability improvement for editor.
|
2014-03-15 15:32:17 -07:00 |
|
Nick Winter
|
38bfe222a0
|
Merge pull request #564 from Shrihari/range-radii
Added radii marks for voiceRange, visualRange and attackRange
|
2014-03-15 15:31:12 -07:00 |
|
Jayant Jain
|
93bb2d0893
|
Restricts wizard to level bounds when moving around
|
2014-03-16 03:11:55 +05:30 |
|
Jayant Jain
|
91515b1cea
|
Clicking a thang in the left list automatically pans to the sprite on the editor map
|
2014-03-16 03:11:40 +05:30 |
|
Shrihari
|
005a91cec2
|
Moved createMarks() to setupSprite() to optimize loading
|
2014-03-16 02:48:19 +05:30 |
|
Shrihari
|
d186ae0a15
|
Added radii marks for voiceRange, visualRange and attackRange
|
2014-03-16 02:02:17 +05:30 |
|
Nick Winter
|
4b9c7a3784
|
Fixed bug with sprites being offset incorrectly when starting with an action not in their ThangType.
|
2014-03-15 11:31:12 -07:00 |
|
Nick Winter
|
7b1f8d1114
|
Merge pull request #547 from jayant1992/master
Improved panning and zooming for editor
|
2014-03-15 08:05:02 -07:00 |
|
Nick Winter
|
8276dbf2d1
|
Merge branch 'loading-view'
|
2014-03-14 19:44:33 -07:00 |
|
Nick Winter
|
b2efb1bba5
|
More work on the loading view.
|
2014-03-14 19:44:19 -07:00 |
|
Nick Winter
|
fc7d403785
|
Fixed two bugs with destroying sprites.
|
2014-03-14 17:15:07 -07:00 |
|
Nick Winter
|
efd0d82dea
|
Working on new loading view design.
|
2014-03-14 17:06:08 -07:00 |
|
Michael Schmatz
|
357b73be93
|
Fixed bug in next game button, fixed wizard positions
|
2014-03-14 16:14:35 -07:00 |
|
Jayant Jain
|
ece932595c
|
Enables drag-panning for editor and region chooser
|
2014-03-14 23:57:00 +05:30 |
|
Jayant Jain
|
d8418f7bb2
|
Fixes issue where panning occurs upon mouse scroll at max/min zoom
|
2014-03-14 23:57:00 +05:30 |
|
Nick Winter
|
795bd8f63b
|
Moved Glen from Archmages to About.
|
2014-03-13 18:27:08 -07:00 |
|
Nick Winter
|
42a8862fa9
|
Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
|
2014-03-13 18:05:04 -07:00 |
|
Nick Winter
|
8b572f0647
|
Using isThang instead of instanceof Thang.
|
2014-03-13 17:59:17 -07:00 |
|
Nick Winter
|
e2d2e96cf5
|
Fixed several bugs with Thang selection and the SpellView and HUD.
|
2014-03-13 15:35:28 -07:00 |
|
Nick Winter
|
9d8b8e7395
|
Probably too mean to tell users that their password is wrong three times, so just once will do.
|
2014-03-13 10:27:32 -07:00 |
|
Nick Winter
|
c8103154a9
|
Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
|
2014-03-13 09:02:19 -07:00 |
|
Nick Winter
|
2d848b4cce
|
Merged some conflicts.
|
2014-03-13 08:39:53 -07:00 |
|
Nick Winter
|
4ad0fba860
|
Merge pull request #537 from jayant1992/master
UI and UX improvements to editor
|
2014-03-13 07:07:13 -07:00 |
|
Nick Winter
|
10e4bc737a
|
Merge pull request #534 from Shrihari/fix-grid-toggle
Fix Grid Toggle consistency
|
2014-03-13 06:50:56 -07:00 |
|
Jayant Jain
|
17debf49e6
|
Implements smoother panning around the map for keyboard controls
|
2014-03-13 18:32:23 +05:30 |
|
Shrihari
|
fb7f64ddb0
|
Grid toggle consistent with the button and the shortcut
|
2014-03-13 15:21:00 +05:30 |
|
Dominik Kundel
|
5c97fea363
|
fixed issue of multiple insertions due to multiple event handlers
|
2014-03-13 03:38:34 +01:00 |
|
Dominik Kundel
|
60214abb41
|
Change cursor if moving on map with pressed 'shift'
|
2014-03-13 02:50:09 +01:00 |
|
Michael Schmatz
|
aea9e9d1a6
|
Spectate view is nearing completion
|
2014-03-12 17:51:13 -07:00 |
|
Dominik Kundel
|
8990b9d194
|
paste coordiante if click + shift
|
2014-03-13 01:50:59 +01:00 |
|
Ruben Vereecken
|
96ec29d80e
|
Added the finishing touch. Solved issue #15
|
2014-03-13 01:07:47 +01:00 |
|
Ruben Vereecken
|
3856ac597f
|
Finished perfecting i18n
|
2014-03-13 00:47:08 +01:00 |
|
Scott Erickson
|
660e9ceca5
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-12 15:12:22 -07:00 |
|
Ruben Vereecken
|
dbc37b177a
|
Working on test.
|
2014-03-12 22:48:27 +01:00 |
|
Nick Winter
|
cf663f6775
|
Merge pull request #530 from rubenvereecken/i18n
Added i18n tags for new Ladder views
|
2014-03-12 14:03:44 -07:00 |
|
Ruben Vereecken
|
8c7c49fdbb
|
Reverted work done on wrong branch
|
2014-03-12 21:54:54 +01:00 |
|
Scott Erickson
|
68c5144838
|
Added AoE circles.
|
2014-03-12 13:49:36 -07:00 |
|
Scott Erickson
|
853a80dd23
|
Fixed loading marks so they are positioned correctly when they load and the world is paused.
|
2014-03-12 12:43:51 -07:00 |
|
Ruben Vereecken
|
76110423c0
|
Created i18n utility function
|
2014-03-12 20:30:43 +01:00 |
|
Scott Erickson
|
7e8f74f385
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-12 10:09:06 -07:00 |
|
Scott Erickson
|
fe93d31929
|
Fixed loading marks so they are positioned correctly when they load and the world is paused.
|
2014-03-12 10:08:57 -07:00 |
|
Nick Winter
|
f83fe6ce14
|
Fixed bugs with sprite rotation updating.
|
2014-03-12 09:31:45 -07:00 |
|
Scott Erickson
|
52733d5a1e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-12 09:15:48 -07:00 |
|
Scott Erickson
|
939c5faa1a
|
Fixed a bug when a thang has multiple effects.
|
2014-03-12 09:15:37 -07:00 |
|
Nick Winter
|
2e354a7f11
|
Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
|
2014-03-12 09:10:36 -07:00 |
|
Scott Erickson
|
9cb80783ff
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-11 22:01:47 -07:00 |
|
Nick Winter
|
b560827e32
|
Working on cleaning up some server errors.
|
2014-03-11 19:17:58 -07:00 |
|
Nick Winter
|
4f9db0a7f7
|
Merged in all names.
|
2014-03-11 18:11:48 -07:00 |
|
Darredevil
|
012c25a817
|
Added GetALLToLocations and KeepALLFromLocations
|
2014-03-12 01:57:30 +02:00 |
|
Alexandru
|
5f2587da18
|
Merge remote-tracking branch 'upstream/master'
|
2014-03-12 01:38:54 +02:00 |
|
Alexandru
|
4552455284
|
Merge branch 'master' of https://github.com/Darredevil/codecombat
|
2014-03-12 01:23:55 +02:00 |
|
Scott Erickson
|
da58b68fa0
|
Fixed a bug with the music player where sometimes it wouldn't loop.
|
2014-03-11 16:23:04 -07:00 |
|
Sam Epps
|
11ca60765d
|
Added some additional names to names.coffee
|
2014-03-11 17:16:09 +01:00 |
|