Nick Winter
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63fa2f86d4
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Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
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2015-02-11 20:24:12 -08:00 |
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Matt Lott
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af343bfd82
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🐛Fix share progress modal i18n
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2015-02-11 10:15:03 -08:00 |
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Anirudh GP
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ada239b50d
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Added some quotes for #710
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2015-02-10 14:41:03 +05:30 |
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Nick Winter
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abbab26d80
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Using i18n for achievement descriptions in HeroVictoryModal.
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2015-02-09 13:06:00 -08:00 |
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Imperadeiro98
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8718cd280f
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Added i18n
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2015-02-09 20:00:52 +00:00 |
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Imperadeiro98
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f062f446d3
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Fixed i18n
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2015-02-09 19:57:28 +00:00 |
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Nick Winter
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7b34f90230
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Added rough draft of subscribe button in gem shop.
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2015-02-09 09:22:18 -08:00 |
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Nick Winter
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c2a4700aa2
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Mergy merge merge... moved the latest quote to the .rare, since it doesn't fit too well.
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2015-02-09 08:42:24 -08:00 |
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Nick Winter
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b2dc80b467
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Merged those loading tips.
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2015-02-09 08:34:13 -08:00 |
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TJ Ledwith
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292e679cc6
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Update level_loading.jade
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2015-02-09 07:08:33 -05:00 |
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Nick Winter
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38c6d6f531
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Merge pull request #2263 from divyanshu013/master
Improved upon the Buy Gems Window for #2238
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2015-02-08 21:44:57 -08:00 |
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divyanshu013
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4269f6a652
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Improved upon the Buy Gems Window for #2238
Added the header and close button for the Buy Gems Window.
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2015-02-09 02:31:03 +05:30 |
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Imperadeiro98
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d876c81c97
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Made #back-button a button
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2015-02-07 22:33:48 +00:00 |
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Nick Winter
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8ab6f36364
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Crude initial version of ASCII representation for blind players.
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2015-02-06 16:54:55 -08:00 |
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Matt Lott
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972c3d0d6f
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Share progress modal
Shown after forgetful-gemsmith
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2015-02-06 14:49:50 -08:00 |
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Nick Winter
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2bd7c86638
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Added bottom footer background texture.
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2015-02-06 11:17:48 -08:00 |
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Nick Winter
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3da36ccc5d
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Added new level loading bar art. Using illustrated Start Level button.
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2015-02-06 10:26:38 -08:00 |
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Nick Winter
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3cbf11d404
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Added a back button to hit campaign selector view.
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2015-02-05 15:40:45 -08:00 |
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Nick Winter
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1d8f91c42f
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Added campaign world selector portal screen for half of players.
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2015-02-05 15:05:33 -08:00 |
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Nick Winter
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5542bd8a89
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Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
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2015-02-03 18:25:38 -08:00 |
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Nick Winter
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762192a4a7
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A few visual improvements to leaderboadrs.
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2015-02-03 17:07:15 -08:00 |
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Nick Winter
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86aa265679
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Added campaign label banner art.
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2015-02-03 09:56:27 -08:00 |
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Nick Winter
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60d68ca23c
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Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
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2015-02-02 18:02:57 -08:00 |
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purenickery
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81b69e0c3c
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Update level_loading.jade
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2015-01-31 17:01:43 -07:00 |
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JKniager
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f1145852dd
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Added Tips
Added tips to the tip list.
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2015-01-31 16:25:35 -07:00 |
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Nick Winter
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4b388f2775
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Fixed some memory leaks. Fixed a couple minor bugs.
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2015-01-31 12:23:44 -08:00 |
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Nick Winter
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c977ecc16f
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Adding easy observing of leaderboard matches (except top 5).
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2015-01-31 10:04:11 -08:00 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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4efbe0a12f
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Leaderboard skeletons.
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2015-01-30 21:36:47 -08:00 |
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Matt Lott
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58f8eb6688
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Add support for premium video tutorials
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2015-01-30 10:48:49 -08:00 |
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Nick Winter
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39ad9b8e35
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Show hero unlocks in campaign editor, too.
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2015-01-29 19:29:37 -08:00 |
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Nick Winter
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1630b30351
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Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
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2015-01-29 19:05:30 -08:00 |
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Nick Winter
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57d12c199e
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Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
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2015-01-29 09:07:25 -08:00 |
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Nick Winter
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aab6d17047
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Added campaign completion progress indicator.
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2015-01-29 08:26:12 -08:00 |
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divyanshu013
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cfdbabb576
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Added some quotes for #710
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2015-01-27 21:53:37 +05:30 |
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Nick Winter
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8f4b3cb85f
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Deleted unneeded campaign label.
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2015-01-22 16:33:35 -08:00 |
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Nick Winter
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64008276c2
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Finally translating level names and descriptions in the campaign view.
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2015-01-22 11:22:35 -08:00 |
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Nick Winter
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9e496fa9d0
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Propagated i18n.
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2015-01-22 10:45:51 -08:00 |
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Adnan Zahid
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375d388fe3
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Added 6 new tips for the loading screen
Added the following tips:
1) play_level.tip_control_destiny
2) play_level.tip_no_code
3) play_level.tip_code_never_lies
4) play_level.tip_reusable_software
5) play_level.tip_optimization_operator
6) play_level.tip_lines_of_code
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2015-01-20 00:06:29 +05:00 |
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Nick Winter
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f86d106077
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Showing replayable level difficulty in control bar.
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2015-01-16 12:50:10 -08:00 |
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Imperadeiro98
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ea07cfdd62
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Update campaign-view.jade
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2015-01-15 18:35:38 +00:00 |
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Scott Erickson
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afe590c5cc
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Hid the misc tab until you have unlocked defense of plainswood, and by extension, the forest.
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2015-01-13 15:34:06 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Scott Erickson
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22e1318970
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Added a rudimentary (aka programmer-designed) hero-type filter for the item store.
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2015-01-12 15:30:18 -08:00 |
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Nick Winter
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778647bf19
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Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
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2015-01-11 10:04:24 -08:00 |
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Imperadeiro98
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a9682a8cbe
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Update ladder-tab-view.jade
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2015-01-10 22:52:41 +00:00 |
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Scott Erickson
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c8298679a4
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Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
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2015-01-09 12:38:00 -08:00 |
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Nick Winter
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d66243ad75
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Beating replayable levels now shows you the proper gems and xp.
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2015-01-07 18:36:02 -08:00 |
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Nick Winter
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947811c01b
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Replayable once-per-day increasing-difficulty level basics.
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2015-01-05 10:44:24 -08:00 |
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Nick Winter
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9e9d69ec9b
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Removed try_it text (which was accidentally used in the wrong place anyway).
|
2014-12-30 16:24:31 -08:00 |
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