Nick Winter
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0f70b7e552
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Admins can play all heroes. Fixed another bug with playback controls being disabled when they shouldn't be.
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2014-11-15 12:46:57 -08:00 |
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Nick Winter
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b7c2a33ddc
|
Fixed some i18n on the PlayHeroesModal, and started showing special hero skills.
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2014-11-15 07:40:10 -08:00 |
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Scott Erickson
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913dda65aa
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Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
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2014-11-12 14:14:07 -08:00 |
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Nick Winter
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26beb8a034
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A few improvements to ItemDetailsView formatting to deal with spells granted.
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2014-11-12 11:02:05 -08:00 |
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Nick Winter
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f1947d7d9d
|
Fixed a couple bugs.
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2014-11-11 18:16:45 -08:00 |
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Nick Winter
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0af7b4d5b7
|
Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Nick Winter
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ce04541d3a
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Working on tying item purchasability to player level, plus other small tweaks to the item store.
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2014-11-10 22:07:55 -08:00 |
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Matt Lott
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c5b26a4376
|
A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
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2014-11-10 11:08:21 -08:00 |
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Matt Lott
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9c6485b142
|
A/B test automatically starting first level
When loading the world map, if user hasn’t already started it.
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2014-11-09 21:33:50 -08:00 |
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Nick Winter
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14e8f6a653
|
Preparing for some of these new levels.
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2014-11-08 19:33:00 -08:00 |
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Matt Lott
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d43fd49d12
|
Use testGroupNumber in cast button text A/B test
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2014-11-07 21:56:49 -08:00 |
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Nick Winter
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03852fb44f
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Plannable pickUpFlags support and fixes for playing Coinucopia.
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2014-11-06 18:21:54 -08:00 |
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Nick Winter
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2afc7c830a
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Implemented getHeroStats.
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2014-11-05 13:28:54 -08:00 |
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Scott Erickson
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dc48cab6d1
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Added a getHeroStats function stub.
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2014-11-05 12:23:34 -08:00 |
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Nick Winter
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6efcbc5ead
|
Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later.
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2014-11-05 10:40:37 -08:00 |
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Nick Winter
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3a811a05fd
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Paying attention to level-specific Allied significantProperty overrides in Hero Placeholder replacement.
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2014-11-04 16:09:29 -08:00 |
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Nick Winter
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ff1f9d488c
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Hiding items with no stats or properties in the item shop for non-admins. Simple Boots show as owned. Enabled item shop for non-admins.
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2014-11-04 07:52:23 -08:00 |
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Scott Erickson
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33d14918b0
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Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
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2014-11-03 20:48:59 -08:00 |
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Nick Winter
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01fccf5ab7
|
Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes.
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2014-10-30 19:18:03 -07:00 |
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Nick Winter
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47c090f7c7
|
Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of.
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2014-10-30 13:07:04 -07:00 |
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Nick Winter
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5ba1f61abe
|
Added i18n support for level code comments.
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2014-10-28 21:15:47 -07:00 |
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Scott Erickson
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9e6fd119a0
|
Achievements populate i18n whenever they're edited now.
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2014-10-28 13:09:07 -07:00 |
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Scott Erickson
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7477633909
|
Trying to better get around mongoose stripping out empty i18n objects.
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2014-10-28 11:21:26 -07:00 |
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Scott Erickson
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cea04d27ad
|
Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Matt Lott
|
8f923f9e1e
|
Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
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2014-10-27 16:09:52 -07:00 |
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Nick Winter
|
13fe1bbece
|
Improved branching choices and set up an A/B/C/D test around branching.
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2014-10-23 16:37:09 -07:00 |
|
Scott Erickson
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4371873d41
|
Set up thang types to use their raster property as an icon.
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2014-10-22 07:53:50 -07:00 |
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Nick Winter
|
103418fe2b
|
Removed super-aggressive log which has now served its purpose.
|
2014-10-21 21:37:49 -07:00 |
|
Nick Winter
|
6539adf53d
|
Sure wish I could test this bug without a full production deploy.
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2014-10-21 20:29:45 -07:00 |
|
Nick Winter
|
49f3a0a298
|
More logging for the merged models problem.
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2014-10-21 20:12:20 -07:00 |
|
Nick Winter
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399cd048fc
|
Logging some stuff to get to the bottom of things.
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2014-10-21 19:39:13 -07:00 |
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Nick Winter
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7c2982d3f1
|
Adding some logging for crazy save validation bugs. Swapping in flag item slot.
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2014-10-21 13:57:49 -07:00 |
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Scott Erickson
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cd8f5800a6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-21 10:21:46 -07:00 |
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Nick Winter
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08d9e39764
|
LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
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2014-10-19 21:56:26 -07:00 |
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Nick Winter
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1fb48f2b85
|
Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
|
66c728210b
|
Fixing flag coloring in new WebGL rendering.
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2014-10-18 18:18:12 -07:00 |
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Nick Winter
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56a80e3615
|
Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Scott Erickson
|
0dc050abca
|
Added i18nCoverage backend support.
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2014-10-17 12:12:06 -04:00 |
|
Scott Erickson
|
092997bffe
|
Added i18n coverage logic to the CocoModel.
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2014-10-17 10:11:26 -04:00 |
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Nick Winter
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2491861d76
|
A few tweaks for the iPad app.
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2014-10-01 22:02:52 -07:00 |
|
Scott Erickson
|
adbfa42f25
|
Merge branch 'master' into feature/webgl
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2014-09-30 10:27:26 -07:00 |
|
Matt Lott
|
8f85e37713
|
Fix for main thread GoalManager creation
Using @shared.goalManager.constructor was yielding an incomplete
GoalManager in IE9.
Also fixing up console.debug in CocoModel for IE10 and earlier.
|
2014-09-29 17:31:58 -07:00 |
|
Scott Erickson
|
f081d9ed4b
|
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
|
2014-09-28 14:00:48 -07:00 |
|
Scott Erickson
|
8adbd87401
|
Merge branch 'master' into feature/webgl
|
2014-09-28 10:38:19 -07:00 |
|
Nick Winter
|
cf9cf6f98b
|
Stopped locking levels for now, since the achievements aren't quite unlocking them correctly.
|
2014-09-26 03:52:57 -07:00 |
|
Nick Winter
|
98fed4a277
|
Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
|
2014-09-26 02:29:04 -07:00 |
|
Scott Erickson
|
06b106f42b
|
Merged from master.
|
2014-09-25 10:52:27 -07:00 |
|
Nick Winter
|
c0c436189f
|
Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks.
|
2014-09-25 00:02:53 -07:00 |
|
Nick Winter
|
ec548fa33a
|
AUto-assigning leather boots starting at mazes. Fixed issue with stat display comparison.
|
2014-09-22 16:09:27 -07:00 |
|
Nick Winter
|
42b52f5593
|
No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
|
2014-09-21 22:10:52 -07:00 |
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