Commit graph

133 commits

Author SHA1 Message Date
Nick Winter
4d68080c4c Bumped up Ace of Coders simulations for the tournament. 2015-09-09 21:54:22 -07:00
Nick Winter
b13504eeb5 Watching out for finding a null session when getting two games. 2015-09-09 08:59:33 -07:00
Nick Winter
0d2d1ddad0 A couple mirror match ladder tweaks. Made programmableMethods other code languages use proper code formatting. 2015-09-07 18:00:48 -07:00
Nick Winter
98b0bcfc75 Fixed playback victory message for spectate mode. Spectate mode now opens in new tabs. 2015-09-03 15:05:10 -07:00
Nick Winter
d412a7d5ee Fixed blank duel stats bar in single player, oops. Handling getTwoGames from non-logged-in users. 2015-08-28 10:45:07 -07:00
Nick Winter
96b838da03 Fixed league-based simulation randomness. 2015-08-20 05:54:10 -07:00
Nick Winter
bda2483738 Added league-based ladder game simulation. 2015-08-15 05:38:47 -07:00
Nick Winter
f757f220be Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods. 2015-08-13 11:17:38 -07:00
David Liu
7d64087e29 Fix the headless simulator
Shims `lscache`, support io.js < v3.0.0. Make simulating `one-game`
possible.

Tested on Linux with Node.js v0.10.40 and v0.12.7; as well as io.js
v2.5.0.

It still won't work with io.js v3.0.0 because `webworker-threads`
doesn't compile properly, so that's another problem.
2015-08-10 18:12:53 -07:00
Nick Winter
e6cef389cd Simplified some of scoring.coffee and dramatically reduced the amount of database work recordTwoGames is doing. 2015-04-12 21:57:47 -07:00
Nick Winter
c40123f656 Removed a log. 2015-04-12 17:26:39 -07:00
Nick Winter
eb075b99a0 Fixed #2448 with better random session query distribution. 2015-04-12 11:34:19 -07:00
Nick Winter
f8beed9ce8 Fixed #2464. Well, let's see if it works. 2015-04-10 16:57:16 -07:00
Nick Winter
98b749eb1b Making simulator stuff more efficient by using less bandwidth. 2015-04-08 12:00:23 -07:00
Nick Winter
e6f53d437a Adding zero-sum to simulated ladder levels. 2015-03-20 10:16:19 -07:00
Nick Winter
57e77a0cd7 Upcoming ladder level Zero Sum equalizes all players' heroes and equipment. 2015-03-14 09:39:43 -07:00
Nick Winter
2767fbc7aa Even less emphasis on recent games, for #2448. But we might need something different due to the time-clustered nature of submissions leading to an uneven distribution. 2015-03-01 07:57:21 -08:00
Nick Winter
d881476731 Let's try less emphasis on most recently submitted games. 2015-02-27 07:52:48 -08:00
Nick Winter
4082110382 Cleaned up getTwoGames random session simulation fetcher. Made it more efficient, made it have a better spread over all games submitted to a ladder with a better bias towards the most recently submitted games. 2015-02-26 21:25:17 -08:00
Nick Winter
b4e9ee67f0 Added one-minute in-memory server caching for a bunch of common queries. 2015-02-26 17:20:27 -08:00
Nick Winter
d310fa9476 Harrowland was being slow in simulator for some reason. 2015-02-25 21:47:57 -08:00
Nick Winter
7e889a2a80 Simulating games for Harrowland, now, too. Alternative way of loading hero when sticking with same hero from within level when changing inventory. 2015-02-25 18:09:55 -08:00
Michael Schmatz
5b39c6bb19 Try moving projection after sort/limit
Trying to get these queries to be faster
2015-02-20 11:05:58 -05:00
Nick Winter
a8dc353f86 Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892. 2015-02-12 18:40:38 -08:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Nick Winter
8936d5fa40 Simulator version 2 takes into account flag history when simulating matches. 2015-02-12 10:59:34 -08:00
Nick Winter
63fa2f86d4 Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code. 2015-02-11 20:24:12 -08:00
Nick Winter
2a9bb0292d Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit. 2015-02-11 14:01:38 -08:00
Michael Schmatz
6ca92e1278 Fix #2180 2015-02-01 15:37:28 -05:00
Matt Lott
3d32c8a5e7 Document missing database schema indexes
These indexes are on the production database but not set in our
mongoose schemas.
2015-01-27 10:02:51 -08:00
Michael Schmatz
3d1ee9767f Fix sorting crashing bug 2014-12-24 16:45:34 -05:00
Michael Schmatz
2e9e9ee85c Put limit on things to be sorted
We might have to alter the queries a bit if we aren't happy with the results
2014-12-23 20:19:20 -05:00
Nick Winter
ffcfec0a6a Trying to shut the server up about some anonymous user who is simulating. 2014-12-01 13:53:17 -08:00
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Nick Winter
c7713b4105 Showing i18n in property docs. 2014-10-28 21:15:47 -07:00
Nick Winter
08d9e39764 LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests. 2014-10-19 21:56:26 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Nick Winter
26ac94367e Fixed #1372. Minor fixes. 2014-07-23 08:59:42 -07:00
Michael Schmatz
22fabe13ea Increased scoring task timeout to 10 minutes
Temporary increase until we can increase it only for Brawlwood
2014-07-22 06:59:47 -07:00
Nick Winter
1a016394fe Starting to show opponent code languages. 2014-07-13 20:19:51 -07:00
Tery Lim
bc3b0645ea Remove extra require and minor cleanup 2014-07-13 23:18:55 +08:00
Michael Schmatz
2eeb7ec5aa Make random games come from all levels 2014-07-10 10:42:59 -07:00
Michael Schmatz
3ff66d7807 Removed empty file and unused function 2014-07-08 16:26:51 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
58bf85d234 Simulator handles when there are no Greed matches to randomly simulate. 2014-06-27 08:50:04 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Michael Schmatz
281b6968d6 Make level session selection random
Rather than weighted random on submission time
2014-06-05 17:14:26 -07:00
Nick Winter
104a405453 Trying some error handling for a missing TaskLog error I saw. 2014-05-23 09:24:57 -07:00
Michael Schmatz
8fabbadff3 Fix random game results not being sent back 2014-05-22 09:02:57 -07:00