Commit graph

99 commits

Author SHA1 Message Date
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Dominik Maier
6d244e8560 + Merged Simulators 2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794 Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
Nick Winter
82529c781b Fixed some ladder home links. 2014-05-05 15:33:08 -07:00
Nick Winter
73222a1a98 Don't start drawing Surface until needed. 2014-05-03 09:13:26 -07:00
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Scott Erickson
2952d7702c Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:20:03 -07:00
Scott Erickson
92687b17de Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:19:47 -07:00
Scott Erickson
26cafd2f19 Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too. 2014-05-01 16:38:27 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Scott Erickson
b9f4093b08 Set up the LevelLoader to load names instead of whole ThangTypes. 2014-04-28 14:58:58 -07:00
Nick Winter
7e16fa5bd6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-28 14:01:43 -07:00
Nick Winter
6d75b5593a Fixed bug with pointer animation. 2014-04-28 14:01:33 -07:00
Scott Erickson
6cd7c723d8 Fixed up showing errors, made sure they work with the play view. 2014-04-25 15:31:38 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Ting-Kuan
1c1cf2f189 Fix loading of Level. 2014-04-17 19:23:35 -04:00
Ting-Kuan
af399f4415 Merge branch 'master' into feature/loading-views 2014-04-15 13:34:20 -04:00
Nick Winter
8aa36178af Fixed #769. Added some analytics timing tracking. Added replacement for $.browser. 2014-04-13 20:31:23 -07:00
Ting-Kuan
508b570fea Merge branch 'master' into feature/loading-views
Conflicts:
	.gitignore
	app/locale/en.coffee
	app/models/SuperModel.coffee
	app/views/editor/thang/edit.coffee
	app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Ting-Kuan
0e08a4106b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	scripts/windows/coco-dev-setup/batch/localisation/fr.coco
	scripts/windows/coco-dev-setup/batch/localisation/languages.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh.coco
	scripts/windows/coco-dev-setup/batch/localization/de.coco
	scripts/windows/coco-dev-setup/batch/localization/zh-HANS.coco
	scripts/windows/coco-dev-setup/batch/localization/zh-HANT.coco
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_app.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_applications.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_language.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_system_information.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/github_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/npm_and_brunch_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_dashed_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_exit.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/sign_license.bat
	scripts/windows/coco-dev-setup/batch/setup.bat
	scripts/windows/coco-dev-setup/recycle_bin/dev-setup.bat
	scripts/windows/coco-dev-setup/recycle_bin/git-test.bat
2014-04-12 16:52:14 -04:00
Nick Winter
99b430c1b4 Fixed #714 with a hack. 2014-04-11 17:55:47 -07:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Ting-Kuan
a5e6496a7c Make resources as static class to avoid loading multiple times.
Clean debug message.
2014-04-10 16:59:08 -04:00
Ting-Kuan
de9337820b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/assets/main.html
	scripts/windows/coco-dev-setup/batch/config/finished_header.coco
	scripts/windows/coco-dev-setup/batch/config/github_header.coco
	scripts/windows/coco-dev-setup/batch/config/install_header.coco
	scripts/windows/coco-dev-setup/batch/config/npm_and_brunch_header.coco
	scripts/windows/coco-dev-setup/batch/config/readme.coco
	scripts/windows/coco-dev-setup/batch/localisation/de.coco
	scripts/windows/coco-dev-setup/batch/localisation/fr.coco
	scripts/windows/coco-dev-setup/batch/localisation/languages.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh-HANS.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh-HANT.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh.coco
	scripts/windows/coco-dev-setup/batch/scripts/ask_question.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_app.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_applications.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_array.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_config.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_download.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_extension.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_extension.ps1
	scripts/windows/coco-dev-setup/batch/scripts/get_language.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_local_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_path_safe.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_system_information.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_var.ps1
	scripts/windows/coco-dev-setup/batch/scripts/get_variables.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_variables.ps1
	scripts/windows/coco-dev-setup/batch/scripts/github_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/npm_and_brunch_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/open_readme.bat
	scripts/windows/coco-dev-setup/batch/scripts/open_text_file.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_dashed_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_exit.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_file.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_finished_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_github_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_info.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_install_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_license.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_npm_and_brunch_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_tips.bat
	scripts/windows/coco-dev-setup/batch/scripts/run_script.bat
	scripts/windows/coco-dev-setup/batch/scripts/setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/sign_license.bat
	scripts/windows/coco-dev-setup/batch/setup.bat
2014-04-04 14:32:42 -04:00
Ting-Kuan
fe27756b06 Pull from upsatream. 2014-04-04 12:52:22 -04:00
Nick Winter
389323953b Fixed #180. 2014-03-31 13:56:13 -07:00
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Shrihari
69ee16f77f Fixed wrong migrations 2014-03-24 21:37:09 +05:30
Shrihari
67f5270bfc Migrate .on, .once - Batch 1 2014-03-24 12:23:41 +05:30
dpen2000
a35d0cb651 Implement saving lastLevel in database re #627 2014-03-22 00:01:32 +00:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
6c2a78c060 Show videos in HD if possible. Use ready state on level loader. 2014-03-17 05:52:19 -07:00
Scott Erickson
f23e3285cd Fixed a bug. 2014-03-16 17:12:55 -07:00
Scott Erickson
eee8fbba2c New level page with new artwork. 2014-03-16 16:59:48 -07:00
Michael Schmatz
efba8a0654 Fixed control bar leaderboard button for #429 2014-03-15 11:34:59 -07:00
Nick Winter
95cd3782a1 Oops, don't keep sending ladder updates just to me. 2014-03-15 07:45:44 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Scott Erickson
b2e9768127 Set up a build queue for async sprite sheet building, which lessens blocking the main thread. 2014-03-13 13:25:03 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Scott Erickson
19184a88b0 Fixed showing the guide at the beginning of the level.... more. 2014-03-12 13:49:28 -07:00
Scott Erickson
ed60f5932f Fixed showing the guide at the beginning of the level. 2014-03-12 12:44:06 -07:00
Scott Erickson
8fa9c9c410 Set up the level play view to show the guide on startup based on the showGuide property. 2014-03-07 15:18:56 -08:00
Scott Erickson
df196cc531 Modals now stop the level from starting until they close. 2014-02-27 16:44:11 -08:00
Tay Yang Shun
04895a9204 Merge branch 'master' into play-button 2014-02-27 14:09:37 +08:00
Tay Yang Shun
514fe358c1 Trigger storage of latest level only after the level is guaranteed to be able to load 2014-02-27 14:08:25 +08:00