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Fixed #714 with a hack.
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@ -421,7 +421,7 @@ module.exports = class PlayLevelView extends View
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return if @alreadyLoadedState
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@alreadyLoadedState = true
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state = @originalSessionState
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if state.frame
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if state.frame and @level.get('type') isnt 'ladder' # https://github.com/codecombat/codecombat/issues/714
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Backbone.Mediator.publish 'level-set-time', { time: 0, frameOffset: state.frame }
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if state.selected
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# TODO: Should also restore selected spell here by saving spellName
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