Nick Winter
45d4b25c60
Fixed #1048 because I accidentally closed it and then didn't want to reopen it, so figured I might as well fix it as if I meant to do that the whole time.
2015-02-27 09:28:26 -08:00
Nick Winter
32a95afbd0
Allowing reordering of levels in Campaign. Reversing CampaignEditor levels before save so that when the save magically reverses them again, the order is preserved.
2015-02-26 11:33:07 -08:00
Nick Winter
df4b98a9bf
Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
2015-02-25 18:41:39 -08:00
Nick Winter
e48d996a60
Fixed #2286 .
2015-02-24 11:45:50 -08:00
Nick Winter
4d35c2cefc
Merged.
2015-02-23 15:05:54 -08:00
Nick Winter
0f6404fea1
Being a tiny bit more idiomatic about CoffeeScript ranges.
2015-02-23 15:03:48 -08:00
Nick Winter
6d9e7a76ce
Merge pull request #2389 from amankr/bug/duplicates
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Issue #2267 : Removed duplicates from TreemaData
2015-02-23 15:02:20 -08:00
Nick Winter
fb10de5023
Merge pull request #2376 from amankr/login
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Issue #2082 : Campaign editor login fixed
2015-02-23 14:54:15 -08:00
Nick Winter
1513e20486
Merge pull request #2370 from amankr/newfeature
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Issue #1785 : Empty level editor folders removed
2015-02-23 14:53:08 -08:00
Aman Kumar
d8a4803268
Issue #2267 : Removed duplicates from TreemaData
2015-02-24 03:18:35 +05:30
Nick Winter
63b24b9bf1
Properly showing the back of wizards' robes.
2015-02-22 21:50:56 -08:00
divyanshu013
5ad23fc354
Fix for Campaign editor login not working for #2082
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Overiding the login and signup listener clicks in CampaignEditorView so that
the child can call them.
2015-02-23 01:34:33 +05:30
Nick Winter
7d7db5dafe
Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching.
2015-02-22 11:07:56 -08:00
Aman Kumar
7f442a32a3
Issue #2082 : Campaign editor login fixed
2015-02-22 20:26:13 +05:30
Aman Kumar
436594555c
Issue #1785 : Empty level editor folders removed
2015-02-22 05:11:02 +05:30
Nick Winter
141e11f918
Merge branch 'master' of git://github.com/rmarren1/codecombat into rmarren1-master
2015-02-16 17:13:24 -08:00
Ryan Marren
1a60b004a7
added achievement editor for #2304
2015-02-16 17:12:05 -05:00
Nick Winter
937bbf211c
Thang Editor now centers unit better, lists action names in a more useful order.
2015-02-13 09:03:22 -08:00
Nick Winter
3bdede3587
Fixed #141 .
2015-02-11 15:13:38 -08:00
Nick Winter
d09636306c
Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
2015-02-11 13:12:54 -08:00
Nick Winter
8f996a44b0
Added replays to the campaign editor level analytics drilldowns for particular sessions.
2015-02-04 14:48:31 -08:00
Nick Winter
60d68ca23c
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
2015-02-02 18:02:57 -08:00
Nick Winter
4b388f2775
Fixed some memory leaks. Fixed a couple minor bugs.
2015-01-31 12:23:44 -08:00
Nick Winter
022d31c19a
Basic leaderboards are working.
2015-01-30 21:36:48 -08:00
Nick Winter
4efbe0a12f
Leaderboard skeletons.
2015-01-30 21:36:47 -08:00
Nick Winter
848341dbd1
I guess I'll be finding these for a while.
2015-01-30 11:24:48 -08:00
Nick Winter
f78ea3d786
Yaaaaay
2015-01-30 09:40:46 -08:00
Nick Winter
77cca7189f
Updated a bunch of code that got busted with CoffeeScript 1.9.0.
2015-01-30 07:51:57 -08:00
Nick Winter
57d12c199e
Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
2015-01-29 09:07:25 -08:00
Matt Lott
019406a341
Update campaign analytics
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Increase line graph dots for larger hover targets.
Update missing day data handling to fill in graph points for any
missing day, not just most recent end days.
Fix level completion div0 bug.
2015-01-26 14:58:38 -08:00
Nick Winter
e41652730d
Don't warn about missing misc System.
2015-01-26 14:51:04 -08:00
Matt Lott
48a8ed109d
Update campaign editor analytics
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Add line graphs to level view.
2015-01-26 13:19:10 -08:00
Matt Lott
3f40364616
Update campaign editor analytics
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Add date range picker to level view.
2015-01-21 16:03:50 -08:00
Matt Lott
e49c74259b
Update campaign editor analytics
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Adding shown and purchased subscription counts.
Locking down analytics to admin-only.
2015-01-21 13:41:38 -08:00
Nick Winter
7dd128780f
Unlocking all audition levels in Auditions campaign.
2015-01-21 11:49:56 -08:00
Matt Lott
3c36d1cc06
Update campaign editor analytics
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Adjust level completion line graph stroke-weight based on daily started
count in campaign overview.
2015-01-20 16:04:02 -08:00
Matt Lott
d51eddef29
Update campaign editor analytics
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Double-click level row in overview to open level details view.
2015-01-20 15:02:24 -08:00
Matt Lott
f38a67b96a
Update campaign editor analytics
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Add playtime bar graphs.
2015-01-20 11:43:13 -08:00
Matt Lott
d368e3ffd8
Fix campaign editor analytics
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Dividing by zero for level completion spark lines in campaign overview
analytics modal.
2015-01-20 11:14:50 -08:00
Matt Lott
7fda59ee2d
Update campaign editor analytics
...
Adding help click counts and help videos start counts to level view
analytics.
2015-01-20 10:43:02 -08:00
Matt Lott
d0a0c95623
Update campaign editor analytics
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Display little level completion line graphs in the level completion
table cells.
2015-01-19 21:59:25 -08:00
Matt Lott
499e7c2999
Update campaign editor analytics
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Color in level name based on number of users remaining.
2015-01-19 15:21:42 -08:00
Matt Lott
05f028d944
Update campaign editor analytics
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Adding ‘left game’ counts to overall campaign view. This is the number
of players that left the game after playing the given level.
2015-01-18 16:29:47 -08:00
Matt Lott
d532d9fe6e
Add date picker to campaign editor analytics
...
Only for overall campaign editor analytics. Still need to add date
pickers to individual level views.
Moving campaign editor analytics to its own modal to support reloading
with new dates.
The date picker widget works poorly, but you can type in dates if
necessary.
Also moving analytics button up into the top right header, with a
little stats glyph icon.
2015-01-16 15:44:28 -08:00
Nick Winter
f86d106077
Showing replayable level difficulty in control bar.
2015-01-16 12:50:10 -08:00
Nick Winter
fefc962c3c
Added Mountain terrain type.
2015-01-15 17:10:52 -08:00
Matt Lott
770d3f5229
Add playtimes to overall campaign editor analytics
2015-01-15 16:07:26 -08:00
Matt Lott
e67532cf5d
Mark top3 and bottom3 levels in campaign analytics
2015-01-15 15:19:16 -08:00
Imperadeiro98
fa3d8a2dd0
i18n duplicate strings
2015-01-15 17:34:39 +00:00
Matt Lott
3fd5f49220
Analytics data revamp
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Add analytics per-day aggregation collection.
Add analytics strings collection.
Add per-day aggregation mongo insertion script.
Update campaign editor to use aggregation collection.
Update queries to use _id instead of created field.
2015-01-14 11:09:01 -08:00
Nick Winter
ea2392b2fe
Removed buildTime annoyance from level save diffs.
2015-01-11 10:10:55 -08:00
Nick Winter
778647bf19
Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
2015-01-11 10:04:24 -08:00
Nick Winter
5c352699b0
buildTime stuff.
2015-01-10 09:33:41 -08:00
Matt Lott
bc93a2b181
Update campaign editor analytics
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Restrict level view completion rates to unique users. Super slow, perf
work to do here.
Increase level view completion rate date range to 2 weeks.
Increase level view average playtimes date range to 2 weeks.
Display player name if available in level view recent sessions.
2015-01-08 16:01:49 -08:00
Scott Erickson
2a4f997b1d
Fixed registration point scaling for vector portraits, so they match their raster versions.
2015-01-07 15:11:43 -08:00
Matt Lott
c54fea929e
Update campaign editor analytics
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Optimize analytics.log.event user event data find() to use stream()
instead of exec(), which is better for large result sets
Fix startDay formatting bug
Per-level recent sessions to 100
2015-01-07 14:49:24 -08:00
Nick Winter
ac525c53b5
Merge pull request #2056 from Imperadeiro98/patch-1
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Trying to i18n
2015-01-05 17:39:46 -08:00
Imperadeiro98
19756b3be2
Update LevelEditView.coffee
2015-01-05 23:49:47 +00:00
Matt Lott
1a401230f4
Add recent sessions to campaign editor analytics
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In level view. Shows latest 10, and you can double-click them to open
in modalmodal.
2015-01-05 15:40:28 -08:00
Matt Lott
b4a0fe146e
Add common user code problems to campaign editor
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In level view, showing data from last 30 days, with top 20 issues by
count.
2015-01-05 13:42:19 -08:00
Imperadeiro98
029b28853f
Update LevelEditView.coffee
2015-01-05 20:24:42 +00:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Matt Lott
61180c640d
Add completion % to campaign analytics
2015-01-05 10:28:56 -08:00
Scott Erickson
1446f77a17
Refactored away from having the underscore string library added to the String prototype.
2015-01-04 08:05:46 -08:00
Matt Lott
b5969e0abc
Update campaign analytics level ordering
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Reading campaign levels from database. Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Nick Winter
f66afa1dc0
Trying latest sass-brunch (which happened to alphabetize our devDependencies.) Fixed bug with required/restricted items not showing up properly. Added quick links to open level editors from campaign editor.
2015-01-02 12:40:17 -08:00
Nick Winter
bf9aa27e73
Added tasks view to Thang editor search.
2015-01-01 14:59:55 -08:00
Nick Winter
dbc42fb7e1
Added task system to Thang Editor.
2015-01-01 14:07:11 -08:00
Matt Lott
2d410fa57f
Update editor analytics level completions
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We have to grab all the level data at once, so we should cache it all
too. Only the first level completions call should be uncached/slow.
2015-01-01 12:26:19 -08:00
Matt Lott
e65887ec79
Add campaign drop-offs analytics to editor
2015-01-01 12:01:51 -08:00
Matt Lott
9b6d327c7f
Add average playtimes to levels in campaign editor
2014-12-31 12:25:18 -08:00
Matt Lott
fcf5346aa3
Add completion rates to levels in campaign editor
2014-12-31 11:49:29 -08:00
Nick Winter
c13922a2d8
Transferring voice range from Hero Placeholder to heroes.
2014-12-29 20:06:27 -08:00
Nick Winter
a5b5bb1085
Ctrl/cmd+click a level in campign editor to open level editor in new tab.
2014-12-29 13:22:35 -08:00
Nick Winter
1440584633
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
2014-12-29 12:47:53 -08:00
Nick Winter
c54fd5ab4b
Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions.
2014-12-29 09:14:43 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
96c8e035cf
Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
2014-12-23 09:42:24 -05:00
Scott Erickson
0bdec68cfc
Set up a save button.
2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Scott Erickson
0d45e4a889
Set up the CampaignEditorView to trigger the CampaignView to re-render when things change.
2014-12-22 12:06:17 -05:00
Scott Erickson
1db8284236
When you select a level on the CampaignView while in edit mode, it selects the level in the CampaignEditView.
2014-12-22 11:09:58 -05:00
Scott Erickson
a31b385a4d
Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView.
2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0
Hooked up the CampaignView to show adjacent campaigns based on the data.
2014-12-22 10:29:29 -05:00
Nick Winter
e153a7ecce
Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking.
2014-12-21 21:38:12 -08:00
Nick Winter
e8d185a860
Embedding level completion checklist inside the level editor.
2014-12-20 20:01:07 -08:00
Nick Winter
f26b43f8a5
Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
2014-12-20 16:02:41 -08:00
Nick Winter
8528f5039b
Linking to FAQ from contact page. Now showing all Components in level editor, not just ones that are present in the level.
2014-12-20 14:40:28 -08:00
Nick Winter
e4c6d07a4a
Added keyboard shortcuts to move, resize, minor-rotate, and toggle collision for Thangs in the level editor. Fixed some issues with stretchy Thangs and collision shapes not updating. Fixed #1699 . Fixed #57 . Colored collision overlays according to collision categories.
2014-12-20 13:39:51 -08:00
Scott Erickson
0cd85d7aba
Got the CampaignView mostly off the hardcoded data.
2014-12-19 16:46:01 -05:00
Scott Erickson
59318b2f78
Merge branch 'master' into feature/campaign-editor
2014-12-19 12:54:11 -05:00
Scott Erickson
b63b4d64da
More work on the CampaignEditorView. Data gets saved to models now.
2014-12-17 22:53:04 -08:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Nick Winter
68678a6057
Add upcoming desert levels to the world map.
2014-12-13 19:43:12 -08:00
Nick Winter
d51db43823
Added desert campaign.
2014-12-10 10:00:52 -08:00
Scott Erickson
46f7bbaaf5
Fixed client tests. Also updated mock-ajax to the latest version, carrying over my own tweaks.
2014-12-09 13:41:44 -08:00
Nick Winter
a8ce1bbfb2
Added unsubscribe button and subscription status on payments screen.
2014-12-03 16:11:46 -08:00
Nick Winter
1f2408a99f
Can actually edit requiresSubscription on levels.
2014-12-03 15:50:34 -08:00
Scott Erickson
be809337c4
Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it.
2014-11-29 17:51:40 -08:00
Scott Erickson
3a4eaa718f
Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
2014-11-29 16:46:51 -08:00