Cameron Taylor
fe6cb8c5a9
Merge pull request #413 from FunkinCrew/bugfix/funkin-sound-overhaul
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Funkin Sound overhaul
2024-03-25 15:59:02 -04:00
Cameron Taylor
6a0672684c
Merge pull request #416 from FunkinCrew/bugfix/camera-zoom-option
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Fix a bug where the Camera Zoom toggle didn't work.
2024-03-25 14:52:24 -04:00
Cameron Taylor
9fd780e00c
Merge branch 'rewrite/master' into bugfix/cut-pico-dadbattle
2024-03-25 13:42:50 -04:00
Cameron Taylor
c456430910
Merge pull request #414 from FunkinCrew/bugfix/opponent-mute-on-miss
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Fix a bug where lag could cause the opponent to miss which would mute the vocals.
2024-03-25 13:37:12 -04:00
Cameron Taylor
3c9f63892b
Merge pull request #411 from FunkinCrew/feature/video-cutscene-hide
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Hide a video cutscene after playing it
2024-03-25 13:37:00 -04:00
EliteMasterEric
138dfd61e8
Fix a bug where the Camera Zoom toggle didn't work.
2024-03-23 23:52:08 -04:00
EliteMasterEric
24b03e4f6b
Replace calls to FlxG.sound.playMusic with ones that set the BPM.
2024-03-23 23:38:07 -04:00
EliteMasterEric
709fbc8594
Fix a bug where lag could cause the opponent to miss.
2024-03-23 18:11:06 -04:00
EliteMasterEric
6407770ed6
Rework every class to use FunkinSound.
2024-03-23 17:50:48 -04:00
EliteMasterEric
e4a9d25ac0
Syntax fix
2024-03-22 23:53:29 -04:00
EliteMasterEric
471b015d1a
Add some FlxSignals and showVideo/hideVideo
2024-03-22 23:46:03 -04:00
Cameron Taylor
932f7bce41
Merge pull request #408 from FunkinCrew/bugfix/camera-behavior-fixes
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Make the ZoomCamera events use sensible defaults.
2024-03-22 23:38:26 -04:00
EliteMasterEric
28088146eb
Fix bug where Pico dadbattle was playing over normal dadbattle
2024-03-22 22:17:34 -04:00
Cameron Taylor
a695fb2b39
Merge branch 'rewrite/master' into formatting-fixes
2024-03-22 19:00:29 -07:00
EliteMasterEric
83e8865a24
Make the ZoomCamera events use sensible defaults.
2024-03-22 20:29:35 -04:00
Cameron Taylor
7d008e7247
playstate camera fixie
2024-03-22 15:03:17 -07:00
Cameron Taylor
9d7831d40b
Merge branch 'rewrite/master' into bugfix/minimal-mode-gameover
2024-03-22 14:56:41 -07:00
EliteMasterEric
c765249030
Complain if the main metadata file specifies a variation (like erect) but the game can't find it.
2024-03-22 03:04:52 -04:00
Cameron Taylor
f7acee94cd
Merge branch 'rewrite/master' into feature/freeplay-album-art
2024-03-21 23:37:20 -07:00
EliteMasterEric
2b91c0f926
Merge remote-tracking branch 'origin/rewrite/master' into feature/focusCameraTweening
2024-03-22 00:06:55 -04:00
EliteMasterEric
105aca4707
Fix an issue where hidden difficulties could end up in the difficulty list.
2024-03-21 19:44:02 -04:00
EliteMasterEric
36a9c29720
Work in progress on custom album art for freeplay
2024-03-20 14:37:24 -04:00
EliteMasterEric
566a271a63
Fix several crashes when reaching a game over in minimal mode
2024-03-19 23:25:56 -04:00
EliteMasterEric
3a35be916b
A bunch of checkstyle fixes
2024-03-16 22:20:22 -04:00
Jenny Crowe
494a3c9e86
Bugfixes. New additive zoom mode for camera tweening.
2024-03-16 08:38:10 -07:00
EliteMasterEric
d56c33cd17
Fix a dozen tiny issues with 2hot's audio and visuals (and some script crashes!).
2024-03-16 00:55:57 -04:00
EliteMasterEric
ea491e57a0
Switch "Skip Cutscene" and "Restart Cutscene" (Dave's request)
2024-03-15 17:16:44 -04:00
EliteMasterEric
f31634351b
Fix an issue where stage character scale was overriding base character scale.
2024-03-15 16:45:18 -04:00
Jenny Crowe
1541f0aa68
Camera tween pausing/unpausing additions
2024-03-15 01:52:22 -07:00
Jenny Crowe
42506909f7
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/Funkin-secret into feature/focusCameraTweening
2024-03-14 15:24:51 -07:00
Cameron Taylor
b5bc63feca
use isMinimalMode
2024-03-13 21:27:09 -07:00
Cameron Taylor
1211dbb6e8
Merge branch 'rewrite/master' into feature/chart-editor-song-scripts
2024-03-13 21:26:50 -07:00
Cameron Taylor
b9ab38e0b9
timertools -> timerutil fix
2024-03-13 18:47:15 -07:00
Cameron Taylor
1a224423f9
Merge branch 'rewrite/master' of github.com:FunkinCrew/Funkin-secret into bugfix/precache-library-assets
2024-03-13 18:41:45 -07:00
EliteMasterEric
43cf1e71e2
Disable camera events in the minimal playtest.
2024-03-12 21:35:55 -04:00
EliteMasterEric
66085ff867
Song scripts can now be (optionally) enabled in the Chart Editor playtest
2024-03-12 21:34:50 -04:00
EliteMasterEric
be8f5699b5
2hot stutter actually fixed!
2024-03-11 23:42:32 -04:00
Jenny Crowe
6b8fb7dc77
Standardized camera zoom tweening to match camera follow tweening. Implemented methods to cancel tweens in necessary places. Start of pausing tweens when pausing the game (WIP). (CHANGES NOT TESTED EXPECT SOMETHING TO BREAK)
2024-03-10 16:35:41 -07:00
Jenny Crowe
f9291d6458
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/Funkin-secret into feature/focusCameraTweening
2024-03-10 14:51:24 -07:00
Cameron Taylor
fbc5d9955d
Merge pull request #380 from FunkinCrew/bugfix/weekend-1-sing-time
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Weekend 1: Fix default value for singTime to use correct unit.
2024-03-10 13:28:34 -04:00
EliteMasterEric
09029718aa
Fix an issue where story menu characters bop too fast
2024-03-08 21:33:06 -05:00
EliteMasterEric
9284f1495b
Fix default value for singTime to use correct unit.
2024-03-08 20:56:34 -05:00
Cameron Taylor
7a5d48b290
Merge branch 'rewrite/master' into feature/blazin-touchups
2024-03-08 16:43:56 -05:00
Eric
c40919f53f
Merge pull request #375 from FunkinCrew/bugfix/html5-video
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Use correct resource URL when loading videos
2024-03-08 00:31:10 -05:00
Mike Welsh
b0abef0d52
Use correct resource URL when loading videos
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On HTML5, `VideoCutscene` was not stripping the library prefix
from the video file path, causing the video to fail to load.
Fixes FPIQ-281.
2024-03-06 23:37:50 -08:00
EliteMasterEric
332a81ec72
No longer miss notes during ending cutscene
2024-03-06 17:22:11 -05:00
Cameron Taylor
b2d3fe17d7
fun lil pitch effect on result scren
2024-03-06 02:56:10 -05:00
Cameron Taylor
1ebfeb3a89
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into feature/script-event-note-incoming
2024-03-05 23:57:53 -05:00
EliteMasterEric
1b1834e98b
Implement a botplay checkbox in the chart editor
2024-03-05 22:27:07 -05:00
EliteMasterEric
059e1c0e13
Implement onNoteIncoming script event.
2024-03-05 21:48:04 -05:00
Eric
3aa4c23340
Merge branch 'rewrite/master' into bugfix/chart-editor-vocal-crash
2024-03-04 23:00:38 -05:00
Jenny Crowe
132eda6715
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/Funkin-secret into feature/focusCameraTweening
2024-03-04 20:57:54 -07:00
Jenny Crowe
d9cf097e46
Fixed bools and associated checkboxes not updating properly.
2024-03-04 20:57:21 -07:00
Cameron Taylor
acc75c5c5c
use totalNotes instead of currentChart.notes.length
2024-03-04 21:25:56 -05:00
EliteMasterEric
d0f81add95
Fix a bug where Chart Editor Playtest destroys the vocals and crashes
2024-03-04 21:19:24 -05:00
Cameron Taylor
fa72fa44b1
tallies for story mode
2024-03-04 21:18:40 -05:00
Cameron Taylor
d2b124efca
some highscore tallies debugging stuf in progress
2024-03-04 20:47:23 -05:00
Jenny Crowe
d9a69dac10
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/Funkin-secret into feature/focusCameraTweening
2024-03-04 18:20:00 -07:00
Cameron Taylor
7f4c36c8f4
some checkstyle stuff
2024-03-04 19:03:43 -05:00
Cameron Taylor
ae7d8b9046
Merge branch 'rewrite/master' into feature/blazin-animation-work
2024-03-04 18:11:11 -05:00
EliteMasterEric
73cf6b9fd2
Rewrite save data to fix scripted story levels. Add a "pre-transition death delay"
2024-03-04 16:37:42 -05:00
Mike Welsh
fcce345454
Avoid null reference error with music
2024-03-04 02:26:54 -08:00
Jenny Crowe
abb4400e41
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/Funkin-secret into feature/focusCameraTweening
2024-03-03 02:51:01 -07:00
Hazel
0a19c7a8cb
fix(ci), feat(ci), refactor: i don't need sleep, i need answers ( #357 )
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* hx the codec
* fix(ci,html5): use haxe.Timer instead of Sys.time
* refactor(compat): use haxe.Timer instead of Sys.time(), introduce TimerUtil to reduce code dupe
* fix: redundant types
* refactor(style): use TimerTools in place of haxe.Timer
* refactor: consistent timer code
* feat: build timings
* refactor(ci): cleanup ci configs
* sigh
* sigh, 2
* fix: haxelib deleterepo does not silently fail
* retrigger ci
* verbose output
* debug info after haxelib gti
* force haxelib git override
* more debug info
* force bash
* at least haxelib is consistent now
* fix the runners first, then do that
* update ci-haxe
* it is time?
* deleterepo may fail
* finishing touches
2024-03-02 23:49:27 -05:00
EliteMasterEric
f7a3d43e54
Fixes to animation looping and holds
2024-03-02 22:46:13 -05:00
fabs
f8481a0efe
fixed pico game over loop from playing a duplicate track ( #356 )
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* fixed pico game over loop from playing a duplicate track that persists in menus
* assets submod
---------
Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2024-03-02 13:56:44 -05:00
EliteMasterEric
0294ea0b79
Implemented FlxAnimate characters into Blazin'.
2024-03-01 08:13:06 -05:00
EliteMasterEric
684eb919b5
Make the playback rate option explicit so it doesn't break in the future.
2024-02-29 18:49:20 -05:00
Jenny Crowe
db80bba100
Merge branch 'rewrite/master' of https://github.com/FunkinCrew/Funkin-secret into feature/focusCameraTweening
2024-02-29 15:11:20 -07:00
Cameron Taylor
e36629a41f
Merge branch 'rewrite/master' into feature/new-pause-menu
2024-02-29 13:53:55 -05:00
Cameron Taylor
88f57cf520
pause menu tween polish
2024-02-29 13:53:09 -05:00
EliteMasterEric
0139d5c4f6
Fix a crash on atlas characters.
2024-02-29 01:19:32 -05:00
EliteMasterEric
1d70ff95f9
Several chart editor fixes (more precise playback speed, live input mode loads properly from save)
2024-02-28 21:19:21 -05:00
EliteMasterEric
2252040241
Fix custom pause music in Week 6, improve documentation
2024-02-28 14:51:39 -05:00
EliteMasterEric
8683900922
Fixes to cutscene pausing.
2024-02-28 03:53:36 -05:00
EliteMasterEric
5d030b8a31
Merge remote-tracking branch 'origin/rewrite/master' into feature/new-pause-menu
2024-02-28 03:04:56 -05:00
EliteMasterEric
cecddbc2ee
Fixed issues with audio in Week 6 after skipping the cutscene.
2024-02-28 03:01:20 -05:00
Jenny Crowe
858d8edf7a
Cam tweening working! UI buggy af. To fix.
2024-02-27 23:29:40 -07:00
EliteMasterEric
13d6ba378e
Work in progress on fixing Week 6
2024-02-28 00:19:08 -05:00
EliteMasterEric
12a48b9b86
Work in progress on revamped, more extensible pause menu.
2024-02-26 23:18:56 -05:00
EliteMasterEric
90360de0d0
Working Blazin cutscene and fixed time travel
2024-02-26 19:03:04 -05:00
EliteMasterEric
e349b0bb49
New pre-caching techniques should reduce stuttering on Weekend 1.
2024-02-23 00:16:11 -05:00
EliteMasterEric
ddfb0c6a61
Working on more asset caching improvements.
2024-02-22 23:37:52 -05:00
EliteMasterEric
01ed1730f4
Fix some issues with cutscenes.
2024-02-22 20:56:41 -05:00
EliteMasterEric
539b688055
Exploration in expanding FunkinSprite for optimization
2024-02-22 18:55:24 -05:00
EliteMasterEric
44623071cd
Redo event stuff for abot and game over audio logic
2024-02-18 03:02:36 -05:00
EliteMasterEric
12335fef9d
Merge remote-tracking branch 'origin/rewrite/master' into feature/2hot-death-animation
2024-02-17 15:18:23 -05:00
Cameron Taylor
0a83f2f1e8
Merge branch 'rewrite/master' into feature/chart-editor-note-kind
2024-02-17 05:26:58 -05:00
Mike Welsh
a523b82439
Fix songs failing to load on HTML5 target
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Do a small refactor of `LoadingState` to fix loading songs on the
when `NO_PRELOAD_ALL` is defined.
This allows the HTML5 target to progress into song gameplay again.
2024-02-16 21:00:44 -08:00
EliteMasterEric
de8fe2e271
Merge branch 'feature/chart-editor-note-kind' into feature/2hot-death-animation
2024-02-16 22:46:06 -05:00
EliteMasterEric
98e6d4091e
Revamp note kind handling in the chart editor.
2024-02-16 22:01:47 -05:00
Mike Welsh
e90c37ad75
Fix issue with incorrect music after pausing during countdown
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Whenever you pause gameplay, the `PlayState` pauses the music.
But if you start a song from the main menu, pause during the 3,2,1
countdown, and then unpause, the main menu music will incorrectly
start playing again due to `FlxG.sound.music` still referencing it
before the gameplay song starts playing.
Only restart the music if it was actually playing to begin with by
storing the play state in `PlayState.openSubState` when we pause.
This hopefully avoids any other cases where the pause state gets
pushed while the music is stopped.
2024-02-16 04:54:27 -08:00
EliteMasterEric
5ec0939263
Bunch of changes to NoteScriptEvent and death logic
2024-02-15 17:25:28 -05:00
EliteMasterEric
bd4103fd11
Merge remote-tracking branch 'origin/rewrite/master' into feature/hashlink-hot-reload
2024-02-13 03:06:20 -05:00
EliteMasterEric
fa4b896d9a
Merge branch 'rewrite/master' into feature/hashlink-hot-reload
2024-02-13 02:23:14 -05:00
EliteMasterEric
c4522fe177
Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev
2024-02-13 02:17:06 -05:00
EliteMasterEric
f7da12acbc
Apparently the transition bug was TransitionableSubState's fault so kill it with fire.
2024-02-13 02:09:25 -05:00
EliteMasterEric
f0b5ef4491
Rest in peace, SwagCamera.
2024-02-13 01:38:11 -05:00
Cameron Taylor
41e94f951e
Merge branch 'rewrite/master' of https://github.com/funkincrew/funkin-secret into feature/freeplay-pico-character
2024-02-13 00:48:26 -05:00
Cameron Taylor
8c54a62ed6
Merge branch 'rewrite/master' into feature/freeplay-pico-character
2024-02-13 00:41:03 -05:00