Commit graph

240 commits

Author SHA1 Message Date
altalk23
c8cf6e20fd fix appdelegate 2023-01-06 20:20:57 +03:00
HJfod
486f5ab751 add stuff for docs genning and fix issues for it 2022-12-31 00:50:12 +02:00
altalk23
9cac3e68c6 replace ::scene impls, closes #26 2022-12-24 21:33:41 +03:00
altalk23
5666c8f356 separate mod and impl 2022-12-14 14:11:19 +03:00
matcool
36eac0067c remove stupid isnan macro 2022-12-12 18:20:24 -03:00
matcool
3aeaa21c78 fix invalid characters in cocos header 2022-12-12 18:20:24 -03:00
HJfod
4e6559966f make selectors use variadic arguments
- this fixes using templated functions as callbacks
2022-12-12 12:49:14 +02:00
matcool
e78f4ff910
update glew, add its lib and fmod.lib 2022-12-11 14:43:34 -03:00
HJfod
2c78b8e620 cleanup
- add CCArray::firstObject and CCArray::removeFirstObject
 - add minizip zip headers and sources (going to add file::Zip class soon)
 - redesign Notifications to be simpler
 - rework Result to not have dual implementations
 - Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
182ced8e17 Merge branch 'main' into layout 2022-11-22 17:24:03 +02:00
altalk23
2034b3e62d cast the c_str pointer 2022-11-22 14:06:39 +03:00
altalk23
caac958c37 replace ccstring create implementation 2022-11-22 14:06:39 +03:00
altalk23
b7bbee5669 make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected 2022-11-16 17:42:18 +03:00
HJfod
b252c69b8b add more getters + ranges utils 2022-10-27 15:12:31 +03:00
HJfod
e97fad5a9a add early load option for mods 2022-10-26 00:50:33 +03:00
HJfod
6003efa18d add node attributes 2022-10-25 22:57:40 +03:00
HJfod
6501fcc665 id fixes 2022-10-22 23:11:02 +03:00
HJfod
40300afb25 new id registering design that's pretty good now 2022-10-22 22:10:36 +03:00
HJfod
46381e7cbc Merge branch 'main' into layout 2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d 2022-10-22 12:27:33 -03:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
ee68a73629 Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
HJfod
4b842e5f2a v0.5.0
- add `CCFileUtils::get`
 - turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
 - fix MenuLayer crashes related to node IDs
 - remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
 - rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790 Merge branch 'main' into layout 2022-10-15 18:49:07 +03:00
mat
0562c045ae
fix getSceneDelegate
its getSceneDelegate() const
2022-10-13 18:23:37 -03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
1cfc793f7c seperation of modify and bindings 2022-10-13 11:31:23 +03:00
matcool
61dd4a672c
add CCApplication::getVerticalSyncEnabled for win32 2022-10-12 22:46:23 -03:00
HJfod
132f522416 split MenuLayer menus into more logical groupings 2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3 initial layout stuff 2022-10-10 20:58:47 +03:00
altalk23
40bf7962ea add crash log directory 2022-10-08 17:27:28 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
91cecf3843 add CCApplication::get to every platform 2022-10-06 22:37:54 +03:00
HJfod
7e6a46a9d4 more getters for cocos2d managers + bump version 0.3.1 + some addresses
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
altalk23
b4c8d0f65a fully works on macos 2022-10-04 17:26:20 +03:00
HJfod
6af42cb41f add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
a30f5063e7 now with categories in UI 2022-09-05 13:23:51 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00