Commit graph

87 commits

Author SHA1 Message Date
matcool
2c3520f454 Add CPM.cmake, use it for external libraries
this removes submodules and external libraries in the code in favor of
importing them as CPM packages. CPM_SOURCE_CACHE is recommended as
codegen has to readd two of the same dependencies
2022-12-12 18:20:24 -03:00
mat
8342b7fc7c
fix ranges.hpp once again
i am killing someone
2022-12-12 18:07:34 -03:00
camila314
550e87377d optimize util slightly 2022-12-12 14:06:04 -06:00
camila314
c440aaa7cc Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-12 13:33:14 -06:00
camila314
98bae53959 LevelSettingsLayer string ids 2022-12-12 13:32:44 -06:00
HJfod
189040ac78 thingies
- rename LayerBG.hpp to General.cpp
 - add addListBorders UI function for adding comment borders to a list
 - change VersionInfo parsing to use streams
 - remove VersionInfo::validate and instead just have VersionInfo::parse
 - remove scnlib
2022-12-12 18:44:17 +02:00
altalk23
459add6022 add tulip hook first commit 2022-12-12 18:42:56 +03:00
HJfod
4c4674da93 add suffixes to versions 2022-12-12 15:45:27 +02:00
altalk23
3a31efe113 implement pimpl for loader 2022-12-10 19:30:14 +03:00
HJfod
66d12395e1 work on new index
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
634fe303b2 fix mac build 2022-11-28 20:49:21 +02:00
HJfod
02efe58724 more GGCP
- move Core sources to platform folder
 - make sure source files on Mac include DefaultInclude
 - make sure sources are added in cmake
2022-11-28 20:03:30 +02:00
HJfod
d4610df914 more platform cleanup
- remove loader/platform due to being utterly redundant
 - fix CMakeLists on mac
2022-11-28 19:48:55 +02:00
HJfod
72bbffa79d Great Geode cleanup project
- move all platform sources to one central folder under src/platform/name
 - don't add obj-c sources on windows or platform files from other platforms on all platforms
2022-11-28 19:45:23 +02:00
HJfod
46381e7cbc Merge branch 'main' into layout 2022-10-22 19:16:57 +03:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
c926f69790 Merge branch 'main' into layout 2022-10-15 18:49:07 +03:00
HJfod
150e1b509b workflow should now have cli. i think 2022-10-14 16:26:16 -03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
altalk23
070474dd18 some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
HJfod
3f7a9ed8d3 initial layout stuff 2022-10-10 20:58:47 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
b6b138953d Merge branch 'ui' of https://github.com/geode-sdk/geode into ui 2022-10-05 15:45:31 +03:00
HJfod
b1776d1d26 move fetch from Index to exported utils + add close button as a member
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
altalk23
7cca776919 fix nightly folder 2022-10-04 17:45:08 +03:00
altalk23
d9a1fae5b0 compiles on macos, though there are still some crashes 2022-10-04 13:32:40 +03:00
HJfod
aed28fc240 rename GEODE_DONT_PACKAGE_RESOURCES to GEODE_DISABLE_CLI_CALLS in cmake
+ fix build
2022-10-03 14:01:08 +03:00
HJfod
915e2f6966 update for new cli 2022-10-03 13:51:48 +03:00
HJfod
0118945a39 bump version to v0.2.1 + change optional members in ModInfo to actually
use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
5af74e9ab7 move internal mod json data to an actual json file + move platform
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
0ab32b3e25 update json validation to no longer use exceptions and be enjoyable to
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
e6aee53f45 now uses MinHook on Windows (😨) 2022-09-01 11:02:14 +03:00
HJfod
cdaa8ad6dc add all UI-related stuff from API, including index, nodes, actual ui,
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00