* First microbit gui tests
* Fixed JSONRPC inheritance. Renamed ScratchBLE/ScratchBT files. Removed ScratchBT test code from Microbit extension. Renamed addLine to log.
* Fixed log comments. Removed addLine from Microbit.
* Adding auto-connect to Microbit at extension loading. Adding hack for displayText block to Scratch-Link.
* Resolved merge conflicts and brought in latest microbit extension example code.
* Updated microbit write tests for displayText and displaySymbol blocks. Some linting.
* Some linting and adding of BLE Characteristic consts.
* Linting fixes.
* Moving micro:bit device connection code all to the MicroBit class, decoupling Scratch3MicroBitBlocks from connection code.
* Removing old disconenct handlers from MicroBit class. Moved service into new BLEUUID data structure.
* Renamed _write to _send. Moved all BLE encoding concerns to the _send method.
* Using the util log. Some linting.
* Added _read method to MicroBit class. Renamed _send to _write.
* Some linting and formatting comments.
* First pass at peripheral chooser pattern for ScratchBLE.
* Testing characteristicDidChange events, and some changes to ScratchBLE on ready events.
* Refactoring work on PeripheralChooser and ScratchBLE.
* Some variable renaming and method signature stubs.
* Peripheral chooser method signatures.
* Moved base64 encoding/decoding to util. Some method signature formatting.
* Adding test stubs for new util and io classes.
* Adding test stub for MicroBit extension.
* Clean up for PR.
* Clean up for PR.
* Final cleanup for PR.
* Removed logging to console.
* Adding 'btoa' and 'atob' node modules and using them in Base64Util.
Turn the reporter tree execute walks into a sequence of block
functions. After calling a block function store the reported value in
the arguments object its depending block will use.
- Set the reported value on the thread. There is only ever one "just"
reported value, which is read and stored elsewhere after being
reported.
This involves adding a new opcode, event_whenstageclicked, and adding a
method to the blocks container to update the opcode pair depending on
whether the target is the stage. This method is then called in two
places: first after the sb2 import parses the blocks (not done in the
sb2 parsing itself because no other blocks are target specific) and then
again when blocks are shared between targets.
Also added tests for the block container method, and a fixture project
that tests the opcode splitting on sb2 import.
Towards fixing #865. This adds an IO class for detecting the mouse wheel
being scrolled. Basic tests are included; they mock the runtime to see
what blocks are activated by scrolling.
Store the thread's blocks at blockContainer letting execute quickly
determine the block source. Monitor threads are a monitor thread. They
do not become a target thread suddenly.
- Add stackFrame.justReported
Report the block result to a known key `justReported` instead of a
dynamic key on `reported`. Assuming blocks with a promised value are
relatively infrequent the most common recursive input flow immediately
reads the value "just" reported. In the assumed uncommon case of a
promised thread status, empty the already argValues assigned values
onto the currentStackFrame's reported member. In the next execute call
on this stackFrame, values assigned to reported are read back off onto
argValues, and execute will returned to the assumed common case. This
is a safe assumption since a thread in the promise state will not exit
that state until the next frame when javascript has a chance to call
the resolve handle, setting the thread's state back to another
executable state.
Using direct assignment to `justReported` saves building an object
dynamically. Instead of always building `reported` and `argValues` only
`argValues` is built until a promised state is reached. This also gives
a known time when `reported` is used, allowing cleanup of a
stackFrame's reported to only happen when it was used to persist
already reported values.