Commit graph

245 commits

Author SHA1 Message Date
Ray Schamp
b47912dce4 Store asset objects on costumes and sounds
Stop using storage for in-memory storage, and keep these on the vm objects. Towards https://github.com/LLK/scratch-vm/issues/1577
2018-10-23 11:10:50 +01:00
DD
91e2f3a935 Revert 1643 Confirm extension in use in sb2 serialization 2018-10-18 11:06:13 -04:00
Eric Rosenbaum
891f696570
Save and load the language setting for Text to Speech (#1670)
* Use scratch locales internally, with adapter for polly

* Save and load text2pseech language

* Only localize default input to “speak” if in a supported language
2018-10-17 17:34:12 -04:00
Katie Broida
899ce56214
Confirm extension in use in sb2 serialization (#1643)
Add a check when serializing sb2 projects to see whether an extension is actually in use in a block or a visible monitor.
2018-10-17 10:49:08 -04:00
Andrew Sliwinski
7a28d5e41d
Merge pull request #1586 from mzgoddard/variable-id-type
conflict workaround for variables and lists of the same name
2018-10-01 18:27:59 -04:00
Florrie
744b01174b Add support for "midiInstrument:" block (#1329)
* Add midiInstrument: block

* Don't show midiInstrument block in palette

* Lint

* More lint
2018-09-25 17:33:09 -04:00
Karishma Chadha
0ad59d3859
Merge pull request #1563 from mzgoddard/get-param-condition-input
Get param condition input
2018-09-18 15:29:43 -04:00
Michael "Z" Goddard
a5151a0446
generate sb2 variable ids with variable type
Make variables and lists with the same name have unique IDs so they
don't clobber the other in the variables map on the target.
2018-09-14 16:53:48 -04:00
Michael "Z" Goddard
ea55b3ed55
add inputOp to every input arg in the sb2 specmap
Add missing meta information in the inputOp value for some arguments.
`boolean` and `substack`, the new inputOp values, are not considered to
be shadowed values.
2018-09-13 12:42:54 -04:00
Michael "Z" Goddard
34b77d2024
ensure argument_reporter_boolean is used in CONDITION input 2018-09-07 17:26:24 -04:00
Michael "Z" Goddard
db7b356825
rename stage monitors along with stage
Rename Stage object and monitors together then use the set name to name
the sprite.
2018-09-07 14:36:44 -04:00
Michael "Z" Goddard
609350a7fc
pass parseState info in sb2 deserializer
Pass state information beyond the current block.
2018-09-07 14:00:23 -04:00
Ray Schamp
9c556219ce
Merge pull request #1528 from kchadha/fix-comment-import
Fix Comment import/save/load issue
2018-08-28 16:04:53 -04:00
Karishma Chadha
2c24ef37a0 Fix issue where block comments converted to workspace comments import correctly when there are no scripts on the workspace. 2018-08-24 14:29:10 -04:00
Karishma Chadha
0532f9a80a Fix issue where a c-block that contained only blocks with unknown opcodes, was causing an import error. 2018-08-23 18:20:45 -04:00
Karishma Chadha
5e1dd8a7cf Fix issue with importing projects from 2.0 where block comments were converted to workspace comments and the corresponding block was deleted. 2018-08-22 18:41:47 -04:00
Karishma Chadha
6f9367a8e2
Merge pull request #1468 from gnarf/serialization-util
export deserializeBlocks method
2018-08-20 19:58:19 -04:00
Corey Frang
ae219e361a Add comments for deserialization and add tests 2018-08-20 13:25:24 -04:00
Eric Rosenbaum
825035f503
Fix importing WeDo 2.0 blocks from SB2 (#1487)
* Fix wedo2 import from sb2

* Hide wedo play note block
2018-08-16 14:24:19 -04:00
Corey Frang
896e62d2c4 Also export serializeBlocks for round-tripping 2018-08-15 17:06:30 -04:00
Corey Frang
df9dbd112a Make importing with deserialized stuff okay 2018-08-15 17:04:49 -04:00
Corey Frang
fe46a81cc9 export deserializeBlocks method 2018-08-14 11:17:47 -04:00
Ray Schamp
4b5cf6505a
Merge pull request #1398 from paulkaplan/publish-docs
Publish jsdoc to gh-pages
2018-08-08 16:46:48 -04:00
Paul Kaplan
98e45ecdfe Import current block menu as field not input 2018-08-02 13:45:00 -04:00
Paul Kaplan
138d7136af Fix various jsdoc issues preventing the docs from building 2018-07-31 11:22:42 -04:00
Karishma Chadha
53ccb8d709 Don't serialize layerOrder when exporting a sprite. 2018-07-24 16:11:18 -04:00
Karishma Chadha
812e7a3772 Preserve sprite layer order information across saving and loading an sb3. 2018-07-24 11:00:48 -04:00
Karishma Chadha
b3ee2c439d Remove layerOrder property, sprites are rendered in the order the targets are listed in in the .sb2 file. 2018-07-23 15:48:27 -04:00
Karishma Chadha
2508dc46ca Order sprites in 2.0 projects based on the serailzied indexInLibrary property. Store original ordering (e.g. layer order of sprites on the stage) to use when installing targets. 2018-07-23 15:25:05 -04:00
Paul Kaplan
0e3413e6bd Fix comment 2018-06-27 14:17:33 -04:00
Paul Kaplan
4967155285 Fix nits 2018-06-27 10:44:28 -04:00
Paul Kaplan
9f517bd483 Deal with comments attached to undefined blocks
Also fix an issue where you couldn't save/load projects that had multiple comments linked to a single block.
2018-06-26 16:41:10 -04:00
Paul Kaplan
e7e300caeb Skip unknown opcode blocks while parsing 2018-06-26 15:58:43 -04:00
Connor Hudson
0bed25e01b Merge develop into feature/extension-serialization 2018-06-26 08:56:42 -04:00
kchadha
d187517d85
Merge pull request #1256 from kchadha/sprite-save-load
Sprite save load
2018-06-25 11:21:01 -04:00
Corey Frang
4431b43e45 A few leftover loadSound that werent updated 2018-06-22 09:45:23 -04:00
Michael "Z" Goddard
c268bbae47 add decoded SoundPlayer's to a Sprite's SoundBank (#1260) 2018-06-21 17:23:33 -04:00
Connor Hudson
befcbec393 Create extensions list in serialize function
Removed runtime argument from serializeTarget call because it wasn't used
2018-06-21 15:01:00 -04:00
Connor Hudson
026dd96491 Modify serializeTarget function to take an extension set as an argument
This allows the serialize function to build a list of all extensions used
2018-06-21 15:00:17 -04:00
Connor Hudson
17679340f9 Return extension ids from serializeBlocks instead of modifying Set passed to it 2018-06-20 15:42:56 -04:00
Connor Hudson
15de2eaa68 Remove extension deserialization 2018-06-20 14:33:01 -04:00
Karishma Chadha
b40ac54fdd Remove stray newline. 2018-06-20 13:37:31 -04:00
Karishma Chadha
b75a779540 Call fixUpVariableReferences in installTargets, before emitting the workspace update. 2018-06-20 12:12:33 -04:00
Karishma Chadha
9646e3d11e Refactor and move variable reference fixup function into target. 2018-06-19 15:31:08 -04:00
Karishma Chadha
f2aacbc79c Fix up variable references after deserializing a .sprite2 or .sprite3 to avoid conflicts with pre-existing variables. 2018-06-19 14:02:54 -04:00
Karishma Chadha
5cc48b6ef3 Provide global vars to sb2 import when deserializing a single sprite. 2018-06-19 08:52:22 -04:00
Karishma Chadha
86a8d93eb6 Sprite3 Export/Import. 2018-06-19 08:51:16 -04:00
Connor Hudson
aa16930e34 Add initial implementation of extension serialization/deserialization 2018-06-18 15:00:33 -04:00
Karishma Chadha
f3d49f75c8 Clean up comment serialization, add tests for new and old serialization (old is still valid, just more verbose). 2018-06-15 14:57:49 -04:00
Karishma Chadha
e2eadbf603 Comment save and load. 2018-06-14 14:11:20 -04:00
Florrie
24c6338302 Map costumeName -> costumenumbername [name]
...instead of mapping to a new obsolete/hidden block 'costumename'.
Thanks to @kchadha for helping with this!
2018-06-12 19:27:36 -03:00
Florrie
404834018b Implement costume name block 2018-06-09 21:34:21 -03:00
Karishma Chadha
537dc9bcd5 Addressing PR comments. 2018-05-31 16:33:42 -04:00
Karishma Chadha
f079eb4bbd Don't serialize x and y for sb2 comments so that they can be auto positioned. 2018-05-30 21:18:45 -04:00
Karishma Chadha
1401d54add Parse SB2 comments and attach block comments to the blocks they belong to. Send comment xml on workspace update so they can be rendered. 2018-05-30 21:15:14 -04:00
kchadha
a85f641d25
Merge pull request #1148 from kchadha/stage-layering
Layer group ordering.
2018-05-25 09:10:05 -04:00
DD Liu
10aa6979ed Multiply by bitmap resolution 2018-05-23 14:18:22 -04:00
DD Liu
85689201ed Always give backdrops a certain rotation center 2018-05-23 14:06:23 -04:00
Karishma Chadha
64c8484066 Refactor so that layer group is optionally passed into createClone (and initDrawable) instead of isStage property getting stored on a sprite. 2018-05-18 10:11:59 -04:00
Karishma Chadha
67b114b9c9 Layer group ordering. 2018-05-15 22:22:44 -04:00
DD Liu
5c003641f9
Merge pull request #1126 from fsih/fixQuirksOnLoadCostume
Run quirks mode fixes on costumes loaded from sb2s
2018-05-10 13:42:48 -04:00
DD
aae1e083bc Switched textEncoder to costumeAsset.encodeTextData, and pass in version as an argument instead of in costume 2018-05-09 15:48:49 -04:00
Paul Kaplan
f01558b74e Address comments from @kchada review 2018-05-09 11:08:49 -04:00
Paul Kaplan
26cfbfe588 Fix stage checking 2018-05-08 17:15:54 -04:00
Paul Kaplan
4713f47fb7 Import monitors from sb2 files.
Paired with @kchadha on all of this.
2018-05-08 17:06:19 -04:00
DD
296af1a079 Run quirks mode fixes on costumes loaded from sb2s 2018-05-08 12:03:34 -04:00
Karishma Chadha
55352e88b1 Tests and cleanup of addSprite3 so that .sprite3 format does not need to be nested inside an extra {targets: ...} 2018-05-04 11:00:45 -04:00
kchadha
54ee628b27
Merge pull request #1099 from towerofnix/scrollcompat-vm
"Implement" scroll blocks
2018-05-01 15:52:42 -04:00
kchadha
2b6f96ae0a
Merge pull request #1096 from towerofnix/warpspeed-vm
Implement "all at once" block
2018-05-01 15:43:37 -04:00
kchadha
3161831890
Merge pull request #1102 from towerofnix/misc-noop-vm
"Implement" miscellaneous no-op obsolete blocks
2018-05-01 15:42:53 -04:00
Florrie
8c2d023925 Implement set/change stretch blocks 2018-04-30 21:29:34 -03:00
Florrie
231402fc53 Implement 'hide all sprites' and 'user id' blocks 2018-04-30 21:03:35 -03:00
Florrie
8e271c70d0 Implementation + tests for loud? block 2018-04-30 19:50:13 -03:00
Florrie
62b8dd93af Spec maps for scroll blocks + "implementations" 2018-04-30 17:45:35 -03:00
Florrie
b6cb198144 Implement all-at-once block 2018-04-30 12:18:38 -03:00
Andrew Sliwinski
192084e0e7 Do not load extension if prefix is undefined 2018-04-20 11:36:16 -04:00
Andrew Sliwinski
fd97892eb1 Remove console log 2018-04-20 10:58:35 -04:00
Andrew Sliwinski
57b7e9916d Resolve issue with SB2 import 2018-04-20 10:58:03 -04:00
Andrew Sliwinski
645a42b843 Address feedback from review 2018-04-20 10:49:06 -04:00
Andrew Sliwinski
9ec3d41ea1 Clarify 'core' list for SB2 import 2018-04-20 10:34:17 -04:00
Andrew Sliwinski
f86cad3305 Replace extension delimeter with '_' 2018-04-20 07:54:02 -04:00
Karishma Chadha
dca9270730 Use sound returned from audio engine to set sample rate and sample count since the sound gets resampled by the audio engine. Also, check for an mp3 format in deserialize assets, and otherwise default to wav. 2018-04-13 11:20:16 -04:00
Andrew Sliwinski
3ac2922a07
Merge pull request #1028 from mzgoddard/motion-detect-4
Motion detect 4
2018-04-13 08:16:34 -04:00
kchadha
8739a524eb
Merge pull request #1031 from kchadha/block_serialization_compression
Block serialization compression
2018-04-11 19:17:42 -04:00
kchadha
7311b103fa
Merge pull request #1045 from kchadha/broadcast-message-shadow-fix
Fix import of broadcast block empty string obscured shadow import
2018-04-11 18:13:20 -04:00
Michael "Z" Goddard
8ebd659094
Use string enumerated values for videoSensing sensor block 2018-04-11 10:30:58 -04:00
Karishma Chadha
6f3c84bf77 Ensure we are serializing file extensions for costumes and sounds as lower case. 2018-04-10 17:01:31 -04:00
Karishma Chadha
585a46f334 Add one last pass to block serialization to remove orphan primitive shadow blocks. 2018-04-10 16:55:27 -04:00
Karishma Chadha
0df937f5c0 Adding a bit more clarification to comment. 2018-04-10 16:53:07 -04:00
Karishma Chadha
18c1a20eaa Remove unnecessary comments. 2018-04-10 15:44:32 -04:00
Karishma Chadha
a4d9ff9266 Fix issue with importing broadcast block with obscured empty string shadow. 2018-04-10 15:16:18 -04:00
Michael "Z" Goddard
d4037808a7
Add VideoState enum to Scratch3VideoSensingBlocks 2018-04-10 14:34:27 -04:00
Corey Frang
e20723994f
fix sb2 conversion to load into correct VIDEO_STATE 2018-04-10 13:59:22 -04:00
Corey Frang
90166dc732
Add extra control blocks for video transparency and on/off control 2018-04-10 13:59:21 -04:00
kchadha
d177f4cd0c
Merge pull request #1033 from towerofnix/counter-vm
Implement counter blocks
2018-04-09 13:55:35 -04:00
kchadha
b794e19c31
Merge pull request #1032 from towerofnix/while-vm
Implement "while" block
2018-04-09 13:48:08 -04:00
Florrie
797d16be26 Implement counter blocks 2018-04-07 16:02:49 -03:00
Florrie
27d053acff Add doWhile -> control_while to specmap 2018-04-07 14:04:00 -03:00
Karishma Chadha
5d46f8de99 Not providing a zip to deserialize asset functions is not an error. 2018-04-06 15:04:03 -04:00
Michael "Z" Goddard
0591b475f2
Merge pull request #1020 from gnarf/sb2-spec-when-video-motion
Allow specmap to have methods to branch into multiple sb3 opcodes
2018-04-06 14:28:17 -04:00