2013-05-03 16:16:52 -07:00
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/*
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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*
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2014-01-04 01:47:16 +01:00
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* Copyright (c) 2011 - 2014, Juerg Lehni & Jonathan Puckey
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* http://scratchdisk.com/ & http://jonathanpuckey.com/
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2013-05-03 16:16:52 -07:00
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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/*
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2013-05-03 16:31:36 -07:00
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* Boolean Geometric Path Operations
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2013-05-03 16:16:52 -07:00
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*
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* Supported
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2013-05-05 16:38:18 -07:00
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* - Path and CompoundPath items
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2013-05-03 16:16:52 -07:00
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* - Boolean Union
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* - Boolean Intersection
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* - Boolean Subtraction
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2015-09-12 11:58:17 +02:00
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* - Boolean Exclusion
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* - Resolving a self-intersecting Path items
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* - Boolean operations on self-intersecting Paths items
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2013-05-03 16:16:52 -07:00
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*
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* @author Harikrishnan Gopalakrishnan
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* http://hkrish.com/playground/paperjs/booleanStudy.html
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*/
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2014-02-20 20:24:16 +01:00
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PathItem.inject(new function() {
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2015-01-04 01:50:24 +01:00
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var operators = {
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unite: function(w) {
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return w === 1 || w === 0;
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},
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intersect: function(w) {
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return w === 2;
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},
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subtract: function(w) {
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return w === 1;
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},
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exclude: function(w) {
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return w === 1;
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}
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};
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2015-09-13 22:12:04 +02:00
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// Creates a cloned version of the path that we can modify freely, with its
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// matrix applied to its geometry. Calls #reduce() to simplify compound
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// paths and remove empty curves, and #reorient() to make sure all paths
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// have correct winding direction.
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function preparePath(path) {
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2015-09-18 17:51:03 +02:00
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return path.clone(false).reduce().resolveCrossings()
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.transform(null, true, true);
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2015-09-13 22:12:04 +02:00
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}
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2015-10-07 10:57:09 +02:00
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function finishBoolean(ctor, paths, path1, path2, reduce) {
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var result = new ctor(Item.NO_INSERT);
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2015-09-15 14:11:27 +02:00
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result.addChildren(paths, true);
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2015-10-07 10:57:09 +02:00
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// See if the item can be reduced to just a simple Path.
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2015-09-18 17:51:57 +02:00
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if (reduce)
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result = result.reduce();
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2015-09-15 14:11:27 +02:00
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// Insert the resulting path above whichever of the two paths appear
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// further up in the stack.
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result.insertAbove(path2 && path1.isSibling(path2)
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&& path1.getIndex() < path2.getIndex()
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? path2 : path1);
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// Copy over the left-hand item's style and we're done.
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// TODO: Consider using Item#_clone() for this, but find a way to not
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// clone children / name (content).
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result.setStyle(path1._style);
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return result;
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}
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2015-01-02 15:33:23 +01:00
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// Boolean operators return true if a curve with the given winding
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// contribution contributes to the final result or not. They are called
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// for each curve in the graph after curves in the operands are
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// split at intersections.
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2015-01-04 01:50:24 +01:00
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function computeBoolean(path1, path2, operation) {
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// We do not modify the operands themselves, but create copies instead,
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// fas produced by the calls to preparePath().
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// Note that the result paths might not belong to the same type
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2015-01-02 15:33:23 +01:00
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// i.e. subtraction(A:Path, B:Path):CompoundPath etc.
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var _path1 = preparePath(path1),
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_path2 = path2 && path1 !== path2 && preparePath(path2);
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2015-01-04 01:51:27 +01:00
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// Give both paths the same orientation except for subtraction
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2015-01-04 01:50:24 +01:00
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// and exclusion, where we need them at opposite orientation.
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2015-01-04 01:51:27 +01:00
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if (_path2 && /^(subtract|exclude)$/.test(operation)
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^ (_path2.isClockwise() !== _path1.isClockwise()))
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2015-01-02 15:33:23 +01:00
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_path2.reverse();
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2015-10-03 17:17:12 -04:00
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// Split curves at crossings and overlaps on both paths. Note that for
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// self-intersection, path2 is null and getIntersections() handles it.
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2015-09-12 10:24:19 +02:00
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// console.time('intersection');
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2015-10-03 17:17:12 -04:00
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var intersections = CurveLocation.expand(
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_path1.getIntersections(_path2, function(inter) {
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// Only handle overlaps when not self-intersecting
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2015-10-21 01:10:24 +02:00
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return _path2 && inter.isOverlap() || inter.isCrossing();
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2015-10-03 17:17:12 -04:00
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})
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);
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2015-09-12 10:24:19 +02:00
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// console.timeEnd('intersection');
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2015-10-03 17:17:12 -04:00
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splitPath(intersections);
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2015-09-09 08:24:02 +02:00
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2015-09-13 13:06:01 +02:00
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var segments = [],
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2015-01-02 15:33:23 +01:00
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// Aggregate of all curves in both operands, monotonic in y
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2015-09-13 13:06:01 +02:00
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monoCurves = [];
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2014-01-26 05:39:51 +01:00
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2015-01-02 15:33:23 +01:00
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function collect(paths) {
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for (var i = 0, l = paths.length; i < l; i++) {
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var path = paths[i];
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segments.push.apply(segments, path._segments);
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monoCurves.push.apply(monoCurves, path._getMonoCurves());
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}
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}
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2014-02-20 19:10:46 +01:00
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2015-01-02 15:33:23 +01:00
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// Collect all segments and monotonic curves
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collect(_path1._children || [_path1]);
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if (_path2)
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collect(_path2._children || [_path2]);
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// Propagate the winding contribution. Winding contribution of curves
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2015-10-03 17:17:12 -04:00
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// does not change between two intersections.
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2015-09-13 13:06:01 +02:00
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// First, propagate winding contributions for curve chains starting in
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2015-10-03 17:17:12 -04:00
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// all intersections:
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for (var i = 0, l = intersections.length; i < l; i++) {
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propagateWinding(intersections[i]._segment, _path1, _path2,
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monoCurves, operation);
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2015-09-13 13:06:01 +02:00
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}
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// Now process the segments that are not part of any intersecting chains
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2015-01-02 15:33:23 +01:00
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for (var i = 0, l = segments.length; i < l; i++) {
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var segment = segments[i];
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2015-09-13 13:06:01 +02:00
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if (segment._winding == null) {
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propagateWinding(segment, _path1, _path2, monoCurves,
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operation);
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2015-08-23 21:19:19 +02:00
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}
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2015-01-02 15:33:23 +01:00
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}
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2015-10-07 10:57:09 +02:00
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return finishBoolean(CompoundPath, tracePaths(segments, operation),
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path1, path2, true);
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2015-01-02 15:33:23 +01:00
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}
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2014-02-20 19:50:37 +01:00
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2015-10-06 21:09:35 +02:00
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/*
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* Creates linked lists between intersections through their _next property.
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*
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* @private
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*/
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function linkIntersections(from, to) {
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2015-10-07 17:20:08 +02:00
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// Only create the link if it's not already in the existing chain, to
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2015-10-08 23:54:00 +02:00
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// avoid endless recursions. First walk to the beginning of the chain,
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// and abort if we find `to`.
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2015-10-07 17:20:08 +02:00
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var prev = from;
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while (prev) {
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if (prev === to)
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return;
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prev = prev._prev;
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}
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2015-10-08 23:54:00 +02:00
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// Now walk to the end of the existing chain to find an empty spot, but
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// stop if we find `to`, to avoid adding it again.
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2015-10-07 17:20:08 +02:00
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while (from._next && from._next !== to)
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from = from._next;
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// If we're reached the end of the list, we can add it.
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if (!from._next) {
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// Go back to beginning of the other chain, and link the two up.
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while (to._prev)
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to = to._prev;
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from._next = to;
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to._prev = from;
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2015-10-06 21:09:35 +02:00
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}
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}
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2015-01-02 15:33:23 +01:00
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/**
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2015-10-06 21:09:35 +02:00
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* Splits a path-item at the given locations.
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2015-06-16 17:50:37 +02:00
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*
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2015-10-06 21:09:35 +02:00
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* @param {CurveLocation[]} locations an array of the locations to split the
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* path-item at.
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* @private
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2015-01-02 15:33:23 +01:00
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*/
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2015-09-20 14:16:47 +02:00
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function splitPath(locations) {
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2015-08-23 21:19:19 +02:00
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// TODO: Make public in API, since useful!
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2015-09-12 22:55:58 +02:00
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var tMin = /*#=*/Numerical.CURVETIME_EPSILON,
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2015-01-04 17:37:15 +01:00
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tMax = 1 - tMin,
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2015-09-06 12:47:35 +02:00
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noHandles = false,
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2015-09-16 18:34:35 +02:00
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clearSegments = [],
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2015-10-01 09:41:57 -05:00
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prevCurve,
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2015-09-16 18:34:35 +02:00
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prevT;
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2014-02-20 19:50:37 +01:00
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2015-09-20 14:16:47 +02:00
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for (var i = locations.length - 1; i >= 0; i--) {
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var loc = locations[i],
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2015-10-01 09:41:57 -05:00
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curve = loc._curve,
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2015-09-16 18:34:35 +02:00
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t = loc._parameter,
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2015-10-01 09:41:57 -05:00
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origT = t;
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if (curve !== prevCurve) {
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// This is a new curve, update noHandles setting.
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2015-09-06 12:47:35 +02:00
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noHandles = !curve.hasHandles();
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2015-10-01 09:41:57 -05:00
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} else if (prevT > 0) {
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// Scale parameter when we are splitting same curve multiple
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// times, but avoid dividing by zero.
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t /= prevT;
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2015-01-02 15:33:23 +01:00
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}
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2015-08-22 14:24:31 +02:00
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var segment;
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if (t < tMin) {
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segment = curve._segment1;
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} else if (t > tMax) {
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segment = curve._segment2;
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} else {
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2015-10-01 05:55:22 -05:00
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// Split the curve at t, passing true for _setHandles to always
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// set the handles on the sub-curves even if the original curve
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// had no handles.
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2015-10-01 06:52:08 -05:00
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segment = curve.divide(t, true, true)._segment1;
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2015-10-01 09:41:57 -05:00
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// Keep track of segments of curves without handles, so they can
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// be cleared again at the end.
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2015-09-06 12:47:35 +02:00
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if (noHandles)
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clearSegments.push(segment);
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2015-01-02 15:33:23 +01:00
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}
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2015-10-04 02:25:33 +02:00
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loc._setSegment(segment);
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2015-10-06 21:09:35 +02:00
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// Create links from the new segment to the intersection on the
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// other curve, as well as from there back. If there are multiple
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// intersections on the same segment, we create linked lists between
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// the intersections through linkIntersections(), linking both ways.
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var inter = segment._intersection,
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dest = loc._intersection;
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2015-09-19 19:07:44 +02:00
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if (inter) {
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2015-10-06 21:09:35 +02:00
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linkIntersections(inter, dest);
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// Each time we add a new link to the linked list, we need to
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// add links from all the other entries to the new entry.
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var other = inter;
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while (other) {
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linkIntersections(other._intersection, inter);
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other = other._next;
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2015-09-21 09:43:19 -04:00
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}
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2015-09-17 01:15:41 +02:00
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} else {
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2015-10-06 21:09:35 +02:00
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segment._intersection = dest;
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2015-09-17 01:15:41 +02:00
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}
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2015-10-01 09:41:57 -05:00
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prevCurve = curve;
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prevT = origT;
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2015-01-02 15:33:23 +01:00
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}
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2015-09-06 12:47:35 +02:00
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// Clear segment handles if they were part of a curve with no handles,
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// once we are done with the entire curve.
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for (var i = 0, l = clearSegments.length; i < l; i++) {
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clearSegments[i].clearHandles();
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2015-08-22 22:06:42 +02:00
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}
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2015-01-02 15:33:23 +01:00
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}
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2014-02-20 19:50:37 +01:00
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2015-01-02 15:33:23 +01:00
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/**
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2015-08-18 22:36:10 +02:00
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* Private method that returns the winding contribution of the given point
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2015-01-02 15:33:23 +01:00
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* with respect to a given set of monotone curves.
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*/
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function getWinding(point, curves, horizontal, testContains) {
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2015-10-21 01:16:52 +02:00
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var epsilon = /*#=*/Numerical.WINDING_EPSILON,
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2015-09-12 22:55:58 +02:00
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tMin = /*#=*/Numerical.CURVETIME_EPSILON,
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2015-01-02 23:47:26 +01:00
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tMax = 1 - tMin,
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2015-01-05 00:13:30 +01:00
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px = point.x,
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py = point.y,
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2015-01-02 15:33:23 +01:00
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windLeft = 0,
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windRight = 0,
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roots = [],
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2015-01-02 21:19:18 +01:00
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abs = Math.abs;
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2015-01-02 15:33:23 +01:00
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// Absolutely horizontal curves may return wrong results, since
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// the curves are monotonic in y direction and this is an
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// indeterminate state.
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if (horizontal) {
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var yTop = -Infinity,
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yBottom = Infinity,
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2015-09-12 22:20:31 +02:00
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yBefore = py - epsilon,
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yAfter = py + epsilon;
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2015-01-02 15:33:23 +01:00
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// Find the closest top and bottom intercepts for the same vertical
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// line.
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for (var i = 0, l = curves.length; i < l; i++) {
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var values = curves[i].values;
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2015-01-05 00:13:30 +01:00
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if (Curve.solveCubic(values, 0, px, roots, 0, 1) > 0) {
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2015-01-02 15:33:23 +01:00
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for (var j = roots.length - 1; j >= 0; j--) {
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2015-08-19 17:15:41 +02:00
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var y = Curve.getPoint(values, roots[j]).y;
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2015-01-05 00:13:30 +01:00
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if (y < yBefore && y > yTop) {
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yTop = y;
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} else if (y > yAfter && y < yBottom) {
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yBottom = y;
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2015-01-02 15:33:23 +01:00
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}
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}
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}
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}
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// Shift the point lying on the horizontal curves by
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// half of closest top and bottom intercepts.
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2015-01-05 00:13:30 +01:00
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yTop = (yTop + py) / 2;
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yBottom = (yBottom + py) / 2;
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2015-01-02 15:33:23 +01:00
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if (yTop > -Infinity)
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2015-10-09 10:33:43 +02:00
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windLeft = getWinding(new Point(px, yTop), curves, false,
|
|
|
|
testContains);
|
2015-01-02 15:33:23 +01:00
|
|
|
if (yBottom < Infinity)
|
2015-10-09 10:33:43 +02:00
|
|
|
windRight = getWinding(new Point(px, yBottom), curves, false,
|
|
|
|
testContains);
|
2015-01-02 15:33:23 +01:00
|
|
|
} else {
|
2015-09-12 22:20:31 +02:00
|
|
|
var xBefore = px - epsilon,
|
|
|
|
xAfter = px + epsilon;
|
2015-01-02 15:33:23 +01:00
|
|
|
// Find the winding number for right side of the curve, inclusive of
|
|
|
|
// the curve itself, while tracing along its +-x direction.
|
2015-08-18 22:36:10 +02:00
|
|
|
var startCounted = false,
|
|
|
|
prevCurve,
|
|
|
|
prevT;
|
2015-01-02 15:33:23 +01:00
|
|
|
for (var i = 0, l = curves.length; i < l; i++) {
|
|
|
|
var curve = curves[i],
|
|
|
|
values = curve.values,
|
2015-08-18 22:36:10 +02:00
|
|
|
winding = curve.winding;
|
2015-01-04 23:59:25 +01:00
|
|
|
// Since the curves are monotone in y direction, we can just
|
|
|
|
// compare the endpoints of the curve to determine if the
|
|
|
|
// ray from query point along +-x direction will intersect
|
|
|
|
// the monotone curve. Results in quite significant speedup.
|
2015-01-02 15:33:23 +01:00
|
|
|
if (winding && (winding === 1
|
2015-01-05 00:13:30 +01:00
|
|
|
&& py >= values[1] && py <= values[7]
|
|
|
|
|| py >= values[7] && py <= values[1])
|
|
|
|
&& Curve.solveCubic(values, 1, py, roots, 0, 1) === 1) {
|
2015-08-18 22:36:10 +02:00
|
|
|
var t = roots[0];
|
2015-01-02 15:33:23 +01:00
|
|
|
// Due to numerical precision issues, two consecutive curves
|
|
|
|
// may register an intercept twice, at t = 1 and 0, if y is
|
|
|
|
// almost equal to one of the endpoints of the curves.
|
2015-01-04 23:59:25 +01:00
|
|
|
// But since curves may contain more than one loop of curves
|
|
|
|
// and the end point on the last curve of a loop would not
|
|
|
|
// be registered as a double, we need to filter these cases:
|
2015-08-18 22:36:10 +02:00
|
|
|
if (!( // = the following conditions will be excluded:
|
|
|
|
// Detect and exclude intercepts at 'end' of loops
|
|
|
|
// if the start of the loop was already counted.
|
|
|
|
// This also works for the last curve: [i + 1] == null
|
|
|
|
t > tMax && startCounted && curve.next !== curves[i + 1]
|
2015-01-04 23:59:25 +01:00
|
|
|
// Detect 2nd case of a consecutive intercept, but make
|
2015-08-18 22:36:10 +02:00
|
|
|
// sure we're still on the same loop.
|
|
|
|
|| t < tMin && prevT > tMax
|
|
|
|
&& curve.previous === prevCurve)) {
|
2015-08-19 17:15:41 +02:00
|
|
|
var x = Curve.getPoint(values, t).x,
|
|
|
|
slope = Curve.getTangent(values, t).y,
|
2015-08-18 22:36:10 +02:00
|
|
|
counted = false;
|
2015-01-04 22:37:27 +01:00
|
|
|
// Take care of cases where the curve and the preceding
|
|
|
|
// curve merely touches the ray towards +-x direction,
|
|
|
|
// but proceeds to the same side of the ray.
|
|
|
|
// This essentially is not a crossing.
|
2015-09-06 17:35:27 +02:00
|
|
|
if (Numerical.isZero(slope) && !Curve.isStraight(values)
|
2015-01-04 23:28:39 +01:00
|
|
|
// Does the slope over curve beginning change?
|
2015-08-19 17:15:41 +02:00
|
|
|
|| t < tMin && slope * Curve.getTangent(
|
|
|
|
curve.previous.values, 1).y < 0
|
2015-01-04 23:28:39 +01:00
|
|
|
// Does the slope over curve end change?
|
2015-08-19 17:15:41 +02:00
|
|
|
|| t > tMax && slope * Curve.getTangent(
|
|
|
|
curve.next.values, 0).y < 0) {
|
2015-01-05 00:13:30 +01:00
|
|
|
if (testContains && x >= xBefore && x <= xAfter) {
|
2015-01-04 22:37:27 +01:00
|
|
|
++windLeft;
|
|
|
|
++windRight;
|
2015-08-18 22:36:10 +02:00
|
|
|
counted = true;
|
2015-01-04 22:37:27 +01:00
|
|
|
}
|
2015-01-05 00:13:30 +01:00
|
|
|
} else if (x <= xBefore) {
|
2015-01-04 22:37:27 +01:00
|
|
|
windLeft += winding;
|
2015-08-18 22:36:10 +02:00
|
|
|
counted = true;
|
2015-01-05 00:13:30 +01:00
|
|
|
} else if (x >= xAfter) {
|
2015-01-04 22:37:27 +01:00
|
|
|
windRight += winding;
|
2015-08-18 22:36:10 +02:00
|
|
|
counted = true;
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
2015-08-18 22:36:10 +02:00
|
|
|
// Detect the beginning of a new loop by comparing with
|
|
|
|
// the previous curve, and set startCounted accordingly.
|
|
|
|
// This also works for the first loop where i - 1 == -1
|
|
|
|
if (curve.previous !== curves[i - 1])
|
|
|
|
startCounted = t < tMin && counted;
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
2015-08-18 22:36:10 +02:00
|
|
|
prevCurve = curve;
|
2015-01-05 00:09:34 +01:00
|
|
|
prevT = t;
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return Math.max(abs(windLeft), abs(windRight));
|
|
|
|
}
|
2014-02-20 19:50:37 +01:00
|
|
|
|
2015-09-13 13:06:01 +02:00
|
|
|
function propagateWinding(segment, path1, path2, monoCurves, operation) {
|
|
|
|
// Here we try to determine the most probable winding number
|
|
|
|
// contribution for the curve-chain starting with this segment. Once we
|
|
|
|
// have enough confidence in the winding contribution, we can propagate
|
|
|
|
// it until the next intersection or end of a curve chain.
|
2015-10-21 02:32:56 +02:00
|
|
|
var chain = [],
|
2015-09-15 19:39:35 +02:00
|
|
|
start = segment,
|
2015-09-13 13:06:01 +02:00
|
|
|
totalLength = 0,
|
|
|
|
windingSum = 0;
|
|
|
|
do {
|
2015-09-13 14:19:56 +02:00
|
|
|
var curve = segment.getCurve(),
|
|
|
|
length = curve.getLength();
|
|
|
|
chain.push({ segment: segment, curve: curve, length: length });
|
2015-09-13 13:06:01 +02:00
|
|
|
totalLength += length;
|
|
|
|
segment = segment.getNext();
|
2015-09-15 19:39:35 +02:00
|
|
|
} while (segment && !segment._intersection && segment !== start);
|
2015-09-13 13:06:01 +02:00
|
|
|
// Calculate the average winding among three evenly distributed
|
|
|
|
// points along this curve chain as a representative winding number.
|
|
|
|
// This selection gives a better chance of returning a correct
|
|
|
|
// winding than equally dividing the curve chain, with the same
|
|
|
|
// (amortised) time.
|
|
|
|
for (var i = 0; i < 3; i++) {
|
|
|
|
// Try the points at 1/4, 2/4 and 3/4 of the total length:
|
|
|
|
var length = totalLength * (i + 1) / 4;
|
|
|
|
for (var k = 0, m = chain.length; k < m; k++) {
|
|
|
|
var node = chain[k],
|
|
|
|
curveLength = node.length;
|
|
|
|
if (length <= curveLength) {
|
2015-09-13 14:19:56 +02:00
|
|
|
var curve = node.curve,
|
|
|
|
path = curve._path,
|
|
|
|
parent = path._parent,
|
2015-09-13 13:06:01 +02:00
|
|
|
pt = curve.getPointAt(length),
|
2015-09-13 14:19:56 +02:00
|
|
|
hor = curve.isHorizontal();
|
|
|
|
if (parent instanceof CompoundPath)
|
|
|
|
path = parent;
|
2015-09-13 13:06:01 +02:00
|
|
|
// While subtracting, we need to omit this curve if this
|
|
|
|
// curve is contributing to the second operand and is
|
|
|
|
// outside the first operand.
|
|
|
|
windingSum += operation === 'subtract' && path2
|
|
|
|
&& (path === path1 && path2._getWinding(pt, hor)
|
|
|
|
|| path === path2 && !path1._getWinding(pt, hor))
|
|
|
|
? 0
|
|
|
|
: getWinding(pt, monoCurves, hor);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
length -= curveLength;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Assign the average winding to the entire curve chain.
|
|
|
|
var winding = Math.round(windingSum / 3);
|
2015-09-20 15:50:26 +02:00
|
|
|
for (var j = chain.length - 1; j >= 0; j--)
|
|
|
|
chain[j].segment._winding = winding;
|
2015-09-13 13:06:01 +02:00
|
|
|
}
|
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* Private method to trace closed contours from a set of segments according
|
|
|
|
* to a set of constraints-winding contribution and a custom operator.
|
|
|
|
*
|
|
|
|
* @param {Segment[]} segments Array of 'seed' segments for tracing closed
|
|
|
|
* contours
|
|
|
|
* @param {Function} the operator function that receives as argument the
|
|
|
|
* winding number contribution of a curve and returns a boolean value
|
|
|
|
* indicating whether the curve should be included in the final contour or
|
|
|
|
* not
|
|
|
|
* @return {Path[]} the contours traced
|
|
|
|
*/
|
2015-09-18 17:51:57 +02:00
|
|
|
function tracePaths(segments, operation) {
|
2015-08-24 12:30:14 +02:00
|
|
|
var paths = [],
|
2015-09-19 19:07:44 +02:00
|
|
|
start,
|
2015-10-09 10:18:45 +02:00
|
|
|
otherStart,
|
2015-09-20 15:50:26 +02:00
|
|
|
operator = operators[operation],
|
|
|
|
// Adjust winding contributions for specific operations on overlaps:
|
|
|
|
overlapWinding = {
|
|
|
|
unite: { 1: 2 },
|
|
|
|
intersect: { 2: 1 }
|
|
|
|
}[operation];
|
|
|
|
|
|
|
|
function isValid(seg, unadjusted) {
|
2015-10-06 22:23:43 +02:00
|
|
|
if (seg._visited)
|
|
|
|
return false;
|
2015-09-20 15:50:26 +02:00
|
|
|
if (!operator) // For self-intersection, we're always valid!
|
|
|
|
return true;
|
|
|
|
var winding = seg._winding,
|
|
|
|
inter = seg._intersection;
|
2015-10-20 23:02:50 +02:00
|
|
|
if (inter && !unadjusted && overlapWinding && inter.isOverlap())
|
2015-09-20 15:50:26 +02:00
|
|
|
winding = overlapWinding[winding] || winding;
|
|
|
|
return operator(winding);
|
|
|
|
}
|
2015-09-19 19:07:44 +02:00
|
|
|
|
2015-10-09 10:18:45 +02:00
|
|
|
function isStart(seg) {
|
|
|
|
return seg === start || seg === otherStart;
|
|
|
|
}
|
|
|
|
|
2015-09-19 19:07:44 +02:00
|
|
|
// If there are multiple possible intersections, find the one
|
|
|
|
// that's either connecting back to start or is not visited yet,
|
|
|
|
// and will be part of the boolean result:
|
2015-10-08 23:13:37 +02:00
|
|
|
function findBestIntersection(inter, strict) {
|
|
|
|
if (!inter._next)
|
|
|
|
return inter;
|
2015-10-06 21:30:51 +02:00
|
|
|
while (inter) {
|
|
|
|
var seg = inter._segment,
|
|
|
|
nextSeg = seg.getNext(),
|
|
|
|
nextInter = nextSeg._intersection;
|
|
|
|
// See if this segment and the next are both not visited yet, or
|
|
|
|
// are bringing us back to the beginning, and are both part of
|
|
|
|
// the boolean result.
|
2015-10-21 02:24:54 +02:00
|
|
|
// Handling overlaps correctly here is tricky, requiring two
|
|
|
|
// passes, first with strict = true, then false:
|
|
|
|
// In strict mode, the current and the next segment are both
|
|
|
|
// checked for validity, and only the current one is allowed to
|
|
|
|
// be an overlap (passing true for unadjusted in isValid()).
|
|
|
|
// If this pass does not yield a result, the non-strict mode is
|
|
|
|
// used, in which invalid current segments are tolerated, and
|
|
|
|
// overlaps for the next segment are allowed as long as they are
|
|
|
|
// valid when not adjusted.
|
2015-10-09 10:18:45 +02:00
|
|
|
if (isStart(nextSeg)
|
2015-10-06 21:30:51 +02:00
|
|
|
|| !seg._visited && !nextSeg._visited
|
2015-10-06 22:23:43 +02:00
|
|
|
// Self-intersections (!operator) don't need isValid() calls
|
|
|
|
&& (!operator
|
|
|
|
// We need to use the unadjusted winding here since an
|
|
|
|
// overlap crossing might have brought us here, in which
|
|
|
|
// case isValid(seg, false) might be false.
|
|
|
|
|| (!strict || isValid(seg, true))
|
|
|
|
// Do not consider nextSeg in strict mode if it is part
|
|
|
|
// of an overlap, in order to give non-overlapping
|
|
|
|
// options that might follow the priority over overlaps.
|
2015-10-20 23:02:50 +02:00
|
|
|
&& (!(strict && nextInter && nextInter.isOverlap())
|
2015-10-06 22:23:43 +02:00
|
|
|
&& isValid(nextSeg, true)
|
|
|
|
// If the next segment isn't valid, its intersection
|
|
|
|
// to which we may switch might be, so check that.
|
|
|
|
|| !strict && nextInter
|
|
|
|
&& isValid(nextInter._segment, true))
|
|
|
|
))
|
2015-10-06 21:30:51 +02:00
|
|
|
return inter;
|
2015-10-06 21:09:35 +02:00
|
|
|
// If it's no match, continue with the next linked intersection.
|
2015-10-06 21:30:51 +02:00
|
|
|
inter = inter._next;
|
|
|
|
}
|
|
|
|
return null;
|
2015-09-19 19:07:44 +02:00
|
|
|
}
|
2015-10-06 22:23:43 +02:00
|
|
|
|
2015-10-09 10:22:54 +02:00
|
|
|
function findStartSegment(inter, next) {
|
|
|
|
while (inter) {
|
|
|
|
var seg = inter._segment;
|
|
|
|
if (isStart(seg))
|
|
|
|
return seg;
|
|
|
|
inter = inter[next ? '_next' : '_prev'];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-09-13 22:12:04 +02:00
|
|
|
for (var i = 0, l = segments.length; i < l; i++) {
|
2015-09-19 13:21:29 +02:00
|
|
|
var seg = segments[i],
|
2015-10-09 10:18:45 +02:00
|
|
|
path = null,
|
|
|
|
finished = false;
|
2015-10-09 10:22:54 +02:00
|
|
|
// Do not start a chain with already visited segments, and segments
|
|
|
|
// that are not going to be part of the resulting operation.
|
|
|
|
if (!isValid(seg))
|
2015-09-19 19:07:44 +02:00
|
|
|
continue;
|
2015-10-09 10:18:45 +02:00
|
|
|
start = otherStart = null;
|
|
|
|
while (!finished) {
|
2015-10-21 02:16:17 +02:00
|
|
|
var inter = seg._intersection,
|
|
|
|
handleIn = path && seg._handleIn;
|
2015-09-19 19:07:44 +02:00
|
|
|
// Once we started a chain, see if there are multiple
|
|
|
|
// intersections, and if so, pick the best one:
|
2015-10-08 23:13:37 +02:00
|
|
|
inter = inter && (findBestIntersection(inter, true)
|
|
|
|
|| findBestIntersection(inter, false)) || inter;
|
2015-10-21 02:16:17 +02:00
|
|
|
// Get a reference to the other segment on the intersection.
|
2015-09-21 09:42:47 -04:00
|
|
|
var other = inter && inter._segment;
|
2015-10-21 02:16:17 +02:00
|
|
|
// If we are at a crossing and the other segment is part of the
|
|
|
|
// boolean result, switch to it.
|
|
|
|
// Do not adjust winding when checking overlaps.
|
|
|
|
if (other && isValid(other, inter.isOverlap()))
|
2015-09-15 19:39:35 +02:00
|
|
|
seg = other;
|
2015-10-21 02:24:54 +02:00
|
|
|
// If the new segment is visited already, check if we're back
|
|
|
|
// at the start.
|
2015-09-15 16:31:05 +02:00
|
|
|
if (seg._visited) {
|
2015-10-21 02:16:17 +02:00
|
|
|
finished = isStart(seg);
|
|
|
|
if (!finished && inter) {
|
2015-10-20 23:02:19 +02:00
|
|
|
// See if any of the intersections is the start segment,
|
|
|
|
// and if so finish the path.
|
2015-10-09 10:22:54 +02:00
|
|
|
var found = findStartSegment(inter, true)
|
|
|
|
|| findStartSegment(inter, false);
|
|
|
|
if (found) {
|
|
|
|
seg = found;
|
2015-10-20 23:02:19 +02:00
|
|
|
finished = true;
|
2015-10-09 10:22:54 +02:00
|
|
|
}
|
|
|
|
}
|
2015-10-20 23:02:19 +02:00
|
|
|
break;
|
2015-09-15 16:31:05 +02:00
|
|
|
}
|
2015-10-01 21:09:30 -05:00
|
|
|
if (!path) {
|
|
|
|
path = new Path(Item.NO_INSERT);
|
|
|
|
start = seg;
|
2015-10-09 10:18:45 +02:00
|
|
|
otherStart = other;
|
2015-10-01 21:09:30 -05:00
|
|
|
}
|
2015-10-11 16:56:41 +02:00
|
|
|
// Add the segment to the path, and mark it as visited.
|
2015-09-15 16:31:05 +02:00
|
|
|
path.add(new Segment(seg._point, handleIn, seg._handleOut));
|
2015-10-01 21:09:30 -05:00
|
|
|
seg._visited = true;
|
2015-09-15 16:31:05 +02:00
|
|
|
seg = seg.getNext();
|
2015-10-21 02:16:17 +02:00
|
|
|
finished = isStart(seg);
|
2015-09-19 19:07:44 +02:00
|
|
|
}
|
2015-10-01 21:09:30 -05:00
|
|
|
if (!path)
|
2015-09-19 19:07:44 +02:00
|
|
|
continue;
|
2015-01-02 15:33:23 +01:00
|
|
|
// Finish with closing the paths if necessary, correctly linking up
|
|
|
|
// curves etc.
|
2015-10-09 10:18:45 +02:00
|
|
|
if (finished) {
|
2015-09-13 22:12:04 +02:00
|
|
|
path.firstSegment.setHandleIn(seg._handleIn);
|
2015-08-26 17:36:20 +02:00
|
|
|
path.setClosed(true);
|
2015-01-02 15:33:23 +01:00
|
|
|
} else {
|
2015-10-21 02:16:17 +02:00
|
|
|
// This path wasn't finished and is hence invalid.
|
|
|
|
// Report the error to the console for the time being.
|
|
|
|
console.error('Boolean operation resulted in open path',
|
|
|
|
'segments =', path._segments.length,
|
|
|
|
'length =', path.getLength());
|
2015-08-26 17:36:20 +02:00
|
|
|
path = null;
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
|
|
|
// Add the path to the result, while avoiding stray segments and
|
2015-09-06 16:35:15 +02:00
|
|
|
// paths that are incomplete or cover no area.
|
2015-10-21 02:24:54 +02:00
|
|
|
// As an optimization, only check paths with 8 or less segments
|
2015-09-06 16:35:15 +02:00
|
|
|
// for their area, and assume that they cover an area when more.
|
2015-10-21 02:24:54 +02:00
|
|
|
if (path && (path._segments.length > 8
|
2015-10-01 21:09:30 -05:00
|
|
|
|| !Numerical.isZero(path.getArea()))) {
|
2015-01-02 15:33:23 +01:00
|
|
|
paths.push(path);
|
2015-10-01 21:09:30 -05:00
|
|
|
path = null;
|
|
|
|
}
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
|
|
|
return paths;
|
|
|
|
}
|
2014-02-20 20:24:16 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
return /** @lends PathItem# */{
|
|
|
|
/**
|
|
|
|
* Returns the winding contribution of the given point with respect to
|
|
|
|
* this PathItem.
|
|
|
|
*
|
|
|
|
* @param {Point} point the location for which to determine the winding
|
|
|
|
* direction
|
|
|
|
* @param {Boolean} horizontal whether we need to consider this point as
|
|
|
|
* part of a horizontal curve
|
|
|
|
* @param {Boolean} testContains whether we need to consider this point
|
|
|
|
* as part of stationary points on the curve itself, used when checking
|
2015-06-16 17:50:37 +02:00
|
|
|
* the winding about a point
|
2015-01-02 15:33:23 +01:00
|
|
|
* @return {Number} the winding number
|
|
|
|
*/
|
|
|
|
_getWinding: function(point, horizontal, testContains) {
|
|
|
|
return getWinding(point, this._getMonoCurves(),
|
|
|
|
horizontal, testContains);
|
|
|
|
},
|
2014-02-20 20:24:16 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* {@grouptitle Boolean Path Operations}
|
|
|
|
*
|
|
|
|
* Merges the geometry of the specified path from this path's
|
|
|
|
* geometry and returns the result as a new path item.
|
|
|
|
*
|
|
|
|
* @param {PathItem} path the path to unite with
|
|
|
|
* @return {PathItem} the resulting path item
|
|
|
|
*/
|
|
|
|
unite: function(path) {
|
2015-01-04 01:50:24 +01:00
|
|
|
return computeBoolean(this, path, 'unite');
|
2015-01-02 15:33:23 +01:00
|
|
|
},
|
2014-02-20 20:24:16 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* Intersects the geometry of the specified path with this path's
|
|
|
|
* geometry and returns the result as a new path item.
|
|
|
|
*
|
|
|
|
* @param {PathItem} path the path to intersect with
|
|
|
|
* @return {PathItem} the resulting path item
|
|
|
|
*/
|
|
|
|
intersect: function(path) {
|
2015-01-04 01:50:24 +01:00
|
|
|
return computeBoolean(this, path, 'intersect');
|
2015-01-02 15:33:23 +01:00
|
|
|
},
|
2014-02-20 20:24:16 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* Subtracts the geometry of the specified path from this path's
|
|
|
|
* geometry and returns the result as a new path item.
|
|
|
|
*
|
|
|
|
* @param {PathItem} path the path to subtract
|
|
|
|
* @return {PathItem} the resulting path item
|
|
|
|
*/
|
|
|
|
subtract: function(path) {
|
2015-01-04 01:50:24 +01:00
|
|
|
return computeBoolean(this, path, 'subtract');
|
2015-01-02 15:33:23 +01:00
|
|
|
},
|
2014-02-20 20:24:16 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
// Compound boolean operators combine the basic boolean operations such
|
|
|
|
// as union, intersection, subtract etc.
|
|
|
|
/**
|
|
|
|
* Excludes the intersection of the geometry of the specified path with
|
|
|
|
* this path's geometry and returns the result as a new group item.
|
|
|
|
*
|
|
|
|
* @param {PathItem} path the path to exclude the intersection of
|
|
|
|
* @return {Group} the resulting group item
|
|
|
|
*/
|
|
|
|
exclude: function(path) {
|
2015-01-04 01:50:24 +01:00
|
|
|
return computeBoolean(this, path, 'exclude');
|
2015-01-02 15:33:23 +01:00
|
|
|
},
|
2014-04-06 13:48:03 +02:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* Splits the geometry of this path along the geometry of the specified
|
|
|
|
* path returns the result as a new group item.
|
|
|
|
*
|
|
|
|
* @param {PathItem} path the path to divide by
|
|
|
|
* @return {Group} the resulting group item
|
|
|
|
*/
|
|
|
|
divide: function(path) {
|
2015-10-07 10:57:09 +02:00
|
|
|
return finishBoolean(Group,
|
|
|
|
[this.subtract(path), this.intersect(path)],
|
2015-09-18 17:51:57 +02:00
|
|
|
this, path, true);
|
2015-09-18 17:51:03 +02:00
|
|
|
},
|
|
|
|
|
|
|
|
resolveCrossings: function() {
|
2015-09-21 10:54:33 -04:00
|
|
|
var crossings = this.getCrossings();
|
2015-10-11 16:57:43 +02:00
|
|
|
if (!crossings.length)
|
2015-09-21 10:54:33 -04:00
|
|
|
return this.reorient();
|
2015-09-20 14:16:47 +02:00
|
|
|
splitPath(CurveLocation.expand(crossings));
|
2015-09-20 22:39:28 +02:00
|
|
|
var paths = this._children || [this],
|
2015-09-18 17:51:03 +02:00
|
|
|
segments = [];
|
|
|
|
for (var i = 0, l = paths.length; i < l; i++) {
|
|
|
|
segments.push.apply(segments, paths[i]._segments);
|
|
|
|
}
|
2015-10-11 16:57:43 +02:00
|
|
|
return finishBoolean(CompoundPath, tracePaths(segments),
|
2015-10-07 10:57:09 +02:00
|
|
|
this, null, false).reorient();
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
|
|
|
};
|
2014-02-20 20:24:16 +01:00
|
|
|
});
|
2014-02-20 20:00:46 +01:00
|
|
|
|
|
|
|
Path.inject(/** @lends Path# */{
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
2015-08-24 12:59:10 +02:00
|
|
|
* Private method that returns and caches all the curves in this Path,
|
|
|
|
* which are monotonically decreasing or increasing in the y-direction.
|
2015-01-02 15:33:23 +01:00
|
|
|
* Used by getWinding().
|
|
|
|
*/
|
|
|
|
_getMonoCurves: function() {
|
|
|
|
var monoCurves = this._monoCurves,
|
|
|
|
prevCurve;
|
2014-02-20 20:00:46 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
// Insert curve values into a cached array
|
|
|
|
function insertCurve(v) {
|
|
|
|
var y0 = v[1],
|
|
|
|
y1 = v[7],
|
|
|
|
curve = {
|
|
|
|
values: v,
|
|
|
|
winding: y0 === y1
|
|
|
|
? 0 // Horizontal
|
|
|
|
: y0 > y1
|
|
|
|
? -1 // Decreasing
|
|
|
|
: 1, // Increasing
|
|
|
|
// Add a reference to neighboring curves.
|
|
|
|
previous: prevCurve,
|
|
|
|
next: null // Always set it for hidden class optimization.
|
|
|
|
};
|
|
|
|
if (prevCurve)
|
|
|
|
prevCurve.next = curve;
|
|
|
|
monoCurves.push(curve);
|
|
|
|
prevCurve = curve;
|
|
|
|
}
|
2014-02-20 20:00:46 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
// Handle bezier curves. We need to chop them into smaller curves with
|
|
|
|
// defined orientation, by solving the derivative curve for y extrema.
|
|
|
|
function handleCurve(v) {
|
|
|
|
// Filter out curves of zero length.
|
|
|
|
// TODO: Do not filter this here.
|
|
|
|
if (Curve.getLength(v) === 0)
|
|
|
|
return;
|
|
|
|
var y0 = v[1],
|
|
|
|
y1 = v[3],
|
|
|
|
y2 = v[5],
|
|
|
|
y3 = v[7];
|
2015-09-06 17:35:27 +02:00
|
|
|
if (Curve.isStraight(v)) {
|
|
|
|
// Handling straight curves is easy.
|
2015-01-02 15:33:23 +01:00
|
|
|
insertCurve(v);
|
|
|
|
} else {
|
|
|
|
// Split the curve at y extrema, to get bezier curves with clear
|
|
|
|
// orientation: Calculate the derivative and find its roots.
|
|
|
|
var a = 3 * (y1 - y2) - y0 + y3,
|
|
|
|
b = 2 * (y0 + y2) - 4 * y1,
|
|
|
|
c = y1 - y0,
|
2015-09-12 22:55:58 +02:00
|
|
|
tMin = /*#=*/Numerical.CURVETIME_EPSILON,
|
2015-09-12 22:14:04 +02:00
|
|
|
tMax = 1 - tMin,
|
|
|
|
roots = [],
|
|
|
|
// Keep then range to 0 .. 1 (excluding) in the search for y
|
|
|
|
// extrema.
|
|
|
|
n = Numerical.solveQuadratic(a, b, c, roots, tMin, tMax);
|
|
|
|
if (n === 0) {
|
2015-01-02 15:33:23 +01:00
|
|
|
insertCurve(v);
|
|
|
|
} else {
|
|
|
|
roots.sort();
|
|
|
|
var t = roots[0],
|
|
|
|
parts = Curve.subdivide(v, t);
|
|
|
|
insertCurve(parts[0]);
|
2015-09-12 22:14:04 +02:00
|
|
|
if (n > 1) {
|
2015-01-02 15:33:23 +01:00
|
|
|
// If there are two extrema, renormalize t to the range
|
|
|
|
// of the second range and split again.
|
|
|
|
t = (roots[1] - t) / (1 - t);
|
|
|
|
// Since we already processed parts[0], we can override
|
|
|
|
// the parts array with the new pair now.
|
|
|
|
parts = Curve.subdivide(parts[1], t);
|
|
|
|
insertCurve(parts[0]);
|
|
|
|
}
|
|
|
|
insertCurve(parts[1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2014-02-20 20:00:46 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
if (!monoCurves) {
|
|
|
|
// Insert curves that are monotonic in y direction into cached array
|
|
|
|
monoCurves = this._monoCurves = [];
|
|
|
|
var curves = this.getCurves(),
|
|
|
|
segments = this._segments;
|
|
|
|
for (var i = 0, l = curves.length; i < l; i++)
|
|
|
|
handleCurve(curves[i].getValues());
|
|
|
|
// If the path is not closed, we need to join the end points with a
|
|
|
|
// straight line, just like how filling open paths works.
|
|
|
|
if (!this._closed && segments.length > 1) {
|
|
|
|
var p1 = segments[segments.length - 1]._point,
|
|
|
|
p2 = segments[0]._point,
|
|
|
|
p1x = p1._x, p1y = p1._y,
|
|
|
|
p2x = p2._x, p2y = p2._y;
|
|
|
|
handleCurve([p1x, p1y, p1x, p1y, p2x, p2y, p2x, p2y]);
|
|
|
|
}
|
|
|
|
if (monoCurves.length > 0) {
|
|
|
|
// Link first and last curves
|
|
|
|
var first = monoCurves[0],
|
|
|
|
last = monoCurves[monoCurves.length - 1];
|
|
|
|
first.previous = last;
|
|
|
|
last.next = first;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return monoCurves;
|
|
|
|
},
|
2014-03-17 09:48:00 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* Returns a point that is guaranteed to be inside the path.
|
|
|
|
*
|
|
|
|
* @type Point
|
|
|
|
* @bean
|
|
|
|
*/
|
|
|
|
getInteriorPoint: function() {
|
|
|
|
var bounds = this.getBounds(),
|
|
|
|
point = bounds.getCenter(true);
|
|
|
|
if (!this.contains(point)) {
|
|
|
|
// Since there is no guarantee that a poly-bezier path contains
|
|
|
|
// the center of its bounding rectangle, we shoot a ray in
|
|
|
|
// +x direction from the center and select a point between
|
|
|
|
// consecutive intersections of the ray
|
|
|
|
var curves = this._getMonoCurves(),
|
|
|
|
roots = [],
|
|
|
|
y = point.y,
|
|
|
|
xIntercepts = [];
|
|
|
|
for (var i = 0, l = curves.length; i < l; i++) {
|
|
|
|
var values = curves[i].values;
|
|
|
|
if ((curves[i].winding === 1
|
|
|
|
&& y >= values[1] && y <= values[7]
|
|
|
|
|| y >= values[7] && y <= values[1])
|
|
|
|
&& Curve.solveCubic(values, 1, y, roots, 0, 1) > 0) {
|
|
|
|
for (var j = roots.length - 1; j >= 0; j--)
|
2015-08-19 17:15:41 +02:00
|
|
|
xIntercepts.push(Curve.getPoint(values, roots[j]).x);
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
|
|
|
if (xIntercepts.length > 1)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
point.x = (xIntercepts[0] + xIntercepts[1]) / 2;
|
|
|
|
}
|
|
|
|
return point;
|
|
|
|
},
|
2014-03-17 10:04:09 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
reorient: function() {
|
|
|
|
// Paths that are not part of compound paths should never be counter-
|
|
|
|
// clockwise for boolean operations.
|
|
|
|
this.setClockwise(true);
|
|
|
|
return this;
|
|
|
|
}
|
2014-02-20 20:00:46 +01:00
|
|
|
});
|
|
|
|
|
|
|
|
CompoundPath.inject(/** @lends CompoundPath# */{
|
2015-01-02 15:33:23 +01:00
|
|
|
/**
|
|
|
|
* Private method that returns all the curves in this CompoundPath, which
|
|
|
|
* are monotonically decreasing or increasing in the 'y' direction.
|
|
|
|
* Used by getWinding().
|
|
|
|
*/
|
|
|
|
_getMonoCurves: function() {
|
|
|
|
var children = this._children,
|
|
|
|
monoCurves = [];
|
|
|
|
for (var i = 0, l = children.length; i < l; i++)
|
|
|
|
monoCurves.push.apply(monoCurves, children[i]._getMonoCurves());
|
|
|
|
return monoCurves;
|
|
|
|
},
|
2014-03-17 09:48:00 +01:00
|
|
|
|
2015-01-02 15:33:23 +01:00
|
|
|
/*
|
|
|
|
* Fixes the orientation of a CompoundPath's child paths by first ordering
|
|
|
|
* them according to their area, and then making sure that all children are
|
|
|
|
* of different winding direction than the first child, except for when
|
|
|
|
* some individual contours are disjoint, i.e. islands, they are reoriented
|
|
|
|
* so that:
|
|
|
|
* - The holes have opposite winding direction.
|
|
|
|
* - Islands have to have the same winding direction as the first child.
|
|
|
|
*/
|
|
|
|
// NOTE: Does NOT handle self-intersecting CompoundPaths.
|
|
|
|
reorient: function() {
|
|
|
|
var children = this.removeChildren().sort(function(a, b) {
|
|
|
|
return b.getBounds().getArea() - a.getBounds().getArea();
|
|
|
|
});
|
2015-01-03 00:46:24 +01:00
|
|
|
if (children.length > 0) {
|
|
|
|
this.addChildren(children);
|
|
|
|
var clockwise = children[0].isClockwise();
|
|
|
|
// Skip the first child
|
|
|
|
for (var i = 1, l = children.length; i < l; i++) {
|
|
|
|
var point = children[i].getInteriorPoint(),
|
|
|
|
counters = 0;
|
|
|
|
for (var j = i - 1; j >= 0; j--) {
|
|
|
|
if (children[j].contains(point))
|
|
|
|
counters++;
|
|
|
|
}
|
|
|
|
children[i].setClockwise(counters % 2 === 0 && clockwise);
|
2015-01-02 15:33:23 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return this;
|
|
|
|
}
|
2014-03-12 13:34:43 +01:00
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|
|
});
|