Branimir Karadžić
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0728b91bfa
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Workaround C4127 MSVC level 4 warning.
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2014-06-08 20:57:39 -07:00 |
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Branimir Karadžić
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1c917de7f9
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Added C99 compatible header.
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2014-05-31 00:18:45 -07:00 |
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Branimir Karadžić
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b0d204c344
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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7bc62b1d07
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Added tristrip support.
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2014-04-26 23:48:41 -07:00 |
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bkaradzic
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a9b07870d5
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Avoid creating MRT shaders when GL doesn't support MRT.
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2014-04-19 18:16:26 -07:00 |
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Branimir Karadžić
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dbbaa6ec90
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Added texture debug info.
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2014-04-19 15:02:43 -07:00 |
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Branimir Karadžić
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903b186110
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Cleanup.
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2014-04-15 22:59:40 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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428f63eacb
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Cleanup.
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2014-04-13 11:43:34 -07:00 |
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Branimir Karadžić
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f1a1212efc
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Fixed texture formats for iOS.
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2014-04-12 21:25:38 -07:00 |
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bkaradzic
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4955630ab0
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Removed texture format check from Emscripten build (causes JS to stop responding).
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2014-04-10 20:18:16 -07:00 |
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Branimir Karadžić
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aadd9bd1c1
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Fixed NaCl crash.
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2014-04-10 19:21:10 -07:00 |
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Branimir Karadžić
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ea34b9476c
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Fixed GL texture sampler state. Issue#85
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2014-04-09 21:23:27 -07:00 |
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Branimir Karadžić
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b4ed970363
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Merge.
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2014-04-06 21:30:32 -07:00 |
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Attilaz
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601df52fae
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APPLE_texture_format_BGRA8888 support fix, tested on Apple iPad mini 2.
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2014-04-06 14:58:21 +02:00 |
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Branimir Karadžić
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5e382dc481
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GL: Messing with compressed texture formats.
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2014-04-02 22:06:18 -07:00 |
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bkaradzic
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ccf024dbbd
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GL: Check for extension and compressed texture format enumeration.
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2014-04-02 20:52:15 -07:00 |
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Branimir Karadžić
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6e4ad864a9
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Cleanup.
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2014-04-01 22:58:03 -07:00 |
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Branimir Karadžić
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e907edd1eb
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GLES3 fixed gl_FragData patching.
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2014-04-01 22:31:02 -07:00 |
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Branimir Karadžić
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c49656c473
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Fixed GLES3 shader patching.
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2014-03-31 23:17:05 -07:00 |
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Branimir Karadžić
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b4dc2d4ea1
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Fixed samplers and depth format.
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2014-03-31 22:41:56 -07:00 |
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bkaradzic
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e79a85bd2e
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Fixed iOS build.
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2014-03-30 21:54:53 -07:00 |
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bkaradzic
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eb07a24124
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Fixed shader patching.
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2014-03-30 13:19:33 -07:00 |
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Branimir Karadžić
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85c5172a29
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Changed GLES macro to use version number.
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2014-03-29 23:12:15 -07:00 |
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Branimir Karadžić
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f436f79c10
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Simplified API, removed difference between vertex and fragment shaders.
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2014-03-29 19:42:57 -07:00 |
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Branimir Karadžić
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2701350b7f
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GLES3 fixes.
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2014-03-29 17:22:24 -07:00 |
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Branimir Karadžić
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6afa55381a
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
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bkaradzic
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4410e0de4d
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Fixed debug marker extension check.
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2014-03-29 14:32:47 -07:00 |
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Branimir Karadžić
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2f3c37d850
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Cleanup.
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2014-03-27 22:36:53 -07:00 |
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Branimir Karadžić
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4cabbe37d6
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Fixed draw buffers.
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2014-03-27 21:35:14 -07:00 |
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Branimir Karadžić
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b42819a87a
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Added GL_CHECK_I macro to ignore GL errors.
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2014-03-27 09:19:44 -07:00 |
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bkaradzic
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eecbf19c57
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Ignore blend independent when not supported.
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2014-03-26 23:37:01 -07:00 |
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Branimir Karadžić
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d3753d69bf
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
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Branimir Karadžić
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9e441a546f
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Removed workaround from old Emscripten SDK.
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2014-03-16 22:36:53 -07:00 |
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bkaradzic
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dfa6229237
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Fixed attribs and uniforms with WebGL/asmjs.
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2014-03-16 18:16:08 -07:00 |
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Branimir Karadžić
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81a3e23841
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Adding webgl extensions.
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2014-03-16 17:43:51 -07:00 |
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Branimir Karadžić
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e24c3f42b3
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Cleanup.
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2014-03-12 22:32:27 -07:00 |
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Branimir Karadžić
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22bbd166d7
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Cleanup.
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2014-03-09 21:21:53 -07:00 |
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bkaradzic
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ed4496282b
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Cleanup.
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2014-03-05 20:51:44 -08:00 |
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Branimir Karadžić
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dea6567b5b
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Cleanup.
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2014-03-04 22:20:37 -08:00 |
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Branimir Karadžić
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c7ad5a0095
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Use block info for minimum texture block size.
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2014-03-01 20:08:50 -08:00 |
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Branimir Karadžić
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490e31de52
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2014-03-01 19:30:55 -08:00 |
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Branimir Karadžić
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f04798d3e0
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Fixed compressed image block size.
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2014-03-01 19:27:34 -08:00 |
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Branimir Karadžić
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739b7646d7
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Spit out translated shader in debug build when using ANGLE.
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2014-02-26 20:24:35 -08:00 |
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Branimir Karadžić
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673a80363c
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Fixed MSAA resolve.
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2014-02-25 22:20:09 -08:00 |
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bkaradzic
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cf940331d6
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Fixed framebuffer size.
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2014-02-24 22:10:19 -08:00 |
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bkaradzic
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7ad942b14b
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Fixed bad logic.
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2014-02-24 22:02:43 -08:00 |
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Branimir Karadžić
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0fe44d7829
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Fixed incomplete framebuffer.
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2014-02-24 22:00:26 -08:00 |
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Branimir Karadžić
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6eee3cca63
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
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