Commit graph

281 commits

Author SHA1 Message Date
Branimir Karadžić
0728b91bfa Workaround C4127 MSVC level 4 warning. 2014-06-08 20:57:39 -07:00
Branimir Karadžić
1c917de7f9 Added C99 compatible header. 2014-05-31 00:18:45 -07:00
Branimir Karadžić
b0d204c344 Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
Branimir Karadžić
bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
2014-05-10 20:51:54 -07:00
Branimir Karadžić
7bc62b1d07 Added tristrip support. 2014-04-26 23:48:41 -07:00
bkaradzic
a9b07870d5 Avoid creating MRT shaders when GL doesn't support MRT. 2014-04-19 18:16:26 -07:00
Branimir Karadžić
dbbaa6ec90 Added texture debug info. 2014-04-19 15:02:43 -07:00
Branimir Karadžić
903b186110 Cleanup. 2014-04-15 22:59:40 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
428f63eacb Cleanup. 2014-04-13 11:43:34 -07:00
Branimir Karadžić
f1a1212efc Fixed texture formats for iOS. 2014-04-12 21:25:38 -07:00
bkaradzic
4955630ab0 Removed texture format check from Emscripten build (causes JS to stop responding). 2014-04-10 20:18:16 -07:00
Branimir Karadžić
aadd9bd1c1 Fixed NaCl crash. 2014-04-10 19:21:10 -07:00
Branimir Karadžić
ea34b9476c Fixed GL texture sampler state. Issue#85 2014-04-09 21:23:27 -07:00
Branimir Karadžić
b4ed970363 Merge. 2014-04-06 21:30:32 -07:00
Attilaz
601df52fae APPLE_texture_format_BGRA8888 support fix, tested on Apple iPad mini 2. 2014-04-06 14:58:21 +02:00
Branimir Karadžić
5e382dc481 GL: Messing with compressed texture formats. 2014-04-02 22:06:18 -07:00
bkaradzic
ccf024dbbd GL: Check for extension and compressed texture format enumeration. 2014-04-02 20:52:15 -07:00
Branimir Karadžić
6e4ad864a9 Cleanup. 2014-04-01 22:58:03 -07:00
Branimir Karadžić
e907edd1eb GLES3 fixed gl_FragData patching. 2014-04-01 22:31:02 -07:00
Branimir Karadžić
c49656c473 Fixed GLES3 shader patching. 2014-03-31 23:17:05 -07:00
Branimir Karadžić
b4dc2d4ea1 Fixed samplers and depth format. 2014-03-31 22:41:56 -07:00
bkaradzic
e79a85bd2e Fixed iOS build. 2014-03-30 21:54:53 -07:00
bkaradzic
eb07a24124 Fixed shader patching. 2014-03-30 13:19:33 -07:00
Branimir Karadžić
85c5172a29 Changed GLES macro to use version number. 2014-03-29 23:12:15 -07:00
Branimir Karadžić
f436f79c10 Simplified API, removed difference between vertex and fragment shaders. 2014-03-29 19:42:57 -07:00
Branimir Karadžić
2701350b7f GLES3 fixes. 2014-03-29 17:22:24 -07:00
Branimir Karadžić
6afa55381a Updated glsl-optimizer. 2014-03-29 16:26:01 -07:00
bkaradzic
4410e0de4d Fixed debug marker extension check. 2014-03-29 14:32:47 -07:00
Branimir Karadžić
2f3c37d850 Cleanup. 2014-03-27 22:36:53 -07:00
Branimir Karadžić
4cabbe37d6 Fixed draw buffers. 2014-03-27 21:35:14 -07:00
Branimir Karadžić
b42819a87a Added GL_CHECK_I macro to ignore GL errors. 2014-03-27 09:19:44 -07:00
bkaradzic
eecbf19c57 Ignore blend independent when not supported. 2014-03-26 23:37:01 -07:00
Branimir Karadžić
d3753d69bf Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
Branimir Karadžić
9e441a546f Removed workaround from old Emscripten SDK. 2014-03-16 22:36:53 -07:00
bkaradzic
dfa6229237 Fixed attribs and uniforms with WebGL/asmjs. 2014-03-16 18:16:08 -07:00
Branimir Karadžić
81a3e23841 Adding webgl extensions. 2014-03-16 17:43:51 -07:00
Branimir Karadžić
e24c3f42b3 Cleanup. 2014-03-12 22:32:27 -07:00
Branimir Karadžić
22bbd166d7 Cleanup. 2014-03-09 21:21:53 -07:00
bkaradzic
ed4496282b Cleanup. 2014-03-05 20:51:44 -08:00
Branimir Karadžić
dea6567b5b Cleanup. 2014-03-04 22:20:37 -08:00
Branimir Karadžić
c7ad5a0095 Use block info for minimum texture block size. 2014-03-01 20:08:50 -08:00
Branimir Karadžić
490e31de52 Merge branch 'master' of github.com:bkaradzic/bgfx 2014-03-01 19:30:55 -08:00
Branimir Karadžić
f04798d3e0 Fixed compressed image block size. 2014-03-01 19:27:34 -08:00
Branimir Karadžić
739b7646d7 Spit out translated shader in debug build when using ANGLE. 2014-02-26 20:24:35 -08:00
Branimir Karadžić
673a80363c Fixed MSAA resolve. 2014-02-25 22:20:09 -08:00
bkaradzic
cf940331d6 Fixed framebuffer size. 2014-02-24 22:10:19 -08:00
bkaradzic
7ad942b14b Fixed bad logic. 2014-02-24 22:02:43 -08:00
Branimir Karadžić
0fe44d7829 Fixed incomplete framebuffer. 2014-02-24 22:00:26 -08:00
Branimir Karadžić
6eee3cca63 Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00